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Old 23-10-2011, 02:46 AM   #1 (permalink)
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Cool Battlefield 3 - Server Administration Docs now Available :)

The BF3 server admin docs are down available

They contain all the info you need to admin your BF3 server.

Download the Battlefield 3 - Server Administration Docs
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Old 23-10-2011, 02:48 AM   #2 (permalink)
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Downloading just to check it out.

PS: How can I get my username to be all bold?
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Old 23-10-2011, 02:49 AM   #3 (permalink)
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Woah. 32 player Team Deathmatch.
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Old 23-10-2011, 02:53 AM   #4 (permalink)
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"Every BF3 PC player has exactly one EA account. The player can then have one or more soldier names."
-Server Administration page 3

So.. is that a confirmation or am I just late?

Last edited by Stormtroopar; 23-10-2011 at 02:57 AM.
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Old 23-10-2011, 02:53 AM   #5 (permalink)
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Quote:
Originally Posted by Stormtroopar View Post
"Every BF3 PC player has exactly one EA account. The player can then have one or more soldier names."

So.. is that a confirmation or am I just late?
Seems like it.
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Old 23-10-2011, 02:56 AM   #6 (permalink)
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I love the server options:

Quote:
vars.serverName controls the name of the server, as seen in the server browser.
vars.gamePassword - if set, players must enter this password when connecting to the server.
vars.friendlyFire – when set, people can inflict damage on others in the same team.
vars.killCam – when set, a killed player gets to see a close-up of his/hers killer for a few seconds.
vars.miniMap – when set, a minimap is available in the bottom-left corner of the screen during play.
vars.hud – when set, the hud is present.
vars.crossHair – when set, guns have crosshairs in the center of the screen.
vars.3dSpotting – when set, spotted targets are marked with icons in the 3D world.
vars.miniMapSpotting - when set, spotted targets are marked with icons on the minimap.
vars.3pCam - when set, 3rd person vehicle cameras are enabled.
vars.nameTag – when set, nametags are rendered over players’ heads in the 3D world.
vars.regenerateHealth – when set, health regeneration is enabled.
vars.vehicleSpawnAllowed – when set, vehicles will spawn in-game.
vars.vehicleSpawnDelay – controls the delay between vehicle spawn; specified in percent (100% = normal).
vars.soldierHealth – sets maximum soldier health, specified in percent (0-100%; 100% = normal).
vars.playerRespawnTime – controls player respawn delay; specified in percent (100% = normal).
vars.playerManDownTime - controls player man-down time; specified in percent (100% = normal).
vars.bulletDamage – controls bullet damage; specified in percent (0-100%; 100% = normal).
vars.onlySquadLeaderSpawn – when set, players can only spawn on the squad leader.
vars.roundStartPlayerCount – when the server is in pre-round, it waits for this many players to be present until it proceeds to start the real round.
vars.roundRestartPlayerCount – when a round is going, if the number of players drops under this number, the round will be aborted and the server moves back to pre-round.
Quote:
Ranked and unranked servers
Currently, unranked does not work correctly. All game servers will have to run ranked.
Our goal is to make unranked game servers allow full customization of the set of available weapons, regardless of the individual player progression.

Last edited by power4ouse; 23-10-2011 at 02:58 AM.
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Old 23-10-2011, 02:59 AM   #7 (permalink)
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SWEET, real DOCS for Server Admins.........
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Old 23-10-2011, 02:59 AM   #8 (permalink)
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vars.friendlyFire – when set, people can inflict damage on others in the same team.
On.
vars.killCam – when set, a killed player gets to see a close-up of his/hers killer for a few seconds.
Off.
vars.crossHair – when set, guns have crosshairs in the center of the screen.
Off.
vars.3dSpotting – when set, spotted targets are marked with icons in the 3D world.
Forever Off.
vars.3pCam - when set, 3rd person vehicle cameras are enabled.
Off(maybe).
vars.nameTag – when set, nametags are rendered over players’ heads in the 3D world.
Off(if for enemies only).
vars.regenerateHealth – when set, health regeneration is enabled.
Forever Off.
vars.vehicleSpawnDelay – controls the delay between vehicle spawn; specified in percent (100% = normal).
50%
vars.onlySquadLeaderSpawn – when set, players can only spawn on the squad leader.
Forever On.
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Old 23-10-2011, 03:00 AM   #9 (permalink)
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I can already see it, newbs dying and blaming some of the server settings for it, there's a big list to choose from..
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Old 23-10-2011, 03:00 AM   #10 (permalink)
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Me gusta.
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The CoD players will never love you like we loved you, DICE.

They'll drop your game like a used hooker the minute something flashier comes out.

Remember that.
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Old 23-10-2011, 03:00 AM   #11 (permalink)
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Quote:
Originally Posted by power4ouse View Post
I love the server options:
Ranked and unranked servers
Currently, unranked does not work correctly. All game servers will have to run ranked.
Our goal is to make unranked game servers allow full customization of the set of available weapons, regardless of the individual player progression.

Bueno. Maybe FAMAS will be unlock-able?
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Old 23-10-2011, 03:01 AM   #12 (permalink)
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Quote:
Originally Posted by xX1337snipahXx View Post
Ranked and unranked servers
Currently, unranked does not work correctly. All game servers will have to run ranked.
Our goal is to make unranked game servers allow full customization of the set of available weapons, regardless of the individual player progression.

Bueno. Maybe FAMAS will be unlock-able?
Idk, but this is going to be nice for competitive play once it is done.
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Old 23-10-2011, 03:02 AM   #13 (permalink)
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I'm renting two servers, this is my first time.

Thanks for the file!
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Old 23-10-2011, 03:03 AM   #14 (permalink)
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wait...does that mean we will get BF2-likesque servers to play???????

WOOOOOOOOT
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Old 23-10-2011, 03:03 AM   #15 (permalink)
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Yeah, finally some good news.
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Quote:
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The CoD players will never love you like we loved you, DICE.

They'll drop your game like a used hooker the minute something flashier comes out.

Remember that.
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Old 23-10-2011, 03:03 AM   #16 (permalink)
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I guarantee there will be servers with the title BF2 mode or something similar. I hope they have all the filters in the battlelog though or plan to patch it in soon. If they do I'ma be a happy camper.
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Old 23-10-2011, 03:05 AM   #17 (permalink)
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Quote:
Originally Posted by power4ouse View Post
I love the server options:
Excellent.

Squad leader only spawning, no health regen, no killcam, no 3d spotting, normal damage.

Battlefield mode.
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Old 23-10-2011, 03:06 AM   #18 (permalink)
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Quote:
Originally Posted by MetallicIL View Post
I'm renting two servers, this is my first time.

Thanks for the file!
If you make one of them like this:

Quote:
Originally Posted by xX1337snipahXx View Post
vars.friendlyFire – when set, people can inflict damage on others in the same team.
On.
vars.killCam – when set, a killed player gets to see a close-up of his/hers killer for a few seconds.
Off.
vars.crossHair – when set, guns have crosshairs in the center of the screen.
Off.
vars.3dSpotting – when set, spotted targets are marked with icons in the 3D world.
Forever Off.
vars.3pCam - when set, 3rd person vehicle cameras are enabled.
Off(maybe).
vars.nameTag – when set, nametags are rendered over players’ heads in the 3D world.
Off(if for enemies only).
vars.regenerateHealth – when set, health regeneration is enabled.
Forever Off.
vars.vehicleSpawnDelay – controls the delay between vehicle spawn; specified in percent (100% = normal).
50%
vars.onlySquadLeaderSpawn – when set, players can only spawn on the squad leader.
Forever On.
I will never leave.
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Old 23-10-2011, 03:06 AM   #19 (permalink)
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Quote:
Originally Posted by Shalashaska111 View Post
Excellent.

Squad leader only spawning, no health regen, no killcam, no 3d spotting, normal damage.

Battlefield mode.
Awww yeah!
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Quote:
Originally Posted by Jayer View Post
The CoD players will never love you like we loved you, DICE.

They'll drop your game like a used hooker the minute something flashier comes out.

Remember that.
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Old 23-10-2011, 03:06 AM   #20 (permalink)
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Thanks Killing...
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Old 23-10-2011, 03:08 AM   #21 (permalink)
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From the files:

Quote:
Every BF3 PC player has exactly one EA account. The player can then have one or more soldier names

que????
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Devolution is the trend of the future.
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Old 23-10-2011, 03:10 AM   #22 (permalink)
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They certainly gave all the options people were looking for..or at least 99%...
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Old 23-10-2011, 03:11 AM   #23 (permalink)
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Quote:
Originally Posted by MetallicIL View Post
From the files:




que????
What it says on the tin.

You have a master account (and arguably your first soldier name) and can then create multiple soldiers under that account a la BC2 style.

I don't see why you'd want to do that with a Rank 145 max, but hey, people with little brothers or other people playing on the same account rejoice.

Them and statpadders.
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Old 23-10-2011, 03:12 AM   #24 (permalink)
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Those server options are incredible.

So basically, if servers admins are up for it, WE'VE GOT A REAL BATTLEFIELD GAME AGAIN

you know....if you ignore the new map designs -________-
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Old 23-10-2011, 03:12 AM   #25 (permalink)
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Would the vehicle spawn rate increase the number of vehicles? So if someone jumps into a spawned tank and drives off would a new tank spawn in its place?
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