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Old 19-08-2008, 12:14 PM   #1 (permalink)
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Default Why are my creatures turning black?

In the Creature Creator, I make a creature and its fine until I paint it. It takes a sec to get the color on but sometimes half my creature is much darker than what I want it to be. Its not shadow because the darkness is all around the body, not just where there should be shadow. Here are a few examples of what I mean:






Why is this happening?
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Last edited by Lukex115; 19-08-2008 at 12:15 PM.. Reason: Forgot to finish off question.
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Old 19-08-2008, 12:16 PM   #2 (permalink)
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oh i see what u mean it could be ur graphics card or somthing my guess just restart the program and load up some other creatures
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Old 19-08-2008, 12:47 PM   #3 (permalink)
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check the CC threads, there were many people with the same problem. not sure if they found a soloution. something about complexity was involved i think. search down the threads and you'll prob find some help. if not then ask in there.
What is your graphics card btw? is it a boarder line one? because it probably is related.
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Old 19-08-2008, 12:48 PM   #4 (permalink)
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I've played The Creature Creator many times and it still does the same. It only happens in the paint mode though and its not specific patterns or coats on my creature that makes it go black, it just does it on random creatures! At first I thought it might have been because my creature had 5 on sneaking so maybe the creature creator had painted it darker so it blended in more!
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Old 19-08-2008, 12:50 PM   #5 (permalink)
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DxDiag.exe says this about my graphics card and display stuff:

---------------
Display Devices
---------------
Card name: Intel(R) 82915G/GV/910GL Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel(R) 82915G/GV/910GL Express Chipset
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2582&SUBSYS_01C41028&REV_04
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4543 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/23/2006 20:38:50, 45694 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 3/23/2006 20:47:06, 1166972 bytes
Device Identifier: {D7B78E66-66C2-11CF-2762-CE21A5C2CB35}
Vendor ID: 0x8086
Device ID: 0x2582
SubSys ID: 0x01C41028
Revision ID: 0x0004
Revision ID: 0x0004
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Old 19-08-2008, 01:12 PM   #6 (permalink)
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seems ok to me, bit short on memory which could be the issue, it maybe a slight compatibility issue. Have you tried, on the creature that i happens on, taking a few bits off? making them a little be more simple, are they all maxed out on complexity?
As i said, have a look in the CC forum, they may have a soloution there. look at the thread before you post a new topic though.
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Old 19-08-2008, 01:26 PM   #7 (permalink)
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I tried removing some parts and that didnt help.
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Old 19-08-2008, 02:22 PM   #8 (permalink)
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Oh, removing a few parts does work on the rest of the creatures, this one creature must be stupid :P.
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Old 19-08-2008, 02:25 PM   #9 (permalink)
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there was a bug with something.... oh, it was with uploading to sporepedia, where one part would just cause the creature to be unsharable. The trick to fix it was to shift each part a little bit and resave. Maybe try this with your final black creature? the root of the problem maybe the same, even if the symptoms are different
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Old 19-08-2008, 02:29 PM   #10 (permalink)
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It doesnt matter now, the creatures been put out of its black misery...I...*sob*...deleted him...*crys heavily*...
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Old 19-08-2008, 02:30 PM   #11 (permalink)
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lol well if it happens again you might wanna give it a try. which one was he? (from the pics above) because i think the top one looks really cool in his blackness lol
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Old 19-08-2008, 04:53 PM   #12 (permalink)
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it was the bottom one. Hes...hes....IN THE GIANT SPORE VIDEO GAME IN THE SKY! *Crys more*
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Old 09-09-2009, 12:49 AM   #13 (permalink)
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I think i have an answer to your question. Go into the creature creator and go to paint. Press control + shift + C. type this in exactly,
option OptionBakeQuality 1.
and press enter once to enter and again to close.
this worked for me, i hope this will work for you
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Old 09-09-2009, 03:16 PM   #14 (permalink)
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This is an old thread, please check the time of the last post before posting

Also, it's a graphics glitch. Just change the graphics by going to Options. I had this problem because I set a low graphics computer to high graphics.
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Old 09-09-2009, 05:55 PM   #15 (permalink)
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How do new people find old posts though?

I mean, you've got to go like, seven pages backwards first.
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Old 09-09-2009, 06:19 PM   #16 (permalink)
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Perhaps they use the search function? Most search functions aren't smart enough to not display old posts.
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Old 10-09-2009, 10:54 AM   #17 (permalink)
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Quote:
Originally Posted by Lukex115 View Post
Here are a few examples of what I mean:


Why is this happening?
I think that no matter how good a graphic card you have, you can experience some lack of graphic. I have more than I should need, but sometimes when I place a creature on the ground, they are black for a sec or two, and almost all the time I go down to explore planets, some of them are grey with squares, until both the creatures and the planets suddenly become some colour.

Perhaps it's a question of memory?
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Old 10-09-2009, 10:39 PM   #18 (permalink)
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Quote:
Originally Posted by Shrooblord View Post
How do new people find old posts though?

I mean, you've got to go like, seven pages backwards first.
I've always wondered that myself Some are written in June 2008! But I think MrZ has it right.

Anyways, I think it would be best to let this thread die.
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Old 11-09-2009, 01:30 PM   #19 (permalink)
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To find old posts, only thing to do is to search. for those of us who are new to the game, this can help a lot. So I don't hope that old posts will be deleted.
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Old 11-09-2009, 03:06 PM   #20 (permalink)
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Quote:
Originally Posted by simsister View Post
To find old posts, only thing to do is to search. for those of us who are new to the game, this can help a lot. So I don't hope that old posts will be deleted.
Oh, yeah. I look up old posts too now and then, but I don't specificly search for them to post my very first post in and also to then disappear from the surface of the Earth (hmm... that's fishy, no?).
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Old 11-09-2009, 06:53 PM   #21 (permalink)
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(In reply to the original post)

I always thought it was a ide effect of the procedural programming, where animation and, I suppose colourin, are not predetermined but decided procedurally on the fly


(Oooh dear the thread police are out again trying to decide what you can or cannot answer)
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Old 11-09-2009, 10:30 PM   #22 (permalink)
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It's not procedural: that was removed. The game picks one of a number of pre-set animations based on certain criteria (what parts are there) Same with colouring: except you choose the colour.
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Old 12-09-2009, 09:31 AM   #23 (permalink)
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Old 12-09-2009, 12:55 PM   #24 (permalink)
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Quote:
Originally Posted by Stitch1200 View Post
isn't this thread racist? whats wrong with black creatures?
...

That's just not paying attention.

In this case, black is REALLY black, not brown. Also, it's a grpahical glitch, not an intended colour.
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Old 12-09-2009, 03:02 PM   #25 (permalink)
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