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Old 22-04-2009, 09:23 PM   #1 (permalink)
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Default spore multiplayer?

part 1: intro of idea
I just thought of an idea!spore online multiplayer! you would get to choose a galaxy(just like servers) and place place a star system with randomized planets inside and then you can place your home planet which you could(if I say can then pretend I said could) choose from a list of pre-made looks! you could also choose the colour of the huge star in the middle!you could also be able to upload adventures if you have spore GA!

part 2:reventing mass chat messages
to prevent having a conversation and millions of messages popping up between each message you could only be able to see the messages of people in view! this could stop lag and hard to understand conversations!

part 3:the cell stage multiplayer
in the cell stage you can meet other peoples cells and you can amke allies between the two cells until they are space captains! you could even send the others private messages!

part 4:creature stage befriending mutiplayer
in the creature stage you can befriend creatures likee usual but here comes the interesting bit... if someone sends you a request to try and befriend your creature(and make allies)then you choose which actions you need to make them follow!and you can send add-to-pack requests!

part 5:creature stage aggresie multiplayer
the REALLY interesting bit would be you can choose the starting relationship but you can't choose allies. you would need to go through the befriending proscess. it would be like normal fighting except between two actual players!

part 6:tribal stage multiplayer
like the creature stage multiplayer things. you can set first relationship and stuff and ask what instruments to be played next and also you can raid other peoples tribes!

part 7:civilization multiplayer
you kinda get the idea now...

part 8: space stage multiplayer(this is gonna be GOOD!)
okay first of all if all youur civilizations are destroyed there would be the excuse of some kind aliens help you rebuild but still you lost your allies and sporebucks.and in trading trading someone offers something and you can decide how much you pay or just not accept at all and missions you can send them on built in missions or if you have GA you can send them on your OWN ADVENTURES!!!also there would still be AL players just incase no one is on!

so what do you think? good idea? bad idea?
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Old 23-04-2009, 06:36 AM   #2 (permalink)
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In the space stage... If someone declares war on your empire and attacks it planets... Shouldn't the attacker be able to conquer the planets and gain them then? Because if not, there wouldn't be any reason to. And if the person destroyes your entire empire, you say some aliens help you to rebuild, but does that mean you get the lost parts back, or just the home planet? And wouldn't it be boring to have a home star system in the middle of a huge enemy empire?
And what if the enemies gang up against you? Wouldn't that be annoying? How could you defend your whole empire against enemies?
And when you sell items to the other empires, how do you get them? I guess you mean by selling things like the justice bomb, but how do you get it so you can sell it to others?

I think it's a good idea, but almost everything in the game has to be remade if it should work. Like WoW compared to Warcraft if you know what I mean.
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Old 23-04-2009, 08:21 PM   #3 (permalink)
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These are good ideas and I'd like to add something.
It would be hard for you to win a war if your planet was always in a server so I think there should be some kind of joint empire thing you can do with someone you know or a friend.
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Old 23-04-2009, 10:05 PM   #4 (permalink)
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okay...yes I forgot that if they gain your homeworld ANd all your other colonized planets then they would get to paint it a different colour first and you get another homeworld identical to the other one at another part of the galaxy and you would lose some stuff
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Old 24-04-2009, 07:05 AM   #5 (permalink)
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But what happens when the galaxy is filled?

Perhaps you could go to other galaxies through the black hole in the center?
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Old 24-04-2009, 04:51 PM   #6 (permalink)
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Originally Posted by TheBlaDk View Post
But what happens when the galaxy is filled?

Perhaps you could go to other galaxies through the black hole in the center?
good question...but I have an answer. as I said you would put your own planet in there and also when the galaxy(which will also be like a server) is full you have to go to another one.to prevent people filling up the galay on porpues(sorry but I almost never use that word so I spelled it wrong)each player could only use up to 10 saves on each galaxy and when they are all full up you would need to create a new galaxy.
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Old 24-04-2009, 04:54 PM   #7 (permalink)
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Quote:
Originally Posted by sirgabrielthehud View Post
part 1: intro of idea
I just thought of an idea!spore online multiplayer! you would get to choose a galaxy(just like servers) and place place a star system with randomized planets inside and then you can place your home planet which you could(if I say can then pretend I said could) choose from a list of pre-made looks! you could also choose the colour of the huge star in the middle!you could also be able to upload adventures if you have spore GA!

part 2:reventing mass chat messages
to prevent having a conversation and millions of messages popping up between each message you could only be able to see the messages of people in view! this could stop lag and hard to understand conversations!

part 3:the cell stage multiplayer
in the cell stage you can meet other peoples cells and you can amke allies between the two cells until they are space captains! you could even send the others private messages!

part 4:creature stage befriending mutiplayer
in the creature stage you can befriend creatures likee usual but here comes the interesting bit... if someone sends you a request to try and befriend your creature(and make allies)then you choose which actions you need to make them follow!and you can send add-to-pack requests!

part 5:creature stage aggresie multiplayer
the REALLY interesting bit would be you can choose the starting relationship but you can't choose allies. you would need to go through the befriending proscess. it would be like normal fighting except between two actual players!

part 6:tribal stage multiplayer
like the creature stage multiplayer things. you can set first relationship and stuff and ask what instruments to be played next and also you can raid other peoples tribes!

part 7:civilization multiplayer
you kinda get the idea now...

part 8: space stage multiplayer(this is gonna be GOOD!)
okay first of all if all youur civilizations are destroyed there would be the excuse of some kind aliens help you rebuild but still you lost your allies and sporebucks.and in trading trading someone offers something and you can decide how much you pay or just not accept at all and missions you can send them on built in missions or if you have GA you can send them on your OWN ADVENTURES!!!also there would still be AL players just incase no one is on!

so what do you think? good idea? bad idea?
forgot to add...

part 9:the mission system

when you set up a mission you would lose the amount you decided to put as an award for completing it. you would also be able to take down missions if no one has done it yet.
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Old 24-04-2009, 07:10 PM   #8 (permalink)
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Quote:
Originally Posted by sirgabrielthehud View Post
forgot to add...

part 9:the mission system

when you set up a mission you would lose the amount you decided to put as an award for completing it. you would also be able to take down missions if no one has done it yet.

Well guess what i think??



I LOVE IT!!!!! :y ippee:!!!!
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Old 24-04-2009, 07:33 PM   #9 (permalink)
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About placing your own star systems... I don't think it's a good idea. Then someone would pehaps just place his/her homeworld so far away from the other people that people would need an interstellar drive 5 or something.
The game should automatically generate more star systems as more players make new empires. It should also generate stars which are not inhabited, so the empires have something to "eat".

The galaxy should be able to grow. Instead of having multiple galaxies and servers, there should be one which could grow, or one with an almost realistic size (in a real normal spiral galaxy there is usually 50 million stars... In our Milkyway there is about 100 million stars.)
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Old 29-04-2009, 10:06 PM   #10 (permalink)
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Originally Posted by TheBlaDk View Post
About placing your own star systems... I don't think it's a good idea. Then someone would pehaps just place his/her homeworld so far away from the other people that people would need an interstellar drive 5 or something.
The game should automatically generate more star systems as more players make new empires. It should also generate stars which are not inhabited, so the empires have something to "eat".

The galaxy should be able to grow. Instead of having multiple galaxies and servers, there should be one which could grow, or one with an almost realistic size (in a real normal spiral galaxy there is usually 50 million stars... In our Milkyway there is about 100 million stars.)
hey. thats actually a good idea. added to list:
part 10: improvment 1
you don't make star systems but the galaxy can generate a certain amount. you are put in a randomly selected star system to use.
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Old 29-04-2009, 10:08 PM   #11 (permalink)
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I hope a mod sees this! EA make a SPORE MULTIPLAYER EXPANSION PACK!!!
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Old 30-04-2009, 06:12 AM   #12 (permalink)
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I don't think it will ever happen... But still a good idea.

Spore as multiplayer is just impossible... A multiplayer Spore would be so far from the normal game that you couldn't even call it Spore.
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Old 30-04-2009, 06:31 PM   #13 (permalink)
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I think it's do-able, but I'm not CRAZY about it, it is a pretty good idea though.
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Old 02-06-2009, 05:53 PM   #14 (permalink)
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I have to back this point!

I think a multiplayer spore would not only be an incredible game but would fly off the shelves at ten times the rate of WoW!

Imagine a MMORPG where players go from the beginning of time to eternity, with other real people!

A huge single, expandable galaxy would be amazing.
Every time a new player joins, the server can create a new random star system for them.

An equation could always make sure there are between "x and y" amount stars more than "z" number of players, so that expansion and exploration is always possible.

On a smaller level, I think multiplayer throughout the game would make gameplay so much more satisfying, giving people incentives to do their best, and explore the game.

Could you imagine Spore Factions/Guilds/Alliances forming, with inter-galactic war between star systems and rival clans? It would be incredible!

I know this would be difficult, and would mean a lot of rebuilding in the game, but if EA decided to do this.... boy, it could well be the biggest game of all time, and by far the best. The possibilities are endless!

Players could even choose to play Online (Against other players) or offline (Play as spore is now).

You have to do this EA!
You HAVE to! xD
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Old 02-06-2009, 07:54 PM   #15 (permalink)
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Quote:
Originally Posted by Hazzcake View Post
...A huge single, expandable galaxy would be amazing...
...Could you imagine Spore Factions/Guilds/Alliances forming, with inter-galactic war between star systems and rival clans? It would be incredible!...
How are we supposed to make intergalactic warfare in one galaxy? :P
That would be like making international warfare within a single country. :P

But anyways. I think we need to look realistic at it, and it's simply not possible to make that kind of game. It could turn out as something like EVE Online or another game in development, Infinity: The Quest for Earth, which procedurally generates everything, just like Spore, but at a much larger scale with real sized planets and a galaxy with... Don't get a shock... 200 billion stars, just like in our own... I can't wait for it!!!
I mean... Err... But in the space stage Spore is a little bit like a RTS (except the player only controls one ship, and not an army, multiple armies or something). But making Spore online would add, like I said before, an endless amount of questions and changes to the game.
For example:
What happens to your empire when you're offline? What if all the nearby stars are taken? What if someone destroyes Grox? Spore online without Grox? How are we supposed to fight? Like the NPC empires where we do have ships that are just NPC controlled? What if we destroy an enemy players planet/empire?
And so on.
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Old 06-07-2009, 09:35 PM   #16 (permalink)
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when somebody is offline they would not be able to be attacked. And if there are at least 10 enemy star systems within the radius off an interstellar drive 3 the ship could be made stronger in return.
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Old 07-07-2009, 12:33 PM   #17 (permalink)
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*Sigh*, just admit it, Spore multiplayer will never happen.
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Old 07-07-2009, 01:32 PM   #18 (permalink)
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make it as a download or update
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Old 05-08-2009, 02:06 PM   #19 (permalink)
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Even if it is difficult, its a great idea!
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Old 05-08-2009, 02:10 PM   #20 (permalink)
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spore multiplayer would be like 4 new expansions in 1, it takes MUCH work to do this...
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Old 05-08-2009, 02:43 PM   #21 (permalink)
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Spore multiplayer wouldn't be Spore at all. :P
So many things would need to be changed.
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Old 05-08-2009, 06:47 PM   #22 (permalink)
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I know this game would be impossible, but I can dream. In regards to the different servers, maybe they could be other types of galaxies (spiral galaxies are so boring ) for instance:
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Old 05-08-2009, 07:31 PM   #23 (permalink)
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The problem with the concept is that spore's stages are focused around advancing yourself usually to the detriment of others (with the exception of being social in creature/civ, even then you're being hunted by people with that goal)

certain things must be safeguarded, the player shouldn't be able to go to bed at 10pm, wake up at 7am and find his 50-system empire which took weeks or months to make in ruins

however, considering that players will take over much of the galaxy, we can't let these possesions simply dissapear or become out of access.

on social events: if you want to befriend a creature, and it's another player, simply dancing when he tells you to will not make him friendly towards you, unless he gets some sort of pleasure out of making you follow his orders. his personal choice extends beyond the control of an in-game system. if he wants to attack you instead, he should be allowed to, but that really forces players to take significant aggressive parts on all their creatures (why would he want to befriend a purely social creature? it's no benefit to him! and he risks nothing by attacking you!)

in Civ stage, how would traders work? can you decide whether or not they can buy your city? if so, why would you ever let them buy your city?, especially if you only have one! military and religious civs will always win as your opponent has no choice in defeat.

The reason MMOs work for being co-operative is that there is some other goal that players are more able to achieve by working together. that means your goals need to not detract from the goals of others but benefit them. that requires a radical shake-up of spore.

The GA adventure formula could well work in this sense, however that's not spore as we know it. you could essentially have different archetypes unlock only certain parts and have to work together to complete missions. (warriors can only unlock weapons, armour and some energy and health parts, no social parts)

you could also have to undertake missions on behalf of a larger AI empire or AI controlled coalition of empires, and the AI would only put certain (non-player) planets into contention. you could still attack a player's planet, but expect to recieve a royal whooping. however, that's again not spore as we know it, that's a different game entirely. you're not building your empire, you're building someone elses.
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Old 06-08-2009, 04:19 PM   #24 (permalink)
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I agree. While it is really good idea, i don't think it would work, not by adding to the previous game anyhow. To be honest, unless you are a multi-player type person you won't enjoy it. Just think of all those less than good creations, the idiots who create stupid creatures and sporn, as well as people who would bully one user or somthing just because they can. Thats why i enjoy having spore in my control
It's a great idea, if people were all nice to play along with and if there werent so many restrictions in the game. Maybe it will be somthing they release as a seperate game (but ssssh, i hear the money cow)
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Old 07-08-2009, 07:19 PM   #25 (permalink)
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Yes, also imagine the amount of user-created content that would need to be downloaded before you could enter a server! :O
If you would have a galaxy where you could find all the other peoples empires at least.
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