cell: 1. why can't we have cells made by other players? i understand the it would make it unbalanced but you got it to work in creature stage so why not here.
2. why did you get rid of the skeleton type thing in the editor? that would make it much more creative
creature: 1. it should be like the old version where creature went hunting and roaming around. this is probably what set creature stage down most in my books.
1.1. also it should be so that your nest spawns where you mate rather than you only mate where you nest is. also what happend to walkind oround as a babay for a bit. all you get now is standing in the middle of you nest while you get taught something you all ready know, which is extremely boring.
2. what happened to all the procedral stuff like bite and walk = drag. this could have allowed a much better fight system as well with creatures draging each other and larger creatures throwing smaller ones about.
2.1. and also what happend to the procedrally generated movement where leg shape affected speed. i know you wanted it so there wasn't "one perfect creature" but mabye even if you made your creature the way you want and then use dna to buy stats.
tribal: 1.and i thought spore was all about the editors. all you get here is a crappy cloths editor. no hut editor, no weapon editor (even if this had know effect i game, it would be cool). also has very linear game play.
Civ 1. editors are very nice but gameplay again boring (and i like most rts games) this is probably because of not many unit types.
space: too many restrictions! i ws look farward to goint to a planet that i was playing creature stage on and terraforming it so it has huge hills and then epicsizing a few creatures. but no i was not allowed. also although theres is allot to do, it all feals the same.
other stuff: in game sporepedia: needs rating option not just comment option
web browser sporepedia: THE slowest loading website i have ever visited this is the main reason the in game sporepedia needs a rating button. i barely ever use the website now because its so slow. all other websites are fine but this one cause my whole computer to slow down.
underwater phase: i seem to remember this was taken out because it was hard to move around. simple answer would be to give space ship-like controls i.e mouse wheel to go up and down, click wher you want to go. i would also hope this stage would be like a path that you chose instead of going on to land.
sharing creatures: it seem like after about 32 peices or something, creatures refuse to share even though they haven't reach the complexity limit.
also: i'd like to see more ea representatives replying to thread like "where did spore go wrong" and telling them why they had to do certain things.some indication that they're listening to us.
lastly i dont actually mind these things coming out in expantion packs but i want something to show us that they are working on stuff
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