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#1 (permalink) |
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Rookie
Join Date: Aug 2008
Posts: 6
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Ok, lets assume it. Rugby 08 is far from what we would expect a great rugby game to be.
A good number of threads have been opened, all asking for a better, more realistic, more entertaining game. So, lets make an official stand for a good rugby game, possibly rugby 09, to be made by EA. I have my own ideas, and I will comment them, and it would be great that some more ideas are proposed by everyone who enters here. Well, here I go, . The first, and most important improvements, should be made towards a more realistic rugby sensation. In game decision making, situations, and options should be related to reality. For example, forwards should be able to be used as a 2nd line of attack, making themselves a playable option by the flyhalf. Players shouldnt be stuck to their position, both in attack and defence, a centre may be near a ruck, ready to tackle a forward, if he gets himself trapped in that situation. Backs should be able to ruck. When the ball carrier is tackled, the nearest player is the one who rucks, that would make the game far more realistic. Ball in the rucks should be available faster in some situations, letting the pace of the play to be kept up, and not letting the defense reorganize completely. Tackles should not be diving, american football styled. In rugby, good front tackles are made with the feet on the ground, the head above the waist level, eyes looking forward, and advancing towards the opponent, in roder to hit him back, but never by diving! These are only some few examples, but realistic decisions and situations should be applied, the msot important of them considering defense organizing, rucking situations, offensive organizing, 2nd line of attack placement, tackling techinques and situations. . In a second point, the game should be harder, that is, AI should apply the examples stated in the first points to play the game. For example, assign a complete defensive organizing system for the AI, with every player having individual routes, which would consider every moment of the game independently, letting them place themselves in any aprt of the field, not only in a progressions of numbers towards the outside. So, AI should be reassigned to make the game more difficult, and realistic too, more enjoyable. . Player names, quantity, stats, abilities, as well as number of teams and leagues to play with. Update the roster, make an investigation in players, maybe talk with rugby experts about players stats and abilities. Add more leagues, and make them complete and realistic. Make impact players the real impact players in the real rugby world. I would like, this is a personal opinion, to let the Argentinians amateur teams - they are all amateur - to be added. Argentina was 3rd on the last world cup, I believe that deserves an eye to put in. Rugby is a very popular sport here, and every person whom which you play Rugby 08 with constantly says that it would be great to see the players which you play with, or watch, to be playable in the game. . Graphic improvement. Not much has to be said here. Graphics have to be improved. Theres no need of a powerful engine, or new hair styles, or new boots. Just make the game seem a real rugby game, in its whole. Details may be added next, but a true rugby game atmosphere is needed - suggestions are the most important here guys, I cant think of a list of graphic improvements right now - . World league mode. Yes, a whole new world league mode, with real club managing, a reasonable transfer market - the one in Rugby 08 is terribly poor -, make youth academies, stadium construction, training mode, which has an effect on players abilities. . Customization. Create your player mode - a player, not a monster-caveman-machine as in Rugby 08 -, as well as create your own team mode, playable on world league. Thats it, im not talking about Wilkinson having a 98 rating and Carter a 99, or that Hernandez has a 78 rating, and Smith a 96 in Rugby 08. Its just that the game would be much better with the points I just listed. Realistic game would mean an enjoyable game, and an enjoyable game would mean good sales to the producers. Ok, you may continue the thread with new ideas, I have already listed my on ones. |
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#2 (permalink) | |
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Forum Regular
Join Date: Jan 2007
Posts: 702
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Quote:
I think i'm being OTT and will probably be dissapointed as they havent ever included the magners league or top 14 or currie cup or NZ air cup, which IMO is a disgrace. |
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#3 (permalink) |
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Rookie
Join Date: Jun 2008
Location: England!!
Posts: 203
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i totally agree with both of the comments so far......... but seriously can we actually take a proper stand right here!!! because i'd personally like to see this thread as a serious and genuine stand to EA to make a game but a decent game!!!
so if theres anything i can do, you've got my help........ and hopefully alot of other people!! but if any other comments are added please lets have them serious!!! |
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#6 (permalink) |
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Rookie
Join Date: Jun 2008
Location: England!!
Posts: 203
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adding to what DiegoArgentina wrote, i'd say that teams should be specialized in certain areas of the game, i know already that a team will have a flair rating and kicking etc. but it doesn't really make a difference in 08...... Fiji aren't the best team in the world but they are very good at wide and expansive game play, and in contrast (off the top of my head) England are a very forward game playing side, so another feature i would add is, in the section where you decide on your stadium and weather in exhibition, there should be a game play option which could consist of a forward orientated game, wide expansive game play, kicking and territory game and maybe even a fast paced game where the team will be looking for quick taps all the time and quick throws! so haviong chosen this the team will have there rating on it, maybe 56 rating for Fiji if you chose a forward game, and possibly 80+ if you were to choose a fast paced one. having then chosen this it will alter your lineout moves, moves off the back of the scrum and possibly the backs moves to what gameplay you have chosen. Added to this, if you play a world league tournament etc, then you can train your team on things that they aren't very good on or have a low rating on, i'd also say depending on what your players average ratings are in the backs or forwards would alter again who your key men are before a game and how the opposition are likely to play..........
Any thoughts on this?? I personally like this idea as it would give a far more realistic view of the games and teams, if they are behind in a game can start being adventrous or vice versa that if the game is very close and the score line is aswell , you can alter your game play and elect to keep the ball secure in the forwards and run down the clock. Again any thoughts on all of the above?? |
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#7 (permalink) |
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Rookie
Join Date: Aug 2008
Posts: 6
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I am, indeed, from Argentina. I hope you understand my englilalalala is my second language, first is spanish.
And, about the last idea, I believe it is a good option, and it is very realistic. It would be interesting to see how it would work through the game. |
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#8 (permalink) | |
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Forum Regular
Join Date: Jan 2007
Posts: 702
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Quote:
well you've better english than some english people on this forum!! |
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#12 (permalink) |
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Rookie
Join Date: Aug 2008
Posts: 6
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Well, I will try to give you an idea of how is rugby here.
Rugby has been played here from about, I believe, the 1880s. It has been considered thorugh history as an elitist game, as only a small part of the population plays it, but it ahs been getting more and more popular in the last decades. It is not, however, the most popualr game in the country, with other ones being more such as football - real football, the one known in usa as soccer -, basketball, tennis, and some more. Rugby in Argentina is amateur, but the game and player level is more of a semi-pro level, with the top teams of each club training between 3 and 4 times a week, plus the weekend matches, and with 2-3 gym sessions a week. Everything in a rugby club in Argentina is done by people who contribute to the cause for simple love of the game. Club responsibles, coaches and players all have other jobs, or study at the university, and after having worked or studied - or both - all day long, go to the club to train and have a good time. And thats the really object of playing rugby in Argentina, to have fun, make friends, enjoy a familiar surrounding, were everyone and everything is respected, and where you ahve a good time. So, that what rugby is in Argentina, in very short words. As for the game level, as I said before, teams are amateur, but the game level is almost semi-pro, the top clubs play real nice rugby, with much flair and talented players who have a good time while playing a sport with their friend. There are, also, province teams, where the most talented players play, but they are chosen from their teams, that is, they play in the year with their team, and in summer a national tournament is played - it only lasts 1 1/2 month, and it is not really important, but it is a good time to enjoy playing with the best players who are playing in the country. And, really, the Pumas are composed, except for thrre or four players, of proffessional players who play in Europe and have a proffessional preparation. Obviously, the ones that play in Europe - the oens that you all know there - started playing just for fun, with their friends, in Argentina, and discovered that they were good rugby players, but they have their roots in amateur, friendly rugby really solid in their mind. Some of the players who went to win the 3rd place in France 2007 came back and are now playing here for their teams - Manuel Contepomi, Lucas Ostiglia, Martin Durand, Gonzalo Longo -. Well, you can ask more about how rugby is in Argentina, and I will answer as you ask, but I hope you understand, at least basically, how it is here. |
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