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Old 26-05-2009, 09:00 AM   #51 (permalink)
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My *th post!!!!
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Old 26-05-2009, 09:04 AM   #52 (permalink)
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Originally Posted by Obliter8 View Post
Just played through it for the second time. (This time on PC instead of console - a far superior experience I might add).

Absolutely inspired design decisions for the look, sound and 'feel' of the city. DICE made it distinctive, original and believable.

The 'flow' is there - the feeling you get when you nail a run across the rooftops, especially when pursued; and you instinctively judge where to go, is breath-taking.

The combat is mostly rubbish, but only because of the pico-second allowed for disarms. Allow the grab to succeed automatically if close enough and get rid of bullet time, and this wouldn't have been nearly so bad. As it is, forcing the gamer to wade through a room full of armed goons is poor.
The wading through rooms with goon IS poor, but bullet time..... i would say keep that. (I've beaten the DEMO version 10 times.)
Make it longer! The story was not half bad, but the game was over too soon!
I totally agree. even though i haven't got the first game, i want to know what the second one will be about.
Please, please make a sequel!
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Old 05-06-2009, 06:02 PM   #53 (permalink)
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Get This Game Free If You Dont Already Have it , or you can also get microsoft points free aswell and anygame you want free from amazon , sign up here and play games and fo do offers to get what evere you want from amazon ! Points2Shop - Earn Points for Free Rewards
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Old 06-07-2009, 09:50 AM   #54 (permalink)
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Originally Posted by Kownage86 View Post
Mirrors edge is an amazing title. From the amazing graphics to the exciting new game play of actually feeling like your in first person and not a floating camera point. The partnership with Nvidia for Physx definantly added to the experience.

PC version definantly gets a 10/10 from me

If there is ever a Mirrors edge 2 it will def be added to my collection.
I totally agree, dice are just awesome.

10/10 for ME
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Old 08-07-2009, 02:19 AM   #55 (permalink)
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best damm EA game on earth.. i wish i owned a copy of this game but playing demo like 100 times i think this is by far the best EA game out on the market.
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Old 10-07-2009, 07:56 PM   #56 (permalink)
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Originally Posted by toastynugget13 View Post
the [Removed] people who made this peice of **** game dont want you to to beat it because they are [Removed]! I am on the last mother [Removed] level and died, got [Removed] off, took everybodys guns and shot all of their ***** lalalalala, and now it wont let me do ****!!!!! it wont even tell me where the **** to go. nobody buy this stupid [Removed] game they dont want you to beat it and you cant and if you did, you cheated!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Actually, the game is not that hard at all dude. If DICE didnt want us to win, they wouldn't have made the runner vision. So quit your lalalalaing, turn on your runner vision/lower the difficulty, and play the glorious game that DICE made. End of story.
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Old 13-07-2009, 08:53 AM   #57 (permalink)
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not a major deeply developed kind of game, indeed; yet a beautiful original tidbit, very appreciable ... thanks
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Old 18-07-2009, 10:20 PM   #58 (permalink)
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I just ordered the game. I downloaded the demo when it was first released out on the PSN. I did have mixed feelings at the start but then I played it round my mates house. It grew on me... After making a superb jump landing so comfortably (first go) I wanted to carry on.

I'll be playing the game for myself and indulging myself in this free running epic tale.
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Old 16-08-2009, 05:37 AM   #59 (permalink)
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i rent ME and i loved!!!...very goood game....AMAZING!!..SEEYA
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Old 16-11-2009, 03:08 AM   #60 (permalink)
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I think the game is compleatly awesome! My neigbor has a huge flat screen and i want to ask them if i could play M.E at their place. Wouldn't that be awesome?! (I say awesome too much... ^_^)
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Old 16-11-2009, 07:30 PM   #61 (permalink)
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It is Nightred. It's amazing, I plaed it on a 42in and it was great felt lifesize almost.
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Old 19-11-2009, 05:41 PM   #62 (permalink)
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Epic.
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