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#1 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 15
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according to some articles (cant remember which) sims 3 offers a great deal of body shape adjustments, I recall reading somewhere a few weeks ago that you'd be able to modify a body just as much as a face in the older sims...
well to my dissapointment this seems like a lot of lala... on the screens I've seen there is only a skinny to fat slider and a muscle slider... seriously this is not total body control they claim, why the hack would every sim in the same age category have the same height? sure some people are significantly bigger or smaller than others, have a bigger behind, thinner legs but wider shoulders huge feet or larger breasts... hopefully some more modification will be possible if they really want you to be able to create someone you know, or at least very diverse characters... |
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#5 (permalink) |
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Forum Regular
Join Date: Sep 2008
Location: Australia.
Age: 16
Gender: Female
Posts: 669
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It's still a huge step up from the Sims 2, where you only had TWO options, either fat or skinny.
It would be nice to have total control of what the body will look like, rather than just a muscle/fat slider, but i'm greatful that at least they did something to make it better. |
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#6 (permalink) |
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Rookie
Join Date: Jul 2008
Posts: 237
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I was going to post this myself.
Really, before, they were telling us that you could have a Sim with fat legs and skinny arms.. things like that.. and now it's all been reduced to a slider. Maybe they thought it was too much of a hassle; maybe we are just getting ahead of ourselves. We'll see.
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#8 (permalink) |
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Rookie
Join Date: Sep 2008
Location: Southampton UK
Age: 45
Gender: Female
Posts: 15
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I believe the reason for standard non-customizable sim heights is because it would be too hard for them to programme the animations for interactions and items usage if there was infinite variety. Even with only 3 heights, thats still 3 lots of animations for each item, and all the possible combinations for sim-to-sim interactions. It would just be an impossible job with custom heights, think of all those kisses that would miss by a mile!
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#10 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 15
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if animation would be a problem, the only reason would be that polygons start going through eachother (or not line up perfectly with other objects), but since you can go from skinny to pretty fat I'm sure that'd happen anyway. If a skinny girl cuddles a skinny guy they're probably pretty close to eachother, if the same girl cuddles a fat guy the polys'd start going through eachother, and since we have seen a fatness slider (no fixed steps) there are lots of fatnesses, so I'm sure they don't have a different animation for each tiny value of the slider. My point is they'd need to fix that horizontal problem with fatness the same way as a vertical height problem. So if one goes, to me the other should to.
Last edited by Jenovation; 11-10-2008 at 12:28 AM.. |
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