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#1 (permalink) |
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Forum Junkie
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PRO EVO PLAYERS AND DEVELOPERS - TURN BACK - THIS IS NOT FOR YOU
The way I see it, there are two kinds of people in the world: MM players, and BAP players. I for one am a BAP player. A person that likes to control 1 single player, and 1 player only. My friend is a MM player. He could care less about single players, and only likes to think of the bigger picture, the team. These are my ideas.. sorry if they are all over the place. We have BAP: Seasons. In this mode, you create your Pro, and gain recognition from your team coaches and managers. You start from the reserve team, and you work your way up to the International team. And then we have MM. In this mode, you create your team, and take that team all the way to the top. Along the way you're picking up, selling, loaning, and trading players that will benefit your team in the long run. Now, if you put these two modes together, and put it online, you will form something that has not been attempted by any football sim in the world, ever. So, to start things off, you have to decide whether you want to be part of a team, or whether you want to manage a team. That's pretty much like choosing BAP or MM. Instead of everyone having the ability to create a team (like FIFA 09's Online Clubs), let the user choose what they want the most at the start. If you choose that you want to be a player, obviously, you won't be able to manage a team. Okay, so you go create yourself. You pick your shoe size, what colour and shape hair you want, what nationality, etc. You pick a few preferred positions, and this will stay with you until you choose otherwise. You then add the small amount of experience points that you have to whichever traits you want to start off with. Then you upload yourself online as a free-agent... you wait. Now from the Manager's perspective, you go create a club. This team will be completely empty at the start so the only thing you could do is create a name, a crest, choose a home stadium, choose a nationality, choose a sponsor... things that Managers do, etc. Now as a Manager, you want to find the best players that suit your needs. You go to your scout (an online database of free-agents) and choose players that will fill your empty positions. (Oh, I hope keeper will be one of those positions..) Now, you haven't got these players yet. You are now what we call, the negotiating stage. The specific players will get a request from you to join their team. That doesn't mean they have to. If the price is right, they will surely join. This stage will take days, and lots of communication. During this time, the players that have already signed on with your team can go practice with each other. The more they practice with fellow team mates, the more their stats increase. If we look at it realistically, you can't practice forever because of fatigue. But if you don't practice or play at all, your stats will go down. It will be up to the manager to help schedule practices and training for his team. So now that every player has a role, a team, and a dollar amount attached to his name, he is ready to play some football. At this point, the Manager has to pick a team captain. Now the Manager has to schedule some matches with fellow Managers and Club Owners. After a match is scheduled, team preperation begins. Depending on how often you practice, you will be ready and fit for the match. If you practice too much, you will be tired going into the match. So the match is set up, and everyone is joining the game. At this stage, the players already have roles assigned, so you stick with what position you picked for your player, unless your Captain and Manager say otherwise. The Captain and Manager have control over subs, formations, tactics, etc. The Manager doesn't have to join the match, but if he wants to, he can watch the stats, and see how good his players perform, just like in MM. So when the match is over, all players receive their performance rating just like they would in BAP. Stats are adjusted depending on their performance. And the Manager sees everything just like he would in MM. After the match (or whenever), the Managers sort out who needs to go, and who will stay. He can sell players, and buy players, put players on load to other teams, etc., depending on his budget. A great player will shine and an even better player will be on the best team, owned by the best manager. So, you probably get the idea by now... cool huh? To add to this mode: - EA will setup Cups and Tournaments that will be entered in by Managers. - Currency is key. I'd love to see lots of negotiating and trading of players for the benefit of the team. - Somehow integrating International call-ups to International teams. - Actual useable personal stats recorded + club stats and club history. Thanks for reading. Please leave a response on your way out.
Last edited by GoTorontoFC; 27-11-2008 at 08:19 PM. |
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#2 (permalink) |
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Rookie
Join Date: Oct 2007
Posts: 446
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Yeah, David Rucker mentioned something similar in an interview before 09's release. Basically, he wants an online economy were managers of teams buy other players from other online clubs. Try looking through IGN's archives.
He also wants a BAP World Cup. The 10 best from countries to face off . . . Last edited by reo; 27-11-2008 at 02:59 AM. |
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#3 (permalink) |
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Forum Junkie
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I've seen the videos and I've read all of the interviews..
I was just kind of putting it out there how I see it all happening. David Rutter is the man.. I hope he knows we have very high expectancies of FIFA 10. But, with every other idea on these forums, it's just going to disappear and never be heard from again. ![]() Ah well. |
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#7 (permalink) |
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Rookie
Join Date: Nov 2008
Posts: 36
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You've just made my day with this idea.
But in a season you have to get 22 xbox's linked together at a certain time + 2 for the coaches? What if somebody quits? And in real life the coach should be able to substitute a player when he misbehaves or sucks? We could use the bench for other players who can view the game from the spectators side. Let's hope the servers can handle it
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#8 (permalink) |
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Elite
Join Date: May 2008
Location: Isle Of Wight
Age: 17
Posts: 7,167
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This is a brilliant idea, the only problem is the servers, they'd have to make them better, before June, or they should definately have this idea ready for 2011 at most, then they should have it up and running in 2012 at the latest.
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#9 (permalink) |
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Forum Junkie
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Right now as it stands, in Online Clubs, everyone is involved in the match, and everyone has control of a player. There are no "others" involved in the match.
That's 20 consoles communicating with each other constantly. I don't see the lag going up too much because a lot of what I'm trying to introduce doesn't, or shouldn't, interfere with the match directly. For example, Managers. All they do is watch and can make subs WHILE the match is going on. There will be no need to pause the match for everyone. They can keep playing while Managers make decisions. If a Manager wants a sub, he'll have that option at his fingertips, and can then bring out a player to start warming up as well. And the subs don't have a player to control, so if it's a bit laggy for their side while they're watching the match, it doesn't matter. They have no one to control.. YET. Then once the sub hits, the control goes over to the new player, replacing the old player. This might be a little crazy sounding at first, but check this out: 22 consoles = Pro Players (All positions) 2 console = Manager 10 consoles = Substitutes The Pro Players obviously need top priority. The Manager is just there to watch, until he has input. The substitutes are also there to watch, until they get subbed in by the manager. Hey, it could happen! Sorry for writing so much guys, but it's hard to get your point across in only a couple of words. |
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#11 (permalink) |
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Rookie
Join Date: Oct 2004
Posts: 64
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It's a good idea but it's unlikely to happen. Also, I don't think anyone is going to want to be the manager if the most they get to do is just sign players and then watch the match with not much participation. Sure he can change tactics, but ultimately, in Be A Pro, it makes no difference what formation or tactics you use.
It sounds like something that would have EA just think, if you want something like that, get FIFA Manager. |
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#12 (permalink) |
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Forum Junkie
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I was thinking it would be the exact same thing as the current Manager Mode, except instead of relying on his own skills to win matches, he'd have to rely on his team... just like in real life.
Because of my idea of realistic fatigue, only one match should be played a day. And with expansions to the current Manager Mode, we could add layers of media, press, injuries, etc. Things that real managers have to deal with other than matches.. But for those that want to be a manager of a fantasy football, and play their own matches with players like Klose, and Podolski, they can go play offline Manager Mode. Just trying to bring the game to a more realistic point. Also, tactics do matter in Be A Pro. I'm not sure if you've ever played Clubs matches seriously, but it is a big part of the match. If played well, with the right formation, your team had a much greater chance of winning. Last edited by GoTorontoFC; 27-11-2008 at 09:23 PM. |
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#13 (permalink) |
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Forum Junkie
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Then you see it wrong. There are also the full team players. The guys who like to play 1 v 1 online or against the AI.
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#15 (permalink) | |
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Forum Junkie
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No need to apologise.
__________________
Quote:
Last edited by DOA KappaTango; 27-11-2008 at 09:40 PM. |
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#19 (permalink) |
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Forum Junkie
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No no no...
Not footballsuperstars. First of all, the football in that is going to be the least realistic football ever. I'd rather stick with FIFA 09. I'd also rather take out the whole GTA feel of it, and just stick with the game. Less walking around pointlessly, more playing football. And no, I don't want to buy "cool new clothes...". That's not what football is about.... Get outta here. lol Last edited by GoTorontoFC; 28-11-2008 at 01:09 AM. |
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#20 (permalink) |
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Rookie
Join Date: Nov 2007
Posts: 95
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Unlike most who have responded, I believe it to be a foolish proposal because EA have a lack of talent to create and maintain such a potentially vast and congested online presence, only once they have figured out how to create a game that contains less bugs should they attempt such a thing. But I still believe it to be a useless suggestion, because what I took from reading your post, it seems you would have people wasting countless hours if not days negotiating for contracts and the likes. I find it laughable due to the fact that EA cannot do anything with Manager Mode, they regurgitated '08s Manager Mode.
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#21 (permalink) |
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Rookie
Join Date: Nov 2007
Posts: 95
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No disrespect to you 'Toronto', I just do not see EA as being capable of dealing with such an idea. But I do think your idea is way to optimistic if you would hope to have such a mode in a years time and the time restrictions/proposals are far to restrictive, I do not think any one would want to play one game a day, if I read correctly from your posts.
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#22 (permalink) |
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Forum Junkie
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Yes, you've read it right.
One match a day. Just like in real life. I might have gone a little extreme there.. but I needed to find a way to somehow incorporate realistic fatigue. I wanted to also get away from the idea of what is currently happening in Online Clubs: 1 club could be playing in 10 matches at the exact same time, and playing in an unrealistic 30 matches a day. I also don't believe that 3 people should be depicting the score of the entire club. It was clearly designed for personal score, and not actual "club" play. What I'm trying to do is dissolve that entire idea, and make it 100% team play. I'm making the club count. Ofcourse, after the match, there is that layer of selfishness amongst the player, where he could get traded to a better team. I wish I had some help exploring this a little more.. EA. Hire me. ![]() I live in Toronto and will find a cheap flight over. |
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#25 (permalink) |
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Rookie
Join Date: Nov 2008
Location: UK
Posts: 52
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On paper this would be one of the major leaps forward ever seen in a football game..
I too have contemplated this, however it is such a mine field and how far do you actually take it... Years of planning for EA me thinks
__________________
If Carlsberg made shaggers........... |
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