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Old 09-06-2010, 06:52 PM   #51 (permalink)
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gotta love how port valdez looks exactly the same in real life
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Old 09-06-2010, 07:02 PM   #52 (permalink)
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My guess:

White pass rush and Valdez Conquest.
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Old 09-06-2010, 07:10 PM   #53 (permalink)
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more unlocks kewl doo!
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Old 09-06-2010, 07:20 PM   #54 (permalink)
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PANAMA CANAL IS THE MOST LOGICAL CANDIDATE FOR RUSH.
CAN YOU PICTURE THAT IN YOUR HEAD, LET IT MARINATE AND UNDERSTAD THAT THIS COULD BE A GREAT GAME.
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Old 09-06-2010, 07:23 PM   #55 (permalink)
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When some1 here sees the new info..POST IT!!!
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Old 09-06-2010, 07:25 PM   #56 (permalink)
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Quote:
Originally Posted by therealdrifter92 View Post
No Fail at Karkand or Noob Island please...

And if we're talking BF2 maps :

Do want.
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Old 09-06-2010, 07:31 PM   #57 (permalink)
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official BFBC2 Fanpage via Facebook:

Quote:
Battlefield If DICE were to do a Bad Company 1 map pack for Bad Company 2, what maps would you like to see?

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Old 09-06-2010, 07:38 PM   #58 (permalink)
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Sorry could you clarify who was talking about the BC1 map pack?
Just fans i guess or Dice?
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Old 09-06-2010, 07:40 PM   #59 (permalink)
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I would think they would be resistant on Bad Company 1 maps because they would have to reintroduce a bunch of new resources like non snowy pine trees and such wouldnt they? unless they make snow or jungle or desert versions of them
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Old 09-06-2010, 07:44 PM   #60 (permalink)
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I would like new NEW maps, and lots of em.
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Old 09-06-2010, 07:46 PM   #61 (permalink)
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Originally Posted by XanthianZ View Post
Original release image of Port Valdez CQ
Oh nice. Another well thought out, 3 flag conquest map. What ever happened to well designed maps?

Sharqi Peninsula anyone?
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Old 09-06-2010, 07:54 PM   #62 (permalink)
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someone on console forum said nelson squad rush possibly? lets hope not
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Old 09-06-2010, 07:58 PM   #63 (permalink)
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Quote:
Originally Posted by Chowley View Post
Sorry could you clarify who was talking about the BC1 map pack?
Just fans i guess or Dice?

http://img99.imageshack.us/i/85115518.jpg/

Last edited by lechus_85; 09-06-2010 at 08:02 PM.
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Old 09-06-2010, 08:15 PM   #64 (permalink)
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Originally Posted by XanthianZ View Post
Original release image of Port Valdez CQ
'
That would be a worse conquest map than Arica Harbor and White Pass. These small maps are the reason I never play conquest anymore
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Old 09-06-2010, 08:31 PM   #65 (permalink)
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You can find a more proper Layout of Port Valdez CQ inside the "Advanced Tactical Center"



In comparison to Rush an attack via the water seems to be possible

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Old 09-06-2010, 08:38 PM   #66 (permalink)
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Originally Posted by lechus_85 View Post
well i hope they port all of their maps, they maps are better in bc1 than bc2
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Old 09-06-2010, 08:55 PM   #67 (permalink)
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Originally Posted by rhymeweapon View Post
well i hope they port all of their maps, they maps are better in bc1 than bc2

I don't know who adminstrate the official fanpage...I hope this is true and some people at EA or Dice are really trying to make that possible!
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Old 09-06-2010, 10:28 PM   #68 (permalink)
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Frostbite is what stops them from porting BC1 maps to BC2:

Posted by Baza on Twitter:

"The updates to Frostbite between BC1 and BC2 are part of it. Not a straight import unfortunately"
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Old 09-06-2010, 10:39 PM   #69 (permalink)
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Originally Posted by Elemenopee View Post
Frostbite is what stops them from porting BC1 maps to BC2:

Posted by Baza on Twitter:

"The updates to Frostbite between BC1 and BC2 are part of it. Not a straight import unfortunately"
Well EA runs the facebook page, so it must be possible somehow.
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Old 09-06-2010, 10:47 PM   #70 (permalink)
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It's big enough. Americans get the chopper in stage 1 and keep the base 'till the end, so they get choppers, much like Isla Innocentes. Russians get the chopper at the end.

Americans attack. Set 1 = Base A; Set 2 = Base B; Set 3 = Base C; Final set = Russian base.

Have the Russians attacking instead (based on the victory sequences, the Americans are dug in along the beach). And the first base they have to hit is their spawn base in CQ.
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Old 09-06-2010, 10:48 PM   #71 (permalink)
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Originally Posted by NervusPhrenicus View Post
Story? Did i missed something?
They made it so it comes with a story now, thats what the cut scenes are all about.
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Old 09-06-2010, 10:52 PM   #72 (permalink)
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How about


Wake Island - Land start @ either one of the points or both!




Mashtuur City - Blackhawks, AA, land vehicles, etc etc

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Old 09-06-2010, 10:54 PM   #73 (permalink)
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Originally Posted by TheRealRogue View Post
How about

Mashtuur City - Blackhawks, AA, land vehicles, etc etc

Would be pretty neat, but they'd have to replace the town with the large buildings and make it into a village or smaller town due to no large buildings in this game.

Other than that, it's the perfect size. It's about the same size as some of the larger maps in BC2.
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Old 09-06-2010, 10:57 PM   #74 (permalink)
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Originally Posted by WooTs View Post
'
That would be a worse conquest map than Arica Harbor and White Pass. These small maps are the reason I never play conquest anymore
This would be one of the largest conquest maps. The complete area of port valdez is much larger than arica conquest or whitepass.


/e: Anyone remember Invasion of the phillippines? Still one of my favourites

Last edited by NervusPhrenicus; 09-06-2010 at 11:01 PM.
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Old 09-06-2010, 11:02 PM   #75 (permalink)
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Quote:
Originally Posted by NervusPhrenicus View Post
This would be one of the largest conquest maps. The complete area of port valdez is much larger than arica conquest or whitepass.


/e: Anyone remember Invasion of the phillippines? Still one of my favourites
Thank you, I will now go and play BF1942.
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