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#1 (permalink) |
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Elite
Join Date: Sep 2007
Location: away for the forseable future
Age: 30
Posts: 6,143
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For part one go here >
FIFA 10 - My first impression - Part 1 ------------- Well guys thank you for being patient. Firstly there has been a lot going on and catch even now from my short time at EAC to play and early version of the game ![]() Now although I have seen something recently which was pretty bloody cool while I was down in guildford playing a later build unfortunately I can't talk about that. Yet. Right on to what I can talk about. ![]() Most of this has already been covered but I thought I would give you my thoughts on most of it. Firstly since coming back and playing 09 again one thing I do miss is the 360 degree dribbling and the faster high passing. Often in 09 I will play a cross field pass now and then remember that its like hitting a golf ball on the moon and swear at myself as Henry intercepts a slow but otherwise perfect pass. Its weird how when you play with a better control system it doesnt really take lots of effort to feel natural but when you go back to an older version you realise just how clunky it is by comparrison. As with dribbling it just feels right, sure I turn in to defenders or walk it out of play but at least now its because of the way I am pushing the stick not the control "rounding up" to the next 22.5 degrees...... So some of the new stuff, firstly there is the moveable wall. This really makes a difference in defending a free kick and gives the defensive team a sporting chance at stopping those 19 yard driven across the keeper free kicks that in 09 are nigh on impossible (even with the extra man trying to cover the gap). What I like now is that it makes the FK taker have to think rather than moving n number of degrees to the right or left 1/3 power and a little curl and 8 out of ten will go in. I like the cat and mouse of trying to read what the FK take is gonna do and the mind games this plays, like in real life. How does it work, well its quite simple use either of the triggers to move left/right (the triggers are inverted as you are moving from the walls perspective not the FK takes facing direction). You still have the rush option or the wall jump option so now although FK takers have lots of choices you defensively have more ammo to counter that with. Quick free kicks. They work just like the current gen version in that when the play occurs your player will look to take a quick one but after a set time it will change to a standard free kick (3rd person). When you combine quick free kicks and the cut scenes being removed with the ref warning or booking players in game it really does make the game feel more sim like and playing at a real pace. Now on to my favorite bit. Before taking a direct freekick you can press R1/RB which brings up a menu to select the kick taker. Its not the most advanced feature in the world but it does give you better options for left and right of the box or if you want to use pace to drive a shot or if your feeling cheeky drive one under the wall. I like this feature alot! Another dead ball improvement is throw ins now you can really lob the ball in to the box ala delap style. But the sensible rules with this improvement means only certain players can do it and you have to be playing in a ground with enough room for the run up!! Whilst in guildford we were more free to play different offline game modes myself and Orlando played a few manager mode games and saw some pretty reasonable simulated results for CPU teams the budget that we had for Man City looked like last years though as there wasnt 15 zeros after the number ![]() One nice touch and long needed addition is that you can now assign stadiums to teams which is needed. The stadiums now show the types of weather available and which lighting is available which it nice also. Matches are also played in appropriate lighting and weather so prem games are mostly pee'ing it down while la ligua games are played in glorious sunny tempretures that seem to have all the imported players drowning in their own sweat ![]() So practice mode. Well this is by far the best new addition to the game bar 360 dribbling. What it allows you to do is select X v X and choose either attack or defensive side. Things to note are the attacking team gets all the throwins and corners giving you ample opportunity to fine tune corners etc. The great thing is its also multiplayer meaning you can play on the same side and really practice team work and making those killer runs or swap it round practice tackling and jockeying. With the new fatigue model you really notice how quickly players tire if you go full on all the time and the practice mode will help you learn to manage your fatigue better and time your attacks and when you use pace. We played a practice match with 4 players on each team with 2 humans on each side........4 players having to cover the length of the pitch nearly kills them for 10 mins. It was a fun game as there is no ref and so little players we were scoring lots and murdering each other with slide tackles. I have to say it was as fun as sensi soccer with a few mates and lots of beers. Exhausted players being sythed down spectaularly to then have to get up and chase back. This mode will both be fun and helpful as you can practice your skills and control. I will say again as a person that now uses lots of skill moves in my play this mode is great, as a person with a few friends and likes a beer or 6 this is also fun. I love it. There are more details and new stuff coming in the weeks a head some I have seen and some I havent. What I do know is they are trying to improve all aspects of the game and game modes and if what we have seen so far is signs of whats comming then this years franchise will be such an improvement over 09. Right its sunny my grass needs cutting my wife still needs appeasing and i want to work up a thirst for some beers and FIFA tonight. Glen EDIT: Oh and the ad boards beside the goals are gone!!! thank f*""(
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<me>www.glencooley.com</me> Twitter: glencooley Last edited by gcooley; 04-07-2009 at 12:44 PM. |
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#6 (permalink) |
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EA Veteran
Join Date: Oct 2008
Location: The Poop Deck...Arghhh!
Age: 17
Posts: 10,106
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Still no save to HDD. Mo' lalalalalalas. There was this video on youtube of Fifa 10 and it look like they were doing some 360 dribbling, one thing I noticed was that defenders were backing off strikers like in real life. Looks awesome.
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#7 (permalink) |
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Forum Junkie
Join Date: Apr 2008
Age: 25
Posts: 4,255
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Sounds good. high passing is to way slow on 09, the CPU literally kills there attacking chances when they use it sometimes.
When you played Manager Mode, did the AI use skill moves against you?
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Fifa 09's physics system is the best of any footy game yet - Gamesmaster Noticed any MM glitches in Fifa 10- add them here |
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#9 (permalink) | ||
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Elite
Join Date: Sep 2007
Location: away for the forseable future
Age: 30
Posts: 6,143
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Quote:
The defenders and MF's cover now and will stand off it looks impressive and adds a dynamic to the game which is cool/ Quote:
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<me>www.glencooley.com</me> Twitter: glencooley |
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#12 (permalink) |
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Elite
Join Date: Sep 2007
Location: away for the forseable future
Age: 30
Posts: 6,143
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Not all of them, and it wasnt a literal comparrison it was tongue in cheek.
Thats the problem with writing this stuff up is its taken to litterally when all I am trying to do is right something that gives an idea and in a light hearted way. As I said there are plenty of sites and facts about the game published here or on other sites like fifainformer.com or fifasoccerblog or sweetpatch.tv
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<me>www.glencooley.com</me> Twitter: glencooley |
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#13 (permalink) |
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Rookie
Join Date: Aug 2008
Posts: 334
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i wonder what new be a pro things we will have, easily my fave mode, so am looking forward to that, lets hope its good, cuz i think we more or less get the picture with manager mode now, its more realistic with nuffing to play for in the end, so hopefully bap will have something exciting
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football is coming home, fifa 10, REAL FOOTBALL |
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#14 (permalink) |
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EA Veteran
Join Date: Oct 2008
Location: The Poop Deck...Arghhh!
Age: 17
Posts: 10,106
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BAP needs improving, firstly the CPU never score, I played 4 seasons and only conceded one goal lol, secondly your team mates all play like blind tortoises stumbling around the place. Thirdly, it's too easy to score, I was notching up 4 goals a game minimum on the hardest setting, and lastly, the ratings at the end of the match are lalalala, unless you score 15 gaols and never miss a pass you get a rubibish score.
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#16 (permalink) |
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EA Veteran
Join Date: Oct 2008
Location: The Poop Deck...Arghhh!
Age: 17
Posts: 10,106
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Also gcooley, is the bounce of the ball a bit more realistic this year? You know in real life when a striker gets off a snap shot and it bobbles and bounces a bit, and just slips past the keeper, in 09 all the shots are hit so cleanly that it gets a bit annoying.
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#18 (permalink) |
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Community Representative
Join Date: Jun 2007
Location: UK
Age: 22
Posts: 23,471
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Stickified. Thanks for the write-up Glen.
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Adroit Community Representative Electronic Arts Currently playing: FIFA 10 and Need For Speed: Shift Looking forward to: Left 4 Dead 2 PSN: EAUK_Adroit || Gamertag: EAUK Adroit |
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#19 (permalink) | |
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Elite
Join Date: Sep 2007
Location: away for the forseable future
Age: 30
Posts: 6,143
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Quote:
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<me>www.glencooley.com</me> Twitter: glencooley |
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#22 (permalink) |
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Rookie
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Are there ankle socks like Cristiano Ronaldo and Fernando Torres wear ? http://1.bp.blogspot.com/_rIf8THd6cl...HullCity03.jpg
Can we play in the Santiago Bernabeu or an generic stadium what looks like Santiago Bernabeu ? |
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#23 (permalink) | |
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Elite
Join Date: Sep 2007
Location: away for the forseable future
Age: 30
Posts: 6,143
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Quote:
No I dont know about playing in the bernabeu sorry.
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<me>www.glencooley.com</me> Twitter: glencooley |
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