i think that the objects that you use for vaulting and stuff were all too conveniantly placed (rather evident in the sewers level when jumping from green platform to green platform). maybe you could move some objects into place and set up your run, but this would only work in a calm enviroment, no blues around.
npcs were lacking in the last game, (there really wasnt any use for them in the sewers and the rooftops and ralways, but the indoor parts seemed derylict when you went in. it would bring a whole dimension to the gameplay.
new moves : how about a shoulder bash. What you would have to do is run up to whoever you are attaking and leap into their middle section and knock thenm over with your shoulder. this way, once you have thrown him off his feet, you hit the floor still holding him and roll over, continuing your flow. this however could be accused of being too easy, and you could wipe out large sections too quickly and efficiantly, so there must be a limit to it and you should only be able to so this once (think about it, doing that same move over and over on a line of guys would just look silly).
blues could be used as sorts of stepping stones. if you wall run, and theres a guy there, what you do is melee him. if you could excecute a jump and coil, you could stamp on him, and leap off onto another platform, knoking the guard out and continuing on a level abovve the ground, unlike with the melee move where you end up on ground level. this of course does not sound realistic, and would have to be made to look so, and this idea is a bit ropey.
please comment on my ideas and what you think of them and how i could improve on them.
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