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#1 (permalink) |
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Rookie
Join Date: Jan 2010
Posts: 295
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As there is nothing about the different vehicle specialization in the manual I try to collect here the different specialization and how they affect each vehicle/tool in BC2! You all are welcome to help me!
![]() Update: Weapons damage/spec charts for all 3 spec slots: http://bfbc2info.blogspot.com/ Vehicle motion sensorEvery vehicle has a motion sensor which reveals enemy units close to you on the map Active armor packageGives additional armor to every vehicle Improved warheads packageVehicles and tools do more damage Alternate weapons packageAffects these vehicles (driver's secondary fire): M3A3 Bradley - tow missile launcher BMD-3 Bakhcha - mg M1A2 Abrams - mg T-90 MBT - mg AH-64 Apache - adds a homing missile that can lock onto tracer darts MI-28 Havoc - adds a homing missile that can lock onto tracer darts UAV - mg Smoke countermeasures packageaffects these vehicles (driver's secondary fire, ~ 21 seconds to reload the smokelauncher): M3A3 Bradley BMD-3 Bakhcha M1A2 Abrams T-90 MBT UAV - smoke grenades Quick reload packageaffects every vehicles primary fire mode High power opticsdrivers get a zoom (secondary fire), this affects: M3A3 Bradley BMD-3 Bakhcha M1A2 Abrams T-90 MBT UAV I will update this thread at least once a day! Post what you found out so far and correct me, if I said something wrong! Here is a list of all vehicles: Light vehicles: HMMWV 4WD Vodnik 4WD Cobra 4WD Quad Bike Armored vehicles: M3A3 Bradley BMD-3 Bakhcha M1A2 Abrams T-90 MBT Air vehicles: AH-64 Apache MI-28 Havoc UH-60 Blackhawk MI-24 Hind UAV Water vehicles: Personal Watercraft Patrol Boat Stationary weapons: HEAVY MG/X312 HEAVY MG/KORD STATIONARY AT/TOW2 STATIONARY AT/KORN ANTI-AIR GUN/ZU23 Last edited by raubhamster; 11-03-2010 at 07:05 PM. |
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#11 (permalink) | |
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Forum Guru
Join Date: Jan 2010
Location: Inside your head
Posts: 1,102
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Quote:
Ohh and the warhead package simply can't effect anything not vehicle related. That is c4 and other explosives. Although it does effect stationaries, since they're on the vehicles list and you get vehicle stars with them. At least that seems reasonable to me, warhead pack should work on stationaries, even if not, add them to the list as vehicles.
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Perception determines your perspective on the matter. Your perspective can vary between 1D to 2D comparing to 3D as the whole picture. When replying, try to get as many 2D perspectives as possible. Last edited by InsaneRussian; 10-03-2010 at 07:05 PM. |
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#14 (permalink) | |
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Forum Guru
Join Date: Jan 2010
Location: Inside your head
Posts: 1,102
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Quote:
Although the zoom enables you to maintain a very long range, at which only snipers can kill you. Even if an assault class chooses to kill you, he'd be spraying and you'll kill him before you kill him or hide away in trees. So for UAV, in my opinion, zoom is the most effective. Considering that the reload package has faster reload, but less survivability. You'll end up getting killed and wait 5minutes for respawn so the reload package is kinda of a waste comparing to zoom for UAV.
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Perception determines your perspective on the matter. Your perspective can vary between 1D to 2D comparing to 3D as the whole picture. When replying, try to get as many 2D perspectives as possible. |
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#16 (permalink) | |
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Forum Guru
Join Date: Jan 2010
Location: Dixie
Age: 36
Posts: 1,702
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#17 (permalink) | |
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Forum Guru
Join Date: Jan 2010
Location: Inside your head
Posts: 1,102
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Quote:
I've tried it and i can with 100% certainty say its a MG and nothing else, not even a TOW launcher.
__________________
Perception determines your perspective on the matter. Your perspective can vary between 1D to 2D comparing to 3D as the whole picture. When replying, try to get as many 2D perspectives as possible. |
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#20 (permalink) | ||||
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Rookie
Join Date: Dec 2009
Location: Arizona, USA
Posts: 243
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Quote:
Hey, A Message Board - M95 bullet drop? Quote:
Quote:
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#21 (permalink) |
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Rookie
Join Date: Feb 2009
Location: Germany
Posts: 187
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they are two kinds of the bmd3 the one with the normal turret shooting those tank grenades. and the other one with the anti air on the top. this anti-air bmd is shooting those 40mm grenades which have high bullet drop. Im sure that there is a difference with the alternative weapons. i havent checked the aa bmd but i think its alternate weapon is a mg while the other one has the tow.
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#23 (permalink) |
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Rookie
Join Date: Jan 2010
Location: Stuttgart, Germany
Age: 25
Posts: 250
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I just checked/tested the thing with the Blackhawk and the Flares as secondary Fire with Alt Weapons Spec.
There are No Flares and nothing else when using it and flying the Blackhawk - pretty much useless - my recommendation for Blackhawk pilots would be the Armor upgrad.
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#24 (permalink) |
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Forum Guru
Join Date: Feb 2010
Location: Tampa Bay, Florida
Age: 44
Posts: 1,934
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Great thread!
Wondering if anyone's tested which is best tank vs tank: +25 armor +25 damage +25 reload 2 tanks shooting head-to-head - which one would prevail, or are they all pretty much even? Seems 25+ Armor and 25+ Damage would balance eachother out - wonder if the same for 25+ reload... |
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#25 (permalink) |
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Rookie
Join Date: Mar 2010
Posts: 41
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its not related to the topic but does anyone know why i sometimes when sitting in the passenger seat of a quadbike i can look to the front and sometimes not. it doesnt have to do anything with class or weapon. its probably a bug or maybe a feature. dunno.
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