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#26 (permalink) |
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Forum Regular
Join Date: Mar 2006
Location: UK
Age: 30
Posts: 840
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the way to what? not being able to run BFBC2 in DX11 mode and not being able to use multiple monitors in eyefinity?
although before starting this up yet again you should read all of Guesstimation of GPU for BC2? **PC RELATED** |
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#27 (permalink) |
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Rookie
Join Date: Jan 2009
Posts: 60
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Hell yeah I want to see Eyefinity supported, I am running it now. It is great in CoD 4+ (with a fixer so it works) and L4D2 and Crysis and Dragon Age and FarCry 2 and....
Please make it work for BFBC2, if you want to use NVidia and Multi-monitor, you can by a Matrox TH2Go or use a freeware programme called SofTH
__________________
Old Toy: Tornado F3: 2xRB199 @32klbs Current Toys: Win7: SS FT02: Sabertooth X58: i7 930 @4: SLI GTX580: 4GB 1600: 128GB SSD + 3TB: G500: G15: 3x24" @5760x1200 +XBOX, PS3, Wii |
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#28 (permalink) |
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Rookie
Join Date: Nov 2009
Age: 61
Posts: 234
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Oh man, please support proper Widescreen & multi monitor surround gaming, this game would be EVEN better with surround gaming. I hope that FOV is implemented correctly as well.
Surround sound + surround monitors = awsome experience |
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#31 (permalink) |
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Forum Regular
Join Date: Mar 2006
Location: UK
Age: 30
Posts: 840
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Be interesting to see what repi or DICE think of multi monitor support and if BF games will have it.
on one hand i think its a cool technology and does make gaming better but on the other hand in multiplayer games it gives a massive and unfair advantage to someone running it as they can easily and clearly see so much more and there blind spots are greatly reduced. |
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#32 (permalink) | |
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Rookie
Join Date: Nov 2009
Age: 61
Posts: 234
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Quote:
On the other hand, it's not a massive advantage, its MARGINAL at best. Yes your peripheral vision can see, but your eyes can still only focus on 1 screen at a time, unless of course your cross eyed or are a Siemese twin...darn Siemese twins, always getting the unfair advantasge with four eyes instead of two. |
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#33 (permalink) | |
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Forum Regular
Join Date: Mar 2006
Location: UK
Age: 30
Posts: 840
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Quote:
and competitive gamers want to have every advantage they can get, thats why they buy the best gaming specific mice / keyboard etc.i would say it was a massive advantage, at least for me as i know i could probably take in more than most gamers as a lot of gamers cant even concentrate on the minimap and game at the same time hehe. You have to also think of other things like chopper fights, being able to see that much more sky/ground when dogfighting choppers gives you a big advantage over the other chopper pilot. |
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#34 (permalink) |
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Rookie
Join Date: Nov 2009
Age: 61
Posts: 234
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The fact of the matter is, you simply can't argue that because someone has spent more money on thier hardware, that they should not be able to benifit is such a peasant mentality.
Even with 3 monitors, gaming mice, gaming keyboard, surround sound, latest6 graphics cards etc etc a players still has to mentally concentrate, phsycally use a mouse to aim, press buttons at the right time, switch weapons, work as a team etc etc the list goes on. Power to those who can afford the hardware to enjoy thier experience more than other. Who are we that can't afford it, to try and restrict them? P.S. I have only 1 screen, no gaming mice or keyboards...one thing I do have that helps me against those that do have those hardwares, is good'ol balls. Last edited by JohnnyWakko; 12-12-2009 at 09:51 PM. |
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#35 (permalink) |
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Banned
Join Date: Nov 2009
Posts: 3,464
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I won't play multi because when I go to a lan, I don't want to be adjusting. I'd rather be in my element instead of trying to adjust to 1 monitor.
I hope DICE won't support it, or hopefully the competitive community can remove support for it through pro mods. |
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#36 (permalink) |
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Rookie
Join Date: Nov 2009
Age: 61
Posts: 234
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Good news is BC2 uses DX11, ATI utilises DX11 now, ATI Eyefininty is the next big thing for ATI, so all things going well, DICE might cater for the Multimonitor crowd.
Last edited by JohnnyWakko; 12-12-2009 at 09:51 PM. |
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#37 (permalink) | |
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DICE
Join Date: May 2009
Location: Stockholm
Posts: 275
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Quote:
I don't think it will be unfair in MP, saying it would be would be the same as saying it would be unfair for someone to have a really high mouse precision so he can run and super-quickly turn around and as such see everything that is going on around him. But that is obviously something we all accept. We have to do more testing and see how it turns out, but I'm not worried. |
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#40 (permalink) |
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Rookie
Join Date: Nov 2009
Age: 61
Posts: 234
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Thanks for the awsome news! This is a great advancement for immersive gaming and gaming enthusiasts who have been campaigning for years for Multi Monitor Gaming. Finally we can see developers rising up above those who only wish to keep others gamers experience within the bounds of thier own limited hardware capabilities. This is such a great day for gaming. I love you Dice. Last edited by JohnnyWakko; 12-12-2009 at 10:00 PM. |
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#41 (permalink) | |
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Rookie
Join Date: Jan 2009
Posts: 60
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Quote:
I have run BF1942/VN/2/2MC/2142/BC/BC2beta in single screen, and sometimes stretched single screen. I finally get to see BF in it's full 5760x1200 glory, win win win! I am glad I have pre-ordered BC2 on PC, XBox and PS3 now, all for different reasons.... PC: mates/screen/mods + Xbox: mates + PS3: getting to play the beta first ![]() You have made me so happy! And I have run lots of FPS games in MP and it does give you an advantage, but not as huge as it would first appear. You concentrate on the centre screen, the outers give you a little movement but in most games there is a lot going on so that is not much of an advantage. My scores etc from CoD4/WaW/MW2 going from 24" to 3x24" (they need a fixer to work and it is never published straight away) don't go up by much if at all. However my enjoyment and immersion in the game goes up by loads with multi monitor support. DICE rulez! IW sux LOL
__________________
Old Toy: Tornado F3: 2xRB199 @32klbs Current Toys: Win7: SS FT02: Sabertooth X58: i7 930 @4: SLI GTX580: 4GB 1600: 128GB SSD + 3TB: G500: G15: 3x24" @5760x1200 +XBOX, PS3, Wii Last edited by mach1_9pants; 12-12-2009 at 09:58 PM. |
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#42 (permalink) |
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Rookie
Join Date: Jan 2009
Posts: 60
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I hope they do but man that would look weird! All of the soldiers would look like super-models, stick thin!
__________________
Old Toy: Tornado F3: 2xRB199 @32klbs Current Toys: Win7: SS FT02: Sabertooth X58: i7 930 @4: SLI GTX580: 4GB 1600: 128GB SSD + 3TB: G500: G15: 3x24" @5760x1200 +XBOX, PS3, Wii |
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#46 (permalink) | |
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Forum Regular
Join Date: Mar 2006
Location: UK
Age: 30
Posts: 840
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Quote:
I do have 3 CRT's in the house, maybe if i get a new ATI 5 series card i'll connect them up in eyefinity and have a play, thats if the desk can support the weight
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#47 (permalink) | |
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Forum Junkie
Join Date: Sep 2009
Location: Finland, Lappeenranta
Age: 23
Posts: 3,155
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Quote:
How about 3D vision with Nvidia 3D shutter glasses? How about frame rate of 60, while some players might be playing below 30fps? How about super hi-fi sound card and speakers so that you can hear enemies foot steps miles away? Those issues are in the same pool as the bigger FOV, you can never have the exactly same gaming environment and settings for all players in PC gaming. |
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#48 (permalink) | ||
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Forum Regular
Join Date: Mar 2006
Location: UK
Age: 30
Posts: 840
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Quote:
Nope 3D vision doesn't make much difference, you still see what you can see whether its in 3D or not. below 30 fps could be annoying, but lowering your gfx settings will help with that. Nope buying super hi-fi sound card doesn't give you unfair advantage over onboard cheap audio for hearing those footsteps. Basically yes i understand your point and everyones hardware is going to be different and there will be some slight advantages with some options but IMO having the view of 3 screen views is a much bigger advantage than all these things. Let me quote what repi said in his DX11 interview with AMD. http://game.amd.com/us-en/content/im..._Interview.pdf Quote:
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#49 (permalink) | ||
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Forum Junkie
Join Date: Sep 2009
Location: Finland, Lappeenranta
Age: 23
Posts: 3,155
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Quote:
Imagine a box, a mile away from your view point, so that on 2560x1600 resolution, the box is 3 pixels per 3 pixels big. Now, with 1280x1024 resolution, the box appears to be size of only one pixel. Bad example, but the difference between those resolutions is huge. Quote:
Support for devices/solutions like Eyefinity should not be scrapped because of those "unfair advantages". |
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#50 (permalink) | |
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DICE
Join Date: May 2009
Location: Stockholm
Posts: 275
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Quote:
OIT on the other hand wouldn't be possible to see through _at all_ on DX10 cards, that would be unfair. |
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