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Old 09-05-2009, 05:02 PM   #751 (permalink)
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Baza, how feasible would it be to implement the Assault Lines mode from BF2142 (and some of the popular mods)?
I think that would reduce this whole baserape issue drastically.
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Originally Posted by Nevvermind View Post
Hi,

would be cool if you fix the bug in the video. You can't enter the open window.

Hope you can fix it.

YouTube - Battlefield 2 Bugfix
What the hell are you on about?
That window is clearly shown as being barred with iron rails.
Nothing to be fixed there.
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Old 09-05-2009, 05:54 PM   #752 (permalink)
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Quote:
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What the hell are you on about?
That window is clearly shown as being barred with iron rails.
Nothing to be fixed there.
Isn't ture. There are windows which are closed and some are open. Why should they open some windows if you shouldn't go in?

Last edited by Nevvermind; 09-05-2009 at 05:58 PM..
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Old 09-05-2009, 05:56 PM   #753 (permalink)
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There's a reason why it kills you when you go in and that's because you're glitching into the geometry. If you could actually go in you'd be able to shoot people but no one could shoot you without going in after you and that's an exploit.
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Old 09-05-2009, 06:22 PM   #754 (permalink)
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Another (valid) window issue:
I have noticed in Warlord that I sometimes just can't get in or out of the palace windows.

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Originally Posted by Nevvermind View Post
Isn't ture. There are windows which are closed and some are open. Why should they open some windows if you shouldn't go in?
Those windows shown in that video were all of the same, iron-barred type, which makes them a closed window in my book.
They simply made a "room" behind it so it doesn't look odd when you look through the bars.
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Old 09-05-2009, 07:17 PM   #755 (permalink)
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Quote:
Originally Posted by globefish23 View Post
Those windows shown in that video were all of the same, iron-barred type, which makes them a closed window in my book.
They simply made a "room" behind it so it doesn't look odd when you look through the bars.
Maybe you see what i mean here:

Closed:



Open:



Of course, they are iron-barred. But you can enter one of them. There must be a reason.

Last edited by Nevvermind; 09-05-2009 at 07:34 PM..
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Old 09-05-2009, 08:14 PM   #756 (permalink)
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OK this wasn't mentioned before.

either avoid team stacking, so people can not switch between the game.
or If there is a way, Ranks are evenly spread out on both teams
so there is no one sided play and its Balanced,when all the high ranked players switch to one side as to rape the noobs players have a bad experience with this and it needs to end.
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Old 09-05-2009, 11:02 PM   #757 (permalink)
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there is an issue in singleplayer the commander will not use assests just keeps refusing plus you have to ask a second time to get a response
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Old 10-05-2009, 12:59 AM   #758 (permalink)
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Originally Posted by acid343211 View Post
OK this wasn't mentioned before.

either avoid team stacking, so people can not switch between the game.
or If there is a way, Ranks are evenly spread out on both teams
so there is no one sided play and its Balanced,when all the high ranked players switch to one side as to rape the noobs players have a bad experience with this and it needs to end.
Rank does not equal skill.... what happens when you get good players with new accounts?
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Old 11-05-2009, 02:28 AM   #759 (permalink)
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Rank does not equal skill.... what happens when you get good players with new accounts?
I understand this however 90% of the time this isn't the case on hand, there was one server where you had 5 (4) star's and 3 (3)stars Raping and the noob's on the other side it was Col and under.
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Old 11-05-2009, 03:28 AM   #760 (permalink)
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Quote:
Originally Posted by acid343211 View Post
I understand this however 90% of the time this isn't the case on hand, there was one server where you had 5 (4) star's and 3 (3)stars Raping and the noob's on the other side it was Col and under.
Ok, well in Australia almost everyone aliases myself included. 90% (no exaggeration) of all the colonels and 3 stars in Aus are lalalala....the ones that are decent, alias. Very few exceptions.

Rank means nothing when there are so many losers who devote thousands and thousands of hours into bf2, only to be terrible.
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Old 11-05-2009, 06:55 AM   #761 (permalink)
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Quote:
Originally Posted by rumbliNgs View Post
Ok, well in Australia almost everyone aliases myself included. 90% (no exaggeration) of all the colonels and 3 stars in Aus are lalalala....the ones that are decent, alias. Very few exceptions.

Rank means nothing when there are so many losers who devote thousands and thousands of hours into bf2, only to be terrible.
+1, rank stacks mean nothing majority of the time, mostly just something the bads blame for their lack of skill and game knowledge.
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Old 11-05-2009, 02:19 PM   #762 (permalink)
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Default battlefeild 1.50 beta

just for now am writing a few probs which one or two might have mention before

i have only played with the new patch for 1 hour and i can see some good and some bad about this patch

1peration blue pearl.
ok the map looks ok ,but why have very large cranes that reach's to the dam sky?point is when youget to the top of the crane as a sniper you can't dam see a thing, the fog/mist is too far dence,this got the looks for a great sniper map if you can see your target.sort it out

2lanes/heli.
why on earth you's at ea had to mess about with plane setting's for ,now it at the stage where you have to say ***.put the setting's back far to compicated

we know ea you can't please everyone ,but do listen to the gamers it is us who pay's your wages etc
3:i be back later with some more comment's when i played a bit more
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Old 11-05-2009, 02:40 PM   #763 (permalink)
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Quote:
Originally Posted by aussiepope View Post
Rank does not equal skill.... what happens when you get good players with new accounts?
You're right rank doesnt equal skill, but it's most times a damn good indicator.

Team of officers against a team with no officers? Who always wins? The officers obviously. It happens all the time, and the team with all the Generals, Colonels and Majors will always steamroll the poor team they're playing against.

Team balancing that balances ranks would be wonderful.
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Old 11-05-2009, 02:42 PM   #764 (permalink)
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Will the beta 2 be released today? yes or no? baza?^^
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Old 11-05-2009, 03:17 PM   #765 (permalink)
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Will the beta 2 be released today? yes or no? baza?^^
Watch the Twitter!

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Old 11-05-2009, 03:18 PM   #766 (permalink)
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Why "Highway Tampa is now as it was in 1.41"?
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Old 11-05-2009, 03:27 PM   #767 (permalink)
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Why "Highway Tampa is now as it was in 1.41"?
Current version is bugged out maybe?
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Old 11-05-2009, 05:09 PM   #768 (permalink)
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Will the beta 2 be released today? yes or no? baza?^^
Yes

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Old 11-05-2009, 05:18 PM   #769 (permalink)
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I am closing this and unsticking it as their is a new feedback thread made for the second version of the Beta patch 1.50 which can be found here. ([Beta 2] Patch v1.5 Feed Back)

Please use it to comment your feedback on the current version of the Beta patch now that it is released.
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Old 11-05-2009, 07:23 PM   #770 (permalink)
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Quote:
Originally Posted by bctrainers1 View Post
Current version is bugged out maybe?
Nah, just that version in Beta 1 wasn't meant to be in the game. It was an early version pre-jets and completion. Now its back to the finished Highway Tampa.
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