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Old 09-09-2008, 08:08 PM   #126 (permalink)
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I only just got the game today and i couldn't figure out how to make an omnivore by the time i got to creature stage. I found out how to make an omnivore so i deleted the game to start again and the planet blew up! Give it back that was a good planet!

I read on the forums that they come back after a while but i have been waiting for a long time and it still isn't there.

I DONT WANT TO WAIT BEFORE I PLAY AGAIN! i was really exited and now im just disapointed and frustrated which means i will enjoy the game less.

Planets shouldn't blow up when u delete a game. FIX IT!
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Old 09-09-2008, 11:42 PM   #127 (permalink)
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Got all the way to Space stage and I hadn't even finished the "terraform next door" tutorial missions before the two warlike races next door decided they didn't like my face. Now I can't do anything other than repeatedly die and of course the way the game saves means I can't go back to a previous save either. I don't want to have to stop playing my first race just because of a bad spawn.
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Old 10-09-2008, 12:49 AM   #128 (permalink)
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I agree with with the save point, only been one is not good when 2 Empires are kicking ur 3 star systems at the start of space and have to defend all 3 at the same time.

Combat in space mode is kill as many while your alive, Die and then kill some more. To kill a small empire is very hard, you have 3 city a planet on avg and they can take 10 mins each (remember kill/be killed combat all the time) now the same thing on 12 stars and then at the same time to defend against attacks from 2 different empires.

Great game, maybe give a 20 star system circle where no empires can start up. As it is, Mine field and they get so strong while ur doing little missions.
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Old 10-09-2008, 02:39 AM   #129 (permalink)
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Default Space stage what a disappointment

The part of the game I was looking forward to the most was the space stage think about it. It could have been so good if what was being show was what was in the game now for example Will never said that you would get all these cool tools to make a planet and colony to expand your empire. But you can’t use them until you have more money than posh and becks. Then when you buy the tool you use it one the have to buy amo that costs the same as the tool. imagine if the us or uk areforce spent 100K on a new plan and then had to pay another 100K for every missile and bullet three-D be no war coz no one would be able to pay for one.

Then just to make thing even harder as if the crippling cost of tool isn’t hard enough complete *** hole ask for ridicules amounts of money and when you say no your suddenly at war with them with no ships or weapons to speak you have no way to attack or repel an attack

Hay presto game no longer fun and it make no difference if your peaceful or aggressive
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Old 10-09-2008, 08:21 AM   #130 (permalink)
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Originally Posted by Kyle1000 View Post
Watch this video of the 2006 version
it looks so much better to me so why has it changed?

Spore Gameplay Video

say if you agree with me

and i want the developers to tell us why it was changed to make it worse not better

It looks amazing the only thing that is better in the 2008 version is the cell stage and possibly some of the graphics thats it
I don't know about anyone else but this is not the game I'm playing!!

I'm very disapotinted that evolution does not take more of a role in this game. i.e in creture stage if I decided to use a particular type of grasper I should only be able to improve it by actually using that part for its function not by finding parts in random bone piles.

Also this game is way to simple I am an acomplished RTS player and this game bores me it takes elements from my favourate games and does them badly.
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Old 10-09-2008, 09:08 AM   #131 (permalink)
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I hate from this game the "no right click option to add creature to sporecast".
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Old 10-09-2008, 10:54 AM   #132 (permalink)
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I don't know about anyone else but this is not the game I'm playing!!

I'm very disapotinted that evolution does not take more of a role in this game. i.e in creture stage if I decided to use a particular type of grasper I should only be able to improve it by actually using that part for its function not by finding parts in random bone piles.

Also this game is way to simple I am an acomplished RTS player and this game bores me it takes elements from my favourate games and does them badly.
i fully agree, the game shown in Spore Gameplay Video is the game i wanted to buy, and i fully expect it, its like dangling a cake in front of someone then when you say they can have it, you give them a small biscuit.

give me the game advertised, the current spore is basically another game sharing the same name as the 1 i was shown and wanted.
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Old 10-09-2008, 10:59 AM   #133 (permalink)
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if the game sells well, it will be purely because of hype and the fact that people WILL be expecting what they were shown previous.

once people know exactly what was finally released, then word of mouth will nail it down hard, ive already told a few of my friends and family that its not worth buying in it's current form, im sure they will do the same.
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Old 10-09-2008, 11:37 AM   #134 (permalink)
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There is so much to read so I'm just going to past what I dislike, sorry if there are repeats.

Cell: Prefect.

Creature:
Very fun to start off with, but it gets rather tedious later on. While I have seen some creatures 'hunting', I saw 3 creatures that looked like fat vicious canary's annihilate a whole nest, I would prefer the world to have more activity. The best example, would be a Sunday afternoon, lounging by the pool, soaking up the summer sun - generally, slow and tired - very little goings-on.

Tribal:
Very poor and very easy. I'd prefer a more lengthly version. Being able to split your tribe up so you can establish more villages, migrating to other parts of the world. Like being able to build a small raft and sail across the sea. Basically just more "freedom".

Civilization:
While I did enjoy this stage, I felt it was like the Tribal stage - too easy, with bad AI. As a Trader I finished the entire Civ stage in about an hour or so. More complex AI, being able to expand your city, I don't like the limited amount of space to build on.

Space:
Eco-Disasters and Pirates, two things I hate. I generally ignore the eco-disasters unless it's happening on one of my colonies, and the pirates I don't mind killing because it gets me money, but having to do it so often is rather tedious - if there is a random time delay for pirate attacks, input some kind of check that won't allow more attacks within, say: 15min or something like that.

Overall I felt that all the stages are rushing you to the Space stage and once there, everything slows down dramatically. I'd enjoy a more in-depth and complex evolution of my creature.

Evolution (Creature Creator):
Alot of things need to change here (too many to mention offhand), but off the top of my head, not being able to modify the body fat like you can do on the legs and arms (scrolling with ur mouse wheel between the arm/leg joints) sucks, yes i know you can just scroll on the spin, but that's not what i mean.
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Old 10-09-2008, 01:43 PM   #135 (permalink)
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Amazon.com: Customer Reviews: Spore

Check the 1* ones, pretty much sums up my review. DRM ruins it all.
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Old 10-09-2008, 02:16 PM   #136 (permalink)
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I don't like how you have to make a creature extinct to gain more DNA points. Doesn't quite make sense to me. Especially if I'm playing a carnivore and I would like a certain creature to stay on the planet.
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Old 10-09-2008, 02:56 PM   #137 (permalink)
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I was nearly gonna use up all three Spore activations on my second day into it due to PC problems with a graphics upgrade We need to stop computer game theft but punnishing your own customers for other peoples crimes is the wrong way to go about it. Will the activations be added to like they did with Bioshock ?
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Old 10-09-2008, 03:01 PM   #138 (permalink)
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Can someone explain this 3-activation thing please?
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Old 10-09-2008, 03:06 PM   #139 (permalink)
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Maybe the 3 activation limit is the one I hate most!
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Old 10-09-2008, 03:32 PM   #140 (permalink)
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I'm sure that my comments will result in lalala fingers in ears, as EA skip down the list to read the "Sensible comments", and pretend the things they don't like didn't happen/weren't said. I didn't install Spore, I bought the disks from amazon, and was looking forward to playing it until I read about 3 Activation limit and the Securom Virus/Rootkit/Trojan Horse. Which Spore Covertly installs. A Product which tampers with settings and hardware configurations, bypasses firewalling, and carries out privalege escalation attacks. (SecuROM - Wikipedia)

Not only this, but Securom also installs elements that hijack a computer at Kernel level.
"SecuROM installs a driver on your computer that operates at Ring 0 (the kernel of your operating system) programs running in Ring 0 have the highest possible level of access to your computer, allowing it to shut down programs, or even pieces of hardware attached to your PC. More worryingly, it’s actually designed to fool your PC into thinking it’s running at Ring 3" (The dreaded P-Word » Blog Archive » The Trouble with SecuROM)

This is what I don't like about spore, and the reason I will be returning the product unplayed, a pity, but I'll live.

Last edited by lonefoxilluminus; 10-09-2008 at 03:35 PM..
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Old 10-09-2008, 03:49 PM   #141 (permalink)
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Well tbh i havent had many dislikes except that (and this is very improtant as i see it), why can we not log in offline like we could with the Trial Version of the Creature Creator. The reason i think this is important is because my game keep saving my creaures when i am offline under My actual name (this being that when my computer had its original OS install it was under my name for the first account but it had been changed since yet it still displays my Full name) making me wonder why my game is looking at stuff outside of its boundery's cause doesn't that go againt privacy if the game is accessing information its not ment to?

One other thing i think is irrelivent is the ablility to jump iinto a specific Evolution Stage as i think its more enjoyable to control the Whole of my creatures Evolution stages.

Last edited by Abadd0nX; 10-09-2008 at 04:06 PM.. Reason: updating it
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Old 10-09-2008, 04:02 PM   #142 (permalink)
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Default colouring options

I'd like to see the ability to use my own textures for painting creatures and buildings etc. How about an airbrush type tool to allow painting of things, rather than the fill in tool we have at the moment?
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Old 10-09-2008, 04:53 PM   #143 (permalink)
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Originally Posted by Abadd0nX View Post
Well tbh i havent had many dislikes except that (and this is very improtant as i see it), why can we not log in offline like we could with the Trial Version of the Creature Creator. The reason i think this is important is because my game keep saving my creaures when i am offline under My actual name (this being that when my computer had its original OS install it was under my name for the first account but it had been changed since yet it still displays my Full name) making me wonder why my game is looking at stuff outside of its boundery's cause doesn't that go againt privacy if the game is accessing information its not ment to?

One other thing i think is irrelivent is the ablility to jump iinto a specific Evolution Stage as i think its more enjoyable to control the Whole of my creatures Evolution stages.
You can login offline, just click on the little bar on the main screen with your EA Account name on it, untick the "keep me logged in" tickbox, and select "Logout", then it will ask you to confirm. In there is another tickbox, that says "start offline next time" - tick that then click logout. There, now spore won't automatically connect you to the server when u start the game

with regards to jumping to a particular stage, this is just for a quick start, say if u want to go straight to the space stage and skip the rest.
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Old 10-09-2008, 05:15 PM   #144 (permalink)
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I Want my money back , this isnot the game i wanted to bought , securom , 3 activations , good graphics , lalalala gameplay , a waste of 45 pounds , I seriously advice no one to buy this ****ed game.
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Old 10-09-2008, 05:39 PM   #145 (permalink)
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I can understand not liking the 3 activations, graphics are good not great but nice enough. What don't you like about the game play? I found it fairly straight forward and not @ all complex - don't forget that this game includes everyone of all ages, so the game can't be difficult to grasp.

But I don't understand that the big deal is about Securom?

Perhaps you could enlighten me?

If the game works on your computer (which it obviously does since you've played it) and you can't prove otherwise, I doubt you could take the game back to where you got it. You could try sell it to someone through classifieds, might get a decent amount for it, but you won't get the full amount you paid for it as it's second-hand.
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Old 10-09-2008, 06:05 PM   #146 (permalink)
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don't forget that this game includes everyone of all ages, so the game can't be difficult to grasp.
The game is 12+ it's not for all ages
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Old 10-09-2008, 07:24 PM   #147 (permalink)
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Ok got something else i dislike.

This is nothing like the 2005/6 build... it is worse... you spent 3 years, un-building my dream game...


I really hope someone better learns from this and develops spore the way it should be, under a different name.
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Old 10-09-2008, 07:51 PM   #148 (permalink)
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i just now saw the 2005 vid where mr wright introduces the game like he wanted it to be... makes me wonder what made him change his mind so thoroughly...
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Old 10-09-2008, 08:33 PM   #149 (permalink)
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I wish, in the space stage, (or even the city stage) you could come out your ship and walk on the new planet. Walk around like in the stage. I liked the hunting part, I wish you could ahve that opertunity again, it would make the game feel more free and not so...linear in a sense.. EDIT- I stand corrected, I didn't realise you could do that with an item, which I'm greatful for, thanks Banquet...but the rest of my point stands.

And also agree entierly with what Kalrirr, I'm impossibly busy in the space stage, it's just too much!

Theres challenging hard, which is fun, and frustrating hard, which is not...

From what I first heard it would be like I thought the transitions wouldn't be so abrupt or linear. I want maybe even the opertunity to remain in the tribal stage forever if I wanted to. I wanted to have mini missions in the creature stage, it just all seems so rushed to me

Bring back the 2006 version! It seemed better in everyway! And I mean that! Especially the look of the creatures. I mean its good there are a lot of parts for the creator but...really I wanted what they looked like in 2006!!!! I WANT 2006 SPORE!

Last edited by BeyondBirthday; 10-09-2008 at 09:24 PM..
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Old 10-09-2008, 08:37 PM   #150 (permalink)
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I would like to see a patch that reduced the pirate and eco-distasters down to about 25 percent of their current level.

I'd also suggest getting rid of Allies asking you to deal with their pirate attacks and disasters as having to deal with yours and theirs is just rubbing salt in the wound and breaks immersion completely. I'm already the only race in the galaxy with only 1 ship.. now I'm expected to help fight every war, kill every pirate, and cure every distaster for every other race too? Come on..

The immersion factor is just the slap in the face though, it's having a game give me all these options for things I want to do, letting me get started, and then saying - 'oi, stop enjoying yourself - clean this lalalala up I just created for ya'

That's the real kick in the nuts..
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