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Old 12-01-2009, 04:21 PM   #10 (permalink)
curb47
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Join Date: Jul 2008
Location: London, UK
Posts: 881
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Quote:
Originally Posted by ANDREAS_SWE View Post
That boot camp theory is something me and my mates have been discussing. At least for more advanced in-game features, such as helicopters.
Yes... i completely agree. I know a lot of people don't like the idea, and argue that if you buy a game, then you should have access to ALL classes from the beginning, but in my opinion (and it is just my opinion) there would be a great sense of achievement for the gamers once they had improved their skills at a boot-camp level to unlock the varying classes that they could then take to the battlefield.

As it is, there is no sense of 'advancement' or 'progress'. For example, if i was playing and there was some guy who had unlocked a 'pilot' class, that I didn't have, and i saw him fly off into action i'd think "Good for you! Go get 'em!!!" and it would give me something to look forward to.
It would also add longevity to the game as people would want to eventually get access to all classes, and when you were on the battlefield with all classes unlocked it would actually have significance, and people would respect your abilities more.

Anyway... I think i make sense... not sure.
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