Electronic Arts UK Community > Popular Games > Battlefield Series > Battlefield Bad Company 2 > Battlefield Bad Company 2 PC
Blogs FAQ Members List Calendar Mark all forums read

Reply
 
LinkBack Thread Tools
Old 15-12-2009, 06:58 AM   #1 (permalink)
Rookie
 
Join Date: Dec 2009
Posts: 4
Default DICE : Will you let mods allow to increase the player count?

We know the previous pc games it was virtually impossible to increase the player count for servers , With the new engine, are you still planning hardcoding this, or will you allow mod teams to change player count.

Ignoring the fact that more players would cause server instability etc.

Thanks
Chile7777 is offline   Reply With Quote
Old 15-12-2009, 11:27 AM   #2 (permalink)
Banned
 
Join Date: Nov 2009
Posts: 3,476
Default

If the direction they were heading is still the case, we may not get any mod tools at all. Gordon thinks we are too stupid to handle frostbite editor, pfff they probably just don't want to be bothered, that's my guess.
Tephra is offline   Reply With Quote
Old 15-12-2009, 11:38 AM   #3 (permalink)
Forum Guru
 
jonneymendoza's Avatar
 
Join Date: Jul 2008
Posts: 1,297
Default

adding mod tools will make more people want to buy it
__________________




jonneymendoza is offline   Reply With Quote
Old 15-12-2009, 11:47 AM   #4 (permalink)
DICE
 
repii's Avatar
 
Join Date: May 2009
Location: Stockholm
Posts: 207
Default

The tools that we have to develop BC2 simply doesn't work in a mod environment, requires a studio infrastructure of caching servers and huge amount of data that isn't practical to release. So no, there won't be any Mod Editor for BC2.

Player count will most likely be hard-coded, esp. as you are running on servers that are ours or of from our trusted partners that are load-balanced to fit the max number of people.
__________________
DICE - Rendering Architect - Frostbite Engine
blog | twitter | i get your fail
repii is offline   Reply With Quote
Old 15-12-2009, 12:27 PM   #5 (permalink)
Forum Regular
 
amazingstuff's Avatar
 
Join Date: Nov 2009
Posts: 799
Default

Quote:
Originally Posted by repii View Post
The tools that we have to develop BC2 simply doesn't work in a mod environment, requires a studio infrastructure of caching servers and huge amount of data that isn't practical to release. So no, there won't be any Mod Editor for BC2.

Player count will most likely be hard-coded, esp. as you are running on servers that are ours or of from our trusted partners that are load-balanced to fit the max number of people.
You mean never ever anymodtools for BC2?
amazingstuff is offline   Reply With Quote
Old 15-12-2009, 12:30 PM   #6 (permalink)
Forum Regular
 
Join Date: Jul 2009
Location: Slovakia
Posts: 543
Default

Quote:
Originally Posted by amazingstuff View Post
You mean never ever anymodtools for BC2?
No, it's been confirmed. BF3 may have tools.
__________________
4578 is offline   Reply With Quote
Old 15-12-2009, 01:17 PM   #7 (permalink)
Banned
 
Join Date: Nov 2009
Posts: 3,476
Default

So how the hell are we going to make this game competitive now. It certainly won't be out of the box from the look of things. God, another big letdown, when do they end.

The only hope for this game is a strong Rcon, If we can't control all the private server settings, this game is lalalalaed.
Tephra is offline   Reply With Quote
Old 15-12-2009, 01:39 PM   #8 (permalink)
Rookie
 
Join Date: Nov 2009
Location: München, Mackevision
Age: 24
Posts: 411
Default

Quote:
Originally Posted by Tephra View Post
So how the hell are we going to make this game competitive now. It certainly won't be out of the box from the look of things. God, another big letdown, when do they end.

The only hope for this game is a strong Rcon, If we can't control all the private server settings, this game is lalalalaed.
why dont you stop whining and crying like a girl? if you dont like something dont buy the game its simple as that. why is it so hard to understand that this is not a sequel to BF2? what do you expect?
Levente_BMW is offline   Reply With Quote
Old 15-12-2009, 02:04 PM   #9 (permalink)
Forum Regular
 
Join Date: Jul 2009
Location: Kent, England
Posts: 994
Default

It has been known for some time that no official tools would be released. It blows, totally, but...

...GvD stated though that despite this, he pretty much expects the community to be fully active in terms of modding anything. Remember, mods start off smal then become big. Expect a sleu of smaller changes before the big ones do come out. It'll take time, but it will happen. Inevitability, really.
__________________

Smoke grenades are useful. Use them on the battlefield, soldier!
Joelteon7 is offline   Reply With Quote
Old 15-12-2009, 02:14 PM   #10 (permalink)
Rookie
 
Join Date: Nov 2009
Posts: 322
Default

Unless DICE intentionally encrypts all data files and prevents the game from running if it detects any manipulated files.. to make sure that their DLCs have no competition. And its also impossible to load custom content on servers.

(At least thats how codemasters rolled with operation flashpoint 2, while bragging about mod support at the same time lol.. and consequently failed horribly. Although they also used peer-to-peer networking for MP, and allaround its a super-boring shallow console-port game.)

Last edited by C1trom; 15-12-2009 at 02:16 PM.
C1trom is offline   Reply With Quote
Old 15-12-2009, 02:36 PM   #11 (permalink)
Rookie
 
Join Date: Nov 2009
Location: Thailand
Posts: 373
Default

mod tool require 120 gigabyte , is't it ?

bit-torrent is the answer.
command21 is offline   Reply With Quote
Old 15-12-2009, 02:39 PM   #12 (permalink)
Forum Regular
 
motiv999's Avatar
 
Join Date: Nov 2009
Location: UK
Posts: 817
Default

Quote:
Originally Posted by Levente_BMW View Post
why dont you stop whining and crying like a girl? if you dont like something dont buy the game its simple as that. why is it so hard to understand that this is not a sequel to BF2? what do you expect?
Who rattled your cage!

He has every right to voice his concerns and opinions. Jsut because you are happy to take every decision the Devs make as the second coming of Christ, some of us would prefer to argue the case for additions and extras to make the game better for us all.

Look at MW2 and how the enire community has collapsed on it. Would you like BC2 to be nothing but a casual gamers wet dream, with no hope of competitive play? I certainly don't and many other people don't want that too.

BC2 is hopefully our clans next big game, if it goes the same way as MW2 did with nothing for clan/competitive players, then it will be MoH or CoD7.

Yes we can survive without mods, as long as the devs give us a competative configs for private matches but if it turns into MW2 with just dedicated Servers, it will turn into another failed console port.

Hence why we voice our opinions, to let the Devs know.
motiv999 is offline   Reply With Quote
Old 15-12-2009, 02:46 PM   #13 (permalink)
Rookie
 
Evantek's Avatar
 
Join Date: Apr 2009
Location: Warsaw, Poland, EU
Age: 21
Posts: 329
Default

Quote:
Originally Posted by Tephra View Post
So how the hell are we going to make this game competitive now. It certainly won't be out of the box from the look of things. God, another big letdown, when do they end.

The only hope for this game is a strong Rcon, If we can't control all the private server settings, this game is lalalalaed.
At least we have dedicated servers. I seen competitive leagues do stock BF2 with custom rule sets, so this might work.
__________________

Evantek is offline   Reply With Quote
Old 15-12-2009, 02:55 PM   #14 (permalink)
Forum Regular
 
Join Date: Jun 2009
Location: Singapore
Age: 18
Posts: 556
Default

Quote:
Originally Posted by Levente_BMW View Post
why dont you stop whining and crying like a girl? if you dont like something dont buy the game its simple as that. why is it so hard to understand that this is not a sequel to BF2? what do you expect?
oh shut up. you probably never even touched a battlefield game on PC or you would be whining as well. its not about the fact that it isn't a sequel to BF2, its cause this just seems almost like a port from the console version with not much more features added to it other than the 32 players and better graphics etc w/e so just lalalala okay? kthxbye and if there really is no rcon then i am going to shoot myself in the head.
__________________
Recon_Insomnia is offline   Reply With Quote
Old 15-12-2009, 03:04 PM   #15 (permalink)
Banned
 
Join Date: Jun 2005
Location: Venice Beach USA!
Posts: 3,290
Send a message via MSN to WDAOPTIMUS
Default

Quote:
Originally Posted by Evantek View Post
At least we have dedicated servers. I seen competitive leagues do stock BF2 with custom rule sets, so this might work.
Might, maybe and no FPV means no brother. Seems like MW2 all over sad times. Well there is a small chance that some PC guys can mod this like a pro mod if not there will be no competitive game play. Guess it's pub stars or nothing Good dam thing it's says battlefield on the title...That use to mean something.
Quote:
Originally Posted by Recon_Insomnia View Post
oh shut up. you probably never even touched a battlefield game on PC or you would be whining as well. its not about the fact that it isn't a sequel to BF2, its cause this just seems almost like a port from the console version with not much more features added to it other than the 32 players and better graphics etc w/e so just lalalala okay? kthxbye and if there really is no rcon then i am going to shoot myself in the head.
Quote:
Originally Posted by motiv999 View Post
Who rattled your cage!

He has every right to voice his concerns and opinions. Jsut because you are happy to take every decision the Devs make as the second coming of Christ, some of us would prefer to argue the case for additions and extras to make the game better for us all.

Look at MW2 and how the enire community has collapsed on it. Would you like BC2 to be nothing but a casual gamers wet dream, with no hope of competitive play? I certainly don't and many other people don't want that too.

BC2 is hopefully our clans next big game, if it goes the same way as MW2 did with nothing for clan/competitive players, then it will be MoH or CoD7.

Yes we can survive without mods, as long as the devs give us a competative configs for private matches but if it turns into MW2 with just dedicated Servers, it will turn into another failed console port.

Hence why we voice our opinions, to let the Devs know.

+1 to both not happy about this seems like a port all over hence why no SS, videos, nor in game footage anyone else getting this too?
WDAOPTIMUS is offline   Reply With Quote
Old 15-12-2009, 03:10 PM   #16 (permalink)
Banned
 
Join Date: Jun 2005
Location: Venice Beach USA!
Posts: 3,290
Send a message via MSN to WDAOPTIMUS
Default

Quote:
Originally Posted by repii View Post
The tools that we have to develop BC2 simply doesn't work in a mod environment, requires a studio infrastructure of caching servers and huge amount of data that isn't practical to release. So no, there won't be any Mod Editor for BC2.

Player count will most likely be hard-coded, esp. as you are running on servers that are ours or of from our trusted partners that are load-balanced to fit the max number of people.

So let me break this down, no competitive game play because there’s no mod tool unless Jesus himself comes down from the heavens and blesses us with them. No in game footage of game play, no PC screen shots, and no idea how or where to sign up for the beta PC side. Yet, you want us as consumers to run out and purchase said product based on what? I believe this has already been done with MW2 and turned that community in to a freaking war zone. Why can’t you show some PC stuff? You do want to sell this game on PC right?

Furthermore, limited knowledge of vehicles and game play design. No idea of any other goodies added to the PC because of the simple fact we have limited to no PC info posted officially on the forums. So will the PC have any additional weapons, vehicles, or maps? If not why not?

Last edited by WDAOPTIMUS; 15-12-2009 at 03:18 PM.
WDAOPTIMUS is offline   Reply With Quote
Old 15-12-2009, 03:13 PM   #17 (permalink)
Forum Regular
 
Join Date: Sep 2009
Location: Finland, Lappeenranta
Age: 22
Posts: 635
Default

Quote:
Originally Posted by WDAOPTIMUS View Post
So let me break this down, no competitive game play. Because there’s no mod tool unless Jesus himself comes down from the heavens and blesses us with them. No in game footage of game play, no PC screen shots, and no idea how or where to sign up for the beta PC side. Yet, you want us as consumers to run out and purchase said product based on what? I believe this has already been done with MW2 and turned that community in to a freaking war zone. Why can’t you show some PC stuff? You do want to sell this game on PC right?
my thought exactly
snaileri is offline   Reply With Quote
Old 15-12-2009, 03:30 PM   #18 (permalink)
Forum Regular
 
motiv999's Avatar
 
Join Date: Nov 2009
Location: UK
Posts: 817
Default

you don't need mod tools for competative play.

Dedicated servers, access to the config files (which allow lots of changes), demo recording and 1st person team spec only is all you need (and no killcam of course but that's all part of the config).

Modding is the icing on the cake to make the longevity of the game succeed but I suspect we'll all be jumping to MoH or BF3 when they arrive anyway.
motiv999 is offline   Reply With Quote
Old 15-12-2009, 03:33 PM   #19 (permalink)
Banned
 
Join Date: Jun 2005
Location: Venice Beach USA!
Posts: 3,290
Send a message via MSN to WDAOPTIMUS
Default

Quote:
Originally Posted by motiv999 View Post
you don't need mod tools for competative play.

Dedicated servers, access to the config files (which allow lots of changes), demo recording and 1st person team spec only is all you need (and no killcam of course but that's all part of the config).

Modding is the icing on the cake to make the longevity of the game succeed but I suspect we'll all be jumping to MoH or BF3 when they arrive anyway.
Why I said maybe something like the Pro Mod would work. It's the only thing I can see making for competative play, but we would still need a FPV
WDAOPTIMUS is offline   Reply With Quote
Old 15-12-2009, 03:38 PM   #20 (permalink)
Banned
 
Join Date: Nov 2009
Posts: 3,476
Default

Thanks for the backup with that fanboy motiv, I owe you one

Exactly what I was trying to say, that no mod tools is really bad news. But if we don't get full private server control (total config editing) this game is toast.

Did they just edit this blog post?

It reads Clan Support & Private Servers - Independent Clan Tag, and ability to rent servers for hosting and controlling private password protected competitive servers with expanded control over the settings from public ranked servers.(thats sounds like they kinda understand a little.)

We need A LOT of control if you won't give us mod tools. Not just stupid ff and teamswitch settings, we need a lalalala ton of settings. Allow us to have varying content on competitive servers.

Last edited by Tephra; 15-12-2009 at 03:44 PM.
Tephra is offline   Reply With Quote
Old 15-12-2009, 04:56 PM   #21 (permalink)
Rookie
 
Join Date: Jan 2009
Location: Scotland
Age: 24
Posts: 374
Send a message via MSN to Nakam
Default

Well, this is a disgrace, if the DICE rep is legit. GVD said the opposite on at least one podcast. While I appreciate Frostbite is delivered in a studio environment, the idea that it cannot be contained as a game editor (like nearly every other game ever, Q3 anyone?) is a bit niave.

He did explain that the mod tools is not something they expect to have on release, but is definitely something they will look at post release and wouldn't shy away from.

I think this is someone jumping the gun.
__________________
My Org - http://www.h2k-gaming.eu
All my BC2 coverage @ http://www.cadred.org
Twitter - @theteamcaptain
Nakam is offline   Reply With Quote
Old 15-12-2009, 05:04 PM   #22 (permalink)
Banned
 
Join Date: Jun 2005
Location: Venice Beach USA!
Posts: 3,290
Send a message via MSN to WDAOPTIMUS
Default

Quote:
Originally Posted by Nakam View Post
Well, this is a disgrace, if the DICE rep is legit. GVD said the opposite on at least one podcast. While I appreciate Frostbite is delivered in a studio environment, the idea that it cannot be contained as a game editor (like nearly every other game ever, Q3 anyone?) is a bit niave.

He did explain that the mod tools is not something they expect to have on release, but is definitely something they will look at post release and wouldn't shy away from.

I think this is someone jumping the gun.
Indeed I remember that pod cast as well.
WDAOPTIMUS is offline   Reply With Quote
Old 15-12-2009, 05:48 PM   #23 (permalink)
DICE
 
repii's Avatar
 
Join Date: May 2009
Location: Stockholm
Posts: 207
Default

Quote:
Originally Posted by WDAOPTIMUS View Post
So let me break this down, no competitive game play because there’s no mod tool unless Jesus himself comes down from the heavens and blesses us with them. No in game footage of game play, no PC screen shots, and no idea how or where to sign up for the beta PC side. Yet, you want us as consumers to run out and purchase said product based on what? I believe this has already been done with MW2 and turned that community in to a freaking war zone. Why can’t you show some PC stuff? You do want to sell this game on PC right?

Furthermore, limited knowledge of vehicles and game play design. No idea of any other goodies added to the PC because of the simple fact we have limited to no PC info posted officially on the forums. So will the PC have any additional weapons, vehicles, or maps? If not why not?
The PC version is still in full development, that is why we haven't been talking that much about it specifically yet. There is a huge amount of work that goes into creating a PC game, tons of specific performance and tweaking work for the different controls, settings, hardware, scaling and so on. And all of this is on top of the big SP and MP gameplay that is developed for all 3 platforms at the same time and also isn't done just yet.

But we know you guys want to hear & see more from the PC version, so we are going to try and see if we can do something about that sooner rather than later.
__________________
DICE - Rendering Architect - Frostbite Engine
blog | twitter | i get your fail
repii is offline   Reply With Quote
Old 15-12-2009, 05:50 PM   #24 (permalink)
Forum Regular
 
motiv999's Avatar
 
Join Date: Nov 2009
Location: UK
Posts: 817
Default

Quote:
Originally Posted by repii View Post

But we know you guys want to hear & see more from the PC version, so we are going to try and see if we can do something about that sooner rather than later.
Thank you.
motiv999 is offline   Reply With Quote
Old 15-12-2009, 05:52 PM   #25 (permalink)
Banned
 
Join Date: Jun 2005
Location: Venice Beach USA!
Posts: 3,290
Send a message via MSN to WDAOPTIMUS
Default

Quote:
Originally Posted by repii View Post
The PC version is still in full development, that is why we haven't been talking that much about it specifically yet. There is a huge amount of work that goes into creating a PC game, tons of specific performance and tweaking work for the different controls, settings, hardware, scaling and so on. And all of this is on top of the big SP and MP gameplay that is developed for all 3 platforms at the same time and also isn't done just yet.

But we know you guys want to hear & see more from the PC version, so we are going to try and see if we can do something about that sooner rather than later.
Outstanding Repii, look forward to meeting you tomorrow or Thursday! Thank you for the reply! Just a few SS of the PC would make most people happy TBH. Other than that we've been waiting for 4 years, so a little more want hurt. , but not to much longer!
WDAOPTIMUS is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 07:44 PM.

EA - Top

Powered by Searchlight Copyright ©2006 - 2010 Axivo Inc.