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#1 (permalink) |
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Rookie
Join Date: Sep 2007
Posts: 24
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All the Info for Tiger Woods 10
Tiger Woods 10 Official Website http://tigerwoodspgatour.easports.com/home.action The current dates for Tiger Woods PGA TOUR 10 are: - June 15th (North America) - July 3rd (Europe) Official Course List so far CONFIRMED 1. St. Andrews 2. PebbleBeach 3. TPC Sawgrass 4. Doral 5. Bethpage Black 6. Pinehurst 7. Turnberry 8. HarbourTown 9. Torrey Pines 10. Firestone 11. EastLake 12. Bay Hill 13. TPC Boston 14. Hazeltine National 15. TBA 16. TBA 17. Spyglass Hill (DLC) 16 Courses will only be on PS3/360 due the limited capacity of the Xbox 360 disc. PS3 can hold up to 24 Courses. 'Tiger Woods PGA Tour 10': Terrain is the Game - Videogames - ESPN http://sports.espn.go.com/videogames/news/story?id=4059603 Tiger Woods PGA TOUR 10: Precision Putting http://insideblog.easports.com/archive/2009/04/03/tiger-woods-pga-tour-10-precision-putting.aspx Tiger Woods PGA TOUR 10: Club distances http://insideblog.easports.com/archive/2009/03/27/tiger-woods-pga-tour-10-club-distances.aspx (Listen to the 09/04 EA Sports Live Podcast on Itunes, they’ve reduced them even more than this due to feedback given by the community) HarbourTown Flyovers http://espn.go.com/video/clip?id=4073313 Images from Banff Springs http://www.fairmontgolf.com/FairmontGolf/EN_FG/Property/BSH/ Photos MikeD (Producer of Tiger Woods 10) Quotes: "Hi Mike, First of all Thank you for mentioning my name in the Podcast, It certainly was an honour. It was something to brag about online lol Just a couple of questions: 1) Did you understand my previous query in regards to the online winds? Did you find you could get 0 winds when it said it was 1Mph? 2) Also another question, are you doing anything in terms of the disconnects this year? Do users still get punished if their partners get dc'd in a Team Match? Are you also reducing the amount of points you lose from a DNF? Sometimes it's not my fault and a freeze up causes me to lose a third of my points. Thanks again Mike. Darren " His reply: "Hey man...no probs on the podcast shout out. Thanks to you guys for putting up engaging content on the forums that allows us to make the show fun like that. I've never really noticed any weirdness in game where the wind displayed 1mph and it was actually acting as 0mph. Regarding disconnect and freezes online...We've done alot of work and testing around this area of the game for TW10. We've been working to reproduce the lock-ups and disconnects that have been reported in the forums and have not been encountering them on this year's game (TW10). The online skill points system is something that gets shared across all EA Sports games for online rankings. We'll maintain the current system this year. I know that's probably not what you're looking to hear, but we're hoping the new online feature we are rolling out this year will help to shift some of the online play in another direction. We'll be able to talk about that new feature soon! I appreciate your support on the forums and look forward to working with you as we begin the design process on TW11. Cheers, Mike D. " "The weather's fair game here.... So...this year you'll be able to set the weather in an online match to any of the preset weather conditions that are available in offline (rainy, cloudy, sunny, etc...). Once set, these conditions will be the same for everyone in that match. You can even set it to Live Weather, at which point everyone in the match is pulling the same live weather conditions at that course. And then there's the wind This year you'll be able to set the wind in online matches to any of the offline preset wind conditions (calm, breezy, windy or gale force). The wind setting that is chosen when the match is created will apply to all of the players in that online match. If the Live Weather setting is chosen, then the wind will get pulled from the current weather conditions at that course. Hope this helps clear the air (pun intended). Mike D. " Quote from one of the guys that went to the TW10 Community Day “"When we were playing at EA the winds did move.Not a lot but they did vary a bit in the general direction they started.I didn't notice the velocity changing but the direction did,even if just a bit. I don't know if it affected the post shot results but if you stood on the tee and watched the meter you saw the movement. " Last edited by SuperD123; 24-04-2009 at 05:58 PM.. |
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#2 (permalink) |
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Rookie
Join Date: Sep 2007
Posts: 24
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Tiger Woods 10 Gameplay Footage:
IGN Video: Tiger Woods PGA Tour 10 Xbox 360 Commentary - Tour Challenge Commentary IGN Video: Tiger Woods PGA Tour 10 Xbox 360 Commentary - Tournament Player Commentary Also confirmed as the 15th Course: Oakmont CC http://i291.photobucket.com/albums/l...23/Oakmont.jpg Spyglass Hill available as DLC Gamestop.com - Buy Tiger Woods PGA Tour 2010 - Playstation 3 Wolf Creek available to Download: http://i291.photobucket.com/albums/l.../WolfCreek.jpg Tournament Challenge Blog: http://insideblog.easports.com/archi...challenge.aspx Quote from MikeD on EA Forums regarding Shot Clock for Tiger Woods 10 "This year you can set the shot clock in RANKED AND UNRANKED online matches to 60 seconds. You'll be able to set the shot clock for either ranked or unranked matches to 10, 20, 30, 40, 50 or 60 seconds. This feedback came from the forums and was driven home to us by the guys who attended the Community Day event. " Last edited by SuperD123; 01-05-2009 at 08:17 PM.. |
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#3 (permalink) |
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Rookie
Join Date: Feb 2009
Posts: 5
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Hi Mike
can you shed more light on this Q 2) Also another question, are you doing anything in terms of the disconnects this year? Do users still get punished if their partners get dc'd in a Team Match? Are you also reducing the amount of points you lose from a DNF? Sometimes it's not my fault and a freeze up causes me to lose a third of my points. ie: do we still lose a 3rd of our online points for a partners disconnect if so why. thanks Rick |
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#5 (permalink) |
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Rookie
Join Date: Jan 2006
Posts: 113
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Well the info I can see is all well and good. Great, so what if they have taken 4 million pics per hole and made it look like the real course. Not much point if the course play mapping hasn't been improved. 10 foot off the fairway will still be out of bounds when it shouldn't be. Granted it will look nice before telling you that you are out of bounds.
Unless I read that the course play mapping has been improved, I don't care what changes they make to it. If I slice a ball 100 foot to the right onto the next fairway I expect to play it from there, not back where I just played it from with a penalty incurred. If I blast a drive into the middle of a 'forest' of trees then let me take 20 shots trying to get out. I'd much prefer to end up 2 over par having played a more realistic round, than -30 for a round as I can now. I know of 6 others who have bought this game every year. Not one of us will buy this version unless the course play mapping has improved. Who cares how 'pretty' the game looks. Would be like buying a Ferrari without any steering, great in a straight line but a waste of time otherwise. |
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