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#1 (permalink) |
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Rookie
Join Date: Jan 2010
Location: Latvia
Posts: 120
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2 Russian servers have already new maps online! lol! lalala?
![]() it seems that the Russians receive all faster than others! keep up good job! ![]() ![]() ![]() ![]() ![]() p.s. arica harbor nearly so big that in SQDM .. sorry but FAIL!!!! Last edited by TomyLV1; 30-03-2010 at 02:24 PM. |
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#13 (permalink) | |
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Forum Regular
Join Date: Mar 2010
Location: Helsinki, Funland
Age: 34
Posts: 853
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Quote:
I mean, I love the game and all but this is just plain underestimating the customers. |
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#19 (permalink) |
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Forum Regular
Join Date: Jan 2010
Location: Pennsylvania
Age: 52
Posts: 733
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Untill you really play it I wouldn't complain. 6 maps in rotation is better than 5. I agree we need some more open maps...similar to ones in BF2/2142. the game is a blast to play....too bad all the server browser issues/crashes/ and all the other lalalala is really what's killing the game. Can I say for the 10th time....get rid of R8 patch DICE it screwed up way more than it helped.....get back to work...you have a "finished" product here that if my work was like this I'd be in court gettting sued.
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#22 (permalink) |
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Rookie
Join Date: Feb 2010
Posts: 137
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No its going to be like this in Arica harbor conquest... or not
![]() YouTube - Battlefield: Bad Company 2 - Release Commercial |
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#25 (permalink) | |
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Forum Junkie
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Quote:
they should have used the entire map, and added choppaz leave it wide open... I guess this is the lalalala we get with a console port ![]() Apparently dice forgot how BF2 was done.. Maximizing the capabilities of the PC then nerfing it down to meet console requirements (like BF2:MC).. but no.. we get the same lalalala consoles get even tho we have larger player counts acustomed to larger more tactical maps
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