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#1 (permalink) |
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Rookie
Join Date: Feb 2009
Location: Assault players run this war
Posts: 436
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you guys included autoaim in the first game and now we got a bunch of idiots quickscoping people with sniper rifles from close range. People have many complaints but i have only 1 LEAVE OUT AUTOAIM
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#4 (permalink) |
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Rookie
Join Date: May 2009
Posts: 11
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it needs to be reduced significantly, not taken out. and we both no ea wont do it because the noobs wont play the game. you need a small amount of of auto aim on console. i mean, your using your thumb to aim man. pcs are different. there is no aim assist on pc games because its alot easier to control your aim with your hand then with your thumb.
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#5 (permalink) | |
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Forum Guru
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Quote:
Either way is terrible IMO, but I just wanted to know. I'm sure they it would be a banable offense if it were on the PC. |
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#6 (permalink) | |
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Forum Junkie
Join Date: Mar 2006
Posts: 3,931
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Quote:
Aim Assist is when it snaps to your crosshair when you are closer to it, no button press required, if its done right you don't notice it. Yes it is an bannable offence on the PC lol, some games have it but ranked/secured servers stop you using it. If you want it to be on and play then you end up having to get an aimbot and we all know where that ends.
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No longer buying any EA PC game which includes Limited Activations, I do *NOT* endorse Limited Activations Opt for Securom Activation FREE versions of EA games through fairer services like steam |
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#7 (permalink) |
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Rookie
Join Date: Jul 2008
Posts: 176
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lol i agree. i put the autoaim on for a while and it was the easiet thing ever. u just aim anywhere near the target, let go of the right thumbstick, and shoot. hahaha
however, it did spot some snipers that were hiding 2 feet in front of me from time to time. unfortunately, those encounters usually end with a walking bush teabagging my "killcam" and a knife in my eye socket. so NO to aim assist rofl. :P |
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#8 (permalink) |
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Forum Junkie
Join Date: Mar 2006
Posts: 3,931
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You can't say NO to aim assist on a console otherwise you would miss your target a lot. Controllers aren't that accurate, their precision and dead zones leave a lot to be desired.
__________________
No longer buying any EA PC game which includes Limited Activations, I do *NOT* endorse Limited Activations Opt for Securom Activation FREE versions of EA games through fairer services like steam |
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#9 (permalink) |
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Elite
Join Date: Sep 2008
Location: Cali. In the United States of No More Rights
Posts: 8,819
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Actually, I turned aim assist off on day 1.....
In fact, aim assist actually HAMPERS it's user. At least if they are any good. Heres the problem. In BFBC you need to LEAD your targets, aim assist FOLLOWS your target as they move, but AT them, not AHEAD of them. If Aim Assist is on, it will keep snapping to be on target, which causes you to miss!!! Additionally, it snaps to torso, when all good players know in a 1on1 the man who can headshot wins. So in reality, aim assist is ACTUALLY a BAD thing. It can help if the player with it on just really really sucks, then it will help them get hits, against stationary targets only, when they otherwise might not. ALSO, it doesn't work when hip firing, so saying aim assit + QSing is total lala cause IT DOES NOT WORK THAT WAY. Please get your facts straight before starting a lalala fest
__________________
In refute to almost EVERY complaint (save 2-3 maybe) about BFBC2: Adapt and overcome "The road to peace is paved in blood" ![]() |
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#10 (permalink) |
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Rookie
Join Date: Jul 2008
Posts: 176
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aim assist works when hip firing at a really short distance. like the 2 feet i was talkin about earlier, haven't you ever ran around and then all of your sudden ur screen jerks back a bit?
plus, i absolutely agree with roninhomie right here about bustin caps on dudes from far away. haha it's so counter productive. if ur zeroing on a stationary target, and his ally walks by, ur crosshairs snap to the moving dude. i think aim assist is only helpful/lame/cheap in singleplayer, cuz those guys take like 2 shots to the finger to kill. |
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#11 (permalink) | |
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Forum Guru
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Quote:
So this is something that you can turn on and off in game via the console options menu? Is it allowed during a match? I’m just curious how this works; it would seem it gives the one using it a slight advantage in some areas, but not in others. With it on can you still aim for HS or does it snap right to the body and then you aim? Last edited by WDAOPTIMUS; 30-05-2009 at 12:45 AM.. |
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#12 (permalink) |
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Elite
Join Date: Sep 2008
Location: Cali. In the United States of No More Rights
Posts: 8,819
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It really doesn't snap much. I turned it back on just to see it's effect after people kept lalalaling about it, and honestly I couldn't see it's effect much. Things I noticed...
Shotguns WERE totally n00by, WAAAY to easy with aim assist on. ONLY "pro" to having it though... When trying to lead a running target it would occasionally snap to the target, causing me to lose my lead, I then had to over exagerate my lead to get back off target and be careful not to get to close while leading. When firing at a stationary target, if another enemy ran between me and him, my aim would follow the guy running past, resulting in me losing the 1on1. aiming for the head seemed harder with it on as well, I got fewer headshots. All in all I did noticibly worse. not total epic fail, but not as good as I should have been doing. It CAN help newbies, but honestly, I don't mind them having a handicap. My opinion is leave it in... good players need to turn it off to get their full ability, bad players can leave it on since it can make an awful player into an almost ok player ![]() Only thing I would change is how it affected running around with the shotgun... it honestly was a bit OP... but then again, I don't let shotguns get near me often
__________________
In refute to almost EVERY complaint (save 2-3 maybe) about BFBC2: Adapt and overcome "The road to peace is paved in blood" ![]() |
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#15 (permalink) | |
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Rookie
Join Date: Jan 2009
Location: UK
Gender: Male
Posts: 249
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Quote:
Anyway, like you, I disabled aim assist on day one as well (was fairly disgusted to find it in the game at all, tbh). At least there was the option to turn it off; I mean, who's playing the goddamn game anyway? I don't want the bloody XBox making my decisions for me. I can't stand games in which the reticule drags across the screen seemingly with a will of its own, when that happens it makes me look down at the controller and wonder what it's for...
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#19 (permalink) |
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Rookie
Join Date: Jan 2008
Location: Alabama...I painted one of my fields blue to kill ducks when they land thinking it's water.
Age: 14
Gender: Male
Posts: 277
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There isn't supposed to be any quick scoping in bfbc2. There's a link to one of the Dice employees stating this, but I'm really too lazy to search.
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#21 (permalink) |
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Forum Regular
Join Date: Mar 2009
Location: Michigan, USA
Gender: Male
Posts: 695
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Aim assist slows the turn sensitivity down to a lower setting when the cross hair passes over an enemy soldier. If your turn sensitivity is at '10' and your cross hairs pass over an enemy, the turn speed will be reduced to say '4'.
For skilled players, this throws their timing off because the turn sensitivity is constantly changing. In short, it helps less skilled analog stick players, but throws more skilled players timing off. It took me years and many hours to get good enough with analog stick controls to play without aim assist. I'm finally to that level though, and I don't mind if it's in the game because a skilled player does better with it off. As long as there is an option to disable aim assist for skilled players, I'm happy. This actually gives skilled players an even greater edge over aim assist players. |
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#24 (permalink) |
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Battlefield Moderator
Join Date: Aug 2007
Location: US
Gender: Male
Posts: 5,828
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I never really noticed a difference with it on or off. To me it just seems as one of those feature that we had but was never really there. Like the Hard Mode. Neither of them really made a difference about anything. It is like the just forgot to add them in. At least that is how I saw it. I could be wrong, but everything just seemed the same to me.
![]() If they are going to have it, then they should at least make sure it works and explain it. Like they just did with the new Hard Mode for BC2. I do not remember them doing anything like that for BC. Maybe I missed that too. Who knows. As long as the features we have work, everything should be fine. Plus we should be able to choose either to play on servers with them on or off. It is not like some will play with it on while others play the same sever with it off. That is how such things should work in theory.
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