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#127 (permalink) | |
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Elite
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Quote:
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#128 (permalink) | |
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DICE
Join Date: Sep 2008
Location: LA, California
Age: 33
Posts: 3,551
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Quote:
/me goes off to put in a request with the team
__________________
Associate Producer - Online Launch Director Medal of Honor Follow Medal of Honor on Twitter at http://twitter.com/medalofhonor Follow Battlefield on Twitter too if you get time
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#130 (permalink) |
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DICE
Join Date: Sep 2008
Location: LA, California
Age: 33
Posts: 3,551
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It is interesting that you see us participating and trying to answer peoples questions as "damage control".
__________________
Associate Producer - Online Launch Director Medal of Honor Follow Medal of Honor on Twitter at http://twitter.com/medalofhonor Follow Battlefield on Twitter too if you get time
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#131 (permalink) |
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Banned
Join Date: Jan 2010
Posts: 1,854
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No offense meant, but why didn't DICE come forward with the number of maps then before someone found the answer on the net? Wouldn't it have been better saying it here, no matter how disappointing the answer would be? Why talk about the maps now that the truth about them is out and not before when everybody was asking about them?
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#132 (permalink) | |
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Rookie
Join Date: Feb 2010
Location: uk Wales
Posts: 65
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#133 (permalink) | |
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Forum Regular
Join Date: Feb 2010
Location: Denmark
Age: 19
Posts: 590
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Quote:
UmPato did you try ask directly either here or on Twitter?
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So hyped about BF3 I could run in circles all day |
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#135 (permalink) | |
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Forum Guru
Join Date: Jan 2010
Posts: 1,276
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Quote:
Oh God, I laughed so hard I had to post. And since when random clans being created one day just to be disbanded the next week speak of quality of a game? This way we can simply assume that CS is still the best damn game out there ever, 'cos no other could top the number of clans being created there..... people for christ sake think before you post anything. How does a game that is hardly known, where u run as a knight top a widely known brand of Battlefield which is shooter, the only thing they have in common is the fact they're both multi - where BF is being produced by people who know how to produce fps games and that knight game is being produced by.......... exactly. |
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#136 (permalink) |
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Banned
Join Date: Jan 2010
Posts: 1,854
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Won't say the wouldn't, but you realize it's close to a week till retail time. Holding crucial details as that for so close to retail time will only hurt them. OR are you going to say that if that was indeed a policy it's better than finding out second hand? And if that was the policy, why did that DICE employee talked about it in the interview in the first place instead of posting here first about the news?
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#138 (permalink) | |
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DICE
Join Date: Sep 2008
Location: LA, California
Age: 33
Posts: 3,551
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Quote:
__________________
Associate Producer - Online Launch Director Medal of Honor Follow Medal of Honor on Twitter at http://twitter.com/medalofhonor Follow Battlefield on Twitter too if you get time
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#139 (permalink) | |
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Rookie
Join Date: Feb 2010
Location: uk Wales
Posts: 65
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#141 (permalink) | |
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Banned
Join Date: Jan 2010
Posts: 1,854
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Quote:
To each its own I guess. |
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#142 (permalink) |
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DICE
Join Date: Sep 2008
Location: LA, California
Age: 33
Posts: 3,551
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Nope, DICE has dropped Linux support from BF2142 onwards. All servers are now Windows based.
__________________
Associate Producer - Online Launch Director Medal of Honor Follow Medal of Honor on Twitter at http://twitter.com/medalofhonor Follow Battlefield on Twitter too if you get time
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#144 (permalink) | |
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Rookie
Join Date: Jan 2010
Posts: 33
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Quote:
It doesn't mean that PC gamers should step down and accept missing features just so that CONSOLE players are happy. I know I'am PC Elitist, I'am not ashamed of it. But I get you, you make games so that MOST people enjoy it. It's right buissiness goal, I totaly get that. More people like it = More people buy it = More money for developers = More money for next projects But If we (PC community) don't say out loud that we don't like it so much, that It could be better, you could think that you made masterpiece and that would be bad (stagnation of ideas). We have to tell you that some ideas just don't work as good as you thought (32 players, no Q-rose, no mod tools, weapon damage, etc...). And about medic, It was just that he seems bit overpowered. P.S. : Hope BF3 will not be limited by CONSOLES. |
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#147 (permalink) |
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Forum Regular
Join Date: Feb 2010
Location: Budapest, Hungary
Age: 32
Posts: 526
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Baza, can you tell us a date when details about maps will be revealed? The info which everyone is looking for and need to be clarified after Patrick's interview:
- number of total MP maps available in the game with and w/o VIP code - number of available MP maps available *for each* game mode with and w/o VIP code. I know this doesn't have to do anything with you but I find it nonsense this marketing strategy. Marketing should support those who put their trust in this game by pre-ordering. Luckily, in my country there are no consequences canceling the pre-order and I can cancel it on the release day or even one day after. |
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#150 (permalink) | |
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Rookie
Join Date: Feb 2010
Posts: 60
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Quote:
I guess everyone is so gun-shy based on what other dev's have produced lately they can't find it in themselves to trust. It's a shame really but not the fault of DICE who have obviously done a great job with this game based on my experience only in the beta. The one question I have about the different modes and servers is, that if a server is running a mixed rotation of maps/modes, and say it goes from a conquest/rush 32 player to a squad rush (16 players) what happens? Will the modes like squad rush or squad DM have to run on a specific 16 man server where CQ and Rush will be on 32 man servers? |
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