Specs:
Windows Vista Ultimate (x64) Service Pack 1 (build 6001)
Board: MICRO-STAR INTERNATIONAL CO.,LTD MS-7376 1.0
Bus Clock: 200 megahertz
BIOS: American Megatrends Inc. V1.5 06/17/2008
RAM: 4096 Megabytes Installed Memory
ATI Radeon HD 4870 512MB Series v8.530.0.0
ATI External Event Utility for Windows Version 6.14.10.4201 *
ATI Technologies Inc. - Catalyst Control Centre Version 2.0.0.0 *
Not sure if these help EA Tech's but I notice that usually after you've fought off an attack on your homeworld, if you either go into the comms box and recharge your ship, or trade and purchase new equipment, then try to leave the planet at the point the ship would transition from planet to space mode in orbit the screeen starts to flicker.
I notice that if I CTRL+ALT+DEL and then go back into Spore that the flickering has stopped but I am still in the top most part of the planet mode, I can rotate the ship go into comms mode even launch bombs, but I cannot descend or rise in fact the ship seems permanently stuck. The only recourse is to quite Spore and re-load.
Now this seems to be avoidable if after the battle I leave the planet mode and go into space, then save, then go back and do whatever I need, this seems to be fairly repeatable.
I could screen record this if that would help so you can see an avi clip of this, but that's upto you guys.
I have upgraded my ATI drivers earlier today to Catalyst 8-9_vista64_dd_ccc_wdm_enu_68906 but no luck the game still freezes so this tells me that this appears to be a bug still in the software.
I installed Spore Patch1, which seemed to cause this freezing much more often, but then again I don't know for sure as most of my gameplay before Patch1 was in the civilisation stage.
Hope this helps, and hope you'll be able to bring out a Patch2.
Other than that I like the game a lot, a bit repetitive in some parts, but hope the game will go on from there.
Thanks.