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Old 18-02-2010, 09:40 AM   #1 (permalink)
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Exclamation New Client (R3) OUT NOW and Changelog

So QA found out a debug setting we used for logging errors was causing the CTD's after DICE left last night. As such the patch is good to be released and is going live within the hour.
Steam is now running the update as well for all Steam users.

You can update automatically when loading BFBC2 or you can manually run the updater from your install directory (run as Administrator if you experience update issues or errors)

As promised here is the Changelog for R3 as provided by Kalms.







Quote:
This update is about performance and stability again. We are not doing any changes to the game's datafiles.
  • Reduced input "lag"
    On machines where the CPU would out-run the GPU, sometimes the GPU would queue up several frames' worth of rendering commands.
    This could lead to the game having a high framerate, but input still feeling very sluggish.
Now there's a limiter on how many frames the CPU is allowed to be "ahead" of the GPU.
Control this setting via Settings.ini. Default setting: RenderAheadLimit=2

  • Performance optimizations with biggest improvements on dual-core machines
  • Fixed black "masks"
    • The soot on buildings with holes in them had a bugged renderpath. We switched that over to a more well-tested renderpath.
  • Improved hit-detection
    • We've gone through the hit detection logic, and client+server will now give more consistent results.
  • Fix for some "rubberbanding" issues
    • C4 should stay attached to vehicles and not rubberband around
  • Reduced spikes/dips in framerate
  • Various fixes for alt+tab related CTD on Dx9
  • More fixes for random CTD on Dx9
  • Fix for crash when you're in a vehicle that gets destroyed
There was a race condition in the code;
System 1 thought "oh hey, you're leaving vehicle X"
System 2 thought "the vehicle got destroyed, let's remove it"

If system 2 ran before system 1, chaos would ensue.
This was actually fixed in the retail version since a month, but it was only when we got detailed crash reports from the community that we understood *why* the Beta was crashing.
Likely bugs in this build
I wouldn't be surprised if it (still) has trouble remembering your settings between rounds. It would be nice to have that fixed too, but it's better to get a patch out now, and look at the settings issues afterward.

-Mikael Kalms
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Last edited by Bazajaytee; 24-02-2010 at 04:05 PM.
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Old 18-02-2010, 09:41 AM   #2 (permalink)
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Awesome.

Thanks for all the updates mate.
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Old 18-02-2010, 09:41 AM   #3 (permalink)
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Before I even start reading,
THANK YOU KIND SIR!

Performance optimizations with biggest improvements on dual-core machines Performance optimizations with biggest improvements on dual-core machines Performance optimizations with biggest improvements on dual-core machines

Oh well, np on the steam part - at work anyway:d
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Old 18-02-2010, 09:43 AM   #4 (permalink)
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awesome! im interested in the feedback from people concerning optimization for dual cores. I was running at 20fps. im hoping for a couple more in that department.
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Old 18-02-2010, 09:46 AM   #5 (permalink)
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Oh baza, do you think valve has updated it before 4 PM GMT+1?
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Old 18-02-2010, 09:47 AM   #6 (permalink)
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Thank you for patch, where is no fix for bind keys on joystick?
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Old 18-02-2010, 09:47 AM   #7 (permalink)
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NICE, many thanks for this......

I hope the "Mouse-Wheel-Inversation-Bug" is fixed also with this Patch.......

even if it doesn't stand in the changelog.....
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Old 18-02-2010, 09:47 AM   #8 (permalink)
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Great!
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Old 18-02-2010, 09:47 AM   #9 (permalink)
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nice thx!
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Old 18-02-2010, 09:48 AM   #10 (permalink)
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Quote:
Originally Posted by Burstlol View Post
Oh baza, do you think valve has updated it before 4 PM GMT+1?
Steam News

Has Valves time there. I imagine it won't be live on Steam until 9AM their time.

Downloading a client to use before then.
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Old 18-02-2010, 09:49 AM   #11 (permalink)
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Awesomee that's a nice patch.
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Old 18-02-2010, 09:51 AM   #12 (permalink)
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Awesome thx i want to go home now
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Old 18-02-2010, 09:51 AM   #13 (permalink)
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Thanks for the change log, DICE. We really do appreciate it.
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Old 18-02-2010, 09:52 AM   #14 (permalink)
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Performance optimizations with biggest improvements on dual-core machines.

THAT MADE MY DAY
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Old 18-02-2010, 09:52 AM   #15 (permalink)
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I would say Steam is likely to update more towards 17:00 CET (4pm GMT) but you never know, someone might wake up early there
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Old 18-02-2010, 09:52 AM   #16 (permalink)
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This is great news, can't wait to give it a shot.
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Old 18-02-2010, 09:53 AM   #17 (permalink)
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Quote:
Originally Posted by Bazajaytee View Post
I would say Steam is likely to update more towards 17:00 CET (4pm GMT) but you never know, someone might wake up early there

Great, thanks alot!
Hopefully steam's done when I get home :-p.
Well kinda in everyones faces, seems like DICE delivers anyway.
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Old 18-02-2010, 09:54 AM   #18 (permalink)
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Quote:
Originally Posted by Bazajaytee View Post
I would say Steam is likely to update more towards 17:00 CET (4pm GMT) but you never know, someone might wake up early there
Thank you for patch, where is no fix for bind keys on joystick?
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Old 18-02-2010, 09:55 AM   #19 (permalink)
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Shot a lot!!!
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Old 18-02-2010, 09:55 AM   #20 (permalink)
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Thanks Baza really good news and thanks for the feedback.
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Old 18-02-2010, 09:57 AM   #21 (permalink)
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wow, that has a hell of a lot more fixes than i ever expected for the beta this far into its life. nice, thanks for info man
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Old 18-02-2010, 09:59 AM   #22 (permalink)
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Good work DICE. Always count on you guys to fix bugs.

Here's a trivia question: How many patches did BF2 have in total?
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Old 18-02-2010, 09:59 AM   #23 (permalink)
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I can't wait to try this new patch. Dual core performance optimizations, yay!!!
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Old 18-02-2010, 10:00 AM   #24 (permalink)
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Can someone test the FPS increase and report it here
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Old 18-02-2010, 10:00 AM   #25 (permalink)
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Quote:
Originally Posted by Bazajaytee View Post
So QA found out a debug setting we used for logging errors was causing the CTD's after DICE left last night. As such the patch is good to be released and is going live within the hour.
that's like a punch in the face over tcp/ip to many "doubters" on this forum.

N1 Mr B
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