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Old 10-02-2009, 11:40 PM   #651 (permalink)
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Does anyone know why manager mode freezes using this?
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Old 10-02-2009, 11:56 PM   #652 (permalink)
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to be honest, its no result for me! cause i mostly play with lower teams.. the pitch needs to be bigger
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Old 11-02-2009, 01:37 AM   #653 (permalink)
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eziof- it doen't freeze for me..
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Old 11-02-2009, 05:49 PM   #654 (permalink)
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There's got to be SOMEONE on xbox live willing to try out a test match on a different squad file. So far I've edited arsenal and spurs on my other squad file (-15 accl, spr speed and short passing), just need someone to test it out with.

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* DAMN, scratch that, just got a RROD, bought the 360 on 22 dec. Joke console.

Last edited by shortyalienx2; 11-02-2009 at 07:33 PM..
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Old 12-02-2009, 08:45 AM   #655 (permalink)
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I just gotta say again, thanks to everyone who contributed to the file. Absolutely amazing. It's indescribable what a difference it makes to the game and EA really needs to take notice. This is how the game should be played.

For the heck of it tonight, I played my first ranked online match. I quit after the my opponent (who of course chose Man. Utd.) scored his 4th goal in the first half. Assisted everything for him and the ball was just flying all over the pitch like a pinball machine. Most boring thing I've ever played.

Then I went back to the settings from the file and started up a new EPL season in Tournament Mode. What a difference. Not only is the gameplay the way it should be, but the Tournament Mode gives you so much more variety than Manger Mode does. I've had the game since release and had yet to play a night game in the rain because all I played was Mananger Mode. First game in my tournament was overcast, second was a rainy evening affair. Incredible.

EA, please, I implore you, take notice of the changes made by these fine folks. At least give those of us who want to play in this manner the option to do so without having to go through the process outlined in this thread. Sliders for FIFA like the ones that exist for Live would be a wonderful addition to the series. It's clear from my experience tonight that I'll most likely never play another match online again, so being able to have complete control over my offline experiences is a must.
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Old 12-02-2009, 09:09 AM   #656 (permalink)
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Well I have to say that this guide is absolutely phenomenal, BluChampBlogger

I applied these tactics yesterday and the difference in how the game plays is amazing! Cheers mate
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Old 12-02-2009, 11:41 AM   #657 (permalink)
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360 is working again, for now, still up for an online unranked game with the tweak if anyone else is.
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Old 12-02-2009, 07:58 PM   #658 (permalink)
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did all the premiership(-15 stuff) game plays amazing i now av passing and shooting on semi everything else on manual its quailty, play 8min halfs aswel cus the games are so much more tense and its hard breakin eachother down as defending is now how it shud of been.

goin try do sum more teams just takes a while then agen i did do the premiership in a day!!

thnks bluchamp made this the best footy game ever!!
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Old 12-02-2009, 08:17 PM   #659 (permalink)
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eziof- it doen't freeze for me..
Cobalt, Thanks I will try it again.
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Old 14-02-2009, 12:17 AM   #660 (permalink)
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Just wanted to bring the thread up,...
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Old 16-02-2009, 04:58 AM   #661 (permalink)
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I have a question that might sound kind of dumb, but I am new to this game so I am not familiar with all the features. My question is: Doesn't making the changes that were explained on the first post give you a disadvantage when playing on line? Or, is it possible to keep the old squad file to use it when you play on line? I was wondering because I'd really would like to give it a try with my favorite teams, but at the same time, I like to play on line and I am concerned those changes would give me a disadvantage against other players. Thanks in advance!
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Old 16-02-2009, 07:16 AM   #662 (permalink)
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Originally Posted by juanjo156 View Post
I have a question that might sound kind of dumb, but I am new to this game so I am not familiar with all the features. My question is: Doesn't making the changes that were explained on the first post give you a disadvantage when playing on line? Or, is it possible to keep the old squad file to use it when you play on line? I was wondering because I'd really would like to give it a try with my favorite teams, but at the same time, I like to play on line and I am concerned those changes would give me a disadvantage against other players. Thanks in advance!
No. Because every time you play online, you have to update the squad. So that all the changes you make will not be kept anymore.
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Old 16-02-2009, 08:13 AM   #663 (permalink)
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**January Transfer Update**

Hi everyone, here is my latest update with all transfers correct as of the close of the window (transfers according to skysports.com/bbc.co.uk/soccelerlens.com). Obviously there will be the odd player missed but every player according to those sites has been moved. I've worked hard on this so please try it out using the instructions earlier in the thread. Pleas e can someone take on the mantle and edit the missing teams/transfers. Dont be lured into downloading the EA update and playing ping-pong football again!!!

Dave

PS3.rar Download File on FileFront
Hey... What region is this file for?

I'm in North America and was looking to try this out, but would also like to avoid having to do the editing myself...

So will this file work on my North American PS3? If not, is there on out there that will???
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Old 16-02-2009, 08:46 AM   #664 (permalink)
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Hey... What region is this file for?
Yeah, it'll work on an NTSC copy; I'm using it on mine. davesaul2007's file, I must say, is extremely complete and accurate! You'll love your refreshed game!

The only editing I've found that was needed was a transfer or two, and one or two player's number.
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Old 16-02-2009, 09:33 AM   #665 (permalink)
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Originally Posted by davesaul2007 View Post
**January Transfer Update**

Hi everyone, here is my latest update with all transfers correct as of the close of the window (transfers according to skysports.com/bbc.co.uk/soccelerlens.com). Obviously there will be the odd player missed but every player according to those sites has been moved. I've worked hard on this so please try it out using the instructions earlier in the thread. Pleas e can someone take on the mantle and edit the missing teams/transfers. Dont be lured into downloading the EA update and playing ping-pong football again!!!

Dave

PS3.rar Download File on FileFront
one question is it posible to download more of the files on there to ps3 if not owell if so please tell me how.
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Old 16-02-2009, 10:33 AM   #666 (permalink)
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Ok guys, be ready with the bouquets and everything. I'm presenting you the biggest discovery in FIFA 09. This discovery would change the way you play FIFA and will make you go crazy over it.

The below has been tested and found successful only in OFFLINE games so far. I play in WORLD CLASS difficulty with assisted passing/shooting and manual with the rest. I play with SLOW pace setting. Importantly, I DO NOT USE ADIDAS Live Season.

Firstly, let me start by saying why this discovery was needed. I'm now going to list down all the points which are affecting the FIFA 09 gameplay on the pitch:
  1. The game play is a bit too fast, even on slow settings
  2. Unable to hold the ball; AI always puts pressure and wins
  3. Ends up being just a quick one-touch passing game all the time
  4. Attacks are monotonous; there is not enough variety
  5. Attacks and chance creation are not random and realistic
  6. AI plays with the same plan in all through the match
  7. Quite difficult to pull off the tricks
What I'm going to suggest could be a time consuming process but certainly worthwhile, if you want to realistic football in FIFA 09. Just follow me very carefully. All that we need to do is to reduce the values of two attributes for each player in a team. Then in my FIFA 09 profile, set my favourite team as Tottenham (I'll explain you the reasons later). Then I went to the 'manage teams' and chose 'edit player'. Now this opens up the squad list of Tottenham so that I can edit each player. This is why I set Tottenham as my favourite team temporarily so that I don't have to browse from Chelsea (my favourite team) to Tottenham every time.

Now I opened the first player for editing. I went to 'movement' attributes. In there, the first two attributes are acceleration and sprint speed. Now for these two attributes, I reduced the values by 15 points. For instance, if the acceleration is 86, changed it to 71, if the sprint speed is 83, changed it to 68. After I changed them, I hit the start button or back button to carefully 'save and exit'. Now I was back to the squad list. Then I kept repeating this for all the possible first teamers and the bench. It took about 5 minutes to make these tweaks for Tottenham team. Now I have a team that has no one in their 80s in sprint speed and acceleration. Then I edited the Sunderland squad. I set a match up between an edited Tottenham and an edited Sunderland.

The final result: I won 2-1. You won't believe how much I enjoyed that match. Forget the result. The process was fabulous. My players were slower but they played like professional footballers. They had control on the ball. They were able to dribble tactically. I had the time to think how I can build the attack. When I was pressurised by the opponents, I could keep the ball by evading the opponent, something I just could never do before.

Earlier, whenever I was under pressure, all I would try to do was to hurriedly pass the ball to the nearest player. Now I could dodge the opponent just like how the AI players will evade your pressure or tackle. More than all this, the game play experience was fantastic. As players move slowly, you're not in a mindset to hurry the attack. You keep the ball and try to look for spaces. The more I kept the ball, I started seeing the AI players making intelligent runs or even overlapping runs.

Earlier, when the game is played fast no one has time to make these runs. Typically, My CB will pass to CM, CM to LM, LM to CAM and CAM to ST (and the ST to fumble it!). There was some amount of routine in which the game was played by me. That was because, the players ran faster, passes were delivered quickly and hence the players received the ball even before they could start their attacking runs. In effect, all players would be in their respective positions as per the formation when they received the ball. They weren't making too many runs primarily because I didn't allow them to, as I would pass the ball to them to wherever they are, before they could make runs.

With the game now slowing down due to the reduced acceleration and sprint speed, the pitch now looks bigger! Yes! Earlier the pitch was small and the players in high speed made the pitch look even smaller. If someone like Torres could cover one half of the pitch in 5 real seconds earlier, now he will take 7 to 8 seconds. That's a lot of additional time for you to react. Now you may ask, that if the defender's speed is also reduced what difference it will make? Good question. Remember that the defenders' pushing up is also slowed down and even if you lose ball to allow a breakaway, you have a lot of time to select the correct defender or to make the right decisions.

More time on the ball also makes you think creatively. That's what happened to me. With that extra second on the ball, I started looking to surprise the AI (which is by the way, the best way to beat the AI) and even tried to do outrageous moves. This is all too good to be true but I have started shooting better than before, because of the overall adjusted speeds all around.

More than anything, I'm playing good football and I'm very satisfied with the way I play and AI plays. Because the sprint speed and acceleration of AI players are also reduced, the way AI played the game also changed. Granted it takes only milliseconds to process but certainly with more time at its disposal, it can take better decisions and that was very evident. Someone made this brilliant comment: 'when the players run it looks like they have more than two legs'. Completely agree. But now, in reduced speeds, even the running animation looks nicer.

I'm very convinced that this is the way to play the game. I wished there was a quicker way to edit the attributes but I'm happy that we are at least able to edit them. Then I went ahead and edited for Chelsea and played against an unedited Man Utd, got beat 3-0 but again, was a very satisfying match. Then I edited Man Utd and they won in penalties after a 1-1 result at the end of extra time. I ended up editing Arsenal and Liverpool too. I'm planning to edit 4 teams per league per day. I'm not going to edit the players of a team which I'm never going to play as or play against. I did not edit any other attribute other than the two I mentioned above.

We generally know that the league two teams produce great matches in FIFA 09. Ever wondered why? Because they're slower, you can control them better. Imagine a very controllable and slower Man Utd or Chelsea with the same level of their own skill and other capabilities. Remember, we're only reducing the acceleration and sprint speed. We are leaving all other attributes as it is. There could be a top striker with a sprint speed of 68 with a ball control or 92. This means he will have controllable pace with having very good ball control. This is why my shooting (not finishing) has improved.

My suggestion to you is to edit the acceleration and sprint speed values for players in two decent mid-table teams and play out an exhibition match for a proof of concept. Play 10-minute halves in world class difficulty or professional difficulty, preferably the former. If you're impressed, you can then go ahead and edit the values of players of all other teams that you might use. In a week's time I'd have edited the player values for all champions league teams and the premier league teams. After you're done with the editing, make sure you save the squad file in two or three different names so that your hardwork is safe.

Okay then, let me summarise what needs to be done in short bullet points:
  1. Choose the team for which you want to edit the values
  2. Set this team as your favourite team in your FIFA 09 profile
  3. For all players in that team, reduce the values of speed sprint and acceleration by 15 points.
  4. Save the squad file in two or three names to be safe
  5. For another team, go to step 1
Finally, if this is the way the game should have been, why did EA set the values of sprint speed and acceleration so high? Because, most of the millions of copies sold, were sold to very casual gamers or casual footie fans who may not look for realism, as much as you and I do. Those were the ones who kept EA in the FIFA business when they were lalalala. No disrespect to those type of gamers; each one can have different expectations from a same game. Out of the FIFA 09 buyers, the football connoisseurs would be a very very small minority. It makes sense to make the game to please the majority instead of an obscure purist minority.

Finally, if it works for you (certainly works for me), please drop a line
here so that we all know. And, try to spread this message as much as
possible so that everyone know about this. Please DO NOT WRITE OFF this idea without TESTING it. EA has hidden a great game within FIFA 09. The tweaked game that I play is incredibly better than the original retail copy. I would thank EA for making this great game and also for making it in such a way that it can be customised to your needs. Let's FIFA 09!
Well all the seems so interesting, but I have one question why do you use world class level ? can I use legendary?
I'll try your ideas now, once I finish I'll get back to you
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Old 16-02-2009, 05:30 PM   #667 (permalink)
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Originally Posted by juanjo156 View Post
I have a question that might sound kind of dumb, but I am new to this game so I am not familiar with all the features. My question is: Doesn't making the changes that were explained on the first post give you a disadvantage when playing on line? Or, is it possible to keep the old squad file to use it when you play on line? I was wondering because I'd really would like to give it a try with my favorite teams, but at the same time, I like to play on line and I am concerned those changes would give me a disadvantage against other players. Thanks in advance!
You can save different sqaud files. Keep the original one, sqauds 1, which is updated online and used for ranked play. Save a new copy as eg. sqauds 2, then edit that one. Load it when you want to use and edit it.

I'd like to play online unrankranked matches using the edits, on a different sqaud file, with others who use the edits. But that's a bit niche.
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Old 17-02-2009, 05:07 AM   #668 (permalink)
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...I'm in North America and was looking to try this out...
I tried this out and I have to say it doesn't really make the game better.

The two biggest things that make this game unrealistic are aggression and tackling. CPU players are way too aggressive, especially on the higher difficulty levels... And tackling is way too easy.

If I was gonna edit anything it'd be the player's "Aggression" and "Standing Tackling". In fact, I may just try that out...

Or maybe I'll just wait until FIFA '10 and hope they do the right thing and add sliders.

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Old 22-02-2009, 08:52 AM   #669 (permalink)
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Will created players get affected in this?
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Old 22-02-2009, 11:20 AM   #670 (permalink)
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What games do EA watch? Chelsea and Man Utd? I hate this game, everything is SO freaking easy, No matter what level CPU are,iits easy to attack and the game is WAAY to fast, Fifa 08 was realistic .. allow you to build-up,pass around,No pressure no cra%py custom tactic ..
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Old 26-02-2009, 11:07 PM   #671 (permalink)
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So if we download the RAR file for PS3, do we have to edit anything.or is everything edited and you can download from PS3 internet ??..

this one http://files.filefront.com/PS3rar/;1.../fileinfo.html
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Old 26-02-2009, 11:24 PM   #672 (permalink)
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how come no one wants to respond...
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Old 26-02-2009, 11:51 PM   #673 (permalink)
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It's all been edited already mate.
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Old 26-02-2009, 11:55 PM   #674 (permalink)
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Wow, im gonna try this
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Old 27-02-2009, 01:38 AM   #675 (permalink)
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can this apply to manager mode??
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