I'd rather the stages be more linked...
Like creature stage, you're guy picks up a rock with your direction and starts to use it to get the fruit in the tall trees or to smash on the heads of enemies as a thrown weapon, then eventually your guy works out to attach rocks to sticks and up grade the main nest into a shack then eventually a hut.
The preset buildings and there fixed locations was a rubbish decision!
And what the hell is with all the creatures in your nest suddenly evolving after coming out of the egg?
One more thing... WHY DO I HAVE TO HAVE COMPLETE CONTROL OF MY PLANET?
Why can't I have 2 or 3 nations of my creatures species on a planet each evolving at separate pace or even other creatures evolving to have cities on my planet, we could then ally.
I don't seem to recall any superpower on earth unifying humanity before going into space?
Your cities should be automated to repair and buy more buildings and vehicles. Why can you not have more than one Star ship? I understand the fleet bit, but you really do need more of your guys watching your six. How about designing a fighter or drones that you release to assist in 7 vs 1 battles?
The game really needs an overhaul!
I've been raving about spore since I first saw an article in PC Gamer years ago even more so from the 2005 demo vid, but I've been really let down. :/
Last edited by Will-ko; 09-09-2008 at 05:58 PM..
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