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View Poll Results: Does BF3 need the 'Commander' position as seen in BF2 and BF2142?
YES? 2,475 65.11%
NO? 1,326 34.89%
Voters: 3801. You may not vote on this poll

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Old 19-03-2011, 07:03 PM   #801 (permalink)
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Personally I'd like to see commander only open as an option once the server reaches a certain % population. Kicking a server off with 8 players while one wookies out as commander can effect the balance quite dramatically - less of an effect of busier servers though.

That being said I always thought the commander had the potential to bring a lot to the teamwork aspect of the game. More often than not it was poor commanders just running, gunning and using their assets for themselves. But good commanders really can assist squads and improve teamwork.
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Old 19-03-2011, 07:36 PM   #802 (permalink)
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Quote:
Originally Posted by a_sneaky_sniper View Post
If they include health regeneration, there's your replacement for supply crate heals

I'm sure most BF2 players could get used to these replacements.
Find the faults! xD


BF2 players would puke if they include Healthreg.


No Commander is one thing, but if they try to replace its functions by "abilities for everyone" they would screw it up for good!

Last edited by bombspy; 20-03-2011 at 02:05 AM.
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Old 20-03-2011, 02:47 PM   #803 (permalink)
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We will soon have 30,000 views. Not bad.
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Old 20-03-2011, 03:25 PM   #804 (permalink)
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like it really matters 1500 votes of this poll are not even actual people
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Old 20-03-2011, 06:01 PM   #805 (permalink)
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we do need commanders in the Battlefield.. it is part of the game..using the UAV and other controls was a good thing to get the teams moving in the right direction..Other wise you will have teams sitting in the rears just sniping and camping.. going la te da..
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Old 20-03-2011, 08:28 PM   #806 (permalink)
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Originally Posted by mgsgrayfox View Post
like it really matters 1500 votes of this poll are not even actual people
1500? But there are just 1.012 people voted for NO... I think you are wrong
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Old 20-03-2011, 08:56 PM   #807 (permalink)
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No thx.
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Old 22-03-2011, 07:34 AM   #808 (permalink)
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Quote:
Originally Posted by bombspy View Post
Find the faults! xD


BF2 players would puke if they include Healthreg.


No Commander is one thing, but if they try to replace its functions by "abilities for everyone" they would screw it up for good!
I agree. I didn't mean to imply these are necessarily good things, merely that this is likely how EA/DICE views these as "replacements".

If regen has been implemented, the beta will hopefully allow any curious BF2 fans to see whether the implementation has been well thought out.
I know I know.. A lot of people think it's impossible for any kind of regen to be worthwhile, but I believe it can be designed in such as way as to retain the high value/relevance of the medic class.
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Old 22-03-2011, 07:45 AM   #809 (permalink)
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ya only way thats possible is if its not 100% health regen %65-down would be suffice... unless the 100% takes literally15 minutes..
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Old 23-03-2011, 06:16 AM   #810 (permalink)
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Let's try to stay on topic. Should there be a Commander position leading/supporting each team?

My answer is, "Absolutely, YES!!" I was shocked and disappointed to discover in the Game Informer article that there would not be a commander and very concerned by the "everyone" is a leader at the same time concept. That is a regression of the Battlefield series. A move toward COD pandemonium. Shocker! Wrong direction, DICE.
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Old 23-03-2011, 10:59 AM   #811 (permalink)
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I voted yes but maybe instead of removing the commander function altogether DICE should work on a new and improved version of it that is different and more towards what they want.
What some people have said giving some of the power to squad leaders is good. If they have Squad leaders, which they'd better. It hasn't been confirmed yet.
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Old 23-03-2011, 09:40 PM   #812 (permalink)
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Not on pubs (unless an efficient way of sending orders is implemented).
It would be a nice addition to the competitive scene, though.
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Old 23-03-2011, 09:45 PM   #813 (permalink)
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bf3 with no commander = BC2 v2.1
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Old 24-03-2011, 02:41 PM   #814 (permalink)
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Those in favor of a BF3 Commander are almost back to 60% and climbing.
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Old 26-03-2011, 12:14 PM   #815 (permalink)
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Keep voting!!
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Old 26-03-2011, 03:11 PM   #816 (permalink)
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Quote:
Originally Posted by xSpyder124 View Post
No Commander is a DEAL BREAKER

DICE, if it's not broken, don't fix it!
And in BF2 it was a GAME BREAKER. It was broken and therefore fixed by removing it.
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Old 26-03-2011, 07:41 PM   #817 (permalink)
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Not a deal breaker but I do like the idea of someone competent organising attacks for those that don't know how to play.
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Old 27-03-2011, 08:22 AM   #818 (permalink)
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Quote:
Originally Posted by wifebeater666 View Post
And in BF2 it was a GAME BREAKER. It was broken and therefore fixed by removing it.
Sounds like an opinion. Can you tell us exactly what you thought was "broken" about it?
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Old 29-03-2011, 05:50 AM   #819 (permalink)
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When I played BF1942 you would encounter players that you really felt should give other players some directions. It's nice when you have a player that's just extremely experienced and talented giving the team directions.

Secondly I felt that such a player should be an active commander. A player gets his experience by joining the fight.

Giving the commander special tools to make the position attractive was a bad thing. It resulted in players assuming the role that weren't experienced at all.

The viewpoint high above the battlefield resulted in being less aware of what was really going on then if you were on the ground.

Enforcing a hierarchy was yet another mistake.

I see the 'team leader' as someone who is joining the fight like the others. He uses a microphone. He doesn't give 'commands', but he tries to make sure key positions are filled (like AA: hey x, would you get in the AA for a while, we really need that right now?), and helps with the overall strategy ('there is someone sneaking to our back-base all the time, heads up').
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Old 29-03-2011, 11:57 AM   #820 (permalink)
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Bump!
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Old 30-03-2011, 05:06 AM   #821 (permalink)
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Keep it Rollin'
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Old 30-03-2011, 05:08 AM   #822 (permalink)
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Uhm, you guys do know that there isn't going to be a commander, correct?
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Old 30-03-2011, 05:12 AM   #823 (permalink)
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Quote:
Originally Posted by I BleeD DodgeR BluE View Post
Uhm, you guys do know that there isn't going to be a commander, correct?
Actually I find it hilarious how they are relying on bots to vote for them. There is no way in hell nearly 3000 people have come here to vote on this.

That said if Commander spam is cut back and if he is actually made useful then I wouldn't mind seeing it back.
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Old 30-03-2011, 05:25 AM   #824 (permalink)
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Quote:
Originally Posted by I BleeD DodgeR BluE View Post
Uhm, you guys do know that there isn't going to be a commander, correct?
Looks like YOU have given up. Here is a quote you may recognize:

"Success is achieved and maintained by those who try and keep trying."
- W. Clement Stone
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Old 30-03-2011, 05:28 AM   #825 (permalink)
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Quote:
Originally Posted by I BleeD DodgeR BluE View Post
Uhm, you guys do know that there isn't going to be a commander, correct?
Not necessarily true. Just look at the latest interview. They still haven't found a way to make prone balanced without a commander. They already went through all of this in BF2. And as we all are aware, there is no problems with prone and snipers in BF2. Anything they come up with besides a commander of some kind, i'm sure would have been considered and trashed during the development of BF2 in one form or another.

Like ppl keep saying, it's still in pre-alpha stage, right? Plenty of time for professional devs to do whatever needs to be done.
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