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Old 02-11-2009, 06:17 PM   #676 (permalink)
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A it -- no, B it -- well, it doesn't matter.

They "test" it on the Red Nation, partially wrecking the city, and, so, they claim it, removing the Red Nation from the face of the planet.

Krinkut: The Alliance, in my opinion, is a bunch of Gary-Stus. (I apologize for the Americanism.)

Me: Shut up.

So, now, they are foeless (unless you count the small group of Skizzpiders and Mistuvliss away on a remote island).
And then they find a most peculiar thing -- a city in a lake.
That city offers to give the Alliance lots of rare spice in exchange for some energy crystals.
It seems like a good offer.
Should they:

A Accept happily.
B Propose a trade route.
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Old 02-11-2009, 06:22 PM   #677 (permalink)
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I vote B.
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Old 02-11-2009, 06:44 PM   #678 (permalink)
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Quote:
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I vote B.
The allmighty BEE
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Old 02-11-2009, 06:57 PM   #679 (permalink)
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banana
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Old 02-11-2009, 07:18 PM   #680 (permalink)
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Quote:
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banana
Boom
Ultra
Mega
Pwnage
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Old 02-11-2009, 07:18 PM   #681 (permalink)
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Vote yes on b
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Old 02-11-2009, 07:22 PM   #682 (permalink)
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wut huge sig!
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Old 02-11-2009, 07:40 PM   #683 (permalink)
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--b--
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Old 02-11-2009, 08:01 PM   #684 (permalink)
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B...
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Old 03-11-2009, 04:49 PM   #685 (permalink)
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Ballistic!
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Old 03-11-2009, 05:12 PM   #686 (permalink)
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I vote B
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Old 03-11-2009, 05:39 PM   #687 (permalink)
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B it is.

So a trade route is formed.
And the Alliance lives on for thousands of years.
Until they decide to explore beyond the sea.

Q1: Where should they explore beyond the sea?

A In the east.
B The west.
C The north.
D The south.

Q2: Who should they send?

A The 2 tame epics.
B A party of Doltosaurs.
C All the members of the Alliance. (Khroots, Krinkuts and Doltosaurs)

Q3: How should they get there?

A By boat.
B By aircraft.

NB: The tame epics can walk along the bottom, so this doesnae count for them.
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Last edited by flingillin; 03-11-2009 at 05:42 PM.. Reason: Mind your own business
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Old 03-11-2009, 05:42 PM   #688 (permalink)
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A of course!
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Old 03-11-2009, 05:48 PM   #689 (permalink)
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Q1- D. The south will have a different climate, thus presenting new items for trading.
Q2-B. The tame epics will be unable to communicate with natives and it is risky to send everyone, so a doltosaur party is the best option.
Q3-B. Boats are too slow and more endangered in storms, so aircraft are faster and safer.
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Old 03-11-2009, 08:20 PM   #690 (permalink)
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1-B, into the sunset!

2-B is clearly the only real option as epics will be useless even if they get there and sending them all is abandoning there progress on this continent

3-B, it's safer and faster
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Old 03-11-2009, 09:57 PM   #691 (permalink)
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Q1 - C. To the arctic! (Or the planet's equivalent)
Q2 - B. The epics aren't sapient so cannot communicate clearly with any civalisations and to send all our population is to desert our cities.
Q3 - B. The planes are faster and Jets can provide better cover fire in case of hostilities.
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Old 04-11-2009, 04:42 PM   #692 (permalink)
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Q1 - d
q2 - b
q3 - b
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Old 04-11-2009, 04:46 PM   #693 (permalink)
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C.
B.
B.
Reasons said by Mattadon.Also, we may find Atlantis?
Who knows!
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Old 04-11-2009, 04:58 PM   #694 (permalink)
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Questions 2 and 3 are B.
Question one is a tie between C and D.

So they will send a party of Doltosaurs, by aircraft, to the north or south.
Let's say the south, for argument's sake.
Before they go there, we must decide what supplies they take.

A The bare necessities.
B A Colony Incredi-pak.
C Enough to make a small village.
D Plenty of everything needed.
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Old 04-11-2009, 05:07 PM   #695 (permalink)
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D, what downside could there be?
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Old 04-11-2009, 05:35 PM   #696 (permalink)
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Assuming we can transport it all (which if we couldn't, why give us the option?), D.
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Old 04-11-2009, 05:58 PM   #697 (permalink)
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--D--
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Old 04-11-2009, 06:34 PM   #698 (permalink)
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D, clearly.
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Old 04-11-2009, 07:13 PM   #699 (permalink)
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D...
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Old 04-11-2009, 09:14 PM   #700 (permalink)
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I vote D
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