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#903 (permalink) |
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100th Showcase Winner
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Any1 seen this latest glitch, ppl go in to a game and can jus shoot noob tubes and rockets nonestop wit no need to reload, its absolute chaos, i was in a game 2day and throughtout the whole game, u jus see noobtubes firing across the map. its terrible, but funny how infinity ward can make such a F**k up
Lol Nvm i jus read the page before |
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#905 (permalink) | |
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EA Veteran
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#906 (permalink) | |
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Forum Junkie
Join Date: Nov 2008
Location: USA
Age: 21
Posts: 4,609
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for LMG you can get it fairly easy with the AUG. high accuraccy, low mag siz SMG I got with the vector by just aiming at 1 guy and getting 3. Assault rifles. Just use a 3burst weapon. My bigges problem is that i reload at all chances. So it cancels. BTW, getting extended mags for the Vector SMG makes me nearly need to change my pants, but to get 40 FMJ kills with it is a ludicris amount. I thought for the Assault rifles it was a tad high, but COME ON! at this point, im shooting someone, then run around in circles attempting to find a peice of wood i can shoot at them through. Ugh, its soo irrating. im at 4/40 |
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#908 (permalink) | |
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EA Veteran
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haha!Okay cause you helped me by giving me the chopper tip for for those precision challenges the easiest way to get the FMJ up on the Vector is to take Stopping Power, Akimbo, FMJ, Steady Aim. Run about on Scrapyard and wait! if you see people run in a door, purposefully shoot them when they're behind the wall. Just let rip. It does take a long time. I had two classes dedicated to getting Mags for the Vector for a long time - but to be honest it's worth it if you're a fan of the weapon. It's disappointing that you dont get more ammo (you basically get two mags and a half ish) but it helps in tight spots and, now, as I only use it on my silent class, it helps kill people while using Cold Bloooded and Silencer. Anyway, really that is the only way I got it up quickly, by running about in Scrapyard. This and Falvela are the easiest levels to get through the wall kills with an SMG.
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#909 (permalink) |
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Forum Junkie
Join Date: Jan 2009
Posts: 3,884
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Some ridiculous glitches on the PS3, thank god i've got a 360.
100 care packages at once 4 Perks, 3 Guns, 2 Primary weapons
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![]() Last edited by J0hnnyTightlips; 16-12-2009 at 09:55 AM. |
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#910 (permalink) |
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Banned
Join Date: Oct 2009
Location: Sunderland, Cleadon
Posts: 1,283
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100 care package video is madness.
http://www.youtube.com/user/ELPRESAD.../1/u91LVZiYsuk Haha, this one is the best in a long time. Last edited by cleadon; 16-12-2009 at 01:00 PM. |
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#911 (permalink) | |
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EA Veteran
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Why does it always seem to be my side that sucks?! god damn. I've just had 5 games in a row where I've been (~)30-3 and lost. It just doesnt seem possible yet it still is! Ive given up on it now, turned it off. Hopefully it'll be better later on.
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#912 (permalink) |
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Forum Junkie
Join Date: Jan 2009
Posts: 3,884
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First time i've played since Friday earlier. Was feeling a little rusty so in my first game I was taking it slow. I went 23-0 from the start of my first game on Afghan, eventually finishing the game on 41-6.
Then on my 3rd game of the night I was 24-0 on Afghan, ending the game 28-1. Also got my Burger Town Emblem ![]() Shame I had to come off
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#913 (permalink) | ||
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Forum Guru
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gave P90 akimbo (steady aim) ago (no rapid fire this time) and I just can't get on with it. I managed to get a kill from about 20 meters away but it was very close, and if the guy is at all obscured or under cover I can't get more than a glancing hit.
At the end of the day its not my thing and I'd choose shottys over akimbo subs. I'm still undecided about akimbo secondaries, but those are purely cose range (except of course the 1881's). Trying out the UMP subs and got to say I'm impressed. The accuracy is like an assualt rifle. After my bad times with other akimbos can't say I'll be doubling these. Did someone post before about akimbo UMP being over powered?
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Last edited by stranderer; 16-12-2009 at 05:40 PM. |
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#914 (permalink) |
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EA Veteran
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I'm really liking the TAR-21 w/ Grenade Launcher and the RPG. Throw on Scavenger and epicness ensues. Oh, and Danger Close.
![]() Just found out that my highest killstreak is 36, which I can only assume is from the Rundown game. That's quite good, methinks. Shame I didn't have the Nuke equipped, eh?
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#915 (permalink) | |
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Forum Junkie
Join Date: Nov 2008
Location: USA
Age: 21
Posts: 4,609
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#916 (permalink) | |
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EA Veteran
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![]() Now the fun I've been having with that class all makes sense doesn't it? ![]() Updating my classes etc. (but not challenges) after this post
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#920 (permalink) |
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EA Veteran
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Indeed
There's 2 types in MW2. M203 (all the European/American weapons), and the GP-25 for the AK47 only. In real life the M203 explodes on impact but only if it's been in the air for around 40m. The GP-25 is time fused only - and doesnt explode on impact at all.The GP-25 takes a little longer to reload, but also switches to the UGL faster. The best thing about RPGs and Danger Close is even when they swing off to the sides or up to the roof you still get the kill! haha.
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#922 (permalink) | |
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Forum Junkie
Join Date: Jan 2009
Posts: 3,884
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I have stolen this from elsewhere on the internet too. Its a show of accuracy of the guns. The guy has just aimed down the sights and unloaded with every single gun on the game and took a screeshot. Here are the results:
![]() ![]() ![]() ![]() ![]() ![]() Interesting to see how much difference a grip makes. Interesting to see just how accurate the ACR is on full auto. Interesting to see how much recoil an ACOG adds (only use on the M16 and FAMAS I guess) And interesting to see whether your preferred gun has up/down or left/right recoil. Full thread here More numbers: Quote:
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#924 (permalink) |
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EA Veteran
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Interesting post, I added to the links at the start of thread with given credit.
I always agreed on the point made about LMGs with Silencers, they weaken the point that makes them better than a Assault Rifle - it seems pointless. That ACR is scarily accurate too. It's interesting how the SMGs with Rapid Fire arc up in 2 very similar lines - Also how much "better" the Magnum's recoil is compared to the Deagle's - which even hits the roof maybe 3 times. However that's when Aiming Down Sights. I find the Deale especially is much better when you just trigger mash from the hip. If you ADS the weapon covers the screen after the first shot and makes the second one impossible. I also, like you, diagree with the Stopping Power on burst weapons part. Unfortunately what that little geeky bit of information doesnt take into account is the player hitboxes and their damage multpliers.
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#925 (permalink) | |||
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Forum Guru
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Nice find. Good to know about accuracy and recoil.
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