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Old 15-03-2010, 11:53 PM   #1 (permalink)
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Default DAMAGE T90; M1A2 Abrams... and REST! WITH RPG-7 AND CARL GUSTAV!

Hey BF Soldiers ,

we the =GFF= want all soldiers to play their best GAME.
To optimize your play, watch our !!DAMAGE SYSTEMS TESTS!! of almost all vehicles:


Damage T-90 with RPG-7, M2 Carl Gustav, AT4 and TOW // Schaden am T-90 Panzer mit der RPG-7, AT4 der M2 Carl Gustav und TOW
[!AT-4 UPDATE!]

Damage M1A2 Abrams with RPG-7, M2 Carl Gustav and TOW // Schaden am M1A2 Abrams Panzer mit der RPG-7, der M2 Carl Gustav und TOW


Damage M3A3 Bradley with RPG-7 and M2 Carl Gustav // Schaden am M3A3 Bradley mit der RPG-7 und der M2 Carl Gustav


Damage BMD-3 BAKHCHA with RPG-7 and M2 Carl Gustav // Schaden am BMD-3 BAKHCHA mit der RPG-7 und der M2 Carl Gustav


Damage AH-64 Apache with RPG-7 and Carl Gustav // Schaden am AH-64 Apache mit der RPG-7 und der Carl Gustav


UPDATE! DRONE DAMAGE:

Drone DAMAGE on M1A2 Abram & T-90 TANKs Front/Side/Back


UPDATE Grenade Launcher Damage!:
Damage Humvee with XM8 Prototype 40mm Grenade Launcher

UPDATE M1A2 Abrams versus BMD3!!!:

Damage M1A2 Abrams versus BMD3 without any gadgets
COPYING ALLOWED! BUT ONLY WITH COPYRIGHT = GERMAN FUN FIGHTER = on the images!!

Hope to see you on the BF!
Stay tuned for more... and watch for UPDATES @:

= GERMAN FUN FIGHTER =


=GFF= Neo772


LOOK OUT FOR TANK vs TANK:

TANK VS TANK T-90 versus M1A2 Abrams







Last edited by Neo772; 19-03-2010 at 08:08 PM.
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Old 16-03-2010, 12:12 AM   #2 (permalink)
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Great!!
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Old 16-03-2010, 12:20 AM   #3 (permalink)
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Thanks for the info!
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Old 16-03-2010, 12:56 AM   #4 (permalink)
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Strange. Usually dice include high damage on the tracks. Didn't do it for bc2.
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Old 16-03-2010, 01:03 AM   #5 (permalink)
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DICE said that the back of the tanks were its weakest points due to its engine block being there.
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Old 16-03-2010, 01:17 AM   #6 (permalink)
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Saw this a while ago. Thanks for the update!

Oh, and lol @ at 100~ for the apache.

And maybe you can do grenade launchers on humvees? that would be usefull. No need to do the rpgs on humvees though.
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Old 16-03-2010, 01:33 AM   #7 (permalink)
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I think this information may be somewhat accurate,but not completely.

I have personally one shot killed a fresh tank before by placing a hit directly on the tracks, on the side of the tank.

Using an AT-4 without the Explosive upgrade.

I have done it to an APC with a Gustav before as well.

I think these damage values are able to score a critical hit and are somewhat random. But generally the Tracks or back of any armored vehicle is the best place to hit.
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Old 16-03-2010, 01:55 AM   #8 (permalink)
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TOW/KORN one hit kills tanks from behind and from above (and yes u can shoot them in the hatch, just not that easy)
I believe AT4 MK2 from above is also one hit kill. Not sure about rear.
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Old 16-03-2010, 02:01 AM   #9 (permalink)
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Only shows the RPG-7 damage values in the screenshots. All the launchers inflitct different ammounts of damage in BC2 .
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Old 16-03-2010, 03:54 AM   #10 (permalink)
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Although i appreciate the info causing a huge amounts of hits to your site and having to click so much for simple info is annoying.

you could have just said:

RPG dmg: 25-28 on front. 40-50 on sides and 50-60 on rear. etc etc

Good info none the less.
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Old 16-03-2010, 08:04 AM   #11 (permalink)
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Awesome that a light tank can absorb the same amount of damage as an MBT.
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Old 16-03-2010, 11:23 AM   #12 (permalink)
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You can one hit a tank with a TOW but not with a RPG or AT4... the AT4 does 4 points lower damage then the rpg-7!

We tried to search for special weak points at the front and at the back...

At some points there is much more damage than compared to other ones, even on one side!

The most important way to increase the damage is to look, that youre shooting the TAnk in 90°!!
Even 5 % difference (82°) decreases the damage about 15-40 POINTS!

Last edited by Neo772; 16-03-2010 at 11:27 AM.
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Old 16-03-2010, 12:41 PM   #13 (permalink)
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The damage for the Gustave is about 4-10 points lower, better use the RPG-7
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Old 16-03-2010, 06:23 PM   #14 (permalink)
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But against infantry the Carl Gustav is way more effective!
Maybe take the AT-4... I think its the most balanced AT Gun!
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Old 16-03-2010, 06:45 PM   #15 (permalink)
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Wow, thank you very much for this information!
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Old 16-03-2010, 10:17 PM   #16 (permalink)
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Quote:
Originally Posted by Neo772 View Post
Hey BF Soldiers,

we the =GFF= want all soldiers to play their best GAME.
To optimize your play, watch our !!DAMAGE SYSTEMS INVESTIGATION!! of almoust all vehicles:

Damage T-90 with RPG-7, M2 Carl Gustav and TOW // Schaden am T-90 Panzer mit der RPG-7, der M2 Carl Gustav und TOW

Damage M1A2 Abrams with RPG-7, M2 Carl Gustav and TOW // Schaden am M1A2 Abrams Panzer mit der RPG-7, der M2 Carl Gustav und TOW

Damage M3A3 Bradley with RPG-7 and M2 Carl Gustav // Schaden am M3A3 Bradley mit der RPG-7 und der M2 Carl Gustav

Damage BMD-3 BAKHCHA with RPG-7 and M2 Carl Gustav // Schaden am BMD-3 BAKHCHA mit der RPG-7 und der M2 Carl Gustav

Damage AH-64 Apache with RPG-7 and Carl Gustav // Schaden am AH-64 Apache mit der RPG-7 und der Carl Gustav
HAVE FUN!

COPYING ALLOWED! BUT ONLY WITH COPYRIGHT = GERMAN FUN FIGHTER = on the images!!

Hope to see you on the BF!
Stay tuned for more...

= GERMAN FUN FIGHTER =

=GFF= Neo772

LOOK OUT FOR TANK vs TANK:
TANK VS TANK T-90 versus M1A2 Abrams
Thats exactly what I was looking for maybe a bit more polished but thanks...., lol I know search is my freind but I am Lazy sort of LOLz...

Last edited by Maxdamage420; 16-03-2010 at 10:20 PM.
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Old 16-03-2010, 10:40 PM   #17 (permalink)
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Next we are going for the damage sys of the drone...

Look at our website for news:
= GERMAN FUN FIGHTER =
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Old 16-03-2010, 10:43 PM   #18 (permalink)
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Nice job sir!
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Old 16-03-2010, 11:26 PM   #19 (permalink)
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Just finishing the drone we research the damage of the grenade launcher on the light vehicles!
New updates coming up in the next days!

If you can use this any way, just link all the images to youre website^^

Last edited by Neo772; 16-03-2010 at 11:34 PM.
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Old 16-03-2010, 11:49 PM   #20 (permalink)
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u might want to recalculate the damage stats, it looks like you guys were using the beta to figure out the damage, its been tweaked for the final release.
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Old 17-03-2010, 12:56 AM   #21 (permalink)
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No! we checked the new tanks after the release! We even checked it twice!

Same damage, same armour!
Please dont talk any ...you know...

Last edited by Neo772; 17-03-2010 at 12:59 AM.
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Old 17-03-2010, 02:28 AM   #22 (permalink)
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Sticky Please???????? Baza Look at the Stars....
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Old 17-03-2010, 03:26 AM   #23 (permalink)
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I did the same test some time ago and got the same numbers.
Anyway RPG7 is doing ~25% more damage to vehicles than CG, haven't tested AT4 and i tested without perk.
Still have those number on the paper:
RPG7, front 28, tower 47, side/rear 55
CG, front 22, tower 35, side/rear 43
As you see it takes 1 less rocket to kill a tank with RPG7. But CG is better against infantry.
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Old 17-03-2010, 01:21 PM   #24 (permalink)
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Quote:
Originally Posted by B1aster View Post
I did the same test some time ago and got the same numbers.
Anyway RPG7 is doing ~25% more damage to vehicles than CG, haven't tested AT4 and i tested without perk.
Still have those number on the paper:
RPG7, front 28, tower 47, side/rear 55
CG, front 22, tower 35, side/rear 43
As you see it takes 1 less rocket to kill a tank with RPG7. But CG is better against infantry.
I can confirm this.
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Old 17-03-2010, 03:21 PM   #25 (permalink)
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thnx! much appreciated!
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