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Old 01-12-2008, 05:45 PM   #1 (permalink)
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Default BF2 Update 1.50 Security Features

A few months ago we announced Battlefield 2 Update 1.50 was in development, but so far we have been quiet regarding the content of the update. It is time for us to reveal some of the features the update will contain! The priority for us in this update has been to secure Battlefield 2 against a number of attacks against the game.

We have spent time looking into the attacks and implemented short term solutions with the help of GameSpy to limit the impact of stats padding and leaderboard abuse. Other issues have been found to be game and server based, which is where Update 1.50 comes in. what Battlefield 2 1.50 will contain a number of security updates, including the following:

Server crashing – We have worked with the issues causing servers to crash, which has caused problems for the community (especially those who rent ranked servers).
Name/ID spoofing – Extra steps have been implemented to ensure the soldier being used belongs to the right account.
Commander assets – This is to stop the excessive spawning of multiple crates, UAVs or vehicles.

More information on Update 1.50 will be revealed as we approach the release date!
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Old 01-12-2008, 05:49 PM   #2 (permalink)
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Thx for the info!
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Old 01-12-2008, 08:14 PM   #3 (permalink)
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I hope this isn't "just" a security patch but fixes other annoying things also... Because insufficient security hasn't been as big annoyance to me as several other gameplay based things.
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Old 01-12-2008, 08:28 PM   #4 (permalink)
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Good to hear.

Also, not sure how easy this would be but when you're dead you can switch around your team (the C key) in a 3rd person view, can it be done so you get it in the first person? Would make it easier to report some one if using certain nefarious aids to gameplay.
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Old 01-12-2008, 08:38 PM   #5 (permalink)
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Could you explain how you've made these changes? It's all well and good giving us promises and I'm glad you've taken the time to come and tell us but what's the use if the hackers find a way to get round it?
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Old 01-12-2008, 09:07 PM   #6 (permalink)
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Good stuff. I can not wait until I see what else is involved with the patch. Hopefully this stuff here will help keep that hackers from messing the game up.
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Old 01-12-2008, 09:26 PM   #7 (permalink)
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we want first person spectator.
we want first person spectator.
we want first person spectator.
we want first person spectator.

it would help stop the hackers and it would make the game a whole lot more entertaining.
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Old 01-12-2008, 09:50 PM   #8 (permalink)
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we want rewind in demo.
we want rewind in demo.
we want rewind in demo.
we want rewind in demo.

Its hard to make movies when moment u looks placed in the end of the demo.
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Old 02-12-2008, 08:58 AM   #9 (permalink)
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Originally Posted by FatSwinub01 View Post
Could you explain how you've made these changes? It's all well and good giving us promises and I'm glad you've taken the time to come and tell us but what's the use if the hackers find a way to get round it?
We won't release specific information as it'd be like saying... "hey guys, look here for how we stopped you"

And no, this is not just a security update, this announcement is just explaining that it has been a big focus in the update. There are other features which we will release information about as we go.
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Old 02-12-2008, 11:25 AM   #10 (permalink)
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Originally Posted by Beginner85 View Post
we want rewind in demo.
we want rewind in demo.
we want rewind in demo.
we want rewind in demo.

Its hard to make movies when moment u looks placed in the end of the demo.
Battlerecorder is always "fun" to work with
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Old 02-12-2008, 12:10 PM   #11 (permalink)
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Originally Posted by Bazajaytee View Post
Battlerecorder is always "fun" to work with
No Rewind is a Feature
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Old 02-12-2008, 12:49 PM   #12 (permalink)
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Originally Posted by Bazajaytee View Post
We won't release specific information as it'd be like saying... "hey guys, look here for how we stopped you"

And no, this is not just a security update, this announcement is just explaining that it has been a big focus in the update. There are other features which we will release information about as we go.
New air maps?
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Old 02-12-2008, 05:03 PM   #13 (permalink)
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Originally Posted by Bazajaytee View Post
We won't release specific information as it'd be like saying... "hey guys, look here for how we stopped you"

And no, this is not just a security update, this announcement is just explaining that it has been a big focus in the update. There are other features which we will release information about as we go.
Guess all I can say is thanks and good luck. I hope your coders are better than the dozens of hack sites making a profit from cheating in a multiplayer games.
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Old 02-12-2008, 10:49 PM   #14 (permalink)
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New air maps?
New air maps would suck.

I get spawn killed enough by the jets.

City maps ftw!
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Old 02-12-2008, 11:12 PM   #15 (permalink)
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Sounds like a good patch so far. The spoofing, crashing and hacking are the main irritants right now. It's a total shambles that the commander hack has remained unpatched for all of this though. One single cheater ruins the game for everybody, and to add insult to injury, it's probably fairly simple to fix.

Anyway, now that this is going ahead, please take your time to get it 100% right . We've endured years of commander hacking and about a year of PID spoofing, so I'm sure we can wait another few months if it means the final patch is a keeper.
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Old 02-12-2008, 11:12 PM   #16 (permalink)
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and how many more bugs will this update bring to the game ??
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Old 03-12-2008, 12:49 AM   #17 (permalink)
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Is it possible to know if the glitch that allows players to exploit land vehicle controls configurations resulting in increased speed is going to be fixed?
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Old 03-12-2008, 01:18 AM   #18 (permalink)
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Is it possible to know if the glitch that allows players to exploit land vehicle controls configurations resulting in increased speed is going to be fixed?
You mean those speed boatlalalalaing that bump (wake island) in the water thus doubling their speeds?
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Old 03-12-2008, 06:47 PM   #19 (permalink)
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Originally Posted by bctrainers1 View Post
You mean those speed boatlalalalaing that bump (wake island) in the water thus doubling their speeds?

No, I mean the edition of the user controls config files that allows players accelerating the APC and cars increasing speeed about 5x.

They accelerate using the regular key usually "W" and the mouse scroll wheel at the same time, thus APC/car will drive a lot more faster.
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Old 03-12-2008, 09:19 PM   #20 (permalink)
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Will there be only security related fixes or any corrections which influences gameplay too ?
(you dont have to write what corrections, just if )

Last edited by qsek; 03-12-2008 at 09:55 PM..
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Old 04-12-2008, 02:12 AM   #21 (permalink)
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Originally Posted by KBoomDUMAL View Post
No, I mean the edition of the user controls config files that allows players accelerating the APC and cars increasing speeed about 5x.

They accelerate using the regular key usually "W" and the mouse scroll wheel at the same time, thus APC/car will drive a lot more faster.
In all my years of playing BF2, I have never seen such a thing. Have a link of a video showing this?
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Old 04-12-2008, 05:37 AM   #22 (permalink)
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In all my years of playing BF2, I have never seen such a thing. Have a link of a video showing this?
They start to put this exploit in their hacks now

YouTube - BF 2 Speed Hack
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Old 04-12-2008, 09:34 AM   #23 (permalink)
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Thanks for the info, I hope you succeed, 1st priority is certainly the bugs 'n' glitches that can be exploited.
I'm sure you know we're all gagging for some new "fun" stuff too!
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Old 05-12-2008, 04:57 PM   #24 (permalink)
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Originally Posted by Parker View Post

We have spent time looking into the attacks and implemented short term solutions with the help of GameSpy to limit the impact of stats padding and leaderboard abuse.
By that I assume you mean the removal of FTP access to game servers (the side effect of which mean admins can no longer effectively use punkbuster screenshots to catch the hackers which punkbuster doesn't catch)

In my opinion preventing hacks working is a more important fix than stopping stats padders and stats hacking. The removal of FTP access was the most stupid decision made by EA/DICE/GameSpy as it has given plenty of hackers carte-blanche to carry on cheating with no means of being detected.

A lot is riding on this patch, BF is on its last legs and a lot of people are hoping it will breathe some life back into the community.

G
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Old 06-12-2008, 05:59 AM   #25 (permalink)
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Originally Posted by gandlers01 View Post
By that I assume you mean the removal of FTP access to game servers (the side effect of which mean admins can no longer effectively use punkbuster screenshots to catch the hackers which punkbuster doesn't catch)

In my opinion preventing hacks working is a more important fix than stopping stats padders and stats hacking. The removal of FTP access was the most stupid decision made by EA/DICE/GameSpy as it has given plenty of hackers carte-blanche to carry on cheating with no means of being detected.

A lot is riding on this patch, BF is on its last legs and a lot of people are hoping it will breathe some life back into the community.

G
Have you taken into fact that they may be using an entirely different protocol rather FTP?

If anything, those punkbuster Screenshots do not seem to be very effective half the time, thus wasting system resources and killing a players connection upload to the server. Ever played on a server with constant screen shot rendering server side at the highest quality, and you have only 256k to 512k up/sec? Your ping more then doubles, you can play effectively. That's because it takes a screen on the client side and then uploads it to the server. If i am mistaken on this, please correct me. If anything, an ethereal output of a bf2 server running doing such a thing would suffice.
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