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#1 (permalink) |
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Rookie
Join Date: Aug 2006
Location: The Blue Liverpool
Posts: 406
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This is a list compileed by me and several other posters(thanks guys). some of it might be based on personal preference, but besides that i think i can speak for everyone that enjoys this great mode, IT NEEDS A BIGGG OVERHAUL!!
enjoy, and, Admin would you please pass this on to ea people... It is gold in my opinion, even if the only chose 6-8 of them it would amke a world of difference. ![]() -more in depth Scouting -The amount of scouting the AI do(more) -More realistic names of players that you scout -Youth Develpment programs -A reserves squad(whether you can play as them or not. There could be a seperate league withing the MM league mabye?) -a player Short/Wanted list -AI make more transfers -AI Make more realistic transfers -Several Friendlies at the begining of your season(up to 9 or 10) -Passing the years week by week... even in the summer months. -As you up grade your stadium manager your stadium grows in size(aculally--- if you start with a DiV 2 Uk and as you go it upgrades to DiV 1 Uk then soo on) -Make more weeknight LEAGUE matches(mondays, wednesdays,etc.) -more Sunday matches -A statistics area you can go in to see the tables, the top 20 scorers, Top 20 rated MIDs, Top 20 rated Defenders, top 20 GKs from other leagues -more Players leave for international duty. -more minor injuries(flu, Shomache bug, ear infections...stupid **** like that) -Export manager mode team. -options at the end of the season to reward a player of the year award to a player on your squad(could effect team chem if a bad desicion) -Changing teams half way throught the season... If you get sacked/offered another job you can leave without sacrificing 1/2 a season. you just pick up mid way with that team. -better rewards at the end of season. TV(sky) money, league money, money from several differend sponsors. -be able to take out bank loans...(risking turning out like leeds, haha) -More in game updates as to how other games around the league are going(e.i goal scorers, score, what half) -More in game info(Point totals, league positions, top scorers, Cleen sheets, past preformances[Good and/or Bad] future fixtures, domestic cup preformances etc.) - Minimum full squad size of around 25 - More realistic league standings - Seasonal and Regional Weather - Create a new kit: increases sales but can only be done once every two years - Day-by-day option, especially in the transfer window - Ability to offer players in transfer deals - Team and player of the year awards - More realistic player growth - Player form (Very Good, Good, Normal, Bad, Terrible) affected by injury, performance, appearances, and consistency attribute. - Season highlights - Longer trophy celebrations - 7-day training schedule - Louder crowds for more important games -A, B, and C team sets (A, B, and C team sets is where you can choose three different sets of line-ups and tactics, similar to how Man Utd can use 4-4-2, 4-2-3-1, or 4-3-3 against different teams. You didn't have that idea.) -Form affecting player cost/value -online player scouting (huge database of young talents is made available online. You could browse through it at the cost of 'virtual money per minute' and download and 'buy' players from the database. You could also make requests to EA for new young talents to be added if you know of any.) -Online manger mode? not sure how it would work but a few people have brought it up. -Be able to loan players with the option to buy. -Release players at whatever point in the season -Add Assists to the Statistics page -Be able to request money from the board for players, and they give you it depending on their expectations, size of the club, or price/popularity of the player. -Be able to see players past history(se if they were good, bad, consistant or injury prone) -Should be able to have youths in your sqaud as young as 10 years. I think this would be more realistic as youth programs dont just have 15-18 year olds. -players shouldn't get to ridiculously high ratings, unless of course in three years time EA are planning to give several players 99 ratings! -FORM in numbers could be worked out by averaging a certain amount of match ratings.(ei. Very good form [1000], and terible form [100]) -More specific search engine for ze transfer markt(height, Weight, nationality, secondary postitions ..and so on...) Last edited by AJohnsonEverton; 27-08-2008 at 07:35 PM.. |
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#3 (permalink) |
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Banned
Join Date: Jul 2008
Location: United Kingdom
Gender: Male
Posts: 3,255
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Here's some more:
- Bigger budgets and a higher income, including TV deals and more prize money - Minimum full squad size of around 25 - More realistic league standings - A, B, and C team 'sets' including line-up and tactics - Reserve Squads (optional to manage) - Midweek night matches - Seasonal and Regional Weather - Choose to play games against real people online - Create a new kit: increases sales but can only be done once every two years - Day-by-day option, especially in the transfer window - Ability to offer players in transfer deals - See other match results at half-time - Global league standings and top scorers - Team and player of the year awards - More realistic player growth - Player form (Very Good, Good, Normal, Bad, Terrible) affected by injury, performance, appearances, and consistency attribute. - Season highlights - Longer trophy celebrations - 7-day training schedule - Trial Mode before completing signings - Louder crowds for more important games - Online player scouting |
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#5 (permalink) | |
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Rookie
Join Date: Aug 2006
Location: The Blue Liverpool
Posts: 406
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Quote:
![]() good list though |
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#6 (permalink) |
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Forum Regular
Join Date: May 2008
Posts: 995
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I've said this before but players should have an OVR rating and a FORM rating.
If you buy a striker that got 5 goals last season at 78 OVR for £3M because of the poor goal return, yet has a fantastic season with you, bang in 30 goals, he should be worth at least £10Million. FORM would be work out after every game. The OVR rating should take into consideration an average FORM rating after so many games. The Consistency attribute would effect the FORM rating staying high and therefore atleast give some meaning to it. This basically means you could buy a 17 year old at 90 OVR, but if they suffer poor form then they aren't just destined to grow and grow unrealistically. You should be able to put a valuation on a player, so if your star striker is valued at £20 million, you can put a £25 million price tag on him regardless. More specific search engine, with height included. |
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#8 (permalink) |
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Forum Regular
Join Date: May 2008
Posts: 995
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Cheers
I just reckon it's unrealistic when you have say; A 17 year old at 69 OVR and A 17 year old at 75 OVR You know the second is destined for greatness whilst the first won't be anything but average. What if the second is hampered with injuries, but the first one has some amazing games and catches the eye of a bigger team? A FORM rating would add some variability (?) into the game, and mean you need to risk it on some players. |
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#9 (permalink) | |
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Banned
Join Date: Jul 2008
Location: United Kingdom
Gender: Male
Posts: 3,255
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Quote:
A, B, and C team sets is where you can choose three different sets of line-ups and tactics, similar to how Man Utd can use 4-4-2, 4-2-3-1, or 4-3-3 against different teams. You didn't have that idea. You didn't have 'choose to play games against real people online' - this would make Manager Mode more exciting and unpredictable as the other team can perform really well or really badly. If you didn't mind who you played as or against, you could choose 'random game' in online mode and participate in someone else's Manager Mode. You didn't have a 'trial mode,' which would be similar to the training mode but you could test out a player before completing the signing. You didn't have 'online player scouting,' which is where a huge database of young talents is made available online. You could browse through it at the cost of 'virtual money per minute' and download and 'buy' players from the database. You could also make requests to EA for new young talents to be added if you know of any. Hope you can now add all the above . I have plenty more, but not all for manager mode
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#12 (permalink) |
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Forum Regular
Join Date: May 2008
Posts: 995
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Would love it if EA listened to my idea like, would completely change the way people bought players and how much match ratings mattered. No longer would you keep a player rotting in the reserves while they went up loads of OVR and sold them for a huge profit.
Aso get a few players on the cheap, try and resurrect some careers etc, like I said, it's that taking a gamble, instead of every player's destiny just layed out in front of you from the start. This way, anybody could be a world beater, and anybody could flop. Be able to trade players. Be able to loan players with the option to buy. Release players at whatever point in the season. Add the play offs. Add international call ups. Focus more on players getting injured. |
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#13 (permalink) |
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Elite
Join Date: Jul 2007
Location: England
Gender: Male
Posts: 7,114
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Damn, when I first saw the title, I though you meant that EA had some good ideas and had actually implemented them.
__________________
My Specs: CPU: Intel Core 2 Duo E4400 2Ghz GPU: ATI EAH4850 512mb DDR3 RAM: 3gb Want stadium server as well as kitserver (for PC version PES 10)? Vote here! |
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#15 (permalink) |
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Forum Regular
Join Date: May 2008
Posts: 995
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You should be able to request money from the board for players, and they give you it depending on their expectations.
A small time player they'll be fine with, but they won't give you £50million for Ronaldo when you're getting ready to just survive above relegation. In contrast, they'll buy big if they trust you and you're in a good position to challenge for the title. The ability to sign youth players all the way through the season, and "Youth Academy" being a staff upgrade option. |
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#16 (permalink) | |
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Elite
Join Date: Jul 2007
Location: England
Gender: Male
Posts: 7,114
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Quote:
__________________
My Specs: CPU: Intel Core 2 Duo E4400 2Ghz GPU: ATI EAH4850 512mb DDR3 RAM: 3gb Want stadium server as well as kitserver (for PC version PES 10)? Vote here! |
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#17 (permalink) |
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Forum Regular
Join Date: May 2008
Posts: 995
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AJohnsonEverton, moreso, maybe even to see a player's complete history, so if they had a rubbish season previously but the one before were amazing, you see both, not just the previous?
Most improved player of the year award, generates money. On player bio's, even scouted weird sounding foreign ones have faces on that page. Just takes away realism with no face |
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#18 (permalink) |
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Forum Guru
Join Date: Aug 2008
Location: Sweden
Age: 20
Posts: 1,262
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Yes, also the form rating should influence how fast the player gets experience points/how easily he increases attributes. Not like right now, were the overall peak of the player is already predetermined when you start manager mode. That is, for example, silva is always going to get 99 if you use him, even though he maybe plays like **** for 10 years.
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#20 (permalink) |
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Forum Regular
Join Date: May 2008
Posts: 995
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Say a player gets 80 FORM for 4 games straight, and is 75 OVR, his stats will incease a lot quicker. Vice Versa, if he's 75 OVR and 4 games straight is 70 FORM, his development will slow down. Good addition to my idea jocky, really do hope this FORM idea snowballs into something possible.
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#22 (permalink) |
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Forum Regular
Join Date: May 2008
Posts: 995
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Yeah, I did think EA stole my idea and called it Live Season actually haha... This just need to transfer it over to MM.
Splitting it into categories could definitely work, get say 600 experience points for very good and 100 for Terrible, hardly any for player improvement. Either categories or numrs work for me, I just thought that FORM in numbers would be worked out by averaging a certain amount of match ratings. Any other additions to this form idea? You know where you heard it first
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#23 (permalink) | |
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Banned
Join Date: Jul 2008
Location: United Kingdom
Gender: Male
Posts: 3,255
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Quote:
I'm pretty sure I made it up ... but maybe we both did
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#25 (permalink) | |
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Forum Junkie
Join Date: Jul 2008
Posts: 3,810
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Quote:
such as: reserve squad- i agree with young development programs for your "academy" but reserve squad is a bit of overkill if you plan on making them letting you play as reserve squad, keep in mind most people don't even play all the games in the actual season and they are not going to play reserve squad matches weekday night matches- this is probably more personal preference, if I recall correctly almost all except for like 1 or 2 matches from EPL is played during the weekend (most on saturday) while italians play on sundays... plus does it matter? but one thing they definitely need is more realistic growth, not the fifa 07 thing where you know how good players are going to be 5 years ahead, but let them get exp based on their match ratings and such...
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