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Old 09-07-2009, 09:42 PM   #151 (permalink)
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I have taken the feedback for "Journey to Nanggoon" (seems I shouldn't have only tested with a battle-focus captain! ) Here is the new improved version with a secret weapon added.
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Old 12-07-2009, 07:00 AM   #152 (permalink)
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I finished another one. This one is for well armed captains only, especially important that you have some sort of ranged weaponry before you try
"I was an Atomic Epic!"
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Any of you who try this, I hope you enjoy the chance to be a city flattening Epic!
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Old 12-07-2009, 08:29 AM   #153 (permalink)
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Originally Posted by Karagianis View Post
I finished another one. This one is for well armed captains only, especially important that you have some sort of ranged weaponry before you try
"I was an Atomic Epic!"
Sporepedia
Any of you who try this, I hope you enjoy the chance to be a city flattening Epic!
I tried it, but couldn't get to the last Acorny in the suburbs. I think he was stuck under a fountain. I'll try again later.

I've now made the second mission in my Telemadros series, In Spode's Holy Temple, in which you have to defeat Spode and his Madrosor followers who have taken over Telemadros. It's much shorter than I expected, and a lot shorter than The Last Madrosor, but then again I knew what I was doing when I was fighting Spode.
Unfortunately, there is a bug at the start in which the five Guardians in the water don't appear. Fortunately there are others, and they do respawn when you kill them, so it isn't too much of a problem.
Even more unfortunately, the EU Spore site is saying that I don't have any creations, so I can't get a picture of the adventure to show you (okay, that isn't as bad, but stilll...)!
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Old 12-07-2009, 09:48 AM   #154 (permalink)
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try throwing a car at it, they're area effect grenades!
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Old 12-07-2009, 01:16 PM   #155 (permalink)
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Why must i wait unyil the 20th of september! *Dies of jealosy again*
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Old 13-07-2009, 09:10 PM   #156 (permalink)
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GUYS ... Made a new mission... Its called "The Battle Simulator" where you are called down to a dying planet and have to help an archaeologist recover ancient artifacts left behind by two civilisations who destroyed each other 30,000 years ago ... but the artifacts are under visual lockdown, and the only way to reveal where they are is by surviving a battle simulator left behind by one of the civilisations....but just who were they? why did they fight each other??? BE warned, it could be tough depending on your characters skill.
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Old 14-07-2009, 07:21 PM   #157 (permalink)
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GUYS ... Made a new mission... Its called "The Battle Simulator" where you are called down to a dying planet and have to help an archaeologist recover ancient artifacts left behind by two civilisations who destroyed each other 30,000 years ago ... but the artifacts are under visual lockdown, and the only way to reveal where they are is by surviving a battle simulator left behind by one of the civilisations....but just who were they? why did they fight each other??? BE warned, it could be tough depending on your characters skill.
Can you give us a link? Or, alternatively, can you just put a link to your MySpore Page in your sig?


My latest mission: Captain Challenge

Travel to the Six Arenas where you will be put to the test to see if you are worthy of being a space captain. Jumping ability not absolutely necessary, but preferable.

I designed this mission to be playable by all captains, although preferably you should have a reasonably high speed level, and some jumping ability, to complete it without dying.
The arenas are sorts of puzzles, testing your Spore adventure-related problem-solving skills (so mostly throwing grenades, finding jump pads and running as fast as you can away from/into danger. That's really how you solve most problems in Spore).
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Old 14-07-2009, 10:34 PM   #158 (permalink)
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Can you give us a link? Or, alternatively, can you just put a link to your MySpore Page in your sig?


My latest mission: Captain Challenge

Travel to the Six Arenas where you will be put to the test to see if you are worthy of being a space captain. Jumping ability not absolutely necessary, but preferable.

I designed this mission to be playable by all captains, although preferably you should have a reasonably high speed level, and some jumping ability, to complete it without dying.
The arenas are sorts of puzzles, testing your Spore adventure-related problem-solving skills (so mostly throwing grenades, finding jump pads and running as fast as you can away from/into danger. That's really how you solve most problems in Spore).


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Old 14-07-2009, 11:54 PM   #159 (permalink)
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I are so close to finish my adventure
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Old 16-07-2009, 04:20 PM   #160 (permalink)
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Despite how Maxis seemed to make out, most missions take a painfully long time to produce. In other news, this is the only mission I'm proud of: Phantom Strike
Basically you escort a missile launcher throughout most of the mission to take out a power grid that powers several SAM sites, so that your allies could win. I couldn't be bothered to do a big enemy city or huge battle, so it's fairly short. Still fun though, and there are a few features that I've never seen before in GA.
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Old 16-07-2009, 06:02 PM   #161 (permalink)
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Finished my first adventure today; Evil Genius. It features lots of specially designed creations and 8 acts. A captain with ranged weapons or spit is essential. You have to assist in constructions and research of the doomsday device while avoiding agents.
I'd link you guys to it, but Sporepedia isn't working at the moment :/. So you'll have to search for it .
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Old 16-07-2009, 06:48 PM   #162 (permalink)
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Ah, do you use the UK Sporepedia? If so, switch to the American one; your head will have trouble not exploding about how much better they have it across the pond.
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Old 16-07-2009, 08:07 PM   #163 (permalink)
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Ah, thanks .

Evil Genius Adventure
Nearly maxed out the complexity meter on it.
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Old 17-07-2009, 12:03 PM   #164 (permalink)
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Downloaded, I may try out today. Maximum complexity meter as well? I am impressed.
Oh, and I would thoroughly advise everyone to play Duploman's Frames in The Snow mission. It has to be one of the greatest adventures I've played yet!
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Old 17-07-2009, 07:11 PM   #165 (permalink)
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The Forest of Light: http://www.spore.com/sporepedia#qry=usr-Reimeks|2268240050%3Asast-500400274376

It's not the most exciting adventure, but I'm more of a storyteller than an adventurer. Hence, it's a short story rather than a short adrenaline rush.
If anyone who plays it finds problems or criticisms, please let me know so I can improve it.
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Old 18-07-2009, 04:23 PM   #166 (permalink)
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my new mission is here, save the Ducks:
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it's good for anti-duckatarians and vegertarians

and my newest one is here, Pop Bombs:
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Old 18-07-2009, 05:55 PM   #167 (permalink)
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I have edited two proper adventures, Forest of the Living Dead and Ghoste Towne, in order to just make them weird. Play Forest o' Living Dead 2 and Ghoste Towne 2. GT2 is about cheesecake and FOLD2 is about pie.
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Old 18-07-2009, 06:58 PM   #168 (permalink)
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Here is some new adventure of me

Epic Killer
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Please be nice a try them
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Old 18-07-2009, 06:58 PM   #169 (permalink)
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Cheesecake? Oh sweet baby mogli YES!
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Old 18-07-2009, 10:14 PM   #170 (permalink)
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So here some new one

Decent Race with Locked Captain
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Decent Race with unlocked Captain
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Please try them
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Old 19-07-2009, 03:09 PM   #171 (permalink)
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(images are links) -- the second one, "Prehistoric Run - Devonian", you can actually move in and out of the water, and interact with both land and sea creatures
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Old 19-07-2009, 05:42 PM   #172 (permalink)
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First Strike - Sporepedia



"Sinister activity is taking place on a remote military world. What is happening down there, and what danger does this pose to the rest of the galaxy? Beam down to investigate."

You get to use your own captain. While it's listed as a kind of action/attack adventure, I tried to balance it out so that - with a bit of patience, care and stealth - it's beatable even if your captain isn't heavily armed. I hope you enjoy it.
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Old 19-07-2009, 08:41 PM   #173 (permalink)
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If you want to play me level type in Mos eisley. It is an exploration level and it has got good ratings. There is also a video about it on you tube called spore mos eisley.
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Old 19-07-2009, 09:14 PM   #174 (permalink)
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Coming soon. The Twisted Mind of Gary and... How to Kill a Hobo
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Old 19-07-2009, 09:42 PM   #175 (permalink)
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Does anyone reading this remember the Kestrel I came up with ages back? Well, I'm making a mission where a covert strike team have to go and blow it up. Shame really, it's pretty. However, in my mission making I have determined that the tunnel sections make brilliant launch tubes or hangers!
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