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#1 (permalink) |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,731
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Hey guys
I have been out of the office (although it doesnt mean I stopped working on BF2 1.50) for the last two weeks on semester. However... Emil hasn't and has been hard at work on the update after your feedback. So here is where we are at; there hasn't been any MAJOR issues in the Beta 3 that we have had reports of. So whats changed since the Beta 3 started? The screens below will help explain.
Thanks for your feedback during the Beta phases. Its all gone a long way to make this one of the biggest changelogs that Battlefield 2 has had since launch.
__________________
Associate Producer Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield 2: Modern Combat Follow Battlefield on Twitter at http://twitter.com/OfficialBF2 and http://twitter.com/OfficialBF2142 and http://twitter.com/OfficialBFBC2 |
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#2 (permalink) |
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Forum Guru
Join Date: Jul 2006
Posts: 1,008
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Thank you for fixing the widescreen fov. Very good!
![]() And its nice to see the TVG fixed too. But I hope it wont make it hard to aim at darker maps..? But.. no fix for the spawntimes on the hardware on Wake? Whaaat? Last edited by JGrasli; 16-07-2009 at 07:11 PM.. |
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#4 (permalink) |
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Forum Regular
Join Date: Sep 2007
Location: London
Age: 32
Gender: Male
Posts: 502
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Cheers, you boys did well, I lost faith but never again, but please try and fix the alt/tab crash, crosshair looks excellent and will work well on all maps.
Yeah, wake spawn times, how many times did I remind you BAZA!!!! |
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#8 (permalink) |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,731
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Alt+Tab is pretty much impossible to fix. Its all about resource use of the machine and what the game does with it. All we know is that it appears to be around the rendering part of the game and since its been there since BF2 v1.0 its not something we can fix at this point
![]() The new HUD with black grosshair works great on all maps due to the white tint to the background of the HUD you'll be able to aim just fine on darker maps while the black cross hair makes it easier to aim on brighter maps. Win win situation and another of the fixes that would never have come about without your feedback.
__________________
Associate Producer Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield 2: Modern Combat Follow Battlefield on Twitter at http://twitter.com/OfficialBF2 and http://twitter.com/OfficialBF2142 and http://twitter.com/OfficialBFBC2 |
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#9 (permalink) | |
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Forum Guru
Join Date: Jul 2006
Posts: 1,008
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Ok. Win win
![]() Btw Baza, make sure to have this fixed for Final please. I know it says fixed but still.. Quote:
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#10 (permalink) | |
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Forum Regular
Join Date: Sep 2007
Location: London
Age: 32
Gender: Male
Posts: 502
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ALT/TAB has worked perfectly up to beta 3 so something has gone wrong somewhere, it only happens when you have AA enabled, disable AA and no crash so something dodgy there, regarding wake hardware spawning, any answer on it?
Ok got the answer, even if it does screw the USMC over in 99% of games. Poor design decision if you ask me, it maybe intentional back then but this is now and I see no reason why it cant be changed when the community knows its screwed up. Quote:
Last edited by RaptorUK; 16-07-2009 at 07:26 PM.. |
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#11 (permalink) | |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,731
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Quote:
So its that list plus everything in the Readme.txt file.
__________________
Associate Producer Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield 2: Modern Combat Follow Battlefield on Twitter at http://twitter.com/OfficialBF2 and http://twitter.com/OfficialBF2142 and http://twitter.com/OfficialBFBC2 |
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#12 (permalink) | |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,731
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Quote:
We didn't change anything in the renderer between Beta 2 and 3. In fact nothing since BF2 v1.41.
__________________
Associate Producer Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield 2: Modern Combat Follow Battlefield on Twitter at http://twitter.com/OfficialBF2 and http://twitter.com/OfficialBF2142 and http://twitter.com/OfficialBFBC2 |
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#13 (permalink) | ||
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Forum Regular
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Thanks. The only obvious bug I can think of that is plainly wrong and easily fixed is the Wake Game Mode description when loading the map. It says the map is "headon", but that implies the Chinese have an uncapable base as well.
It should be "Assault". Quote:
Should be: Quote:
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#15 (permalink) |
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Rookie
Join Date: May 2009
Posts: 305
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Is this the last patch, or if something goes horribly wrong will there be an update?
Also is there a website we can have a graph that shows the number of people playing BF2 over a period of time? It would be interesting to see what kind of effect the official release has on the BF2 community. |
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#16 (permalink) | |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,731
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Quote:
__________________
Associate Producer Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield 2: Modern Combat Follow Battlefield on Twitter at http://twitter.com/OfficialBF2 and http://twitter.com/OfficialBF2142 and http://twitter.com/OfficialBFBC2 |
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#17 (permalink) | |
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Forum Guru
Join Date: Jul 2006
Posts: 1,008
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Quote:
As for another thing in the readme, it says the order how to update etc - it says 1.50 Full. Afaik there is no full version of the patch, only incremental. So for the filename of the patch, remember to have "incremental" in the name: BF2_Incremental_Patch_1.41_-_1.50.exe |
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#18 (permalink) |
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Forum Regular
Join Date: Sep 2007
Location: London
Age: 32
Gender: Male
Posts: 502
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So Baza you think it fine for the USMC command to be able to arty the Z10 all round with no chance of it taking off, you see how flawed their intentional decision is, they probably did not expect the PLA to dominate the map the way they do, no reason not review it and say yeah we made an error there, lets change it, after all the PLAYERS say it is not right.
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#19 (permalink) | |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,731
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Quote:
You can view player numbers for BF2 at anytime here (its not a graph but its player numbers): http://archive.gamespy.com/stats/
__________________
Associate Producer Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield 2: Modern Combat Follow Battlefield on Twitter at http://twitter.com/OfficialBF2 and http://twitter.com/OfficialBF2142 and http://twitter.com/OfficialBFBC2 |
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#20 (permalink) | |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,731
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Quote:
__________________
Associate Producer Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield 2: Modern Combat Follow Battlefield on Twitter at http://twitter.com/OfficialBF2 and http://twitter.com/OfficialBF2142 and http://twitter.com/OfficialBFBC2 |
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#21 (permalink) | |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,731
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Quote:
) when we were hoping there would be a full and incremental update. As you point out, there will only be the incremental update.The pickup kit crash is in the fix list here on the forums. I'll add the G36E HUD fix now.
__________________
Associate Producer Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield 2: Modern Combat Follow Battlefield on Twitter at http://twitter.com/OfficialBF2 and http://twitter.com/OfficialBF2142 and http://twitter.com/OfficialBFBC2 |
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#23 (permalink) |
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Rookie
Join Date: May 2009
Posts: 305
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Patches are used to keep players rather than gain additional players from other games. Perhaps even bring back former players.
Battlefield 2 has not had a patch in over a year, the player base at the moment is consistent and enjoys the majority of what Battlefield 2 is at 1.41. Battlefield 2 is a 4 year old game and so is not going to be so appealing to new players, as such the patch should focus on keeping the players it has. The prone deviation penalty is quite controversial. Evidence is this poll, the previous poll about staying prone for 0.7. And feed back from my clan. I am not saying its not wanted, but that its very controversial and there is not a huge majority one way or the other. The patch should focus on keeping existing players because this is a 4 year old game. By creating a controversial game play change it is going to drive some players away from the game. It also will not bring in many new players because people like new material and a 4 year old game is not top priority for players looking for a new game to play. Thus this deviation change is going to have a negative impact on the number of BF2 players. Dont make me say I told you so when it is too late. We'll see in a month after the release. |
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#24 (permalink) | |
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Forum Regular
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Quote:
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