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#26 (permalink) | |
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DICE
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,515
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Quote:
However I believe it is due to the fact Euro Force and Armored Fury can be played in the same rotation as BF2 maps. So this means a server could have a mix of players with the booster packs and players without them. If you had one of the Euro Force weapons and someone without the booster packs was playing on the server then the way it has been done would mean odd effects/crashes for those without the extra content as the game wouldnt know what the model files were. Why they weren't included in an update so every client had them as models, even if they can't use them, but so everyone could see them I am unsure but there were probably reasons for the decision. |
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#28 (permalink) |
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Forum Regular
Join Date: Jul 2006
Posts: 923
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And thanks for the information about the plan of releasing Patch 1.50 before Christmas. Thats good to hear. But, if Im allowed to ask, doesnt that mean that the Public beta is near the corner? The beta have to be out for at least two weeks before final IMO..
And btw, how come I havent seen any internal "Testing servers" for the new patch? For example IF you fix the "server info bug" with the new patch (which I hope from the bottom of my heart), you have to test it on a server by joining and disconnecting a few times and see how it goes (loading screen/info tab on scoreboard list..) Anyway, for 2142 we could see "Testing servers" for a while, but I havent seen ANY for this update :/ You know, testing in singleplayer is not the same as testing in multiplayer, especially with some bugs... Last edited by JGrasli; 28-11-2008 at 05:33 PM.. |
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#29 (permalink) | |
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Battlefield Moderator
Join Date: Aug 2007
Location: US
Gender: Male
Posts: 5,822
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Quote:
These are just my theroies. Besides; most companies like to keep things under wraps until they are officially ready to do so. Just encase they change things.
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#30 (permalink) |
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Forum Regular
Join Date: Jul 2006
Posts: 923
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Yeah, that seems to be it. I understand that they want to keep (the good)things secret
![]() Anyway, I hope Patch 1.50 will give BF2 a big blast - a new life - make a lot of players come back. I hope the patch will give us some new features as well as bugfixes/hack fixes. I know I have asked for a lot of bugfixes, but the two main things that needs fixing regarding gameplay/bugfixes is IMO "the plane imbalance" and "the server info bug". Thats the two things I really hope gets fixed. [Long plane fix description] To fix the plane imbalance I say its best to make the F-35b'lalalalaboxes smaller, to make more dogfights in the air - it becomes harder to hit the F-35b, just like its currently hard to hit the J-10. We want real fights in the air, and we get that by making it harder to hit the F-35b, as its currently waaay too easy. Yeah, I know the F-35b is a big plane, but so is the F-18 which does not have this well known problem (atleast I have seen so). So the problem is somewhere on the F-35bs setting or something (or maybe the problem is somewhere in the settings for the J-10s missile's?) I beg for this to be fixed. The other planes are balanced, its only the <<too easy to hit/kill the F-35b>> -problem left. Keep up the good work. You have made a wonderful job making this good game in the first place!
Last edited by JGrasli; 28-11-2008 at 08:05 PM.. |
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#31 (permalink) |
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Rookie
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First of all, many thanks for the update. Even though it has not officially been posted yet, I can't wait for it. What is part of it and what isn't - We will see, so I won't speculate over that.
Personally, I am hoping for a RAM management improvement, because BF2 uses so much of it that my 2 gigs are filled up quickly. 2142 doesn't do that so that would be my biggest concern. Another thing that 2142 can do better, is displaying a default texture if a texture can not be found (BF2 just crashes). That would be a nice step ahead for us modders. This plus a new Debugger exe, but that would probably be too much. The EF weapons actually are in the BF2 client files, so your thoughts were not exactly right. However, I think I remember a DICE guy saying that its not possible to make them official unlocks due to the whole Tier system. I definitely agree with the fact that those new weapons would bring some more experience to the game, but I think its a little too late for this to be considered for the 1.5 update. Last edited by wolfi; 28-11-2008 at 08:31 PM.. |
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#33 (permalink) |
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Rookie
Join Date: Nov 2008
Posts: 24
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Has Dice taken into account with this patch what players that play Battlefield competatively want? All the previous patches have seemed to have been catered towards "pubbers" and although they're the largest market i think the fact that battlefield is generally considered a joke to competative gamers has a negative impact on the franchise as a whole. BF2 has been dropped from most major leagues like CAL and TGL and only resides in more fringe leagues like TWL and ESL. Many issues like the cone of fire making the aim nearly rediculous, especially when combined with packet loss, seems to reward players on luck more than skill. Removing the ability to shoot while jumping, Uneven spawn locations, glitches like nades not affecting you when your head is in a barrier and you're on some health packs. Every patch has seen the game get more restricted and now is actually laughed at in leagues.
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#34 (permalink) | |
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Forum Guru
Join Date: Sep 2008
Location: Cowra NSW
Gender: Male
Posts: 1,005
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Quote:
BF2 patch 1.50 (maybe beta) may be out before Christmas is great news, might just fix everything hackers etc bet everyone would like that. Bugs will be with programming until the end of the world that's life can't do a thing about it speaking as a programmer myself. Might run perfectly on my system but not on yours. like people, we are all the same in Gods eyes and yet totally different yeah i know stick up for ea/dice well just talking the truth if anyone doesn't like BF2 and complains all the time (I did a couple of times and nearly got banned) why are you here opinions and complaints are 2 totally different things anyway If I dont like the new patch I'll go and play AIX2 that's a good bf2 game mod Last edited by pahkiller; 29-11-2008 at 12:30 PM.. |
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#35 (permalink) |
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Hi, I'm New!
Join Date: Nov 2008
Posts: 1
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if ur gonne change the thinks on wake island its stupid than f35b kills everything the j-10 is good like now caus if both j-10 are down f35b keep raping them on airfield chopper comes chinees have 1 flag and ur ****ed keep they jets like this on the maps
guys that wanya about this are just stupid to fly a f35b keep wake island like it is !!!!!!! f35b can dodge te j-10 missels + j-10 can aswell u just need to lurn fly noobs bf2 best balance game !!!!!!!!!!!!!!!!!! dont change thinks guys !!!!!!! |
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#36 (permalink) | |
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Rookie
Join Date: Nov 2008
Posts: 37
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Quote:
J-10 is way over powered plane for most pilots due to fact it dodges anything fired on it making hitbox little bit larger would make me atleast lot happier and allow F-35 to have some dodge ability now it can be killed in most sick angles u just can think about. |
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#37 (permalink) |
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Forum Regular
Join Date: Jul 2006
Posts: 923
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Ahh. Make the hitboxes on the F-35b a little bit smaller so it becomes harder to hit it, just like its hard to hit the J-10. Then its overall hard to hit both, and we get a real dogfight in the air. Problem solved. Is it so hard to understand that?
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#38 (permalink) |
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Battlefield Moderator
Join Date: Aug 2007
Location: US
Gender: Male
Posts: 5,822
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Those AA missiles on that map are useless. I have hit the jets and choppers with them many times twice in a row; and they did nothing at all. One jet I hit 5 times in a row and I know he did not fly over the airfield to repair as I watched him. I thought it was kind of strange to me. Could have just been the server or something.
But I find that hitting the air vehicles twice with them for the most times does nothing at all. 1 missile should blow any air vehicle out of the sky. Hitting them with two and they are still flying is unbelievable. But like I said it could just be the server or something else. In any case I have come to the conclusion as to just never use them any more. In fact I never even bother wasting my time with trying to destroy jets unless I am using the Phalanx on the Carrier's or another jet or maybe the vehicle based AA. Other than that those missiles are useless.
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Last edited by VectorRoll; 29-11-2008 at 09:47 PM.. |
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#39 (permalink) |
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Hi, I'm New!
Join Date: Nov 2008
Location: Flowood, MS
Age: 18
Gender: Male
Posts: 1
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Glad to hear that the patch is still on the way. I'll share this list I created over a year ago for changes to the game I hope would be implemented. I think together these changes would drastically improve the gameplay of BF2:
1. Remove random deviation on all weapons and make recoil a bigger factor. 2. Reduce radius on claymores. 3. Make all maps playable in single player. 4. Make all single player maps playable in all sizes. 5. Make all unlocks available in single player. 6. Make hitboxes equal on vehicles, particularly on F35 7. Remove satellite scan 8. Make it so artillery can only be fired on a designated area. The area is designated by a squad leader by using a smoke grenade (all squad leaders would have one) 9. Make it so UAV's must be requested by a squad leader over a designated area using a laser targeter (all squad leaders would have one) 10. Make it so supply and vehicle drops must be requested by a squad leader over a designated area using either a laser targeter or a smoke grenade (different color than for artillery, again, all squad leaders have these equipment) 11. Make a MEC vs China map 12. You get 1 repair point for every repairable object that you repair to full health. 13. Make AT rockets more powerful against armor. 14. Make grappling hook and zip line available in vanilla BF2 (especially grappling hook, give it to spec ops, assault and anti tank, give grappling hook and zip line to snipers) 15. Make anti air weapons more effective and more accurate, especially against choppers 16. Introduce the same squad scoring system as in BF2142 17. Give medics a medical box instead of medkits and make it a static object after you throw it, where you can go to heal gradually, not instantly. Not necessary for ammo kits, but could be implemented for them too. 18. Drastically increase the flight ceiling for airplanes. It's ridiculous how you can lose total control of your plane only after 600 feet or meters or whatever the amount represents in the game. Make it something like 2000 after witch you start to lose control of you plane. 19. Implement the same username system as in BF2142. As in sign up for 1 EA account and then you can have 4 usernames tied to that account. You can delete them whenever you want and create new ones to replace the old ones as long as the new ones aren't already taken. 20. Implement vehicle radios like in BF:V. Users can add their own music to a radio list or maybe you (EA) could license some songs for the game. 21. Make a US vs China naval and aerial battle map. I know naval battles are kinda nonexistent nowadays, but China does have a formidable navy not to mention the US. It would be cool if we could have some kind of open sea battle in the Pacific with all the latest naval vehicles. There should also be aircraft carriers (Above all the Nimitz) that could launch various fighters as well as bombers. Maybe even make the F-22 Raptor available in this map rather than the F35. If not, make it the F-18. This map could be something like BF1942's Midway. How about calling it Midway 2007 or 2008 22. Fix the server browser. Show accurate information on the servers (Also show ALL of the servers information on the loading screen). Add a filter for only servers without Infantry Only. 23. Create a ''Dead Zone'' feature like they had in Desert Combat. With this feature you will die if you get too close to an uncappable base. 24. Add a buddy list into the game, so that you can track what server your friends are playing on and allow you to join the same server with a press of a button. 25. Add support for Widescreen displays. 26. Add all the required features to qualify BF2 for the Games For Windows brand. 27. Beef up the Blackhawk miniguns to what they used to be. To balance things, give the Blackhawk lower armor than the other transport choppers. Even beef up the armor on the other transport choppers. 28. Make the grenade launchers the same as they used to be. Remove the delay or at least make it an alternate firing mode, increase the blast radius and increase the damage slightly. Since you can't fire while jumping anymore, it will be more difficult for people to abuse it. If the radius and damage are tweaked correctly, you will die if you fire it too close to yourself. 29. Reduce the speed at which vehicles repair and rearm from supply crates. 30. Make all planted explosives destructible with the M95. 31. Implement light and heavy body armor like in BF2142. Light body armor should be worn by default. M95 is a one hit kill against people with light body armor. People with heavy armor are affected the same way as currently. People with light armor can run longer, people with heavy armor run for a shorter time. |
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#41 (permalink) |
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Forum Regular
Join Date: Dec 2005
Posts: 533
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Agreed, but a lot of it seems like common sense to me.
I would happily just settle for a game with hit detection and weapon effects that didn't insult my intelligence. Picture this hypothetical scene taking place in a car park in Sweden. I am standing 5 metres away from a DICE coder. We both have AK-47's. I aim at his chest and fire a burst. Does he: A. Die rapidly with his chest resembling a piece of swiss cheese? or B. React, shrug off the rounds, go prone and kill me with his first shot whilst still in mid air? The fact that B seems to happen quite a lot, along with many other facets of gameplay that just seem wrong, even after several patches has left me with little more than contempt for the DICE coders. If they can't get basic stuff like this right, then what hope for anything more complex? Please just don't stuff the game up any more with another 1.3, that is all I ask. |
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#42 (permalink) | |
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Rookie
Join Date: Nov 2008
Posts: 24
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#43 (permalink) | |
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Forum Guru
Join Date: Sep 2008
Location: Cowra NSW
Gender: Male
Posts: 1,005
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Quote:
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#44 (permalink) |
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Rookie
Join Date: Oct 2008
Location: USA
Posts: 54
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I know this maybe a tad late; but will Battlefield 2 have a friendslist system similar to Battlefield 2142?
Other then that I can't wait! XD
__________________
A fellow monitor to a Battlefield Heroes Fansite Bfheroes.org and BattlefieldHeroesHQ.com. But a great fan to all the Battlefield Series.
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#45 (permalink) |
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Rookie
Join Date: Oct 2008
Gender: Male
Posts: 87
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AA are not the best specially with helo's who fly just out of there range. Then they get a lazer guilded missle at them. What worst is the seat switching players. Should make it a player who switches seat instantly dies
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#46 (permalink) | |
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Forum Regular
Join Date: Jul 2006
Posts: 923
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Quote:
Or its possible to have the list in a new "Button" also though (like the rest of the buttons at the top). Nah, 1.50 = Bug fixes, general fixes (F-35b fix..), new maps, some new features etc.. Please DICE, a CHINESE CITYMAP - we have been begging for that.. ![]() Regarding the stationary AAs - a longer range on them would be great I think.. And btw: With the G36E we can still see the crosshair on my screen while Im jumping, something we cant with other weapons. This makes it easier for the G36E users when they know where the crosshair is when they jump and see someone.. Can you fix this? This is a bug - the crosshair should NOT show up when jumping with the G36E. Last edited by JGrasli; 30-11-2008 at 12:55 PM.. |
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#47 (permalink) |
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Rookie
Join Date: Nov 2008
Posts: 24
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exactly, gamespace league is a fringe league. Few players, few divisions, small prizes, nearly no sponsors. I'm just wondering if Dice has made an attempt to talk to people that play this competatively, because this game could be a lot more but has come up short many times in its efforts to please pubbers. But I think a strong compatative play with top tier players would attract more pubbers to the game and put a desire in people to get better like CSS or UT has.
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#48 (permalink) |
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Rookie
Join Date: Nov 2008
Location: Germany
Gender: Male
Posts: 3
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So, I hope the patch some things in the hitbox fixes!
And Maybe we should think about a few new weapons into the game to bring in the most mods are to be found! e.g. The portable Stingerrakete etc. |
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