ELECTRONIC ARTS UK | EA Store™ | POGO UK | SUPPORT CENTRE
Electronic Arts UK Community  
Follow EA on Twitter

Go Back   Electronic Arts UK Community > A-Z EA Games > SPORE > SPORE Game Discussion

Reply
 
LinkBack Thread Tools
Old 26-07-2008, 06:41 PM   #1 (permalink)
Rookie
 
conor4thepeople's Avatar
 
Join Date: Jul 2008
Posts: 2
Default Spore Needs FOOD CHAIN!

Spore Needs a food chain button that lets you view the food chain to see wats gonna kill them and wats they can eat
conor4thepeople is offline   Reply With Quote
Old 26-07-2008, 06:42 PM   #2 (permalink)
Forum Regular
 
Join Date: Jun 2008
Age: 17
Gender: Male
Posts: 871
Default

that would be a cool idea, it would be better if the food chain started out empty, and every species you encountered was added to their right place in the food chain.
HainLeKes is offline   Reply With Quote
Old 26-07-2008, 07:15 PM   #3 (permalink)
Forum Guru
 
flixern's Avatar
 
Join Date: Jun 2008
Location: Norway
Age: 17
Posts: 1,146
Default

How fun will it be to know which monsters you can fight, and which monsters you can't? And you got different lvls in each phase. So you know if you are close to the next phase or not. Then you also know if you are high on the food chain
__________________
I do not endure SecuROM!

My Sporepedia Profile!

Last edited by flixern; 26-07-2008 at 07:17 PM..
flixern is offline   Reply With Quote
Old 26-07-2008, 07:40 PM   #4 (permalink)
Forum Regular
 
SuperAndy's Avatar
 
Join Date: Jul 2008
Location: Wishaw, Scotland
Age: 15
Gender: Male
Posts: 901
Default

in sporepedia, if u select a planet i think it shows u a list of creatures that live on tht planet, but its not organised in any way. this is agreat idea tho!
__________________
Superandy: Pretending to be a ninja since 1994
SuperAndy is offline   Reply With Quote
Old 26-07-2008, 08:12 PM   #5 (permalink)
Forum Regular
 
orifice's Avatar
 
Join Date: Jun 2008
Location: West Midlands England
Age: 36
Posts: 727
Default

A food chain? Like McDonalds for instance?
__________________


Here's my beasts!
Plant pack Link!
orifice is offline   Reply With Quote
Old 26-07-2008, 08:41 PM   #6 (permalink)
Forum Regular
 
Cyberfrog's Avatar
 
Join Date: Jun 2008
Location: Norway
Age: 27
Posts: 516
Default

Don't know about this one... Sometimes less is more. I think encountering strange creatures not quite sure how to handle them (try to socialize, run away screaming, try to kill and eat them, etc.) will be a significant portion of the fun.


Edit: In the space phase there probably is something like this.
__________________
Froggie's Spore Creations
Cyberfrog is offline   Reply With Quote
Old 27-07-2008, 02:04 AM   #7 (permalink)
Rookie
 
Join Date: Jun 2008
Posts: 273
Default

There is such a button. This has been known for a while; apparantely, planets are made up of chains that consist of 3 plants, 2 herbivores that eat them and one carnivore that eats them. I'm not sure how many chains are allowed per planet but I think it was three.
__________________
mah byewtiful critters:
http://www.spore.com/sporepedia#qry=usr-Xiaofang
RedGiant is offline   Reply With Quote
Old 27-07-2008, 08:45 AM   #8 (permalink)
Forum Guru
 
Join Date: May 2005
Posts: 1,140
Default

It's also noted that NPC creatures can attack each other, commonly known as 'hunting' / 'predation'. There was another thread discussing possibilities if extinction for useless NPC creatures, but I think people concluded any 'evolution' was down to levelling when you upgrade your own creature, rather than externals. Which is odd, in a way, In the Tribal and Civ phases, if you don't evolve (societally), the rival tribes and cities will leave you behind.
JohnConnor101 is offline   Reply With Quote
Old 27-07-2008, 05:19 PM   #9 (permalink)
Forum Regular
 
Kris015's Avatar
 
Join Date: Jul 2008
Location: Denmark
Posts: 798
Default

Quote:
Originally Posted by flixern View Post
How fun will it be to know which monsters you can fight, and which monsters you can't? And you got different lvls in each phase. So you know if you are close to the next phase or not. Then you also know if you are high on the food chain
I think you are right Flix
Kris015 is offline   Reply With Quote
Old 27-07-2008, 06:17 PM   #10 (permalink)
Rookie
 
Join Date: Jul 2008
Posts: 51
Default

but didnt they say that theres always somthing better than you? and if your a carnivore couldnt you be at the top of the food chain and thus be the best of the planet? for the creature stage anyway...
SpectralColt is offline   Reply With Quote
Old 27-07-2008, 06:42 PM   #11 (permalink)
Rookie
 
Join Date: Jun 2008
Posts: 273
Default

Quote:
Originally Posted by SpectralColt View Post
but didnt they say that theres always somthing better than you? and if your a carnivore couldnt you be at the top of the food chain and thus be the best of the planet? for the creature stage anyway...
The tier system has been shown only on space stage, I'm guessing that creature will be different. Or possibly you are exempt from the chain.
__________________
mah byewtiful critters:
http://www.spore.com/sporepedia#qry=usr-Xiaofang
RedGiant is offline   Reply With Quote
Old 27-07-2008, 07:16 PM   #12 (permalink)
Forum Guru
 
Join Date: May 2005
Posts: 1,140
Default

Predators can eat each other too. Your's just won't be the apex predator.
JohnConnor101 is offline   Reply With Quote
Old 27-07-2008, 08:20 PM   #13 (permalink)
Forum Regular
 
Kris015's Avatar
 
Join Date: Jul 2008
Location: Denmark
Posts: 798
Default

There is always Epic Creatures... I guess they are MUCH stronger than you...
Kris015 is offline   Reply With Quote
Old 27-07-2008, 09:52 PM   #14 (permalink)
Forum Regular
 
Join Date: Jun 2008
Location: Denmark
Posts: 838
Default

Quote:
Originally Posted by HainLeKes View Post
that would be a cool idea, it would be better if the food chain started out empty, and every species you encountered was added to their right place in the food chain.
I like this idea, but it should be filled out according to "how it went down" as it were. Meaning if you killed and ate the other creature, it'd be added directly below you in the chain, and vice versa if it killed and ate you.

I'm assuming you can be killed and eaten, without the game ending? You're supposed to be controlling a whole species, even if you only control one member at a time, so dying should not end the game for you, only extinction should.
__________________
Here's my Spore profile

Okay, I caved. I'm now buying Spore, but I still do *NOT* endorse malware/SecuROM
Wishbone77 is offline   Reply With Quote
Old 27-07-2008, 09:55 PM   #15 (permalink)
Forum Regular
 
Join Date: Jun 2008
Location: Denmark
Posts: 838
Default

Quote:
Originally Posted by RedGiant View Post
apparantely, planets are made up of chains that consist of 3 plants, 2 herbivores that eat them and one carnivore that eats them. I'm not sure how many chains are allowed per planet but I think it was three.
Hmm, that's disappointing. I was hoping for more elaborate food chains. It also sounds like that's a maximum of 9 different creatures per planet? That's not a lot, considering the diversity of species on Earth. Of course, Spore planets are much smaller, but still, 9 creatures...
__________________
Here's my Spore profile

Okay, I caved. I'm now buying Spore, but I still do *NOT* endorse malware/SecuROM
Wishbone77 is offline   Reply With Quote
Old 27-07-2008, 10:37 PM   #16 (permalink)
Rookie
 
Join Date: Jun 2008
Posts: 273
Default

[Spoilers, I guess]

From the text dump:

"The Food Web has three levels, each consisting of three plants (in ascending size), two plant-eaters, and a predator. Add new plants and animals, in the right order, to stabilize or increase the T-score of a planet.."

Looks like 9 creatures and nine plants from here. Sorry buddy.

EDIT: Additional confirmation, check the top-right corner of this screenshot (View picture if it's too small):
__________________
mah byewtiful critters:
http://www.spore.com/sporepedia#qry=usr-Xiaofang

Last edited by RedGiant; 27-07-2008 at 10:47 PM..
RedGiant is offline   Reply With Quote
Old 27-07-2008, 11:18 PM   #17 (permalink)
Forum Regular
 
Watashiii's Avatar
 
Join Date: Jul 2008
Age: 29
Posts: 680
Default

They are very small planets
Watashiii is offline   Reply With Quote
Old 28-07-2008, 12:28 AM   #18 (permalink)
Rookie
 
Join Date: Jun 2008
Posts: 273
Default

Quote:
Originally Posted by Watashiii View Post
They are very small planets
Indeed. I do not really mind the microcosmic view of the food webs, seeing as everything else is similarly scaled down (Small planets, super-speed global warming) especially since there is a practically limitless amount of said planets.
__________________
mah byewtiful critters:
http://www.spore.com/sporepedia#qry=usr-Xiaofang
RedGiant is offline   Reply With Quote
Old 28-07-2008, 06:06 PM   #19 (permalink)
Forum Regular
 
Join Date: Jun 2008
Location: Denmark
Posts: 838
Default

Sure, but wouldn't it be cool to have a few large planets too? Like, say, 10 times the size of the "standard" planets?
__________________
Here's my Spore profile

Okay, I caved. I'm now buying Spore, but I still do *NOT* endorse malware/SecuROM
Wishbone77 is offline   Reply With Quote
Old 28-07-2008, 06:41 PM   #20 (permalink)
Rookie
 
Join Date: Jul 2008
Posts: 51
Default

there could be, we just havnt seen any
SpectralColt is offline   Reply With Quote
Old 28-07-2008, 06:52 PM   #21 (permalink)
Rookie
 
Join Date: Mar 2007
Posts: 152
Default

Do you realise it would be vvv hard to colonise planets 10x your homeworld.

if Gravity is anything like real world a x10 world would have a spore G rating of 10g so a microbe weighing 1gramme on homeworld weighs 10grammes on a x10 world.

I would say a species suposed to siomulate terran norms would likely have a range for long term exposure of .75g to 1.25g maybe .5 to 1.5g.

no species would be able to survive a world SO huge to it, if i understand the effects correctly the same scale aplies to atmospheric pressure so pressure at sea level on a x10 scaled world would be 10 bar pressure
VertMorta is offline   Reply With Quote
Old 28-07-2008, 06:56 PM   #22 (permalink)
Forum Regular
 
SuperAndy's Avatar
 
Join Date: Jul 2008
Location: Wishaw, Scotland
Age: 15
Gender: Male
Posts: 901
Default

since in space stage you can abduct creatures and put them on another planet... what happens if you exceed the 9 creature limit? surely they wont do sumthin as unrealistic as simply killing off any spare creatures, whether there suitable for the planet or not?
__________________
Superandy: Pretending to be a ninja since 1994
SuperAndy is offline   Reply With Quote
Old 28-07-2008, 07:58 PM   #23 (permalink)
Forum Guru
 
Join Date: May 2005
Posts: 1,140
Default

I doubt 'Spore' models planetary gravity, though no reason when if you're genetically engineering colonising animals, they can't be so engineered to resist the extra gravity.
JohnConnor101 is offline   Reply With Quote
Old 28-07-2008, 08:18 PM   #24 (permalink)
Forum Regular
 
Join Date: Jun 2008
Location: Denmark
Posts: 838
Default

Quote:
Originally Posted by VertMorta View Post
if Gravity is anything like real world a x10 world would have a spore G rating of 10g so a microbe weighing 1gramme on homeworld weighs 10grammes on a x10 world.
But gravity in Spore is nothing like the real world. The planets are very small. From appearances they seem to be on the order of a few square miles of surface area at most. Any "planet" that size would be an asteroid in the real world. Its gravity would be negligible.

Still, I see your point. If we assume that gravity is multiplied by some factor in the Spore universe (which is likely exactly what they've done), then it should scale like gravity does in the real world.

However, first of all, this is a game. They don't have to follow the real laws of physics. Secondly, not all planets are necessarily equally dense. The various elements vary enormously in their mass, and a planet comprised entirely of, say, gold, would have a much higher gravity than a planet of the same size comprised entirely of carbon. Of course, those are extremes, and no such planets could ever exist (except possibly in a game ), but the distribution of elements do vary a lot between planets. As such, gravity is not only a question of volume (or radius, if you will), but also of density.

Quote:
Originally Posted by VertMorta View Post
I would say a species suposed to siomulate terran norms would likely have a range for long term exposure of .75g to 1.25g maybe .5 to 1.5g.
Indeed. But since Spore does take evolution into account, a species could conceivably, over time, adapt to much higher gravities than that of the planet they originated on.

Actually, that would be pretty cool. Imagine evolving a race for immense strength, by moving them to a planet with higher gravity, letting them evolve there for a while, then moving them again to a planet with still higher gravity, and so on.

Quote:
Originally Posted by VertMorta View Post
no species would be able to survive a world SO huge to it, if i understand the effects correctly the same scale aplies to atmospheric pressure so pressure at sea level on a x10 scaled world would be 10 bar pressure
Again, only assuming that the amount of atmosphere is the same. It needn't be.

Look at Venus. It has a surface gravity of 0.904g. However, its surface pressure is around 90 bar. The explanation is simple: Venus has a lot more atmosphere than Earth does, and it weighs considerably more (the atmosphere, not the planet).
__________________
Here's my Spore profile

Okay, I caved. I'm now buying Spore, but I still do *NOT* endorse malware/SecuROM
Wishbone77 is offline   Reply With Quote
Old 28-07-2008, 10:21 PM   #25 (permalink)
Forum Guru
 
TheAesthete's Avatar
 
Join Date: Dec 2007
Posts: 2,044
Default

Thank you wishbone and vertmorta, nice little lesson there. However, going back to the topic of a food chain for the creature phase. Nice idea, but would have to be filled in as you met new creatures, and putting them in order determined by outcome of battle would be good. (assuming a player will be more skilled than the AI, defeating AI creatures with slightly higher stats than themselves.)
of course, given stats are displayed to you when you meet the creature, just putting them into a stat orientated tree wouldn't ruin any of the exploration magic ;-) and might be useful when your starving and wondering where a good meal is.

Also on the subject of the difficulty of creatures, in the creature phase creatures near your nest are pretty weak, the further away from your nest you get, harder creatures arrive. and also in the creature phase there appear to be more than the 9 creatures that there will be on other planets once your in the space phase.

And finally, on the subject of extinction, you can extinct a creature in the creature phase by killing them. (you get dna bonuses etc for doing so) however it seems like you only need to kill 3 of them to do this. (presumably in a reletivly short amount of time,) this seems a little too easy to me, but we'll see once the game is out.
__________________
TheAesthete is offline   Reply With Quote
Reply

Bookmarks

Tags
features, food chain, improvements, spore

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Hosted by Multiplay

© 2008 Electronic Arts Inc. All Rights Reserved | Privacy Policy | Terms of Service | Pegi Info

Electronic Arts Limited, Onslow House, Onslow Street, Guildford, Surrey, GU1 4TN United Kingdom
Registered in England and Wales; Registered Number: 2057591


EA - Top