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View Poll Results: Would you like your console edition of BF1943 to support keyboard/mouse?
Yes, and it might even improve the gameplay! 10 50.00%
No, I don't care. It works just fine with my consoles controls. 10 50.00%
Voters: 20. You may not vote on this poll

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Old 05-08-2009, 05:53 PM   #1 (permalink)
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Default PS3 keyboard/mouse support

Since many bf gamers probably come from pc playing bf2 (and other titles too of course) for years, I think there ought to be enough people supporting the idea of getting keyboard/mouse support for the ps3 (and other where possible) version.

I know I'd love to play BF1943 with my pc keyboard/mouse setup!

Ooooh, the sweet kills and fast movement of the blessed mouse and ooooh the swiftness of hotkeys on your own keyboard.. oh yes. Wet dreams. Can they come true some day?

I, for one, hope so.

Alot.
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Old 05-08-2009, 05:57 PM   #2 (permalink)
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IMO, Controllers are for consoles and KB&M is for PC.

KB&M would give some distinct advantages over controller using players on consoles. Since the playing feild is level at the moment with everyone needing to use a controller to play the game, I think KB&M support would uneven the playing field.

Theres a PC version of BF1943 coming.
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Old 05-08-2009, 06:01 PM   #3 (permalink)
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Ah whatever Zonal, give them all KB&M and we'll pwn em anyway.
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Old 05-08-2009, 06:05 PM   #4 (permalink)
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I see your point, and knew someone would point that out. I think that if I was feeling that someone had a better take than me because of the controls then I'd just hook up KB/M as well! I really believe that the gameplay would be so much better with the feel of KB/M, so I hope that it will someday be supported.

Regarding pc version - that's great ofcourse, but it IS nice to sit in the sofa playing on the 42" right
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Old 05-08-2009, 06:09 PM   #5 (permalink)
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what about using the SplitFish FragFX v.2

SplitFish SplitFish FragFX v.2 Advanced Controller for PlayStation 3 In Stock - SFPS3

Its says it supports all PS3 games so if you do have problems with the controller buy one of those i would also reccomend Lime as i have bought 2 products off them in the last week and there service is top notch never read a bad review for them
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Old 05-08-2009, 06:29 PM   #6 (permalink)
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I just heard about the Fragenstein or something like that. Some say it's a scam, others have said theirs is due this month. We'll see.

But, you can completely customize your controls via software and a PC.
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Old 05-08-2009, 06:30 PM   #7 (permalink)
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Quote:
Originally Posted by ZonalFear View Post
IMO, Controllers are for consoles and KB&M is for PC.

KB&M would give some distinct advantages over controller using players on consoles. Since the playing feild is level at the moment with everyone needing to use a controller to play the game, I think KB&M support would uneven the playing field.

Theres a PC version of BF1943 coming.
So, by your logic, people playing racing games shouldn't be using racing wheels if it's on a console...or even a PC?

Because, that CLEARLY gives an advantage to someone using their thumb sticks or keyboard.

Last edited by Shook-Yang; 05-08-2009 at 06:33 PM..
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Old 05-08-2009, 06:31 PM   #8 (permalink)
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Originally Posted by CaptBirdeye View Post
what about using the SplitFish FragFX v.2

SplitFish SplitFish FragFX v.2 Advanced Controller for PlayStation 3 In Stock - SFPS3

Its says it supports all PS3 games so if you do have problems with the controller buy one of those i would also reccomend Lime as i have bought 2 products off them in the last week and there service is top notch never read a bad review for them
Looks awesome only problem is, that I don't have a desk infront of my tv to put that mouse on
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Old 05-08-2009, 06:38 PM   #9 (permalink)
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Quote:
Originally Posted by Shook-Yang View Post
So, by your logic, people playing racing games shouldn't be using racing wheels if it's on a console...or even a PC?
I think this comment has merit...

... and I wouldn't care if ppl wanted to use a KB&M.
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Old 05-08-2009, 06:45 PM   #10 (permalink)
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M&K sticks to PC, if i want to play a fps on my PC so be it.. but i think i'll wait for 1943 to come out on PC. lol.
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Old 05-08-2009, 06:56 PM   #11 (permalink)
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The thing is for people coming from a PC gaming background, we are inevitably more used to keyboard and mouse controls because that's (generally, as you -can- get pads for the PC) the way we've been gaming for years. As such, when we jump to a control pad we find ourselves slightly lost until we get used to it.

I myself tried out Call of Duty 4 (oh gods, maybe I shouldn't mention it in the BF forum ) on the PS3 after coming from the PC variant and found my standard of play to be far lower than what I was achieving on my desktop.

Sure it picked up a little in the week that I tried, but it was definitely disheartening being owned where I would have had the guy were I using a keyboard and mouse.

Yes, the gameplay dynamic did change as well. There is no leaning and the comfort of using the mouse to aim your weapon is absent too - resultingly target acquisition is, I would argue, slower. But, nonetheless it's mostly a matter of time and putting in hours to practice and become better.

Console players are very adept at using pads, and those that don't play PC as much will struggle (at least until they get used to the control style) playing the same title to the same standard on PC.

In closing, would decent support of KB+M on consoles be implemented it would technically only mean it would make console gaming more accessible and attractive to people coming from the PC in certain genres (like FPS, not to mention it would open the door to traditional RTSing on consoles).

For example, despite very likely needing to upgrade my PC in order to play MW2 (oh oh, I said the 'M' word again), I will probably buy the PC version because I will spend less time getting used to the controls and have more fun, competitive play.

Though, the danger of it as people have pointed out is that it may give KB+M an advantage due to faster and more accurate target finding allowed by the mouse.
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Old 05-08-2009, 07:28 PM   #12 (permalink)
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Originally Posted by Eremin87 View Post
The thing is for people coming from a PC gaming background, we are inevitably more used to keyboard and mouse controls because that's (generally, as you -can- get pads for the PC) the way we've been gaming for years. As such, when we jump to a control pad we find ourselves slightly lost until we get used to it.

I myself tried out Call of Duty 4 (oh gods, maybe I shouldn't mention it in the BF forum ) on the PS3 after coming from the PC variant and found my standard of play to be far lower than what I was achieving on my desktop.

Sure it picked up a little in the week that I tried, but it was definitely disheartening being owned where I would have had the guy were I using a keyboard and mouse.

Yes, the gameplay dynamic did change as well. There is no leaning and the comfort of using the mouse to aim your weapon is absent too - resultingly target acquisition is, I would argue, slower. But, nonetheless it's mostly a matter of time and putting in hours to practice and become better.

Console players are very adept at using pads, and those that don't play PC as much will struggle (at least until they get used to the control style) playing the same title to the same standard on PC.

In closing, would decent support of KB+M on consoles be implemented it would technically only mean it would make console gaming more accessible and attractive to people coming from the PC in certain genres (like FPS, not to mention it would open the door to traditional RTSing on consoles).

For example, despite very likely needing to upgrade my PC in order to play MW2 (oh oh, I said the 'M' word again), I will probably buy the PC version because I will spend less time getting used to the controls and have more fun, competitive play.

Though, the danger of it as people have pointed out is that it may give KB+M an advantage due to faster and more accurate target finding allowed by the mouse.
Unreal Tournament 2007 for the PS3 supports mouse and keyboard.

Killzone 1 for the PS2 did as well (from what I hear). Sadly, they decided not to implement it in Killzone 2.
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Old 05-08-2009, 09:14 PM   #13 (permalink)
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Quote:
Originally Posted by Shook-Yang View Post
So, by your logic, people playing racing games shouldn't be using racing wheels if it's on a console...or even a PC?

Because, that CLEARLY gives an advantage to someone using their thumb sticks or keyboard.
It's a good point, I admit.

The actual sales of Racing Wheels for consoles I'd imagine is incredibly low in comparison to how many of us have KB&M in the home.

One of the brilliant things of console gaming is that we all play on an even pitch. We're all limited to controllers. Actual player skill determines winners.

With KB&M on PC, the same applies up to an extent. However, the guy with the £60 keyboard and £80 mouse will most likely beat the guy using a £5 keybaord and £5 mouse, simply because he has the better tools for the job - a high DPI mouse is always going to be more accurate and swift than a low DPI mouse, etc.

Theres a divide on the PC - the guy with the best equipment usually wins. There is no such inequality on the consoles. We all have the same hardware, and we all have the same controllers. I'd rather not see a divide on stock consoles. We're all equally handicapped by controllers.

This wouldn't be the case if 20% of console users weere KB&M users, and the remaining 80% were controller users - you'd be able to see the inherent advantage KB&M gives over controllers pretty rapidly.

We're all even on the consoles. Let's keep it that way.
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Old 06-08-2009, 02:12 AM   #14 (permalink)
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I would like keyboard and mouse support on consoles, but the one holding this up is Microsoft, not Sony.

Also, if Microsoft did support this and developers chose to code their games for it, developers would need to separate keyboard/mouse and controller servers. Which is what UT3 did on the PS3.

I came from PC gaming and it took me about a year or so to hone my skills with the controller. Now I can frag with the best of them.
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Old 06-08-2009, 02:19 AM   #15 (permalink)
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Not a fan of Keyboard & mouse myself but when everybody bangs on about how much better it is (I can understand it being more accurate as essentially it is point & click, but I prefer how a pad feels, rumble & all) will this not make for a very unbalanced palying field?
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I'll quote RAMBO1stBL00D because he nailed exactly what BF1943 is-"if I want a quick blast online,I will pick this everytime."
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Old 06-08-2009, 04:13 PM   #16 (permalink)
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Quote:
Originally Posted by ZonalFear View Post
It's a good point, I admit.

The actual sales of Racing Wheels for consoles I'd imagine is incredibly low in comparison to how many of us have KB&M in the home.

One of the brilliant things of console gaming is that we all play on an even pitch. We're all limited to controllers. Actual player skill determines winners.

With KB&M on PC, the same applies up to an extent. However, the guy with the £60 keyboard and £80 mouse will most likely beat the guy using a £5 keybaord and £5 mouse, simply because he has the better tools for the job - a high DPI mouse is always going to be more accurate and swift than a low DPI mouse, etc.

Theres a divide on the PC - the guy with the best equipment usually wins. There is no such inequality on the consoles. We all have the same hardware, and we all have the same controllers. I'd rather not see a divide on stock consoles. We're all equally handicapped by controllers.

This wouldn't be the case if 20% of console users weere KB&M users, and the remaining 80% were controller users - you'd be able to see the inherent advantage KB&M gives over controllers pretty rapidly.

We're all even on the consoles. Let's keep it that way.
I believe it should be about choice of tools we want to use. The PS3 supports mouse and keyboards...even games can support it (see Unreal Tournament 2007).

Just like there are different keyboard and mice available, so are there different PS3 controllers. There's the official ones, and the 3rd party ones. The quality and accuracy of each is debateable, but the options exist.

Controllers like the FX and the Fragenstein are still PS3 controllers, they cost $80+, and they clearly provide an advantage than the standard controller.

Also, yes, there's less users out there that have racing wheels, but they are still out there and are supported by the PS3, PC, and Xbox360. Their quality also differs, but they still provide an advantage over the standard controller.

My point is, if they are willing to suppolalalala party controllers, why can't the support the keyboard and mouse? If they give people a choice, why not give them the full gamut? Otherwise, they may as well block all 3rd party controllers. Period.
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