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#51 (permalink) |
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Rookie
Join Date: Jul 2007
Posts: 2
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the best/ easiest way to become one is to use the boolProp cheat. it works the best. just get into the cheat box by pressing Control + Shift + C, then type in the box boolProp TestingCheats Enabled True...hold down the shift key and click on the mailbox...a whole bunch of options will appear..click make NPC...then click on more...and then you should see Leader of the Pact as one of the options. if you click that..the wolf with the glowing eyes will appear on your lot..befriend it for a little while and it will "nibble" you. Then at 8 p.m. you will turn into a werewolf.
i've tried tons of things to become a werewolf the normal way..but this way was the best and quickest. be careful. using boolProp can ruin your game. |
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#56 (permalink) | |
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Rookie
Join Date: Aug 2007
Posts: 2
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Quote:
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#61 (permalink) |
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EA Veteran
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wolfe1881 ~ The option comes by using the boolprop cheat.
Anny5577 ~ Just be patient. It does take quite a while. xBettyBoopSimx - I'm not a big downloader, so I built it. It is actually pretty useless and can only just fit in the essentials of life and has two rooms. I don't plan on uploading it, and don't think I actually have it anymore. KayliaDiamondz - Nope, just the leader of the pack. :P |
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#64 (permalink) |
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Rookie
Join Date: Oct 2006
Location: Rivendell
Age: 32
Posts: 484
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well I'm still waiting....it's ben 10 Sims days and still nothing.......my relationship with Balin is 98/98, he comes every second night, I play with him and as soon as our relationship hits 100/100 he leaves
I'm loosing my nerves here ,
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#65 (permalink) |
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Rookie
Join Date: Jul 2007
Posts: 280
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OH! I've had werewolves turn up and i didn't even realise what they were... wondered why their eyes were so shiny... can you keep your sim as a werewolf, like you can with plantsims?
scorpioleah666: have you tried using the supercool shades from the aspiration rewards? it works with pets as well as other sims, that way you get more points from your interactions. Last edited by lovepeacepain; 23-11-2007 at 02:30 AM.. |
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#68 (permalink) |
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Rookie
Join Date: Mar 2008
Location: The land of maple syrup and beavers.
Age: 19
Gender: Male
Posts: 199
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Just a little random advice, you can get the wolf to come if you have trees outside your lot as well. One of my Sims has no trees in his lot but several just outside of it, and I've had the wolf come 4 times now.
I've even had 2 of them come fight each other and destroy my couch before running off.
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#69 (permalink) |
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*Fleet Commander*
Join Date: Sep 2005
Location: Sol 3 - Sector 001
Age: 40
Gender: Male
Posts: 25,913
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You don't actually need any trees at all on the lot, it just reduces the chances if you don't have any. Also wolves are fond of toddlers so having them on the lot will increase the chances.
__________________
Currently Playing: The Sims 3 |
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#70 (permalink) |
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Rookie
Join Date: Jan 2007
Posts: 125
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This wolf thing is driving me slightly insane now!
![]() I've chosen a wolf with shiny eyes (Boogie) and both our bars are at 100% each (I checked his by making him selectable, taking a sneaky peak and then making him unselectable again), he comes every night without fail, plays with me for hours and then goes away again! My sim is desperate to be a werewolf and I just cannot make it happen. Are all wolfs with shiny eyes ones that can make you a werewolf or only the leader of the pack? How do you distinguish between the two if that's the case? Would use the 'Make NPC...' option, but it gives me lots of options that say PrivateString, and if I click on more I get more PrivateString options and one that says StrayPet, then if I click on more again I get StrayPets - All and Penguin. No Leader of the Pack option :/ I was wondering if the use of boolProp can affect things like this? I have a large lot with a bit of a windy twisty path to get to the street and my sim takes an hour to get there, so I tend to turn boolProp on in order to use the teleport option before I even go into the lot, otherwise he keeps being late for work!
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#71 (permalink) |
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Rookie
Join Date: Mar 2008
Location: The land of maple syrup and beavers.
Age: 19
Gender: Male
Posts: 199
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You can do what I did, kali02meister. Just use "moveobjects on" and trap the wolf somewhere, and put your Sim in with it and he will eventually bite him. It's the wolf with the glowing eyes.
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#72 (permalink) |
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Rookie
Join Date: Jan 2007
Posts: 125
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Okay, I tried this with a different Sim - one who wasn't an elder.
I'm building an animal sanctuary (wolves, skunks, haven't managed to catch a penguin yet but it's only a matter of winter coming I hope!) and I caught a wolf with glowing eyes called Bailey and added him to my wolf enclosure. Worked out I needed to remove the gate as no matter how I locked it, come hometime for wolves he would just get up and try to leave. I used boolProp to increase the relationship bars to 100% for both the Sim and the wolf, and he bit the zoo keeper the very same night!!! Now I suspect that elders might not be able to get bitten
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