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Old 15-04-2009, 06:37 PM   #251 (permalink)
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I think he's talking about BF2142 and doesn't realise no one cares about that game.
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Old 15-04-2009, 07:17 PM   #252 (permalink)
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Thats not a hitbox issue, its a latency issue. The combined speed of the rocket and jeep approaching each other happens too quickly for the server to determine that a collision occurred.

Its a fixable problem, but I doubt it will be fixed in the patch.
i know it's a collision detection issue where that part of the code is not triggered in time and the positions of the AT rocket and Jeep are now *past* one another.

And you're right, based on their track record this will probably go unresolved much like the Jet vs Parachute bug
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Old 15-04-2009, 09:09 PM   #253 (permalink)
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Default Pls balance the airforces!!

Its way to easy to repair and rearm planes and helicopters. It only take seconds to do and then they can get back and drop a tonne of boms right in your scull in the same time it takes you to repair one single pixel of your tank.

Balance this please! To rearm and repair helicopters and planes it really shuld be a must to land and make a full stop at the hangar. The time to repair should be the same as it is to repair a tank. By making this is a way to balance the helicopters and planes waaay to high firepower and in the same time waaay to heavy protection. In reality a few rounds with the HMG will take a helicopter down...

--
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Old 15-04-2009, 09:37 PM   #254 (permalink)
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Its way to easy to repair and rearm planes and helicopters. It only take seconds to do and then they can get back and drop a tonne of boms right in your scull in the same time it takes you to repair one single pixel of your tank.

Balance this please! To rearm and repair helicopters and planes it really shuld be a must to land and make a full stop at the hangar. The time to repair should be the same as it is to repair a tank. By making this is a way to balance the helicopters and planes waaay to high firepower and in the same time waaay to heavy protection. In reality a few rounds with the HMG will take a helicopter down...

--

This isn't reality...this is a game. Sounds like a few complaining cause they dislike getting owned when on the ground. The game play of the air power is fine... you need to adapt vs complaining about something that will not be changed in this patch or any other for that matter.
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Old 15-04-2009, 09:50 PM   #255 (permalink)
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This isn't reality...this is a game. Sounds like a few complaining cause they dislike getting owned when on the ground. The game play of the air power is fine... you need to adapt vs complaining about something that will not be changed in this patch or any other for that matter.
+1


mm
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Old 15-04-2009, 09:59 PM   #256 (permalink)
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Just take a look at this threat:
BF2S Forums / BF2 Patch 1.5 WISHLIST!

I would only add the decrease of throwing power for hand grenades.
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Old 16-04-2009, 04:56 AM   #257 (permalink)
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This isn't reality...this is a game. Sounds like a few complaining cause they dislike getting owned when on the ground. The game play of the air power is fine... you need to adapt vs complaining about something that will not be changed in this patch or any other for that matter.
Sounds like you are a flyboy and can't hack it if you don't have a massive advantage over the ground pounders. Same goes for Covert because we all know he never gets his boots muddy .
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Old 16-04-2009, 10:30 AM   #258 (permalink)
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Sounds like you are a flyboy and can't hack it if you don't have a massive advantage over the ground pounders. Same goes for Covert because we all know he never gets his boots muddy .
True that.
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Old 16-04-2009, 10:39 AM   #259 (permalink)
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Like the guy who hot seating a helo just out of range of AA guns. I will take a jet ram you if the map has them or C4 the helo pad and wait for you to reload BOOM. Then at the end of the round they do GG how was that a good game? Only because they had high score and cheated to get it. I know they used the game against the game but freaking play fair is all I'm saying.
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Old 16-04-2009, 12:57 PM   #260 (permalink)
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Like the guy who hot seating a helo just out of range of AA guns. I will take a jet ram you if the map has them or C4 the helo pad and wait for you to reload BOOM. Then at the end of the round they do GG how was that a good game? Only because they had high score and cheated to get it. I know they used the game against the game but freaking play fair is all I'm saying.
lol, get a humvee, between that and the AA the chopper is either dead or has to go for repairs. Where are your teams choppers while this is going on? Sharqui is the only map i can think of thats got choppers and no jets but theres enough AA to **** it off. If a chopper is running rampant on a map with jets then your pilots suck, their priorities are anything the flies, then the ground stuff.
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Old 16-04-2009, 01:03 PM   #261 (permalink)
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just accept that helo & jet-whoring ruin the game for alot of people
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Old 16-04-2009, 01:16 PM   #262 (permalink)
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lol, get a humvee, between that and the AA the chopper is either dead or has to go for repairs. Where are your teams choppers while this is going on? Sharqui is the only map i can think of thats got choppers and no jets but theres enough AA to **** it off. If a chopper is running rampant on a map with jets then your pilots suck, their priorities are anything the flies, then the ground stuff.
The pilots either suck oooooor you're playing USMC on Wake.
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Old 16-04-2009, 01:20 PM   #263 (permalink)
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lol, get a humvee, between that and the AA the chopper is either dead or has to go for repairs. Where are your teams choppers while this is going on? Sharqui is the only map i can think of thats got choppers and no jets but theres enough AA to **** it off. If a chopper is running rampant on a map with jets then your pilots suck, their priorities are anything the flies, then the ground stuff.
You make public servers sound like this perfect world where everyone plays like they are intended to. In pub servers jets are NOT interested in choppers unless they come directly in their path, they just bomb the lalalala out of ground units to get the high score.
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Old 16-04-2009, 01:38 PM   #264 (permalink)
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I think I banned that guy from #eztv once...
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Old 16-04-2009, 03:39 PM   #265 (permalink)
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their priorities are anything the flies, then the ground stuff.
For choppers thats abosoulty right, pilots shood always look up for other choppers or jets to shoot down.

Wait a minute this is deja vu, get your hopes up for 1.5 then months will drift away, rinse and repeat, where are you baza your gone for quite a while, can you at least say a "Hello"?
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Old 16-04-2009, 03:42 PM   #266 (permalink)
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Sounds like you are a flyboy and can't hack it if you don't have a massive advantage over the ground pounders. Same goes for Covert because we all know he never gets his boots muddy .

I enjoy all aspects of the game, but you have to remember its a game and that's it. The air power is what it is, you have to utilize the tools on the ground to combat that if needed. In most cases people are going around as "Rambo" trying to do things when the air may seem to control them without anyone else sitting on a AA emplacement to thwart the air control. I'm not going to gloat or anything but I can hold my own on the ground and in the air but that's not what this thread is about.

The status of this patch has been told, the changes are already done. Asking for others, complaining about those that will never get changed in this patch or any future patch (which won't exist) is a waste of time.

I explore a game from many aspects before pointing out flaws or even flaws to expressions players give towards a game. Try to do the same.
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Old 16-04-2009, 04:02 PM   #267 (permalink)
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An easier way to solve the problem would be to simply not award points for aircraft killing infantry. The advantage is that there are no risky changes that may cause problems (like the crazy AA missiles in a previous patch.) It would still allow planes to do proper ground support, and it would discourage those who fly jets simply to rack up big scores. This would probably eliminate the aircraft TK problem as well.

iirc, the same sort of thing was done with artillery strikes, so it could be done.

Yes, I've said this before and I'll keep saying it. Adjust the scoring, not the vehicle.

Ideally, I'd prefer to see planes killing infantry to get like a tenth of a point or so. But i doubt that bf2, or the precious stats databases were set up to allow floating point values in the scores. Please baza, suggest to the developers of the new bf games to allow for scoring changes to correct imbalances in the games.
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Old 16-04-2009, 08:50 PM   #268 (permalink)
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as to the widescreen support questions, bf2 does support it, you just have to add the +widescreen 1 and the set width and set length parameters to the shortcut.
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Old 16-04-2009, 09:10 PM   #269 (permalink)
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as to the widescreen support questions, bf2 does support it, you just have to add the +widescreen 1 and the set width and set length parameters to the shortcut.

That's not support..that's a band-aid that just warps the view.
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Old 16-04-2009, 10:02 PM   #270 (permalink)
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Indeed, it just stretches the view. That's not widescreen, that's stretchscreen.
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Old 16-04-2009, 10:35 PM   #271 (permalink)
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That's not support..that's a band-aid that just warps the view.
umm no, stretch screen is when you have the +fullscreen parameter added... dont believe me? take a look at my screens, they're in the correct ratio, no character models are stretched. however, it does essentially give you less view area vertically which is an acceptable sacrifice because its mostly just some ground and sky. but this is full widescreen support, no stretching, no other programs or modifications other than the shortcut parameters.



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Old 17-04-2009, 01:18 AM   #272 (permalink)
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An easier way to solve the problem would be to simply not award points for aircraft killing infantry.
This would change nothing. No good pilots play for points.

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as to the widescreen support questions, bf2 does support it, you just have to add the +widescreen 1 and the set width and set length parameters to the shortcut.
This doesn't fix the FOV, you know absolutely nothing.
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Old 17-04-2009, 01:30 AM   #273 (permalink)
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Sounds like you are a flyboy and can't hack it if you don't have a massive advantage over the ground pounders. Same goes for Covert because we all know he never gets his boots muddy .
yes, i'm a "flyboy", one brownie point for you for figuring that out just now!
Right, i NEVER get my boots muddy. That's why I have nearly 10k revives..because I never ever ever never ever ever play ground/infantry
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Old 17-04-2009, 03:28 AM   #274 (permalink)
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yes, i'm a "flyboy", one brownie point for you for figuring that out just now!
Right, i NEVER get my boots muddy. That's why I have nearly 10k revives..because I never ever ever never ever ever play ground/infantry

Yea some things do look funny Covert as for your 10k well playing medic on kirk is a skill anyone can do and wake is all you play. Strike at Karkand wins 1484 losses 817 time 442:11:41


Brainpecker's BF2 stats

Given I don't play that much anymore, but I when I do see lala I call it.
Covert's
Top victim name imMor2al
Top victim rank 2nd Lieutenant
Top victim kills 96

Mine
opponent stats
Top victim name WDA_Double_D
Top victim rank Gunnery Sergeant
Top victim kills 18

Anything wrong with that or is it just me? I got a kill steak of 77 via a helo on shariq one time. THat's my best ever.

Best kill streak 146 covert pretty good.
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Old 17-04-2009, 03:38 AM   #275 (permalink)
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umm no, stretch screen is when you have the +fullscreen parameter added... dont believe me? take a look at my screens, they're in the correct ratio, no character models are stretched.
Quiet obvious you don't know how it supposed to look like, or you need to check with an eye doctor..
Just look at the radar at top-right corner, it is an ellipse, but it supposed to be a perfect circle, the verdict: it's stretched.

Now, guys, reading many posts on this forum I came to conclusion that many of you (especially with high number of posts) are just spammers. You make each topic into endless unrelated to the topic flood. It's now 11 pages with 99% useless information.

Going back on topic (hopefully), we are officially into second half of the month, can we get a more specific date when the patch will be available? or more specifically will only be announced the same day it released?

Thank you.

Last edited by vanowm-vanowm; 17-04-2009 at 03:40 AM..
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