ELECTRONIC ARTS UK | EA Store™ | POGO UK | SUPPORT CENTRE
Electronic Arts UK Community  
Safer Internet Day 2010

Go Back   Electronic Arts UK Community > Popular Games > Battlefield Series > Battlefield Bad Company 2 NG
Blogs FAQ Members List Calendar Mark all forums read

Reply
 
LinkBack Thread Tools
Old 18-10-2009, 03:04 AM   #1 (permalink)
Rookie
 
Join Date: Nov 2008
Location: New Zealand
Age: 20
Posts: 171
Default Please don't let this happen to bc2

New Modern Warfare Matchmaking Service Will "Definitely" Reshape PC Community - Infinity Ward - Kotaku

I will rage quit life if this happens to BC2

-_-
Codex0 is offline   Reply With Quote
Old 18-10-2009, 03:10 AM   #2 (permalink)
Forum Guru
 
ZuluZuluZulu's Avatar
 
Join Date: Jun 2009
Posts: 1,736
Default

Quote:
Originally Posted by Codex0 View Post
PC Players are complaining about matchmaking? Boo Freakin' Hoo. We had no server lists OR matchmaking in BC1.
__________________

ZuluZuluZulu is offline   Reply With Quote
Old 18-10-2009, 03:11 AM   #3 (permalink)
Rookie
 
Join Date: Nov 2008
Location: New Zealand
Age: 20
Posts: 171
Default

^L2R

No dedicated server files = No organised competitive play
Codex0 is offline   Reply With Quote
Old 18-10-2009, 03:16 AM   #4 (permalink)
Forum Guru
 
ZuluZuluZulu's Avatar
 
Join Date: Jun 2009
Posts: 1,736
Default

Quote:
Originally Posted by Codex0 View Post
^L2R

No dedicated server files = No organised competitive play
Except that private matches are still intact. So no. There can be PLENTY of organized competitive play.

And I feel inclined to point out the irony of the "L2R" by someone who can't spell organized.

EDIT: For instance, Gamebattles.com offers organized competitive play for plenty of games without server lists.

And beyond that, matchmaking increases the probability that EVERY game will be more enjoyable for every player by matching evenly skilled players together.
__________________


Last edited by ZuluZuluZulu; 18-10-2009 at 03:18 AM..
ZuluZuluZulu is offline   Reply With Quote
Old 18-10-2009, 03:23 AM   #5 (permalink)
Rookie
 
Join Date: Nov 2008
Location: New Zealand
Age: 20
Posts: 171
Default

Quote:
Originally Posted by ZuluZuluZulu View Post
Except that private matches are still intact. So no. There can be PLENTY of organized competitive play.
Private match isn't organised competitive play if the users are hosting the matches themselves, it turns into a nightmare.

Quote:
Originally Posted by ZuluZuluZulu View Post
And I feel inclined to point out the irony of the "L2R" by someone who can't spell organized.
Organised spelt correctly here.

Quote:
Originally Posted by ZuluZuluZulu View Post
EDIT: For instance, Gamebattles.com offers organized competitive play for plenty of games without server lists.

And beyond that, matchmaking increases the probability that EVERY game will be more enjoyable for every player by matching evenly skilled players together.
Lol facepalm. The point of the dedicated private servers was to set their locationi n a specific place giving no advantage to any specific player, eg the private match started by x run on x's connection will give x the lowest latency and any advantages they wish through rcon.
Codex0 is offline   Reply With Quote
Old 18-10-2009, 03:25 AM   #6 (permalink)
Forum Regular
 
Join Date: Jul 2009
Location: Kent, England
Gender: Male
Posts: 721
Default

It's a pretty big development in the wrong direction. As a commentator on Kotaku said (from memory, I read this earlier):

"Why can't they add matchmaking on top of server hosting?"

Why indeed. There's something good about being a few taps away from getting into a game. Sure, the players could be bad and it could be a map you're not keen on, but it's quick and does the job, Likewise, it's nice to find that one map you want to play on with this many people and rules.

The biggest factor is simply the rule restriction. This effectively neutralises custom maps and mods. For the freedom PC gamers have taken for granted (and understandably so), this is pretty damn shocking.

In regards to the original point, I'm not worried about Dice doing this. They've got the online scene down to the tweaking you do to refine Fantastic to Awesome. Some of the best ideas have come out of maps and mods. Dice would be shooting themselves in the feet if they something did like this.

Last edited by Joelteon7; 18-10-2009 at 03:33 AM..
Joelteon7 is offline   Reply With Quote
Old 18-10-2009, 03:27 AM   #7 (permalink)
Forum Guru
 
Seeker03's Avatar
 
Join Date: Apr 2009
Location: Where do I live?
Gender: Male
Posts: 2,177
Default

wait PC= p2p now?
__________________




Seeker03 is offline   Reply With Quote
Old 18-10-2009, 03:27 AM   #8 (permalink)
Rookie
 
Join Date: Nov 2008
Location: New Zealand
Age: 20
Posts: 171
Default

^Good points

I fail to see the need to remove the dedicated servers

Left4Dead had matchmaking on top of dedicated servers as well as releasing an sdk
Codex0 is offline   Reply With Quote
Old 18-10-2009, 03:29 AM   #9 (permalink)
Forum Regular
 
Nexar's Avatar
 
Join Date: Jun 2009
Posts: 558
Default

Hahahahahahahahaahahahaahahahahahahaha

Omg this is classic. This is too much win sauce for one thread.
__________________
Slappin your tittas.
Quote:
Originally Posted by BL3SS_T3H_F4LL
Lol I love you nexar
Nexar is offline   Reply With Quote
Old 18-10-2009, 03:32 AM   #10 (permalink)
Forum Regular
 
Join Date: Jul 2009
Location: Kent, England
Gender: Male
Posts: 721
Default

Addendum:

This plays into two courts for the play of the mighty publishers.

1) By having control of the games, you have control of money, particularly from DLC. Expect to see DLC packs for the PC that cost money, not just patience and bandwidth.

2) It furthers their 'anti-piracy' talk. People will not buy this game because of this change. People will pirate it in spite. Activision can go "Look, all these people are pirates" and be technically correct.

There was no requirement for this idiotic change.

EDIT:

Quote:
We had no server lists OR matchmaking in BC1.
That doesn't make it right.

In short, this is effectively giving the PC community the finger.

Last edited by Joelteon7; 18-10-2009 at 03:37 AM..
Joelteon7 is offline   Reply With Quote
Old 18-10-2009, 03:37 AM   #11 (permalink)
Forum Guru
 
ZuluZuluZulu's Avatar
 
Join Date: Jun 2009
Posts: 1,736
Default

Quote:
Originally Posted by Codex0 View Post
Private match isn't organised competitive play if the users are hosting the matches themselves, it turns into a nightmare.


Organised spelt correctly here.


Lol facepalm. The point of the dedicated private servers was to set their locationi n a specific place giving no advantage to any specific player, eg the private match started by x run on x's connection will give x the lowest latency and any advantages they wish through rcon.
Fair enough, I apologize about the spelling remark. However, the dedicated server would still be closest to SOMEBODY, so someone will always have the best connection, and have a slight advantage. It just comes with gaming over the internet.

I've just headed over to IW's forums which are a big sloppy mess of hilariousness. I still don't understand what benefit a server list brings over matchmaking ever. I have played both types, on both console and PC, I just never enjoyed server lists, to me, it meant most maps never saw people playing them. Matchmaking always seemed better to me.

EDIT: Jolt, Yeah, I agree, it isn't nice to go and change a system that wasn't broken, but I personally am all for matchmaking with the option of private matches. That is probably a good point too, it wasn't broken. COD4 had how many online players on PC's at any given time? Millions?
__________________


Last edited by ZuluZuluZulu; 18-10-2009 at 03:41 AM..
ZuluZuluZulu is offline   Reply With Quote
Old 18-10-2009, 03:40 AM   #12 (permalink)
Forum Regular
 
HellBeNt187's Avatar
 
Join Date: Mar 2009
Location: Michigan, USA
Gender: Male
Posts: 970
Default

Quote:
Originally Posted by FTA
Bowling, the Infinity Ward community manager, said IWNet makes multiplayer more accessible to the PC community on Modern Warfare 2, replacing the need for dedicated servers that are hosted and managed by players. But the hardcore PC crowd to whom he was talking, on BASHandSlash.com's webcast, did not take the news in a completely positive light.
Can you imagine all the hacks and lag switching that will be happening on a PC peer-to-peer host. Not to mention if the host's frame rate drops it slows the entire server down. Also the zero ping advantage the host has. One of my favorite things to do in CoD4 on Xbox was wait until I was the host, then go on a mad uber leet sniping spree with my zero ping.

Here's your chance Dice. You can steal the PC FPS community away from Infinity Ward's garbage.
__________________

Last edited by HellBeNt187; 18-10-2009 at 06:04 PM..
HellBeNt187 is offline   Reply With Quote
Old 18-10-2009, 03:52 AM   #13 (permalink)
Rookie
 
Join Date: Nov 2008
Location: New Zealand
Age: 20
Posts: 171
Default

Quote:
Originally Posted by ZuluZuluZulu View Post
Fair enough, I apologize about the spelling remark. However, the dedicated server would still be closest to SOMEBODY, so someone will always have the best connection, and have a slight advantage. It just comes with gaming over the internet. .
Sort of like colour vs colour :P kekeke. The matchmaking process which decides who hosts what game always thinks matching people with 200 pings is ok. Dedicated servers that host matchmaking matches like L4D can be hosted by proper dedicated server hosts who know what they're doing

Quote:
Originally Posted by ZuluZuluZulu View Post
I've just headed over to IW's forums which are a big sloppy mess of hilariousness. I still don't understand what benefit a server list brings over matchmaking ever. I have played both types, on both console and PC, I just never enjoyed server lists, to me, it meant most maps never saw people playing them. Matchmaking always seemed better to me.
Left4dead offered SDK, dedicated server files and matchmaking. MW2 offers matchmaking, p2p play, and a big mess.

It would be much better if they offered matchmaking AND server lists.
Codex0 is offline   Reply With Quote
Old 18-10-2009, 04:40 AM   #14 (permalink)
Forum Guru
 
Seeker03's Avatar
 
Join Date: Apr 2009
Location: Where do I live?
Gender: Male
Posts: 2,177
Default

No more mods?
__________________




Seeker03 is offline   Reply With Quote
Old 18-10-2009, 05:10 AM   #15 (permalink)
Forum Regular
 
Roughneck_Fusion's Avatar
 
Join Date: Jul 2009
Location: Oklahoma
Gender: Male
Posts: 690
Blog Entries: 1
Default

Correct me if I am wrong. Did CoDMW2 mention a clan feature? Oooo looks like DICE needs to step their game up if that's true.
__________________
PSN- Roughneck_117
PSN- xDRCxRoughneck
The Fast and Furious!
Roughneck_Fusion is offline   Reply With Quote
Old 18-10-2009, 05:12 AM   #16 (permalink)
Forum Guru
 
M0t0rBreath89's Avatar
 
Join Date: Apr 2009
Posts: 1,543
Default

I think DICE could take over the PC side of FPS in the coming months. This is for sure a major let down for PC cod fans. DICE can put a reallly nice server browser for BC2 and you know make an example how a Browser should be for PC. I wouldn't mind having an option for matchmaking, but to completely take out the Serverlist, etc is just plain stupid. God I hope, DICE don't make the same mistake.
M0t0rBreath89 is offline   Reply With Quote
Old 18-10-2009, 05:26 AM   #17 (permalink)
Forum Guru
 
Join Date: Feb 2009
Location: Sunshine State, US
Age: 15
Gender: Male
Posts: 2,216
Default

Well, if enough people complain IW could possibly change it to please the fans. But if not, then I could see a lot of people moving over to Battlefield, as long as BC2 has proper matchmaking and server lists.
__________________
Check out these vids!
Empire State of Mind - Video Game Parody - Pants on the Ground!
spacefox00 is offline   Reply With Quote
Old 18-10-2009, 06:52 AM   #18 (permalink)
Forum Guru
 
Crimson_Engage's Avatar
 
Join Date: Jun 2009
Location: U.S.A
Age: 23
Gender: Male
Posts: 1,827
Default

Doesn't effect me, i'll be playing on my console. :3
PC gaming is dieing. Maybe not just yet, but the clock is counting down.
The economy (not just in America) is complete lalalala and people now realize that consoles are cheaper to uphold than PC's.

Developers are becoming more aware of Hackers and Pirates and realize they are losing money.

Fact's are facts. I feel for the PC players (myself inclueded) but what can i say?

Just my 2 cents.

If your going to flame me on a message board do it out of boredom not because you don't have a life.
__________________


"I don't know what it's called, all i know is the sound it makes when it goes off..."
Crimson_Engage is offline   Reply With Quote
Old 18-10-2009, 08:05 AM   #19 (permalink)
DICE
 
Demize99's Avatar
 
Join Date: Feb 2006
Location: Stockholm, Sweden
Posts: 173
Default

We feel it's important to support the unique community needs of the PC community. Dedicated servers are a big part of this, and we recognize that requirement. We're putting a server browser and matchmaking in 1943 PC and the same features are intended for BFBC2. We're working hard on the PC version with a dedicated team building and molding the game so it is not a console port. This team is lead by DICE developers responsible for Battlefield 2. Very experienced and hardcore PC gamers.
Demize99 is offline   Reply With Quote
Old 18-10-2009, 08:15 AM   #20 (permalink)
Elite
 
Yustax's Avatar
 
Join Date: Dec 2008
Location: Caracas-Venezuela
Age: 21
Gender: Male
Posts: 6,801
Send a message via MSN to Yustax
Default

Quote:
Originally Posted by Demize99 View Post
We feel it's important to support the unique community needs of the PC community. Dedicated servers are a big part of this, and we recognize that requirement. We're putting a server browser and matchmaking in 1943 PC and the same features are intended for BFBC2. We're working hard on the PC version with a dedicated team building and molding the game so it is not a console port. This team is lead by DICE developers responsible for Battlefield 2. Very experienced and hardcore PC gamers.
Cool, but what about the console versions? It would be a great improvement for the terrible matchmaking in BC consoles. I would like a server browser for BC2 in consoles.
__________________
PSN: Yustax
Cheytac M200 for Battlefield Bad Company 2!!!



Yustax is offline   Reply With Quote
Old 18-10-2009, 10:10 AM   #21 (permalink)
Rookie
 
Join Date: Mar 2006
Posts: 98
Default

Quote:
Originally Posted by Demize99 View Post
We feel it's important to support the unique community needs of the PC community. Dedicated servers are a big part of this, and we recognize that requirement. We're putting a server browser and matchmaking in 1943 PC and the same features are intended for BFBC2. We're working hard on the PC version with a dedicated team building and molding the game so it is not a console port. This team is lead by DICE developers responsible for Battlefield 2. Very experienced and hardcore PC gamers.
Awesome news!
Great to know that we can count on DICE to the right (and obvious) thing for the PC version.

It is a sad trend with developers dropping support for dedicated servers.
First it was Medal of Honor: Airborne Assault, then Operation Flashpoint: Dragon Rising, and now Modern Warfare 2. This really has to end.
VaporDK is offline   Reply With Quote
Old 18-10-2009, 10:28 AM   #22 (permalink)
Forum Guru
 
Crimson_Engage's Avatar
 
Join Date: Jun 2009
Location: U.S.A
Age: 23
Gender: Male
Posts: 1,827
Default

Quote:
Originally Posted by Codex0 View Post
^L2R

No dedicated server files = No organised competitive play
Ignorant is the word i first thought of when i read your reply to Zulu.

Halo3 has matchmaking. Guess what? It's used in the MLG. It doesn't get much more competitive than that.

You can leave now. kthnx.
__________________


"I don't know what it's called, all i know is the sound it makes when it goes off..."
Crimson_Engage is offline   Reply With Quote
Old 18-10-2009, 10:40 AM   #23 (permalink)
Rookie
 
Join Date: Mar 2006
Posts: 98
Default

Quote:
Originally Posted by Crimson_Engage View Post
Ignorant is the word i first thought of when i read your reply to Zulu.

Halo3 has matchmaking. Guess what? It's used in the MLG. It doesn't get much more competitive than that.

You can leave now. kthnx.
This thread is about the PC side of things.
You can leave now. kthnx.
VaporDK is offline   Reply With Quote
Old 18-10-2009, 10:47 AM   #24 (permalink)
Rookie
 
Join Date: Nov 2008
Location: New Zealand
Age: 20
Posts: 171
Default

Quote:
Originally Posted by Demize99 View Post
We feel it's important to support the unique community needs of the PC community. Dedicated servers are a big part of this, and we recognize that requirement. We're putting a server browser and matchmaking in 1943 PC and the same features are intended for BFBC2. We're working hard on the PC version with a dedicated team building and molding the game so it is not a console port. This team is lead by DICE developers responsible for Battlefield 2. Very experienced and hardcore PC gamers.
DICE > All tbh :P

Quote:
Originally Posted by Crimson_Engage View Post
Ignorant is the word i first thought of when i read your reply to Zulu.

Halo3 has matchmaking. Guess what? It's used in the MLG. It doesn't get much more competitive than that.

You can leave now. kthnx.
I lold

Ignorant is the word I first thought of when I read your reply to myself.

Halo 3 is completely irrelevant to the competitive pc scene. When halo 2 and halo one were ported to PC they had changes that made them work for the pc scene afaik.

Quote:
Originally Posted by VaporDK View Post
This thread is about the PC side of things.
You can leave now. kthnx.
This.

Listen at 1:40 onwards: http://www.ustream.tv/recorded/2369799

they can't get over it lol
Codex0 is offline   Reply With Quote
Old 18-10-2009, 12:43 PM   #25 (permalink)
Forum Regular
 
Join Date: Jul 2009
Location: Kent, England
Gender: Male
Posts: 721
Default

Uber mega quote reply!

Quote:
Originally Posted by Seeker03 View Post
No more mods?
Nope. At least, none that you'll be able to get for free. I can envisage a world where the 'best' mods get incorporated into some DLC. The type of mod and frequency of them would be extremely low and unvaried. In short, this kills the modding scene. Maps might have a chance, but it has to get passed through IW.net first.

Quote:
Originally Posted by spacefox00 View Post
Well, if enough people complain IW could possibly change it to please the fans.
I believe the same happened for Left 4 Dead when it was on the PC. I think with various patches they've turned it back into the tried-and-tested standard server browser list.

Quote:
Originally Posted by Crimson_Engage View Post
PC gaming is dieing. Maybe not just yet, but the clock is counting down.
No, it's not. There are just more HD consoles in people's houses than comparatively powerful, if not more, PCs. Thus, attention goes towards the consoles.

Quote:
The economy (not just in America) is complete lalalala and people now realize that consoles are cheaper to uphold than PC's.
Actually, this is proved untrue in various other threads if you factor in aspects like HD TVs, cables, internet connection subscription costs, battery packs etc. etc., not to mention the big one of the very games are more expensive for console.

Quote:
Developers are becoming more aware of Hackers and Pirates and realize they are losing money.
Again, blown out of proportion. The key fact here is that whilst PC gaming does have a piracy issue (hint: Make good games, devs. Sins of the Solar Empire proved that) so do the consoles. They're hardly losing money as they'll factor in how many people will buy it. Remember, this is marketing we're talking about. Not your average human. Mwahaha.

Quote:
If your going to flame me on a message board do it out of boredom not because you don't have a life.
Just in case you think I am flaming you (although I'd like to think my tone suggests otherwise) I have not intended to.

Quote:
Originally Posted by Yustax View Post
Cool, but what about the console versions? It would be a great improvement for the terrible matchmaking in BC consoles. I would like a server browser for BC2 in consoles.
I agree. It'd be awesome to see the set-up of the PC on the console. If you guys accept the fact you under-estimated the console crowd, please don't do it again here with this. The PC set-up sounds ideal. Can't we join in on that fun?

Quote:
Originally Posted by Codex0 View Post
When halo 2 and halo one were ported to PC they had changes that made them work for the pc scene afaik.
Indeed they did. And I challenge anyone to say that unlimited rocket launcher (of 1 hit-kill) and instant respawn rounds were not fun, in Halo PC.

Last edited by Joelteon7; 18-10-2009 at 12:46 PM..
Joelteon7 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



Hosted by Multiplay

© 2008 Electronic Arts Inc. All Rights Reserved | Privacy Policy - UPDATED | Terms of Service | Pegi Info

Electronic Arts Limited, Onslow House, Onslow Street, Guildford, Surrey, GU1 4TN United Kingdom
Registered in England and Wales; Registered Number: 2057591


EA - Top