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Old 23-11-2009, 08:23 AM   #376 (permalink)
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As for the air drop, on Underpass, I placed my smoke signal in a large open area in the south east (where one team starts) and waited. And waited. And waited. It suddenly dawned on my I could see the icon, in the top corner. It landed on the road bridge way above the map.
I think Mat did that.
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Old 23-11-2009, 10:31 AM   #377 (permalink)
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I always do that Every time. There's just no where safe on Underpass to put it! Only that industrial sector side, but I wouldnt call that a safe position. It's damn annoying, too.
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Old 23-11-2009, 04:23 PM   #378 (permalink)
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Just wondering: On this video the guy gets a tactical nuke (25 kills) but doesn't actually get 25 kills, he jsut gets most through an AC-130. YouTube - Call of Duty Modern Warfare 2 Tactical Nuke 25 Kill Streak

How does that work, whenever I use killstreaks they don't count to my killstreak rewards?

Do Care Package rewards not count? What about Senrty Guns?
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Old 23-11-2009, 04:41 PM   #379 (permalink)
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I seem to fail really badly when I'm playing with friends or someone's watching me; I was showing my uncle the game, and my K/D went down .04. Not something I can afford to lose.

Took a while to get it back up to 1.02, but the Favela game helped.
Why? are you in the amazing race for best K/D amongst below average players

I actually do better when someone's watching, or when I'm in a party - naturally competitive.
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Old 23-11-2009, 05:10 PM   #380 (permalink)
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I always do that Every time. There's just no where safe on Underpass to put it! Only that industrial sector side, but I wouldnt call that a safe position. It's damn annoying, too.
I always drop mine in the car park spawn, safe as houses kids.
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Old 23-11-2009, 06:59 PM   #381 (permalink)
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Why? are you in the amazing race for best K/D amongst below average players

I actually do better when someone's watching, or when I'm in a party - naturally competitive.
No, but I'd like to keep it above 1.00, and it was 1.03 when I lost that .04.

As long as it's above 1.00, I'm not all that bothered about it.
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Old 23-11-2009, 07:09 PM   #382 (permalink)
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Given up on the Javelin now. Although it's cool as, and it well fun getting kills with, the opportunity to get kills with it is like 0 - None. I've probably fired about 25 missiles today, and managed 2 kills. Time would be much better spent with something else; so I'm switching it up to the AT4.
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Old 23-11-2009, 07:13 PM   #383 (permalink)
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Given up on the Javelin now. Although it's cool as, and it well fun getting kills with, the opportunity to get kills with it is like 0 - None. I've probably fired about 25 missiles today, and managed 2 kills. Time would be much better spent with something else; so I'm switching it up to the AT4.
The AT4 is an amazing room clearer. Unlike the RPG it actually fires straight with minimal dip.

Its on 2 of my classes, a stinger on my heavy class, thumper on my m4 noob tube class and the auto shotty on my sniper class
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Old 23-11-2009, 07:15 PM   #384 (permalink)
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Just wondering: On this video the guy gets a tactical nuke (25 kills) but doesn't actually get 25 kills, he jsut gets most through an AC-130. YouTube - Call of Duty Modern Warfare 2 Tactical Nuke 25 Kill Streak

How does that work, whenever I use killstreaks they don't count to my killstreak rewards?

Do Care Package rewards not count? What about Senrty Guns?
Anything from care packages doesn't count, everything else does, including sentry guns
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Old 23-11-2009, 07:18 PM   #385 (permalink)
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I don't have a launcher on any of my classes, but I'm going to put the stinger on one of them.
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Old 23-11-2009, 07:28 PM   #386 (permalink)
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Might do the same later.
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Old 23-11-2009, 07:37 PM   #387 (permalink)
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The AT4 is an amazing room clearer. Unlike the RPG it actually fires straight with minimal dip.

Its on 2 of my classes, a stinger on my heavy class, thumper on my m4 noob tube class and the auto shotty on my sniper class
Yeah, I only got one Demo class using C4, N00ber and "X" that used to be the Javelin. I've unlocked the RPG but that thing is so rubbish - never goes where you want it to. Im using Danger Close so the AT4 should do well.

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I don't have a launcher on any of my classes, but I'm going to put the stinger on one of them.
Stinger's good. It takes them all down in one hit - which the AT4 doesnt - and the lock-on time is a lot shorter than the Javelin's. Only thing with the Stinger is that it's so large on your back it gives away your position really easily.
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Old 23-11-2009, 07:43 PM   #388 (permalink)
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Nice balance there then. Stinger here I come.
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Old 23-11-2009, 07:44 PM   #389 (permalink)
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I've quite often seen a UAV or a Harrier flying around, and I've wanted to shoot it down, but I simply can't, so it gets frustrating.

I could also do with getting Cold Blooded Pro, so it should help.
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Old 23-11-2009, 07:45 PM   #390 (permalink)
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I am a UAV's worst nightmare, trust.
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Old 23-11-2009, 07:46 PM   #391 (permalink)
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UAV's can be shot down?
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Old 23-11-2009, 07:48 PM   #392 (permalink)
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Yeah. They appear quite small quite a distance out of the map, but you can find them and shoot them down.
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Old 23-11-2009, 07:51 PM   #393 (permalink)
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Learn something new everyday.

Shall give it a go.
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Old 23-11-2009, 07:52 PM   #394 (permalink)
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UAV's can be shot down?
Indeed they can, look like little gliders buzzing round the top of the map, you have to look as far up to the sky as you can, they do a loop of the map, pretty quick but not rapid, get a stinger, lock on, and POW! UAV down, no flares liek the harrier, ac-130 and pave low.
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Old 23-11-2009, 07:55 PM   #395 (permalink)
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Nice.
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Old 23-11-2009, 08:44 PM   #396 (permalink)
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You can take a UAV down with about 2-3 shots from an M16 + Stopping Power Pro. You dont need a launcher if you have stopping power pro. Although it is definitely a lot cooler to use a launcher. It's always fun when you hear "Harrier Strike inbound" or similar, and you pull out your launcher and get it down as soon as it enters the lock-on area.

It is true though, Stinger is better for anti-vehicles, AT4 is like an all-round item; because you can't shoot the stinger free-fire.
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Old 23-11-2009, 09:44 PM   #397 (permalink)
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I have yet to use the One Man Army perk, but when you switch, do you change and end up with the same amount of ammo as before the switch, or do you get re-fitted properly?

So if I use nearly all my SCAR ammo (very easy to do) and a change to the AUG HBar, will I have liike half a clip left?
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Old 23-11-2009, 09:46 PM   #398 (permalink)
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No, as far as I remember you get the starting ammo (half capacity) when you change class. It also takes about 5-6 seconds to complete, so you better camp yo' lalala down if you intend to make a switch up.
The amount of times i died using One Man Army thinking i was switching to a pistol or something and then ending up with my classes screen while the enemy pelted bullets at me was stupid
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Old 23-11-2009, 09:58 PM   #399 (permalink)
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lol, yeah thats gonna be a real danger for me too. I'm very tempted to use it now, although I woun't be able to use it with the SCAR as I rely on a pistol when the clip empties. Plus I like having a launcher to take out pesky flies. At least with pro you get a shorter wait.

Anyone know how much Pro reduces the delay?

Plus, I think I ask before about lightwight making any different. Repeating that, also, Pro aims down sights faster after running. Is this a significant difference? Has anyone had the patience to run 40 miles?
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Old 23-11-2009, 09:59 PM   #400 (permalink)
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I'm still trying to Pro Marathon and Lightweight, but* it's taking a while.
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