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#1 (permalink) |
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Rookie
Join Date: Jun 2009
Posts: 3
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I already posted this in some other thread but I thought I'd make it a new thread... By copying my post onto this.
I have a theory which should be interesting. From watching watched Dead Space: Downfall, how the Marker repelled the Necromorphs I believe it was created by an ancient civilisation to seal the virus. And the paranoia must be part of the infection. On the living, it turns them against each other and it mutates the dead. Both the paranoia and transformation are part of the infection. And since there are more than one marker, there must be several "prisons" of the infection and it likely wont be long till more of those cells are opened. Either the markers contain the consciousness or soul of a member of that civilisation, most likely some powerful sorcerer or the markers are living beings in their own right; nevertheless they try whatever they can to get themselves back to their planets to reseal the infection. Hows this for an interpretation? |
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#3 (permalink) |
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Rookie
Join Date: Jul 2009
Posts: 12
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new thing for daed space. a new wiew mode.. the mode over the shulder is no good. must be 1 wiew or 3 wiew... atleas the option to change wiew position. this is the only game whit no cheats. shoud make a new versjon whit the ability to cheat... make and upgrade whit the standard cheat modes. GODLIKE/IMORTAL. unlimited ammo. and more guns
None of my friends like the game. keep to the standard game making. dont start making new commands and key funktions. all other games have a standard use for game. but this game have one all to him self. the wiew is bad. the keys are all wrong. even the mouse use is bad. point one way and he goes the other way. atleast have the invert mouse and Y invert so one can change it to its liking DEAD SPACE IS THE SUCKIES GAME EVER CREATED |
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