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#76 (permalink) | |
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Rookie
Join Date: Jun 2008
Location: Scotland
Age: 31
Posts: 100
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Quote:
This whole "no refunds on opened games" thing is a legal timebomb at the moment, due to the inability to see if the product is fit for function until it is opened - not to mention heavy-handed EULAs and DRMs. Just remember that you have (virtually) unavoidable statutory rights as a consumer, and remember to exercise them! Hell, remember to beat people 'round the head with them, if you have to - it is the only way to keep them!
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Malgor No longer buying Spore, I do *NOT* endorse malware/SecuROM ![]() http://www.ecoactuality.com |
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#78 (permalink) |
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Rookie
Join Date: Sep 2008
Age: 37
Posts: 91
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Interesting to hear your response from Support - i notice no mention of the "misprint" they blamed this on when i queried it with them. i appreciate they are being told what to say, but giving different answers only leads to resentment and doubt.
I really dont understand them blocking this feature, as its clearly not a technical issue (Creature Creator proves that). Neither is it finacial as there is no evidence that another purchased copy of the game would even be allowed to install, never mind register. what does that leave? Meanness lol!! EA Managers just being nasty to us all! :P |
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#79 (permalink) | ||
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Rookie
Join Date: Sep 2008
Posts: 20
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Here are some quotes from other EA Spore forums >>> "You may have multiple Spore accounts for each installation of the game" - NOT
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#80 (permalink) |
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Rookie
Join Date: Sep 2008
Age: 37
Posts: 91
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"There were many reason why we chose to have one account per copy of the game - some had to do with how saved games work and some had to do with limiting the online feature only to the one person who bought the game."
hmm it would be interesting to learn when this decision was made - im suspicious that such an important sentence in the manual had not been thoroughly checked by several departments - the legal side upmost!! i have not noticed one other misprint in the whole thing, so that was obviously checked and proof-read... but hey its all just words, seems they have made their bed, and now have to lie in it - on top of all the uncomfortable press they are getting all over the place, from the Guardian to the BBC here in the UK to the 1000's of -ve comments on Amazon. |
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#81 (permalink) |
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Rookie
Join Date: Sep 2008
Posts: 9
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I love the comment about "x1000 accounts per copy sold causing lag and slowdown". How completely unfounded.
Firstly, x1000 is simply made up - the figure is likely to be 1-5 in most cases (ie, 1 account per family member in a household) and a single person with 10 accounts will still only be able to produce a single persons number of creatures. Also, if they do not provide this facility you will just end with accounts being shared, which leads the the same number of creatures on the server compared to seperate accounts so makes to difference! Secondly, it'll just make uploading/downloading to/from the sporepedia very slow and will not effect individual games. So the lag/slowdown comment is also unfounded. That is unless the game is very poorly constructed as to sit and wait about while playing... Hmmm, I get the feeling we are being fed excuses because some higher-up in the company decided this would be a "great idea", and the people on the front line have been left clueless about it all. Shame for the front line staff to be on the recieving end (I've been there myself!), but that is what happens when companies loose sight of the customer and stop caring about thier reputations.Is there any chance we will get a NON-FICTIONAL response? I highly doubt it! |
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#83 (permalink) | ||
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Rookie
Join Date: Sep 2008
Posts: 7
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Quote:
We don't, and therefore the number of people playing spore at one time (eg load) is, let me do the maths here... 1. Quote:
*figure guesstimated as time taken to print manuals. I remain... unconvinced by these explanations. |
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#84 (permalink) |
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Rookie
Join Date: Sep 2008
Posts: 8
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It would be quite simple for EA to e.g. limit the registrations per copy of the game to something more familyfriendly - like 3-5 registrations (5 would most likely be optimal) - instead of making silly excuses with 1000x per account...
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#85 (permalink) |
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Rookie
Join Date: Jul 2008
Posts: 29
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Since when has a registration equaled an account??
Fine I regestered my install once, now i want my multiple accounts per install. The manual does count as a legal document as stated in the EULA that we agree on, so misprint or not, they are obliged to provide it. |
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#86 (permalink) |
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Hi, I'm New!
Join Date: Sep 2008
Posts: 1
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Well... Wow.
When I try to access the US forum from the main spore page I get: " An error has occurred. For detailed error information, please see the HTML source code, and contact the forum Administrator. Error while executing SSO actions: java.lang.NullPointerException" --------- The only way I have found to get in was through the links here. I really do wish that EA would get on the ball. I sent a customer service request about the black character editor screen on a MAC two days ago and have gotten no response. :-( I'm an avid Sims fan. I own every game between The Sims 1 and 2. Never have I been so angry at EA. My boyfriend and I have to share our account, He's getting no credit for the things he makes. |
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#87 (permalink) | |
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Rookie
Join Date: Sep 2008
Posts: 57
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The latest development in my ongoing EA Support saga. The still appear to be trying to help, even though I've now sent this story to loads of games sites/magazines:-
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#88 (permalink) |
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Forum Junkie
Join Date: Mar 2006
Posts: 3,931
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Careful, they might revoke your first one to get the 2nd one to work.
__________________
No longer buying any EA PC game which includes Limited Activations, I do *NOT* endorse Limited Activations Opt for Securom Activation FREE versions of EA games through fairer services like steam |
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#89 (permalink) |
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Rookie
Join Date: Sep 2008
Posts: 20
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@ Ste
We are all joined within this battle. Please voice your opinion over here >>> "You may have multiple Spore accounts for each installation of the game" - NOT We have been receiving input from EA board mods and a Maxis Rep. Please, UK folks, log in with the same Spore account data, and spread the word. Lets keep fighting until we win Peace, Heints |
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#91 (permalink) |
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Rookie
Join Date: Sep 2008
Posts: 13
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I am really begining to regret shelling out £40 for this game, especially after finding out it was just that little lalalalalaeaper on amazon.
My son is now playing on my account, where he will no doubt create thousandsof creatures as that is what kids do
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#92 (permalink) |
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Rookie
Join Date: Sep 2008
Posts: 20
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EA... Do you hear us? There still is not an expectational reason why we can't play this game, in it's full entirety, on a SINGLE PC.
Is EA and Maxis happy with families, who looked forward to this game, having to share a single online account. Households had separate accounts with Creature Creator. We made our creations separately on the same PC. Now, when the Spore installation on my computer informed me to delete Creature Creator, informed me I would have full access to the features from Creature Creator while playing Spore, I understood that agreement. Still no luck using my 'paid for' software from EA - Maxis. Now we are all stuck, forced to purchase multiple copies of Spore, scrounging up multiple PC's, to play a single game within a household. What happened to users taking turns? Utilizing a single piece of software, per user? Windows allows multiple, Internet Validated, users per piece of software. And of course we cannot install Windows on multiple PC's without user license agreements. My copy of Spore, with the EULA, states clearly that my family is able to have multiple accounts per installation. I agreed to these terms, EA and Maxis turn their respective backs. |
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#95 (permalink) |
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Rookie
Join Date: Sep 2008
Age: 37
Posts: 91
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QUOTED FROM "You may have multiple Spore accounts for each installation of the game" - NOT
"If you purchased the game with a credit card, the solution is quick and simple: charge back. You purchased an item in good faith and received something that is materially different from what was advertised. The prospect of a mass charge back has caused a mis-behaving company to amend its behavior on more than one occasion. The feedback effect of the chargeback at the end of the supply chain (i.e. the retailer), going back up to the wholesaler, publisher etc, should be an efficient way of expressing discontent to EA. I charged back tonight. Most providers allow you to do it online. If you have to call and ask for one, just state that the product you received was materially different. That will, at the very least, get the ball rolling." |
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#96 (permalink) |
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Rookie
Join Date: Sep 2008
Location: Belgium
Age: 40
Posts: 6
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There is spoken a lot about this topic (a little grasp) :
stemot's Blog :: Spore Multiple Accounts, Yes....No says EA. Destructoid Community - Self-moderated blogs and forums by both readers and staff "You may have multiple Spore accounts for each installation of the game" - NOT Total Spore Forums / Multiple Accounts? "You may have multiple Spore accounts for each installation of the game" Multiple Windows Accounts - Spore Message Board for PC - GameFAQs Multiple Spore Accounts Issue? I'd like multiple accounts per household |
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#97 (permalink) |
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Rookie
Join Date: Jun 2008
Age: 27
Posts: 59
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It'd be nice if the EA mods could give us an answer to all of this? Or at least an update that multiple accounts is something that is being looked in to/or we just have to make do with having one account and a huge chip on our shoulder.
It's been almost a week since people encountered this problem and we've heard nothing here
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My Spore Profile Page |
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#99 (permalink) |
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Rookie
Join Date: Aug 2008
Location: Sheffield/Swansea
Age: 20
Posts: 66
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You know what i wouldn't mind if they put a cap on the number of accounts per game, like the activations thing! just so long as it's not 1!!
3 would make sense, 3 activations/3 accounts! (I know this would be annoying for some people having gamer families... but it's still better than one)
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I for no reason now.
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