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| View Poll Results: Should being revived take away a point from your death? | |||
| Yes |
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47 | 57.32% |
| No |
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29 | 35.37% |
| Doesn't Matter. |
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6 | 7.32% |
| Voters: 82. You may not vote on this poll | |||
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#1 (permalink) |
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Forum Regular
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So as it says, what do you all think about reviving? When you die, you of course would have a death point towards you. However, when you get revived the death point should be removed as well. Anyone have any opinion on this?
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#2 (permalink) |
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Rookie
Join Date: Dec 2008
Posts: 161
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I just voted yes, but in all fairness and after considering it, I think a death is still a death. So justing being able to get right back into the game is already so sweet of a deal for the attackers.
It might make gameplay too difficult for defenders, since attackers already get added tickets when they take bases. |
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#3 (permalink) |
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Rookie
Join Date: Nov 2009
Posts: 105
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I'll tone down my response from the other thread:
I don't find it fair when somebody for some reason decides to revive you whilst in the middle of battle, only for you to get up and die for a second time before you can even do anything. |
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#7 (permalink) |
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Rookie
Join Date: Nov 2009
Posts: 142
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death points should definitely remain. if you remove a death point, you are forced to remove the enemy player's kill and points.
the only ones who should get subtracted anything should be the hopelessly daft medics who revive you right in front of an enemy. i've actually had an enemy kill me, turn their back towards my corpse, a medic comes behind him and instead of killing him first, he revives me even though the enemy is in plain sight and in close range. needless to say, the enemy turned around and almost killed us both. i know some probably mean well but sometimes it can actually be considered griefing. it's resetting your spawn time just so he can get points and you can keep dying.
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#9 (permalink) |
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Rookie
Join Date: Nov 2009
Posts: 105
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You, and the people that have voted no are ignorant.
You do not have control over whether you are revived or not, so for you to be brought back to life, only to die again without any control over the matter whatsoever is not fair. Solutions I can think of: -As the OP says, take a point off your death tally but allow the person that killed you to keep their score. or -When somebody uses a defibrillator on you, it should give a 3 second window (example time) where you can decide whether you want to be revived or not. or -When you die and your waiting to respawn, there should be an option for you to press square for example, and that will stop you from being revived when somebody tries to do so.
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Last edited by Verbal_Arts; 28-11-2009 at 03:59 AM.. |
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#10 (permalink) | |
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Forum Regular
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Quote:
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#12 (permalink) |
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Forum Regular
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It would make your record seem bad of course. 5 kills and 25 deaths? (random numbers in a way) Doesn't really look good. You see how the players on the Battlefield want to kill more than they die. That's what makes it competitive. Who would want to die all the time and rarely get any kills?
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#16 (permalink) |
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Rookie
Join Date: Jan 2009
Posts: 135
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First of all, you get a gold star for having a "Doesn't matter" option in your poll. I voted No. However, I think it should (and maybe does) retain the ticket for attackers. For personal stats though, you should get the death.
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#17 (permalink) |
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Forum Regular
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Get the death again and again? You have no control for it on the Beta ATM. And of course it retains the tickets for attackers. If one dies and someone revives him the ticket counter is restored as well. The main point is that some people that like those insane amount of deaths in their record, especially me. I can't stand dieing.
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#18 (permalink) |
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Forum Regular
Join Date: Nov 2008
Posts: 861
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I once revived a guy who died to a sniper, he was headshotted and died again instantly. Then I revived him again, and he was immediatly headshotted again. Then it happened yet again. I guess the sniper died or had to reload or something because the next time I revived him he managed to run for cover.
Easiest points I ever earned, sucks about his deaths. We were defenders, if attackers I may have revived him only once to not waste tickets. Or maybe not. |
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#19 (permalink) | |
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Rookie
Join Date: Jan 2009
Posts: 135
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Quote:
Still a hard question to answer. I would hate to play a game and have my final stats read 20/0 if I've actually died 20 times but have just been rezzed each of those deaths. I think I'm reading your last statement wrong, but I'm not that concerned with my stats (especially deaths). I know that some people are though, so I guess I would change my answer to doesn't matter. |
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#20 (permalink) |
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Forum Regular
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It's alright. Some people aren't as competitive as others and don't mind the stats. Nevertheless, I do. The 20/0 score could show that you had an effective squad working with you and covering each other's back and eliminating any hostiles before proceeding to reviving you back again.
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#21 (permalink) | |
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Rookie
Join Date: Jan 2009
Posts: 135
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Quote:
I'm very competitive just not with stats, however since this is the case I should really stop posting on this thread. |
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#23 (permalink) |
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Rookie
Join Date: Dec 2008
Posts: 161
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As a Medic(sometimes) I'm glad I'm reading this.
Here's how the mind of a medic works: revives equals points equals unlocks revived players can stay in the battle without respawning It's a medics job to save lives if its in his power. But if it's such a hotzone, why aren't the medics being killed before they even get the chance to revive someone? I agree, there should be a three second invincibility. And a DO NOT RESUSITATE OPTION. In MAG, it's called push X button to "Bleed out". You are sent back to spawn screen. SO presumably in BC2 your body would disappear and therefore you couldn't be jolted with electricity to mend your bullet hole riddled body. But what would they call it? "Die with your boots on"? "Send my body to Arlington Cemetary ASAP"? I think medics just have to USE CAUTION and be aware of the surroundings. |
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#24 (permalink) | |
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Forum Guru
Join Date: Jan 2009
Location: Italy
Gender: Male
Posts: 2,119
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Quote:
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![]() sig.made by Windy the farmer WELCOME BACK ANDREAS
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#25 (permalink) |
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Rookie
Join Date: Jan 2009
Location: Czech Republic
Age: 21
Gender: Male
Posts: 26
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No. It should not. If you died, you died, shame on you. If it ruins your stats or K/D, bad luck then.
If you were revived playing attack the point should be given back to attackers tickets, that's would be fair, but other than that nothing should be changed. |
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