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View Poll Results: Do you want it more interactive?
Yes (cause its a feature, interesting, i want it, etc...) 13 50.00%
No (its too complicated, boring, i dont want it, etc...) 13 50.00%
Voters: 26. You may not vote on this poll

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Old 21-08-2008, 06:43 PM   #1 (permalink)
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Default TO THE DEVELOPERS: Tribe & Civ Stage

First of all, SPORE is a great game! But why do you make it so kind of simple in the tribe and civilization stage?
What i mean is it should be more "comlicated", like this stages could be like:
  • real time strategy, like Command and Conquer Generals plus
  • like construction and management simulation like Sim City 4 plus
  • like political simulation like Europa Universalis III.

So why dont you make it like this? Is it:
  • too complicated to develop?
    But there are really many games of this genre i just called few of them above, so there is enough ideas "how it should be like"
  • too "heavy" for our hardwear because there are like 100000 of planets in galaxy (or a couple of galaxies) where all of the things above have to be simulated simultanely?
    But, first all the 3d graphical things could be only realized there "where the player actually is" and also the economical and diplomatical calculations could be smiplisifized to a minimal number of calculations. Only there where you act you get all the complicity of the game to see and on all othere places just the most trivial calculations needed. Just look at Europa Universalis III, it doesnt have heavy 3d graphict but very many factors, but neverthenless its engine doesnt need a power pc or something like that
  • just too "complicated" so the players just wont play it?
    Well, i just say no, such kinda game is more a feature.
    And if someone says it is too complicated and not interestig, first in the game could be some elements like things or creatures which make things for you like managing politics, economics etc. this things or creatures (like managers, politicians etc) you can get/buy when you got some points in the game allowing doing it. This means when you at some point have [b]"orginazed"[b] something like first one city than your country and than your planet you dont need to do all the small things manually and can go on.
    And second, there could be an opportunity tu shut up all the "complicated" opiniost in options menue.

So, for the gamers, just vote above.
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Old 21-08-2008, 06:52 PM   #2 (permalink)
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You missed one!
  • Because its only part 3 & 4 of a larger game spanning multpile genres? and the aim wasnt to make an RTS, but to make a game tracking the evolution of an organism?
    well yes, that seems about right...the RTS stages of the game arent the epic RTS's available today because the game ISNT primarily an RTS. Its more likly the complicated aspects of the RTS were dropped so that the cell, creature and space stages could be added in...you know, to make the game actually spore-like

:P:P:P:P:P

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Old 21-08-2008, 07:00 PM   #3 (permalink)
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The thing is, you still have to look after your city in the space phase, and then your making a load more colonies so having to run of all them in a simcity way would be really REALLY complicated and confusing.
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Old 21-08-2008, 07:03 PM   #4 (permalink)
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Strange thread.

You don't know whether Spore is a great game, unless you have played it (in which case I apologize).

And the answer is very simple: They want the game to be accessible (i.e. not off-putting for those who go crazy over The Sims) and coherent (between the phases). If you were to find it too simple for your liking, then that is fair enough (I might even end up agreeing with you, who knows), but you should simply play other games (e.g. clones of those you mention) instead of Spore.
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Old 21-08-2008, 07:06 PM   #5 (permalink)
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The thing is, you still have to look after your city in the space phase, and then your making a load more colonies so having to run of all them in a simcity way would be really REALLY complicated and confusing.
I dont think so. If youve ever played Patrician 2 well you dont really have to run to every city to make your actions and you also dont have (and you can have really many of them) to control every ship you have couse it has its captain and is moving a route you want till you die. So this is the idea to make it more and more comfortable to play
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Old 21-08-2008, 07:15 PM   #6 (permalink)
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Strange thread.

You don't know whether Spore is a great game, unless you have played it (in which case I apologize).
Well ive seen many preview viedeos an "ive got the idea" of SPORE, i mean if you ask me iv never seen a game whre you can grwo up from a cell to a species who can visit 100000 planets. So im prety sure i can have right now a bad or a good opinion

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And the answer is very simple: They want the game to be accessible (i.e. not off-putting for those who go crazy over The Sims) and coherent (between the phases). If you were to find it too simple for your liking, then that is fair enough (I might even end up agreeing with you, who knows), but you should simply play other games (e.g. clones of those you mention) instead of Spore.
I have enough other games and im just bored of all thas is right now on the market because its just all the same and i just want something new and if there is a new idea i think it would be a good idea if you use the great goals of other games combining it with your new idea
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Old 21-08-2008, 07:46 PM   #7 (permalink)
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thats what games like Civ4 are for... Voted No
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Old 21-08-2008, 07:57 PM   #8 (permalink)
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Quote:
I have enough other games and im just bored of all thas is right now on the market because its just all the same and i just want something new and if there is a new idea i think it would be a good idea if you use the great goals of other games combining it with your new idea
They have done that. But as you progress through the phases they wanted different gameplay but with the interface and controls staying roughly the same and the editors working roughly the same way. This is no small feat. They have also done a ton of hard, impressive stuff like procedural animation and music and advanced simulation. To, in addition, expect gameplay in any one phase to match up favourably to a top title is simply unrealistic.

If you really do want something new, Spore will almost certainly deliver. But at the same time it just doesn't sound like it is the game for you.
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Old 21-08-2008, 08:06 PM   #9 (permalink)
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First of all, SPORE is a great game! But why do you make it so kind of simple in the tribe and civilization stage?
What i mean is it should be more "comlicated"

i dont no how to quote but anyway if you dont like it dont buy it so we dont have to hear you cry about the game. (dont flame me please)
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Old 21-08-2008, 08:18 PM   #10 (permalink)
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Originally Posted by -Pow- View Post
First of all, SPORE is a great game! But why do you make it so kind of simple in the tribe and civilization stage?
What i mean is it should be more "comlicated"

i dont no how to quote but anyway if you dont like it dont buy it so we dont have to hear you cry about the game. (dont flame me please)
we like the game you are crying for changes
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Old 21-08-2008, 08:19 PM   #11 (permalink)
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Originally Posted by Cyberfrog View Post
They have done that. But as you progress through the phases they wanted different gameplay but with the interface and controls staying roughly the same and the editors working roughly the same way. This is no small feat. They have also done a ton of hard, impressive stuff like procedural animation and music and advanced simulation. To, in addition, expect gameplay in any one phase to match up favourably to a top title is simply unrealistic.

If you really do want something new, Spore will almost certainly deliver. But at the same time it just doesn't sound like it is the game for you.
yea, maby its too late right now couse spore comes out in a few weeks. but it is a good idea for spore 2
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Old 21-08-2008, 08:22 PM   #12 (permalink)
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i dont no how to quote but anyway if you dont like it dont buy it so we dont have to hear you cry about the game. (dont flame me please)
i better dont qoute this. its enough what ive said above
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Old 21-08-2008, 08:22 PM   #13 (permalink)
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no i think there doing it in tones of expansion packs.
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Old 21-08-2008, 08:25 PM   #14 (permalink)
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Anyway, not EVERYONES an RTS fanatic mate.
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Old 21-08-2008, 08:31 PM   #15 (permalink)
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i'm not sure if i can comment. tbh i'm getting very pi**ed off with people complaining about a game they haven't played yet. I've seen all the vids i've been able to find, i've read many many articles on it, and i feel i know the game pretty much as well as anyone who hasn't actually played it yet.
I'm not saying the civ and tribe phases are going to be really complex, i have a strong feeling they wont be, but to know whether it all works as a whole yet and it is FUN TO PLAY (which is the important thing) then i dont think you, or i can comment as yet.
i've played a hell of a lot of RTS's and, do you know what i've decided? to find a decent immersive and fun RTS you need to go back to C&C, you need to replay AoE and even (dare i say it) the original (thats right, the original) warcraft. Do you know what all these games have in common? they were all simple. They didnt have loads of frilly bits to get in the way of good hard honest game play. And that is what i want from spore.
Having been playing TW:M for the last 6 months or so, i can honestly say, the city management sucks in it, it irritates me that i have to do all the little things, and yeah sure there are AI driven governers, but they always f**k everything up!
I'm not saying complicated is a bad thing, i'm also not saying i dont like complicated, done well it can be brilliant, but what i want from a game playability, and given spores scope, to make the whole game play well, they had to keep things a little simple in places. i'd rather simple done well. than complicated done badly.
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Old 21-08-2008, 08:41 PM   #16 (permalink)
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Spore as far as I know from the usual places uis a deliberate jack of all trades and NEVER intended to be a master of any of the genre it uses in the whole.

the idea behind (and my opinion so far) and the greatest aspect of "Fun" is the whole idea of charting your "civ" s history from one panspermian bacteria to a galactic overlord
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Old 21-08-2008, 08:43 PM   #17 (permalink)
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*in an agreeing tone shouts* rubarb rubarb!
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Old 21-08-2008, 08:55 PM   #18 (permalink)
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i'm not sure if i can comment. tbh i'm getting very pi**ed off with people complaining about a game they haven't played yet. I've seen all the vids i've been able to find, i've read many many articles on it, and i feel i know the game pretty much as well as anyone who hasn't actually played it yet.
yea, its kind of extreamly different of all things the menship in its whole pi**ed off history has ever seen before so under no circumstances i can deal with this befor ive played it, so sorry, youre right here

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I'm not saying the civ and tribe phases are going to be really complex, i have a strong feeling they wont be, but to know whether it all works as a whole yet and it is FUN TO PLAY (which is the important thing) then i dont think you, or i can comment as yet.
that means you can buy tetris from the 80s and dont have to coment in this thread

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i've played a hell of a lot of RTS's and, do you know what i've decided? to find a decent immersive and fun RTS you need to go back to C&C, you need to replay AoE and even (dare i say it) the original (thats right, the original) warcraft. Do you know what all these games have in common? they were all simple. They didnt have loads of frilly bits to get in the way of good hard honest game play. And that is what i want from spore.
thats right and i want from spore that it is in 2d or better just text only and has not more than 32 different colors at all

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Having been playing TW:M for the last 6 months or so, i can honestly say, the city management sucks in it, it irritates me that i have to do all the little things, and yeah sure there are AI driven governers, but they always f**k everything up!
I'm not saying complicated is a bad thing, i'm also not saying i dont like complicated, done well it can be brilliant, but what i want from a game playability, and given spores scope, to make the whole game play well, they had to keep things a little simple in places. i'd rather simple done well. than complicated done badly.
but they always f**k everything up!.... if they do so, you probably should better advise them....
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Old 21-08-2008, 08:56 PM   #19 (permalink)
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the idea behind (and my opinion so far) and the greatest aspect of "Fun" is the whole idea of charting your "civ" s history from one panspermian bacteria to a galactic overlord
and i just wanted to add something to this idea so sorry for it
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Old 21-08-2008, 09:04 PM   #20 (permalink)
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that means you can buy tetris from the 80s and dont have to coment in this thread
don't need to buy it, you can play it free online. And just because some of the best games are old, doesn't mean i can't look forward to new ones, hoping that they will do something intesting... which spore seems to be promising.
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thats right and i want from spore that it is in 2d or better just text only and has not more than 32 different colors at all
who says better graphics etc don't make for better fun? i certainly didn't say that.
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but they always f**k everything up!.... if they do so, you probably should better advise them....
i do... that was my point....
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Old 21-08-2008, 09:13 PM   #21 (permalink)
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I haven't played the game yet, but I don't want an extremly complex RTS, I want a milion simple simcity/civilization bases being sustained by themselves and collecting spice while I fly around and blow up planets
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Old 21-08-2008, 09:29 PM   #22 (permalink)
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I haven't played the game yet, but I don't want an extremly complex RTS, I want a milion simple simcity/civilization bases being sustained by themselves and collecting spice while I fly around and blow up planets
here you go Flash » Generic Space Game
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Old 21-08-2008, 09:59 PM   #23 (permalink)
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Wow, it's everything I hoped it was

Where do I click to see the vehicle editor?
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