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Old 29-09-2008, 02:08 PM   #101 (permalink)
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Just because they are laid still doesn't mean thats where their hit box is. The smoke hit is an animation and doesn't mean you hit the hit box as such. Also the knife doesn't do an arc hit, it hits only directly infront of you for a certain range. Add to that the perspective of what you see in first person is different to that of what is happening in world view. Also watch out for people laying in bushes etc, you may think you are hitting them but instead are hitting the bush model instead.

rdevjaymz, unfortunately 1.50 will not bring any extra mod support to Battlefield 2.
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Old 29-09-2008, 03:21 PM   #102 (permalink)
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Add to that the perspective of what you see in first person is different to that of what is happening in world view.
This is something I hope you guys change for BF3. If it would somehow make it into patch 1.5, I would not complain, but I'm not counting on it.

I would prefer to have my players vision originate from their head instead of their belly button. From what I understand, the point of view was shifted lower to allow the gun model to be seen, and to insure the gun was not obstructed when laying at the roof edge of a building.

If the bellybutton view was used primarily for eye candy, I would like to see bf3 give the player the option of shifting the view to the head.

Another thing I would love to see fixed/improved is the draw distance for things like grass and bushes A player can be in the middle of a patch of tall grass and not see a thing. However someone looking at that player from a distance will see the player clearly, because the grass is not rendered after a certain distance.

Modern graphics cards should be able to handle more textures and/or modern cpu's should be able to handle better occlusion tests. These are both very solvable problems.

These are the types of improvements I would like to see for BF3, not more polygons, textures and water reflections crammed in for the sake of a few oooh-aah screenshots on game review websites. Just do what other companies do, fake them
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Old 30-09-2008, 05:05 AM   #103 (permalink)
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Another thing I would love to see fixed/improved is the draw distance for things like grass and bushes A player can be in the middle of a patch of tall grass and not see a thing. However someone looking at that player from a distance will see the player clearly, because the grass is not rendered after a certain distance.
Rendering undergrowth at long distance is always a really, really bad idea. You dont need to have mapped much to know that the BF engine completely chokes due to it (on a map with like half the rendering distance of Karkand it works though).

If they implemented a cover system like in Joint Operations where the player "cloaks" whatever part of his body is grass so he's blending in with the terrain, it would be a whole lot better. It still got the flaw of leaving visible shapes against the horizon (although I can imagine that could be helped with some clever coding), but at least it doesnt run at 5 fps.

But considering they'll probably use Frostbite and rant about destructable buildings all day for Battlefield 3, I dont think we're gonna see any core improvements.
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Old 30-09-2008, 05:36 AM   #104 (permalink)
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Rendering undergrowth at long distance is always a really, really bad idea. You dont need to have mapped much to know that the BF engine completely chokes due to it
yeah, thats exactly my point. one could render all the undergrowth, or not render items covered by it.

my fear is that these types of issues will be ignored in favor of texture art and special effects.
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Old 30-09-2008, 08:04 AM   #105 (permalink)
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rdevjaymz, unfortunately 1.50 will not bring any extra mod support to Battlefield 2.
Bazajaytee, did you get my PM? Or are you under specific instructions to leave mod teams in the dark?

That one comment alone is a real heart-wrenching blow to the entire BF2 modding community. Our mod alone has more online players than Armed Assault (a retail game). Not to mention the fact that dozens of our forum users have stated they purchased BF2 specifically to play our mod. I say this under the assmption that there will be no mod support purely because your superiors feel it would mean no profit for EA.

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Old 30-09-2008, 03:00 PM   #106 (permalink)
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Originally Posted by Bazajaytee View Post
Just because they are laid still doesn't mean thats where their hit box is. The smoke hit is an animation and doesn't mean you hit the hit box as such.
I know that. I just assumed that when a player is motionless that the hitbox would match up with the model. Especially for repeated dead on headshots with the most accurate weapon in the game.

I guess I was wrong
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Old 03-10-2008, 08:39 AM   #107 (permalink)
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...

I would guess this patch will put an end to ranking and unlock the weapons for all?
I sincerely hope not! It's taken me 2 & 1/2 years to get 3 ***'s! Earn the rank and unlocks, like every other player. :P

Thanks for the feedback Bazajaytee, I think this is the first time in ages, I've seen any EA/Dice person communicating with the players and server payers, who actually contribute to their paypacket.

Personally, I think the hackers, spoofers et all are priority, then maybe we can dream about new maps etc.

This is the greatest game ever made, and I've been gaming since Atari consoles and Spectrum ZX's. Please let it live, for as long as possible.
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Old 04-10-2008, 06:39 PM   #108 (permalink)
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As I have said before I suggest the worst bugs to get fixed (squadbug, pickup-kit CTD, server info bug etc). Out of those three I really hope the server info bug gets fixed - Thats the one and only big wish from me. I beg from the bottom of my hearth for that.

I hope 1.50 gets as good as possible, cause BF2 deserves that. No other game can match BF2, its so good! =)

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Old 04-10-2008, 11:41 PM   #109 (permalink)
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Oh yeh, and all the bugs ofc, I think they "heard" ya JGrasli!!! :P

Better server browser + buddylist too please!
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Old 06-10-2008, 11:55 AM   #110 (permalink)
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@ Bazajaytee
I just have another quick simple (stupid) question. When saying the end of winter, (Date of patch 1.5) Who's winter are you guys revering to? America? or Sweden?
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Old 06-10-2008, 12:14 PM   #111 (permalink)
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And i quote...

Quote:
We are looking to release this update by Winter of this year.
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Old 06-10-2008, 02:03 PM   #112 (permalink)
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@ Bazajaytee
I just have another quick simple (stupid) question. When saying the end of winter, (Date of patch 1.5) Who's winter are you guys revering to? America? or Sweden?
I know Sweden is cold but Winter is at the same time
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Old 07-10-2008, 04:35 AM   #113 (permalink)
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Glad to hear some feedback from a higher up.

Sadly I have come to a finite realization, the only reason BF2 is installed on this computer is because of Eve of Destruction, Project Reality, and Point of Existence. Every time I play normal BF2.....it's bad....Please, for the sake of the series on the PC.


~~~~~~~~~~~Please, download and play some of the mods that are out for BF2~~~~~

The mods I have mentioned have added ingenious features, and brilliant game play elements into BF2, that would "in my opinion" be incredible additions to the next addition to the series.


Also...next time...Don't use this http://enterbf3.com/newsm/conefire.gif


Use this http://enterbf3.com/newsm/recoil.gif

The later makes more sense, and I would personally "and unanimously agreed with by every one I played BF2 with" find the recoil based hit system much better in both terms of balance, and the fact I won't be threatening Dice with the wrath of doom every time my gun "Misses" my target.....
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Old 07-10-2008, 01:10 PM   #114 (permalink)
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I know Sweden is cold but Winter is at the same time

Hehe, did not think its going to come out that stupid. LOL. I just meant who's winter can we work on. (Im from SA and Summer just started so it tends to be a little confusing reading the announcements stating end of summer or end of winter. From now on ill use Sweden seasons for accurate date combinations. )
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Old 18-10-2008, 10:08 AM   #115 (permalink)
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Hehe, did not think its going to come out that stupid. LOL. I just meant who's winter can we work on. (Im from SA and Summer just started so it tends to be a little confusing reading the announcements stating end of summer or end of winter. From now on ill use Sweden seasons for accurate date combinations. )


Well This Winter. just whait And See.31 desember.and they say.sorry we cant get it right so we need more time.we try to release it before the summer 2009
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Old 19-10-2008, 12:33 PM   #116 (permalink)
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Widescreen monitor support.

Since the old style monitors (CRT) are going out the door. Jyst about every store sells LCD flatscreens now that most of them are widescreen.
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Old 19-10-2008, 02:34 PM   #117 (permalink)
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Widescreen monitor support.
Since the old style monitors (CRT) are going out the door. Jyst about every store sells LCD flatscreens now that most of them are widescreen.
I agree. Widescreen support would be nice to get with Patch 1.50, as well as bug fixes (most important) and some new maps (f.ex. a city map with China or something).. You know, a citymap with china has always been wanted by the BF2 community..
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Old 19-10-2008, 08:11 PM   #118 (permalink)
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I agree. Widescreen support would be nice to get with Patch 1.50, as well as bug fixes (most important) and some new maps (f.ex. a city map with China or something).. You know, a citymap with china has always been wanted by the BF2 community..
I too hope that a wide-screen support is added like they did with 2142.

Bug fixes are the most important. I hope that they address most if not all the fixes that we have asked and mentioned.

A huge city map would be nice. If they do not make any new maps; then maybe they could do a community map like they did with 2142. Their are some really good community maps out their and some really good talent within that community which knows how to make them. I think it would be good for the game and the community if they allow this to happen.
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Old 20-10-2008, 03:00 PM   #119 (permalink)
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Well here is a major nice idea:
Look, we have to think realistically here. EA/Dice has not exactly made any money since after the release so here it goes. How about EA/Dice implements all maps into BF2 (AF,EF,SF). In such a way that all those that don't have these booster packs, now have to buy them. Now EA makes some $ again, and all those really serious BF2 gamers would without any problem go buy those booster packs in order to keep playing BF2. We now have a fair amount of maps on rotation (which seems to be a big problem, playing same maps over and over and over) and EA/Dice has made a little money on the side making this possible. Those that have these booster packs obviously no need to buy again. Now that sounds like a mighty nice 1.5patch
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Old 20-10-2008, 05:26 PM   #120 (permalink)
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I don't think forcing people to buy something is the right way to go. They are still making money off of ranked servers. Ranked servers do not have a lot of costs associated with them (for ea/dice) . And the costs for ea are about the same weather there are 100 or 10000 ranked servers. So I think doing things to increase the number of ranked servers would be the most profitable to do.

So, I think they should do 2 things:
--give away special forces and the boosters
--address the cheats

Another thing that would be a big boost to ranked server rentals would be to give ranked status to some of the better mods. Project reality is the most popular one, and Point of existence is well done and has a similar style of play to vanilla/Sf. I don;t know what sort of legal hoops one would have to jump through to get the mods ranked.... or if the mod teams would want their mods ranked. But I suspect they would be happy to see more people playing their mods.
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Old 20-10-2008, 06:12 PM   #121 (permalink)
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@ Ustanotbesoham

Well i see your point, but hey lets face it. EA/Dice will NOT give AF/SF/EF away ever. What about those that have purchased this already? Money back? NO! I would rather let every one buy these boosters (Just as much work went into those boosters as BF2) rather than having one map added in patch 1.5 that we will all be tired off in 3 months.

PS: Look at how cheap all those boosters are now. Hardly forcing anyone to buy IMO. In order to receive, lets start to give. We have all enjoyed this game for 3 years now. Who knows when the next BF will be. Lets make the best of BF2. Is the only good game ATM and this will be the very last patch. With other words THE END. I would rather this patch include all the maps available in the BF2 series, more so, than I would like glitches and bugs fixed

(My point here is just, it will be so nice to have ONE massive BF2 {all inclusive off AF/EF/SF}, than empty EF servers)And I for one would be happy to pay for this should it be possible

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Old 20-10-2008, 06:31 PM   #122 (permalink)
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Well here is a major nice idea:
Look, we have to think realistically here. EA/Dice has not exactly made any money since after the release so here it goes. How about EA/Dice implements all maps into BF2 (AF,EF,SF). In such a way that all those that don't have these booster packs, now have to buy them. Now EA makes some $ again, and all those really serious BF2 gamers would without any problem go buy those booster packs in order to keep playing BF2. We now have a fair amount of maps on rotation (which seems to be a big problem, playing same maps over and over and over) and EA/Dice has made a little money on the side making this possible. Those that have these booster packs obviously no need to buy again. Now that sounds like a mighty nice 1.5patch
85% of players would quit
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Old 21-10-2008, 12:36 PM   #123 (permalink)
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85% of players would quit
LOL. Not even 1% will quit. The people that play BF2 LOVE BF2. There is no denying the truth. You can buy the whole BF2 collection today for only 24$ (That is US Dollars) Now how would people that LOVE BF2 quit because of paying an extra (way under 24$ because you have BF2 already) 24$. And besides you then have all these new maps to enjoy. Will not be like you waisted the money. We all want our initial money that we paid 3 years ago to still last us all this time? The game is 3 years old for crying out load. How lucky are we not, to get this patch anyway. How cheap can we be. LOL
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Old 21-10-2008, 01:52 PM   #124 (permalink)
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I bought the expansions, and I would love for them to give it out free.

I bought it, and I don't even play it because hardly anyone plays the expansion (well, except Special Forces) anymore. And for Special Forces, no one plays the maps that I love... Night Flight, Devil's Perch. So buying this expansion was just a big waste of money to me, I lost $24USD no matter what they do.

At least they could have a 'if you bought the expansions within a month ago, you'll get your money back guarantee'. And anyone past then doesn't get a refund. Really, $24USD? That's nothing.
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Old 21-10-2008, 02:39 PM   #125 (permalink)
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Listen guys, you are missing my point. What would be nicer, having a FAT BF2 game (LOADS OF MAPS) with loads of server all full of people. Or having 1 map added to BF2 and we still sit with EF/AF/SF empty servers. Those maps are great, people just dont want to join empty servers. Why they empty?, not everyone has got the boosters. Why? Because the boosters take them away from BF2, away from there existing BF2 friends, away from full servers to some "maybe ill have players on once a week" servers. Why not make EF/AF/SF/BF2 ONE GAME! Awesome!

PS: Maybe EA/Dice would only charge us 5$ for ALL the boosters. Who knows. Maybe they can give them free. All Im saying is that I will be very happy, and be willing to pay a little in, to have AF/EF/SF/BF2 become one.

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