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Old 11-06-2009, 04:14 AM   #51 (permalink)
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I don't mind as long as PC version is top priority then console.
What's wrong with a simple "I hope it turns out to be an awesome game"?
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Old 11-06-2009, 04:35 AM   #52 (permalink)
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I've tried both BF 2 and BF 2142 on the PC . . . both were fun, though I didn't stick with them because most of my gaming occurs on my 360 these days (used to be a PC gamer only).

And of course there are a lot of things that are different between the two platforms types (key mappings, map sizes, player counts, etc.). What I don't understand is the comments like "I hope it's only for the PC" and "It would have to be too dumbed down for the consoles". There are hundreds of games (many of them very good) that have been developed for all of them. They all have differences and everyone has their favorite versions, so what's the big deal with allowing Xbox and PS3 to have their versions of them?

1) The consoles are, honestly, really only just getting to the point that developers are utilizing them to their full potential . . . they can handle quite a bit IRT processing, graphics, etc.

2) DICE am smrt . . . I have every bit of faith that they'd be able to come up with multiple versions of BF3 that shared a core awesomeness, but also had differences to suit the the unique features of the different platforms.

3) Honestly, the technology to share the assets between the platforms but handle them differently under the different environments is becoming much more commonplace. Examples:

- Set one map to be used on all platforms . . . limit access to certain areas of the map when player number was lower. In the case of Xbox/PS3, this would be all the time . . . for PC, it might vary. I believe Team Fortress already employs something similar.

- Fill in extra, unfilled player spots with bots in order to fill out a larger map (UT3 and Battlefront both do this . . . though in different ways).



Guess I just look at it differently . . . I see it as "Oh cool . . . I hope they can come up with good versions of this for all platforms" rather than "I hope they only make a version for me and my platform."
Im sorry, but if Dice brings this game to the consoles, i would always have second guesses about if this game is as good as it could be if it was only for PC. With a game like BF3, you cant develop it for PC, and consoles at the same time (looking for a similar release date) without holding back on the PC version. The only way that bringing BF3 to consoles would works is if they first build the game completly for PC, then once the game is released, go back and remove the stuff that doesnt work for consoles, then release it for consoles atleast a few months after PC release. Due to the games being so much different, they would most likely give it a different name, which i cant see them making a nother BF series for the consoles with having BFBC.

BF3 is better off being for PC's only, this is the ONLY way people BF fans will be happy, consoles finally get there BF game for the consoles (which works for consoles but even though its comming to PC, we all know its still not a true continuation to the BF series that PC fans love), and PC fans get there true predecessor to BF2.
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Old 11-06-2009, 04:42 AM   #53 (permalink)
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It may come to console, I mean this is EA who owns DICE. EA loves money and DICE could be trying to find a way to make it work on a console. We just dont know until they officially announce it.
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Old 11-06-2009, 04:46 AM   #54 (permalink)
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i think they made this rumor about BF3 to let some heat off of 1943
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Old 11-06-2009, 04:55 AM   #55 (permalink)
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I've tried both BF 2 and BF 2142 on the PC . . . both were fun, though I didn't stick with them because most of my gaming occurs on my 360 these days (used to be a PC gamer only).
Then quite simply you should know why its not possible.

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And of course there are a lot of things that are different between the two platforms types (key mappings, map sizes, player counts, etc.). What I don't understand is the comments like "I hope it's only for the PC" and "It would have to be too dumbed down for the consoles". There are hundreds of games (many of them very good) that have been developed for all of them. They all have differences and everyone has their favorite versions, so what's the big deal with allowing Xbox and PS3 to have their versions of them?
Because things ARE dumbed down for a console audience, consoles are MEANT to be the type of spot people want to pick up and play, get straight in to a game and so on. Basically to hell with server browsers and to hell with complex class structures, etc. Whether you or 5-10-15-etc people want it or not its the way consoles are, why do you think BC2 is getting regen health? Because for every 1 of you theres another 1000000 who prefer it the other way and actually mark games down. Why do you think practically every FPS is bowing to standards CoD4 set and before CoD4, halo3 and before that etc.

Its a mark of the territory and if you don't like that then you clearly backed the wrong horse.

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1) The consoles are, honestly, really only just getting to the point that developers are utilizing them to their full potential . . . they can handle quite a bit IRT processing, graphics, etc.
And? this fixes key issues? Complexity? Network structure? Demographic? etc, how?

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2) DICE am smrt . . . I have every bit of faith that they'd be able to come up with multiple versions of BF3 that shared a core awesomeness, but also had differences to suit the the unique features of the different platforms.
Was MC anything like BF2? No. MC was adapted completely for consoles, not PC's. If this is what happens then fine, but console players won't be happy just as you aren't at the idea BF3 could be getting all the good stuff on PC.

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3) Honestly, the technology to share the assets between the platforms but handle them differently under the different environments is becoming much more commonplace. Examples:
Point 1

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- Set one map to be used on all platforms . . . limit access to certain areas of the map when player number was lower. In the case of Xbox/PS3, this would be all the time . . . for PC, it might vary. I believe Team Fortress already employs something similar.
I have no idea about the 360 version of TF2 but as a long term player of the PC version I can't say i've seen this happen. A few maps have alternative routes or stages, thats nothing to do with player size. I'm not 100% I don't play all the maps in TF2 i.e i dont play arena and these days I rarely play capture point or territory control. Payload all the way.

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- Fill in extra, unfilled player spots with bots in order to fill out a larger map (UT3 and Battlefront both do this . . . though in different ways).
Bots are always rubbish, not to mention they add further network issues with them needing to be synced to all players and so on.

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Guess I just look at it differently . . . I see it as "Oh cool . . . I hope they can come up with good versions of this for all platforms" rather than "I hope they only make a version for me and my platform."
Because it boils down at the end of the day when was the last PROPER BF game on pc? 2005, 2006 if you count 2142 but many don't.
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Old 11-06-2009, 05:59 AM   #56 (permalink)
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Because things ARE dumbed down for a console audience, consoles are MEANT to be the type of spot people want to pick up and play, get straight in to a game and so on. Basically to hell with server browsers and to hell with complex class structures, etc. Whether you or 5-10-15-etc people want it or not its the way consoles are, why do you think BC2 is getting regen health? Because for every 1 of you theres another 1000000 who prefer it the other way and actually mark games down. Why do you think practically every FPS is bowing to standards CoD4 set and before CoD4, halo3 and before that etc.
My experience on with gaming on the Xbox is very different from what you have described. I've played multiple games with server browsers (three in my on collection, immediately jump to mind, without even thinking about it that hard) . . . I own easily 10 different FPS's, and many of them play very differently from COD games (of which I own 2) and a number of which sporting "complex class structures" (assuming that you and I are using the same definition).

On top of that:

1) I'm not exactly sure what you mean by " consoles are MEANT to be the type of spot people want to pick up and play, get straight in to a game and so on", however, apart from input devices, I haven't really notice much if any difference in "how" I played video games on a PC to how I play them on my Xbox.

2) You say "standards CoD4 set and before CoD4, halo3 and before that" like those games suck. I've played both of those games and enjoyed them quite a bit, but I play them for different reasons than I play BFBC or when I will play BF 1943. They may all be FPSs, but they are distinctly different styles of gameplay and strategy.

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And? this fixes key issues? Complexity? Network structure? Demographic? etc, how?
1) You're going to need to clarify what you mean by issues with "complexity" and "demographic". until you can clarify what you ar intending by those "issues", the best that I can say is that both Xbox and PS3 offer all kinds of games with all sorts of levels of complexity and targetting a wide range of demographics. Neither appear to belimiting factors to me.

2) I already acknowledged that there were network differences that are not likely to change, but I fail to see how it keeps DICE from making one version of a game that is more open to a larger group of simultations participants and another for a smaller. That was really the point of my three comments related to that concept . . . the resources, technology, and talent are all in play to be able to pull it off.

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Was MC anything like BF2? No. MC was adapted completely for consoles, not PC's. If this is what happens then fine, but console players won't be happy just as you aren't at the idea BF3 could be getting all the good stuff on PC.
My comments have nothing to do with being unhappy "at the idea BF3 could be getting all the good stuff on PC" . . . they have everything to do with people being so worried about not getting what they want for their specific console that they don't seem to even want DICE to TRY to accomodate the different platforms.

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I have no idea about the 360 version of TF2 but as a long term player of the PC version I can't say i've seen this happen. A few maps have alternative routes or stages, thats nothing to do with player size. I'm not 100% I don't play all the maps in TF2 i.e i dont play arena and these days I rarely play capture point or territory control. Payload all the way.
Honestly, whether or not TF supports that kind of technology is really irrelevant . . . the concept should be very easy to implement. Come to think of it, BFBC already does a slightly different version of this same concept with Gold Rush. There are areas of all of the maps that are blocked off when the current crates haven't been taken yet. Once they are, a new subset of those blocked of areas opens up.

For that matter, the same thing happens when common maps are used by both Conquest and Gold Rush games . . . different areas of the map are available in the different game modes.

If DICE can program it so that the maps are more open or more restricted based on game type or game progress, it shouldn't be hard to adapt it to do the same based on participant size.

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Originally Posted by flatfroggerx View Post
Bots are always rubbish, not to mention they add further network issues with them needing to be synced to all players and so on.
We're just going to have to disagree on this as I quite enjoy bots . . . I've liked them ever since Goldeneye implemented them on the N64. Given a good AI and bot implementation strategy (and there are a number of games that have done this well over the years), they can be a great way to fill out a multiplayer style game. In fact, I recall at least 2 new games announced at E3 this year that will be implementing them (though I can't remember which ones at the moment), which leads me to believe that it is a feature that is being and will continue to be refined and implemented by gaming companies going forward.

Also bots cause far fewer network issues than additional networked players do since they are controled by the hosting server. The bot behavior only has to be sent out from the host, whereas with, with human players, information has to be synced out to the player and responses have to be send back to the host and then on to the other players. Extra players have far more of an impact on network performance than bots do.

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Because it boils down at the end of the day when was the last PROPER BF game on pc? 2005, 2006 if you count 2142 but many don't.
I am all for PC players getting a new "proper" BF game (though, it sounds as if the definition of "proper" might still be in question), I just don't see why console players shouldn't be able to share in the experience . . . even if it is only a "dumbed down" version of it. I think DICE can handle it . . . we should let them try.
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Old 11-06-2009, 06:48 AM   #57 (permalink)
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I hope its not for PC only because they did make Bad Company 2 for PC when Bad Company original was a console only game. So they did make exception for PC. I don't know why you all just want it for the PC.
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Old 11-06-2009, 08:08 AM   #58 (permalink)
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We don't want REGEN health in this game nor unlimited ammo. It works great for 43 but this is not 43 we are talking about.
Or kill cam.

I have waited so long for BC-2 to show its face and just when it starts to get closer DICE go and spoil it with REGEN health kill cam and lower health taken less shots to kill somebody just like COD.

So I won't be getting all happy untill 2 things happen first.

1) DICE say the game is in the works and not some roumer on the net.
2) DICE say they will not '' water down '' the gameplay with REGEN health or kill cams or any other lalalala from COD.

Once I get them 2 things that's when I will start to get happy , and not a second before
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Old 11-06-2009, 08:39 AM   #59 (permalink)
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I'm sure it will come out on 360, PC and PS3. Ea are not stupid, they would never miss out on a great sale oppurtunity like this. Pls don't start a silly fan boy war out what system is best. Just hope everyone gets their piece of Battlefield 3
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Old 11-06-2009, 08:50 AM   #60 (permalink)
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Btw, IT IS COMING!! THERE IS ALREADY A OFFICIAL BF 3 PAGE ON TWITTER.

https://twitter.com/OfficialBF3

(no content yet... looking forward to more information - but it is THERE!!!)



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Old 11-06-2009, 08:55 AM   #61 (permalink)
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Btw, IT IS COMING!! THERE IS ALREADY A OFFICIAL BF 3 PAGE ON TWITTER.

https://twitter.com/OfficialBF3

(no content yet... looking forward to more information - but it is THERE!!!)



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Old 11-06-2009, 09:24 AM   #62 (permalink)
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Could be fake, but only time will tell.
Definately fake. Someone just wanted to steal that account name.
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Old 11-06-2009, 09:32 AM   #63 (permalink)
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Definately fake. Someone just wanted to steal that account name.
IDK actually, as I said only time will tell.
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Old 11-06-2009, 10:04 AM   #64 (permalink)
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I'm with Roninoni on this one. It's not "official" until they announce it through official channels.

Having said that, I'm very excited now about the posiblity of BF3! This will be the game that makes me build a sick PC!

I really hope the PC team leads in the development. This gives me the hope that they will rebuild it later for consoles, and finally give me BF3: Modern Combat 2 on 360!

Please, DICE. Make it so!
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Old 11-06-2009, 10:21 AM   #65 (permalink)
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Wrong forum.
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Old 11-06-2009, 10:25 AM   #66 (permalink)
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Its starting to look fake to me , the whole BF3 thing since yesterday is all fake IMO , and remember its already happened once before with BF3.

EA and DICE have about 15 different sites of they own to tell us about new and upcoming games , so why do it on twitter , I know they tell us about 1943 and BC-2 on twitter but that's an extra way of telling us info , I don't think they would make it the main and only way to tell us , if it was real I think we would have heard it from a '' proper EA/DICE site '' first.

Just don't run away with yourself just yet , I want BF3 just as much as the next person but remember we have been stung before , and back then it was more real than this stupid bit of info.

And lets think about it , E3 2009 was only 7 days ago , the biggest games event of the year , if EA and DICE were working on BF3 they would have told us at E3 , and not on twitter
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Old 11-06-2009, 10:25 AM   #67 (permalink)
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One more update:
All is quiet before the storm.. « Gustav Halling
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Old 11-06-2009, 10:38 AM   #68 (permalink)
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L_Twin@Evil_Paladin We can confirm that Battlefield 3 is currently in development but at this stage we have no further comments to add.
From twitter Twitter / KM Troedsson: @Evil_Paladin We can confi ...
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Old 11-06-2009, 10:48 AM   #69 (permalink)
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And that is from L_Twin too , but for some reason I still feel this is a hoax , I have been here once before last year with this BF3 lalalala.

I'm not going to listen to twitter , untill I see DICE reply to this BF3 thing right here at this forum in person then I'm not listening to a word of it
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Old 11-06-2009, 10:52 AM   #70 (permalink)
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DICE can confirm that Battlefield 3 is currently in development but at this stage we have no further comments to add.
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Old 11-06-2009, 10:57 AM   #71 (permalink)
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DICE can confirm that Battlefield 3 is currently in development but at this stage we have no further comments to add.
Glad to see this becoming public, so nice to hear it from the horses mouth also.
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Old 11-06-2009, 11:02 AM   #72 (permalink)
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DICE can confirm that Battlefield 3 is currently in development but at this stage we have no further comments to add.
OMG , I just wet myself , OMG OMG OMG OMG
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Old 11-06-2009, 11:04 AM   #73 (permalink)
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OMG , I just wet myself , OMG OMG OMG OMG
Haha next time believe what I write!
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Old 11-06-2009, 11:10 AM   #74 (permalink)
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Haha next time believe what I write!
I'm not going to listen to you or anybody eles about games that have not come out yet , like I have said before , I got stung last year with this BF3 thing and its not happening to me ever again full stop.

From then on I only listen to DICE from known and trusted EA/DICE websites only !!!!!!!!!
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Old 11-06-2009, 11:13 AM   #75 (permalink)
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I hope we see a console port, Dice remember your Hardcore Community of former PC Players, like myself and many many others!
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