ELECTRONIC ARTS UK | EA Store™ | POGO UK | SUPPORT CENTRE
Electronic Arts UK Community
EA Store

Go Back   Electronic Arts UK Community > Popular Games > Battlefield Series > Battlefield 2

Reply
 
LinkBack Thread Tools
Old 19-09-2008, 03:27 PM   #26 (permalink)
DICE
 
Bazajaytee's Avatar
 
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,515
Default

I've seen the server issue on local servers as well and has been there since the beginning of Battlefield 2. As to what causes it to happen I'm not sure. As to whether it'll be addressed in 1.50. No comment.
Bazajaytee is offline   Reply With Quote
Old 19-09-2008, 03:46 PM   #27 (permalink)
Forum Regular
 
Join Date: Jul 2006
Posts: 923
Default

Quote:
Originally Posted by Bazajaytee View Post
I've seen the server issue on local servers as well and has been there since the beginning of Battlefield 2. As to what causes it to happen I'm not sure. As to whether it'll be addressed in 1.50. No comment.
Ok.. I never saw it in the early versions of BF2. It has only occured for me after Patch 1.3 (trust me, I know it is a bug that came with 1.3)..
Ok, I hope it will be addressed in 1.50

Keep up the good work guys

Last edited by JGrasli; 19-09-2008 at 04:28 PM..
JGrasli is offline   Reply With Quote
Old 19-09-2008, 05:59 PM   #28 (permalink)
Forum Regular
 
Join Date: Jul 2006
Posts: 923
Default

Btw, (if you are allowed to), can you say if you are including the map "Highway Tampa" in Patch 1.50? It makes it easier instead of downloading another file or two just for the map.. If you do, remember to put the server file for HT in 1.50_server version..

Last edited by JGrasli; 19-09-2008 at 06:11 PM..
JGrasli is offline   Reply With Quote
Old 19-09-2008, 10:17 PM   #29 (permalink)
Forum Regular
 
Join Date: Feb 2006
Posts: 513
Default

Nice to actually here something, keep it up

New content!??...............plz

mzzls
__________________
veni, vidi, vici.................said the marlboro man
Thenoob836 is offline   Reply With Quote
Old 20-09-2008, 12:14 AM   #30 (permalink)
Forum Regular
 
Join Date: Jul 2006
Posts: 923
Default

Quote:
Originally Posted by Thenoob836 View Post
Nice to actually here something, keep it up
New content!??...............plz
mzzls
Bug-fixes comes FIRST, then new content. I prefer a lot of bug fixes instead of new content. But I admit that widescreen support would be great though..

Last edited by JGrasli; 20-09-2008 at 12:16 AM..
JGrasli is offline   Reply With Quote
Old 20-09-2008, 08:47 AM   #31 (permalink)
Forum Regular
 
Join Date: Feb 2006
Posts: 513
Default

Quote:
Originally Posted by JGrasli View Post
Bug-fixes comes FIRST, then new content. I prefer a lot of bug fixes instead of new content. But I admit that widescreen support would be great though..

Your opion, i dont care about the bugs. If i would, i would have quit playing a long time ago,the thing is i rarely have the bugs. I want new content, maybe something against cheaters/hackers.........................ban macro s too(hey i can dream cant i ). If they temper with the bugs they probabely just break it more.

mzzls

ps. i dont think widescreen support counts as new content, i want maps
__________________
veni, vidi, vici.................said the marlboro man
Thenoob836 is offline   Reply With Quote
Old 20-09-2008, 09:42 AM   #32 (permalink)
Forum Guru
 
Join Date: Feb 2006
Posts: 2,112
Default

Quote:
Originally Posted by Ustanotbesoham View Post
Give the PR and POE mods ranked status.
ZOMGBESTSUGGESTIONEVER!!

This would be epic win!
__________________
Braidedheadman is offline   Reply With Quote
Old 20-09-2008, 09:47 AM   #33 (permalink)
Forum Guru
 
Spidery Yoda's Avatar
 
Join Date: Sep 2007
Age: 20
Posts: 1,659
Send a message via MSN to Spidery Yoda
Default

Quote:
Originally Posted by Bazajaytee View Post
As to whether it'll be addressed in 1.50. No comment.
I think you answered whether it'll be addressed or not pretty clearly in the previous sentence
__________________

Spidery Yoda is offline   Reply With Quote
Old 20-09-2008, 12:33 PM   #34 (permalink)
Forum Regular
 
Join Date: Jul 2006
Posts: 923
Default

Quote:
Originally Posted by Spidery Yoda View Post
I think you answered whether it'll be addressed or not pretty clearly in the previous sentence
I want that server info bug fixed! I hate that bug. It has been here since patch 1.3, I know that.
JGrasli is offline   Reply With Quote
Old 20-09-2008, 05:48 PM   #35 (permalink)
Forum Regular
 
sharpnelsoon's Avatar
 
Join Date: Apr 2007
Age: 33
Posts: 620
Default

Quote:
Originally Posted by Bazajaytee View Post
This is where things get difficult. One group of people post that they want one thing, another group posts another.
Its all about personal preference, we won't be able to please all people all of the time but hopefully you'll find there is enough in Battlefield to please all people most of the time.
Despicte what many groups of people might ask there´s always good sense to evaluate certain things like the blackhawk one.

Objects in game are there to serve a purpose and if the blackhawk doesn´t serves his then something is wrong, right?

u just try to use one , and u can cram it up with all the enginners u want ,and try to reach a flag from the carrier.
if an enemy spots you you´re dead and you wont even be able to do a scratch on them.

this evidently tell us that the black hawk is too weak both in ammo as in armor.
and this is not an opinion , its a fact , wouldn´t you say so too?

and many other bugs can be corrected like this if u guys stop hiding behind the "different opinions" as an excuse to do nothing and start using some common sense to do something.

and even without the use of common sense, all this time (3 years at least) that people have been moaning about what´s wrong with the game would be enough to reach a lot of unanimous conclusions as to what needs to be fixed and what doesn´t, it might take a litlle work but if u guys really wanted u would have a whole big commnity of players willing to help and collect that kind of data.

so no more bad payer excuses please, we had enough i think.
sharpnelsoon is offline   Reply With Quote
Old 20-09-2008, 07:46 PM   #36 (permalink)
Rookie
 
Join Date: Apr 2007
Location: Defending North Beach (Wake Island)
Posts: 385
Default

Quote:
Originally Posted by sharpnelsoon View Post
Despicte what many groups of people might ask there´s always good sense to evaluate certain things like the blackhawk one.

Objects in game are there to serve a purpose and if the blackhawk doesn´t serves his then something is wrong, right?

u just try to use one , and u can cram it up with all the enginners u want ,and try to reach a flag from the carrier.
if an enemy spots you you´re dead and you wont even be able to do a scratch on them.

I can get the blackhawk to a flag 8/10 times on wake.. U have to go high (300+) and wide. I love it when you have a full BH and every one bails at the right moment, you can easily take the MEC airfield within 3 mins of the round starting!! I must agree though if your spotted by a decent pilot or lalalala pilot with a aim bot , your pretty much forked!!
__________________
Mrky203 is offline   Reply With Quote
Old 21-09-2008, 02:17 AM   #37 (permalink)
Forum Regular
 
Join Date: Dec 2005
Posts: 533
Default

After 3 years of this game, I suspect that anyone who expects the next patch to do much is either deluded, or the eternal optimist. Take your pick?

DICE's coders have proved themselves unable to deliver a game that halalalala detection and weapons balance that does anything more than insult our intelligence so far and I can't see 1.5 changing much. The hit detection is bound to still suck, weapon accuracy will still suck and the balance is still going to be a joke. Given the previous patches, they will probably find something in the game that is OK at the moment and stuff it up. I don't doubt though that they will hail closing all the holes in their coding that have let the hackers run riot as a major achievement?

At least it still looks pretty after 3 years. Thumbs up to the folks behind the graphics. The only folks at DICE worth the sweat off my dogs balls.
daveharris68 is offline   Reply With Quote
Old 21-09-2008, 10:51 AM   #38 (permalink)
Rookie
 
Join Date: Feb 2007
Location: Angry at EA grrrrrr....
Posts: 17
Default

so they're finally addressing the pid spoofing,does that mean that they can reverse it if it happens to someone again,or will it just stop pid spoofing altogether ?
If someone gets pid spoofed after "They've fixed it" they will then be responsible for undoing the damage to someones stats seeing as they would've "fixed it".
Therefore if we have proof of pid spoofing from months ago(under the same vein) they should be able to put our pid spoofed stats back as well....
All the mods here say open support tickets with proof......don't hold your breath.
__________________
ChunterGB is offline   Reply With Quote
Old 21-09-2008, 11:57 AM   #39 (permalink)
Forum Junkie
 
The_Doctor's Avatar
 
Join Date: Dec 2006
Location: South Yorkshire, England, UK, The Earth, The Universe, Some Planet in a Solar System
Age: 27
Gender: Private
Posts: 4,968
Blog Entries: 3
Default

Can you say if any of the issues some people have in Special Forces and Armoured Fury and also Euro Forces will be worked on ?
__________________
EA Forum Member for nearly 3 years.
GhostStorm Founder
Follow me on Twitter at http://twitter.com/Nutronic
The_Doctor is offline   Reply With Quote
Old 21-09-2008, 12:26 PM   #40 (permalink)
Rookie
 
Join Date: Jul 2006
Posts: 383
Default

Hey Bazajaytee. I'm wondering if you can answer a few questions for me.

Did you work on BF2 originally?
You mentioned you worked on patches, specifically which ones?
I thought DICE Canada was sacked (which consisted with the whole patch team for BF2). What team is doing 1.50?
1.40 was sponsored for Jalalabad and Intel sponsored Highway Tampa. Will this patch have any sponsorship?
How is the attitude to back-pedalling to changes made in earlier patches? For instance, in 1.2 the PKM was made overpowered but was toned down. Any possibility of seeing some changes made in previous patches revoked?
1.41 obviously wasn't finished, that crash bug wasn't meant to be the only fix. Mind to tell us what else was on the menu for that patch?

Last of all, I'm glad we're getting some feedback from the guys making it but I've got to ask where have guys like you been? Colin Clarke used to post on some forums to give a bit of feedback but since he's been devoted to 2142/Heroes all we've had are ill-informed moderators or outright speculation.
Fat_Swinub is offline   Reply With Quote
Old 22-09-2008, 10:20 AM   #41 (permalink)
DICE
 
Bazajaytee's Avatar
 
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,515
Default

Quote:
Originally Posted by The_Doctor View Post
Can you say if any of the issues some people have in Special Forces and Armoured Fury and also Euro Forces will be worked on ?
That cuts it down
What issues?
Bazajaytee is offline   Reply With Quote
Old 22-09-2008, 10:30 AM   #42 (permalink)
DICE
 
Bazajaytee's Avatar
 
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,515
Default

Quote:
Originally Posted by FatSwinub01 View Post
Hey Bazajaytee. I'm wondering if you can answer a few questions for me.

Did you work on BF2 originally?
You mentioned you worked on patches, specifically which ones?
I thought DICE Canada was sacked (which consisted with the whole patch team for BF2). What team is doing 1.50?
1.40 was sponsored for Jalalabad and Intel sponsored Highway Tampa. Will this patch have any sponsorship?
How is the attitude to back-pedalling to changes made in earlier patches? For instance, in 1.2 the PKM was made overpowered but was toned down. Any possibility of seeing some changes made in previous patches revoked?
1.41 obviously wasn't finished, that crash bug wasn't meant to be the only fix. Mind to tell us what else was on the menu for that patch?

Last of all, I'm glad we're getting some feedback from the guys making it but I've got to ask where have guys like you been? Colin Clarke used to post on some forums to give a bit of feedback but since he's been devoted to 2142/Heroes all we've had are ill-informed moderators or outright speculation.
I have worked on Battlefield 2 since it was first being made but not in the job I am working in now.

I worked on all the Battlefield updates in some way, however doing what I'm doing now I worked on Battlefield 2142 1.40 onwards. DICE Canada wasn't sacked. Their studio was closed after EA bought DICE. The updates are now all done within DICE Sweden.

Regarding possible sponsorship similar to Intel and Highway Tampa that I can not comment on. Speaking of which, how did you all find Highway Tampa and Intel's sponsorship? Did you mind the Intel branding on crates and billboards or did they seem out of place etc?

Only issues which are known to be causing problems will be reverted or changed similar to pod surfing in BF2142. As you may know pod suring in BF2142 has changed a number of times from surfing, to not moving at all to having limited movement.


Colin isn't on BF2142, I'm working on both BF2 and BF2142 as well as other projects. Colin is now dedicated to Heroes.
Jonner was on here for a brief time but of course work gets busy and we get less time for forums and interacting with the community. However we do provide information to our community guys, so although it might look like we aren't here we are. For example I have been here and EA US forums under my normal account name instead of this one (not telling you what that is ) reading what people say and helping people with problems do a lot of people within DICE/EA.

Also responding to a previous question... Yes Highway Tampa will be included in 1.50 so that you don't have to download a seperate file.
Bazajaytee is offline   Reply With Quote
Old 22-09-2008, 11:52 AM   #43 (permalink)
Forum Guru
 
Join Date: May 2006
Posts: 1,490
Default

Highway Tampa looked exactly what it was, a half finished map dropped from the line up, only to be used when someone waved money under EA's nose.
__________________

www.babydakota.org
Yermucker
Clar0664 is offline   Reply With Quote
Old 22-09-2008, 12:19 PM   #44 (permalink)
DICE
 
Bazajaytee's Avatar
 
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,515
Default

Well its high on the list of most played maps so people obviously enjoy it.
Bazajaytee is offline   Reply With Quote
Old 22-09-2008, 12:43 PM   #45 (permalink)
Forum Regular
 
RaptorUK's Avatar
 
Join Date: Sep 2007
Location: London
Age: 32
Gender: Male
Posts: 500
Default

OK, a few requests, on wake where the J10 dominates, the j10 spawns every 20 seconds or so, the f35 spawns every 2 minutes, man you have got to fix that, it should be the other way round, also would it be possible to stop seat switching in the attack helis. And will proper wide-screen support be implemented in the update. cheers

Last edited by RaptorUK; 22-09-2008 at 01:15 PM..
RaptorUK is offline   Reply With Quote
Old 22-09-2008, 12:59 PM   #46 (permalink)
Forum Junkie
 
Vykk Draygo's Avatar
 
Join Date: Sep 2007
Location: Sector ZZ9 Plural Z Alpha
Gender: Male
Posts: 3,673
Default

Quote:
Originally Posted by Thenoob836 View Post
Your opion, i dont care about the bugs. If i would, i would have quit playing a long time ago,the thing is i rarely have the bugs. I want new content, maybe something against cheaters/hackers.........................ban macro s too(hey i can dream cant i ). If they temper with the bugs they probabely just break it more.

mzzls

ps. i dont think widescreen support counts as new content, i want maps
Personally, I would rather have bugs fixed first.. then add new content.

I left the game because of the bugs they added.. not because of lack of gameplay. But don't get me wrong, I definitely want more content added.

Personally I want something done about the constant spamming of grenades. Everyone is either a support or by a support, so they just throw grenades whenever they move and are instantly resupplied. People say to 'not go where they throw', and just avoid them... come on, they're EVERYWHERE. Alright, a slight exaggeration.

They should just make a new class and label it 'grenadier' (or give the assault class the GL + extra grenades). I usually don't use my grenades, but how many does the average player get? What is it like four? Come on, that's lala. They just get more from all the scattered packs lying around.. so why not give them an infinite amount?

I do like the idea of giving them four, but when they get more ammo from the support guy (as EVERYONE is support), they should only be aloud like 2.. and if they want more, go near a supply crate.
__________________
Vykk Draygo is offline   Reply With Quote
Old 22-09-2008, 03:03 PM   #47 (permalink)
Rookie
 
Join Date: Jul 2006
Posts: 383
Default

Thanks for the answers Bazajaytee, I appreciate it.

If you could answer a few more that would be great.

In 1.2 when the helicopter missile count was reduced from 14 to 8 I remember reading in an interview that the suggestion came from EA directly, not the playerbase. Are the changes in 1.50 going to be from EA or the community or a mix of both?

You said about not reverting changes unless they cause problems. What about community outcry? The squad hopping fix was highly unpopular and still is yet was never changed.

Is the emphasis on 1.50 content or bug fixes?

Why has it taken so long to get around to a new patch? Bad Company/Heroes/2142? Lack of interest? EA deaning the use of company resources? Not trying to sound ungrateful but I'm really curious why it took so long.
Fat_Swinub is offline   Reply With Quote
Old 22-09-2008, 03:21 PM   #48 (permalink)
DICE
 
Bazajaytee's Avatar
 
Join Date: Sep 2008
Location: Stockholm, Sweden
Age: 30
Gender: Male
Posts: 1,515
Default

1.50 is a mix of community feedback and stopping the hacks and the update is definately about securing the game.

It'd have to be game breaking to be a reverted issue since for everyone that wants something changed there is another player that doesn't want it changed.

As for what took so long, thats a difficult one to answer. Battlefield 2142 took a lot of time to get to where it is now and new projects obviously need to be made but now seems the right time to concentrate on Battlefield 2.
Bazajaytee is offline   Reply With Quote
Old 22-09-2008, 05:35 PM   #49 (permalink)
Rookie
 
Join Date: Sep 2008
Posts: 4
Default

Community feedback eh?

So will we FINALLY see some way to filter out the commander spotting?

After hearing him for the 158369217628765716th time in *one round* I r e a l l y d o n t c a r e.

Oh and are we going see the jeep and transport helo in IO mode so all the other maps aside from Karkand, Sharqi and Mashtuur are actually playable in this half-arsed implementation of a band-aid solution to please the ones trying to avoid jets?

No? Didnt think so.
Dawdler is offline   Reply With Quote
Old 22-09-2008, 06:23 PM   #50 (permalink)
Forum Regular
 
Join Date: Jul 2006
Posts: 923
Default

Bazajaytee:
Thanks for answering me about Highway Tampa to be in 1.50 I like that

But please, fix the server info bug (name/ip/graphic) - its freaking the hell out of me. Please, I beg you. I beg you as much as I can. Thats a bug that I can see everytime I play BF2 (on the loading screen and on top of the scoreboard list..). It came with patch 1.3. Please fix it.

I repeat; if you fix the server info bug, its enough for me (priority #1). I know you can do it DICE (I will get so happy if you do)
But I would also like to add that I really appreciate other fixes as well (such as squadbug, pickup-kit CTD, F-35b hitbox (smaller), favourites/internet list "refresh" button etc etc..

GG DICE! Keep up the good work! I have been here since the beginning of BF2, I love the game so much! Keep up the good work!

Last edited by JGrasli; 22-09-2008 at 09:10 PM..
JGrasli is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



Hosted by Multiplay

© 2008 Electronic Arts Inc. All Rights Reserved | Privacy Policy - UPDATED | Terms of Service | Pegi Info

Electronic Arts Limited, Onslow House, Onslow Street, Guildford, Surrey, GU1 4TN United Kingdom
Registered in England and Wales; Registered Number: 2057591


EA - Top