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#1 (permalink) |
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Forum Regular
Join Date: Feb 2008
Location: London
Age: 21
Posts: 564
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The car
The best grip cars are as follows in the order of the fastest: 1) Mclaren F1 (by a long way, even stage 2 or 3 and with the turbo removed) 2) Koenigsegg CCX 3) Pagani Zonda F (stage 4) 4) Porsche 911 GT3RS(has over-steer) 5) Porsche 911 Turbo (stage 3 or 4) Suspension The first thing you should do before you touch this is take it round a track in practice mode. See how the car handles... see if it has under-steer, over-steer and whether the over-steer is useful over-steer (i.e. you can use it to get round tight bends) or bad over steer where the car goes into a spin. Under-steer is bad in grip because when you put the power on when exiting a bend the car tends to turn into a lawnmower or whatever surface happens to be alongside the track. Oversteer The car is said to over-steer when the rear wheels do not track behind the front wheels but instead slide out toward the outside of the turn. Over-steer can throw the car into a spin. The effect is opposite to that of under-steer. Understeer Under-steer is the condition in which the front tires don't follow the trajectory the driver is trying to impose while taking the corner, instead following a more straight line trajectory. ROLL BAR Decreasing the size of the roll bar or 'softening' it will decrease over-steer if there is very little to begin with and if you get under-steer increase the size of the roll bar or stiffen it. Most cars will only need + or - 4 clicks each way... with cars like the GT3RS you will need to drastically reduce over-steer by softening this to the max. Increasing the front value more than the rear also decreases over-steer and vice versa with under-steer. If you want to stabilize the car for speed or straight grip tracks... increase both values the same amount. Spring rates, compression etc, etc, etc... These depend on the car, play around with them. Usually the best settings can be found plus 4 clicks of the center. With cars that already have good handling increase all these values by 4... this works well with the 911 turbo, Zonda and F1. If you want a car that can go round straight fast tracks I wouldn't increase these values AS much... but this would create in imbalanced grip car. Ride height This should be around the opposite of your rebound rate whatever that may be... [e.g. 1] If you find your car has over steer after doing this, increase this value slightly (maybe 2 or 3 clicks up). [e.g. 2] e.g. 1: Rebound rate of +4 Ride height of -4 e.g. 2 Rebound rate of +4 Ride height centered If you set it too high your car can roll over in bends and drive like its on jelly, so you need to get the balance right. If you set it too low you get under-steer because the suspension can't do what its supposed to do. With the F1 set the ride height to match the rebound setting... this makes the car unstable, but makes the handling better overall. Tire pressure This is for fine tuning your over-steer, under-steer problem. If you don't have a problem by this time, set both values to as low as you want... I didn't quite understand why, but the car handles better on lower tire pressures than on high (this game doesn't wear out your tires, but DO NOT do this in Gran Turismo 5 if you can change this lol =]). To correct over-steer with the tire pressure increase the front value more than the rear value. This shouldn't have a huge effect on over-steer but it should help a bit. Do the opposite for under-steer. Toe, camber, caster Prostreet does **** job of explaining this. Negative toe is pointing the wheels inwards and positive is pointing the wheels outwards... its best not to touch this if you want to make an all-round good grip car as it makes the car's acceleration and top-speed decrease slightly if you apply negative toe (even if it doesn't say this in the game). I don't touch the toe setting at all in any of my grip cars and I've been fine... Camber can be used to create instability or stability, simple. Increasing it makes the car more stable and helps it on straight fast tracks and decreasing it makes the car unstable and can help the car get round tight bends. If you want deliberate over-steer then decrease this... as it will help you with that... camber is best used to stabilize speed cars. ATTENTION: use camber and caster with each other as they can compliment each other very well if you do it correctly. I set them to opposites as it creates a kind of equilibrium between the car's stability and its ability to go round bends well. with my F1 i set the camber to max left and the caster to max right, by setting the caster this way I counteracted a lot of the problems caused by the instability of putting the camber max left. Steering response Set this the same to for all of your grip cars... it will help you get better and get used to the same feeling for your cars. Unless you are driving a Charger R/T round a grip track don't touch this. You can change it if you want... but beware the car can end up steering like a brick on ice because as soon as you change direction the car does 10 times what you wanted it to. Gearing I rarely pay much attention to this... I run it through a practice and look at the boost gauge. I adjust each of the gears so the boost reaches its maximum in each gear... sometimes this cannot be achieved so do the best you can. Also pay attention to what gear you are in round bends... make sure you are not having to change gear on bends (average normal bends) or if you drive automatic lol make sure the ps3 doesn't change your gear on bends, just set the gear its changing from (if its changing up) further to the right.. or taller. If its changing down at gear on bends set the gear its changing down from shorter. The final drive shouldn't need to be changed that much... and should be done last. Set it as short as you can without sacrificing top speed or messing up the work you have already done. When driving if you loose speed in a gear take your finger off the gas and put it back on straight after... this helps you carry your speed. Engine etc... Always install a supercharger instead of a turbo for grip. This depends on the car, but basically if you want the most power set both boosts to the max and fiddle around with your cam timing until you find the place where your power is the highest (where your bhp goes up one or two). With the Mclaren F1 the cam timing should be set to 4 below the center. Set the nitrous pressure to the max and play around with the flow rate to see how long you want the nitrous to last for... but don't decrease the flow rate past the center as there are no straights that need that much nitrous. Using the nitrous on the exit to a bend is the best place if you want to 1) scare people 2) use it effectively. Brakes Its up to you as people prefer to brake late or gradually brake... but set the balance towards the front as this will help turn in on sharp bends and the back will swing round slightly. The handbrake pressure is best to set it to slightly below the center so if you want you can do handbrake turns. Grip driving guide In progress... Mclaren F1 settings stage 4- 1010bhp ATTENTION: works best with traction, abs and stability turned off and on king assist level. On autobahnring, Texas speedway and other straight tracks there is rarely any need to use the brakes or let off the gas much. Spring rate, compression rate etc.. (everything up to ride height) all +4 Ride Height +4 Front roll bar + 9 Rear roll bar +10 Front tire pressure center Rear tire pressure +10 Toe center Camber -10 Caster +10 Steering center (or whatever you feel comfortable with) Cam timing -4 Start boost +10 End boost +10 Nitrous pressure +10 Nitrous flow +5 1st -1 2nd -1 3rd -1 4th +1 5th +8 (249-250mph) 6th +10 (251mph if needed shift up) final drive -1 brake balance -5 brake pressure center handbrake pressure -5 Zonda F settings stage 4- ATTENTION: works best with traction, abs and stability turned off and on king assist level. On autobahnring, Texas speedway and other straight tracks there is rarely any need to use the brakes or let off the gas much. Spring rate, compression rate etc.. (everything up to ride height) all +4 Ride Height +4 Front roll bar + 9 Rear roll bar +10 Front tire pressure center Rear tire pressure +10 Toe center Camber -10 Caster +10 Steering center (or whatever you feel comfortable with) Cam timing center Start boost +10 End boost +10 Nitrous pressure +10 Nitrous flow +5 1st -1 2nd -1 3rd -1 4th +1 5th +10 (251mph) 6th -1 final drive -1 brake balance -2 brake pressure +5 handbrake pressure +5 911 Turbo settings stage 4- I forgot I sold this car lol... i have a stage 4 speed 911 turbo that ill change to grip... 911 GT3/GT3RS settings Stage 4 Done... will update soon... Lancia Delta settings Stage 4- In progress... EA- STICKY THREAD NEEDED WHEN GUIDE COMPLETE, thankyou. Last edited by alxndr88; 10-06-2008 at 07:17 PM.. |
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#2 (permalink) | |
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Rookie
Join Date: Feb 2008
Posts: 366
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Quote:
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#3 (permalink) | |
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Forum Regular
Join Date: Feb 2008
Location: London
Age: 21
Posts: 564
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Quote:
yeh ill send it... its not very good tho, i use it for sector shootouts and mega twisty tracks like at Ebisu cos its got sum gd acceleration... |
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#4 (permalink) |
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Rookie
Join Date: Jan 2008
Location: Thailand
Age: 30
Posts: 156
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That's very good guide alxn.
![]() But I love RX-8 (not appear in 1st-14th) because of good speed cornering. Yes... that right F1 is the best of the best.
__________________
It don't matter if you win by an inch or a mile, winning's winning!!... All right? The above phrase is true in the former NFS series. But now for Prostreet it's not so easy. The rule is simple "The less time you do in race, the more score you get." And so on "The more score you get, the more reputation you have." Finally the more reputation you have, the closer for you to be STREET KING. P.S. If you have a chance to see me in Prostreet online, I am Tonic Hawk sir.
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#8 (permalink) |
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Forum Regular
Join Date: Feb 2008
Location: London
Age: 21
Posts: 564
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the top grip cars are based on how fast you can get them... this is those cars at the MAXIUMUM (i.e. stage 4 and a lot of time spent on tuning)
yes the M3 and other cars including the Murcialago are fast but not as fast as these round a track. |
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#9 (permalink) |
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Rookie
Join Date: Feb 2008
Posts: 366
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well my 911turbo see's off stage 1 F1's and badly tuned or defualt set F1's around autopolis....its not stage 4 at least not all of it so if any kind soul would care to send me a stage4 im sure i could redo all the settings and get it alittle faster....
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#10 (permalink) | |
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Forum Regular
Join Date: Feb 2008
Location: London
Age: 21
Posts: 564
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Quote:
do u need a stage 4 911 turbo? |
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#14 (permalink) | |
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Rookie
Join Date: Feb 2008
Posts: 366
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Quote:
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#17 (permalink) |
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Community Representative
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*stickyfied*
__________________
Aurora Community Representative Electronic Arts View past Signature Showcase entries Currently playing The Sims 3 and Brutal Legend Looking forward to The Sims 3 World Adventures |
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#20 (permalink) |
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Rookie
Join Date: Jun 2008
Posts: 47
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Hey
I saw your list of grip car comparison - you need to change it. The rx8 is 4th or 5th along with the 911 turbo on most tracks. video of 911 turbo in autobahn express doing 3 laps in 1.10.68 - I know the rx8 can do it under 1.10 YouTube - NFS PS Autobahn Express in 1.10.68 with 911 turbo |
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#21 (permalink) | |
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Forum Regular
Join Date: Feb 2008
Location: London
Age: 21
Posts: 564
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Quote:
that 911 is mental... my F1 can get 17-19sec a lap, that 911 was getting 21 and its supposed to be a lot slower lol |
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#22 (permalink) |
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Rookie
Join Date: Jun 2008
Posts: 47
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Video of VGspeedpro with a RX-8 and a Ford GT - now I really suggest you put in the Ford GT as well - itīs just as fast as RX8 and 911 turbo on many tracks.
Video of Willow Springs GP in 42.99 sec: YouTube - Willow Springs GP in 42.99s with Mazda RX-8! Video of Modello Short Circuit B Lap - 29.57s - Ford GT! YouTube - Modello Short Circuit B Lap - 29.57s - Ford GT! |
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#23 (permalink) |
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Rookie
Join Date: Jan 2008
Location: Thailand
Age: 30
Posts: 156
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Hey dude you are "Grnkjr0" right? If that right I remember that I see you in online (PC). You are very good at F1 and 911 Turbo.
![]() Yes I think RX-8 is so good (fast cornering) and it should be better if use manual transmission with clutch -> so the boost pressure is not drop when you shift up. (I guess you know this when I see your clip) cheer
__________________
It don't matter if you win by an inch or a mile, winning's winning!!... All right? The above phrase is true in the former NFS series. But now for Prostreet it's not so easy. The rule is simple "The less time you do in race, the more score you get." And so on "The more score you get, the more reputation you have." Finally the more reputation you have, the closer for you to be STREET KING. P.S. If you have a chance to see me in Prostreet online, I am Tonic Hawk sir.
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#24 (permalink) | |
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Forum Regular
Join Date: Feb 2008
Location: London
Age: 21
Posts: 564
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Quote:
thats not the point of my grip guide anyway... if u want car rankings look on the online leaderboards. i see no ford GTs or RX-8s anywhere near the top 50. the top 50 is full of zondas, F1s, Evos, 911 turbos/GT3 RS and koenigseggs... for the pc it may be different, where can you find the pc leaderboards? |
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#25 (permalink) |
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Rookie
Join Date: Jun 2008
Posts: 47
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You will not find Ford GT and RX-8 because of the points sytem - where the cars handicap determines the points. The 911 turbo and Eclipse have very good handicaps - giving them a high target time - meaning even a only descent time will give you a good score.
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