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#51 (permalink) |
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Rookie
Join Date: Sep 2008
Gender: Male
Posts: 34
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I find it very balanced- it's scary but it's still in limits of being enjoyable
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Dead Space Fan Site: http://deadspace.horrorstyle.com Personal Gallery: http://www.dee-london.com |
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#52 (permalink) |
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Rookie
Join Date: Oct 2008
Location: Thessaloniki-Greece
Gender: Male
Posts: 42
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It is very scary. But it's scarier (and more enjoyable) with lights off and a good sound system or a good headset. The sound is so well done that you forget you are playing a game. Last night (late) i was playing and when i managed to go to my bed i found it difficult to sleep!!! And i am of some age!!!
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#53 (permalink) |
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Rookie
Join Date: Jun 2008
Posts: 38
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Only missing one thing:
Real anti-aliasing! (at least let us force it through the drivers...) Other than that, I'm loving the game - and I'm scared half to death ![]() Actually had my wife sit down and watch just to... ah.. I'll just shut up now v.v;;... |
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#55 (permalink) |
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Hi, I'm New!
Join Date: Oct 2008
Posts: 1
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I have been looking forward to this game ever since i first heard about it this time last year, its one of the main reasons I spent £2500 on a PC last month. And I normally end up being disappointed when I wait for a game to come out for that long.
BUT I LOVE IT!! The controls seem fine to me personally, the engineering side of the game seems totally stable and polished. The atmospherics are in one word scaryily good, I have to stop playing it after a while because I just get freaked out ![]() Someone said something about the graphics being no better than doom 3....erm, all I can say is that guy must have problems with his eye sight I picked up doom 3 a couple of weeks ago so its quite fresh in my mind and they are nowhere near alike. The lighting, the textures, smoke effects everything is spot on oin dead space in my opinion. Put AA and Anistropic on full wack and it looks great. Superb game EA, a big well done and thank you for giving us this great piece of entertainment. Looking forward to an expansion...sequel...or maybe a Dead Space movie???? PLEASE!! |
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#56 (permalink) |
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Hi, I'm New!
Join Date: Oct 2008
Posts: 1
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WOWWWWWWWWWWWWW!!!!!
I just got done playing this game, watched downfall earlier this morning, loved them both. Been following the game for about 4months and the comics were just great. I love how so much extra stuff has gone into this other than just another shoot em up. The game scared the lalalala out of me on numerous occasions, and it sure doesn't pull any punches haha, the lethiathon was probably the best way to test out my new 50inch plasma, haha scared me stupid, didn't wanna look at the screen to begin with. Audio logs are such a good idea, when i think of games like system shock 2, bioshock the audio logs just add so much atmosphere, i felt there was a little SS2 in deadspace. Awsome 10hours of fun, looking forward to playing it through on imposible mode, great job to the team! |
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#57 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 16
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Ok, had some initial problems launching the game at all and solution was too easy in the end, unplugged my HOTAS controls from the computer and game started up and I entered a world of fear, claustrophobia, blood, pain and beasts of nightmares.
Graphics are VERY good, giving atmosphere and nicely resembling a big mining vessel. Also the layout of levels, if you may call them that, seem to be more to the realistic and functional side with heavy industrial feel. Space is a dark space where no-one can hear you scream. Sounds are creepy adding to the feeling, but at the same time very well done as you can actually use the sounds(direction) to get an early warning of an incoming beast or such for example. Sounds are "placed" well in 3D when using good headphones or a good speaker system. Controls are a bit of a pain in some situations, but in most cases functional. Matter of learning them IMO. They could be more customizable which would increase the PC version's playability a lot. Console legacy shows a bit too much in this. A tad more work on PC versions would not hurt in any ported games as not all of us have/want a console. I would not recommend this game to anyone with too much imagination and especially would keep it away from kids. Graphic content is strong and parents should be on guard. This game scares even adult people so imagine a young child.. I would say Dead Space is one of the top games released in 2008, hopefully more will come improved further and lessons learnt from the mistakes made in the first chapter. Thank you the devs for providing nerve wrecking, heart pounding and adrenaline filled entertainment. Last edited by Flanker35M; 28-10-2008 at 01:18 AM.. |
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#59 (permalink) |
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Forum Guru
Join Date: Mar 2006
Location: Ireland
Posts: 2,183
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sorry havnt got the game yet, however i cant buy it with the current PC controls. Fix the mouse and keyboard control and the unconfigurable keys issues and im in,ill buy it in a sec
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CPU: Motorolla 68030 with FPU Ram: 10 Meg Harddrive : 160Meg IDE GPU: AGA with Fatter Agnus Soundcard: Paula OS: Workbench 3.1 Best Gamer Ever: Turrican 2 3DMark06 Score: ~25500 |
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#61 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 2
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The game looks good, but I just can't play it. I've been using the arrow keys to move around for over 10 years and I'm not stopping now to get used to WASD. I'm pretty sure I'm not the only one who thinks this. Come on EA, this is PC gaming 101. You can't pull lalalala like this.
I will return my copy to the store tomorrow.. I'll get it again when or if there's a patch that fixes this issue. |
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#62 (permalink) |
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Rookie
Join Date: Jun 2006
Posts: 17
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I really hope the developers are reading these PC input issues, because aside from that (and the mouse issue some have) the game itself is pretty cool.
Better than Doom 3 which I became bored of really quickly (same scares, different room etc.) |
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#63 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 25
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in all my years of playing pc video games, I have NEVER played a game that will not let you use the arrow keys for movement! (as previously mentioned) what are you thinking E.A.? how hard could it be to let players choose this if they want? I for one am POed -this is the way I play and I'm not going to try to change 15 years of learned keyboard twitch muscles -besides, if you play keyboard with right hand and mouse w/left, like I do (and many others), there really are no other keys that work well -now I'm left with a $50 coaster unless a patch comes along -unacceptable
Last edited by okeefe58; 29-10-2008 at 07:26 AM.. |
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#64 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 17
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At the risk of causing upset or offence, I feel compelled to ask (some) PC gamers why they insist on playing video games on their PC's and then complaining about the controls? To my mind, if you wanna use the keyboard and a mouse then you are ALWAYS (no exceptions) going to have a harder time with controls for any game than you would if you would just get over whatever it is that is stopping you from investing in a games console!! with their highly convenient hand held controllers which were designed to make playing games simpler and more fun, so you dont need to waste a valuable opportunity to give constructive feedback to EA when asked for it. I've never played a game on a PC and I've never been part of the console/PC debate before, PC games MUST have a benefit over consoles somewhere because so many people prefer to play on a PC, I recognise this so I'm not being a console fanboy or whatever the expression is, I just dont see how playing a game on a PC could ever be easier than on a console, and console graphics are GOOD ENOUGH these days for graphics not to be an arguement anymore, so why play on a PC with awkward controls and buy a mouse with 6 to 10 buttons when you can buy a system that rarely requires new memory or patches etc, ALWAYS works straight out of the box and has controllers that are already PERFECT for what you need them for, I just dont get it.....
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#66 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 17
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Uh Oh....... Have I started something here then?? Seriously, my post wasnt meant to antagonise anyone, I guess it was more a question, 'why play on a PC instead of a console and what are the benefits of doing so' is it just personal choice? but then to be fair this is in the wrong thread for it isnt it....
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#67 (permalink) |
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Community Representative
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I would leave this thread for feedback, yes
![]() I am sure it all comes down to personal preference though. Thanks once again for posting your thoughts guys
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Aurora Community Representative Electronic Arts View past Signature Showcase entries Currently playing The Sims 3 and Brutal Legend Looking forward to The Sims 3 World Adventures |
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#68 (permalink) | |
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Rookie
Join Date: Oct 2008
Posts: 2
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Quote:
2. A mouse makes aiming much easier. There's nothing like turning around and shooting someone in the head in under one second. Consistently. A computer mouse is as accurate as it gets. Analog sticks are not accurate, this is why all console games have aim assists. 3. A keyboard has many more keys than a gamepad, allowing for complete customization of your controls as well as the possibility of more complex controls. Assuming the game supports it. Believe it or not, a keyboard is much easier to use than a gamepad. How many of your fingers aren't doing anything when you're using a gamepad? 6? You can use all of your fingers on a keyboard.4. Gamepads are only "perfect" because you're playing against other people with gamepads. Try playing an online PC shooter with your gamepad. All of the other players will waltz all over you, you won't even stand a chance. Porting a console game to the PC requires some adjustments (Removal of aim assists, removal of mouse acceleration, customization of controls, higher resolution textures, support for 16:10 aspect ratio etc). When not all of those adjustments are not made, you get a game like Dead Space. EA, if you're wondering why people are pirating your PC games, you have the answer now. I'm not a pirate, but if you treat PC gamers like lalalala you can't expect them to buy your games now can you? Sadly it appears to be a vicious circle, because your PC ports are receiving less and less attention by the day due to piracy. Break the circle! Last edited by ulfGame; 29-10-2008 at 01:01 PM.. |
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#69 (permalink) | |
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Rookie
Join Date: Sep 2008
Gender: Male
Posts: 34
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Quote:
1. Yes, the graphics are usually at least 2x as better. However, even the best looking PC game on 22" monitor is not as impressive and enjoyable as a game on 50" TV screen with all home cinema sound. On top that, there's a recent tendency to develop games for consoles first and only later to port them to PCs (assassin's creed, devil may cry 4, etc). That said, I will buy PC version of Fallout and (hopefully) run it on my TV set with Xbox controller :P 2-3. Yes and yes. However in most cases it's convenient to have only few buttons on a compact controller instead of that messy keyboard+mouse. On top of that, it's just a pure pleasure to drop onto a sofa and enjoy a good game as a good film (like in Dead Space case)4. That's true. But then you're loosing a little of 'realism' of movement and control [The most important] 5. To run a PC game on full settings it takes additional efforts and on top of that you have to follow all the latest hardware/software/drivers news. If someone is not into that or he/she is not tech-savy, then a console is a superb solution- easy, quick & painless. From developers point of view, I would never build a game for a PC- variations of hardware are infinitive, so development & testing is so much more expensive than for consoles. Ah, I forgot to mention piracy here as well... Anyway, I do respect all your preferences and your opinion. Because the most important thing is freedom of choice. Take care, friend
__________________
Dead Space Fan Site: http://deadspace.horrorstyle.com Personal Gallery: http://www.dee-london.com |
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#70 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 17
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Deelondon has answered for me! But thanks for your argument UlfGame, its good to get a PC players point of view and thats really what I was after and wondering about, I guess its personal choice isnt it. Graphics on (most) next gen console games for me are good enough now, so gameplay is the core issue that I think most console gamers are looking for these days, how good do you need graphics to be in order to really enjoy any game? I think PS3 and X360 graphics are more than adequate now and I cant see how having graphics 2x better than console games such as Deadspace, Fifa09, Bioshock, etc etc could make the experience really that much better? when it comes to controllers I think I am a bit simple ;-) and just prefer not to have to have every single one of my fingers used in order to move/look/run/shoot/action etc - when two thumbsticks and a few easily reachable buttons can do the trick, I will take aim assists and a comfy easy to use controller every time because I'm not a pro gamer that needs anything better or quicker, and all the time i'm on a comfy sofa in front of a big TV like Deelondon said. To be fair, if you enjoy the upgrading side of things that seems to be required for a lot of PC games before you can play it for the first time, then thats an added bonus for you, but all I ever see on here and other forums is gripes about having to do that stuff, which is what prompted my original post, but I'm certainly not trying to get into a silly 'I think consoles are better than PC's' argument! I dont know enough about either of them to be able to do that and I wouldnt want to anyway, these were just my thoughts based on simple observations and I apprecited your reply, genuinely.
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#71 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 4
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First of all:
The controls: I 100% agree with mattjamesgorner - This game cannot ever have been tested on a PC - how come that the controls are not remappable, that the right and bottom areas of the options screen are not accessible (no matter which screen resolution)? Where is the Anti-Aliasing? What the option screen calls so is just making the whole screen turn fuzzy! Where is the quickload/quicksave? If I have to load a game I have to LEAVE it?! Hello -we are in the 21st century... Where is the duck, jump, lean left, lean right zoom in and zoom out button? Why can't I turn on WCs, water pipes. open desk-shelves, see my reflection in mirrors...? Where is the "use EAX option", where is the 7.1 THX-option? I HAVE A TERRIBLE SOUND BUG: The game freezes because graphics wait for endless reverbs/echoes of distorted sound (Creative Audigy 2 ZS, newest sound drivers - TEUFEL THX 7.1 sound system) - not even turning Direct Sound back to basic acceleration and reducing to simple stereo speaker setup helps!) The sound bug makes the game unplayable - I die everytime more than one enemy turns up because of the sound-freezes! Why do I have to disconnect my USB Joystick to stop the game from turning around endlessly? This game would have the potential to thrill PC-gamers like me with a delightfully horrorful atmosphere if it weren't for those inexcusable design flaws and those over-simplified console-restrictions! ![]() As a PC-gamer I feel being made fun of: I have paid an honest sum of money for a console game that has not in the least been adapted to the PC! ![]() Is there anything like "quality assurance" and "PC-testing" in your department, my "dear" developers/publishers? DO SOMETHING FOR MY MONEY I HAVE PAID TO YOU! In sincere disappointment, Franz Last edited by franz66; 29-10-2008 at 02:50 PM.. |
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#72 (permalink) |
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Rookie
Join Date: Oct 2008
Posts: 2
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I have to agree with the majority of PC gamers here.... the controls need to have the correct mapping options.
I can understand having some reserved keys that cannot be mapped like ESC, PAUSE, or some of the function keys.... but the fact that the movement keys cannot be remapped is hard to accept. There are ports of other console games to PC that do indeed allow you to properly map the controls to almost any keys the player wants and that contributes to the player's experience... not what has been predefined unconditionally. It would be like going shopping for a car only to find out that it's only available in one color and one color only.... that's not a car I'm going to buy. I'm not in a position to judge how realistic it would be to release a patch to allow PC users to correctly map controls but I can say this... if this same kind of issue still exists when or if Dead Space 2 is released for PC then the sales for that game will indeed feel it from us PC gamers who have been slighted by EA. -Jeff Hyatt |
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#73 (permalink) |
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Hi, I'm New!
Join Date: Oct 2008
Posts: 1
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just like to thank devs and ea for making this epic game, i purchased the ps3 version and have to so say it is amazing :P the graphics / gameplay, the hole package was amazing it brings back days of system shock 2 and i loved it
thank you so much for my ps3 version *Hugs* |
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#74 (permalink) | |
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Hi, I'm New!
Join Date: Oct 2008
Posts: 1
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Quote:
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#75 (permalink) |
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Forum Guru
Join Date: May 2005
Posts: 1,140
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There doesn't seem to be a seperate thread for bugs, so I guess this is part of feedback too. I got something like Franz66's sound bug too, though it doesn't totally freeze my action. I thought it was just my archaic sound card, but I guess not.
Only other bug I ran into was pretty funny: if you try to use the lift immediately after finding a certain 'last words' holo in Chap.10 (memorable if you've seen it - trying to avoid spoiler here) while it's still playing, you go down to the basement but the lift doesn't, meaning you're trapped behind outer lift doors you can never open... |
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