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Old 09-09-2008, 02:31 PM   #119 (permalink)
RedCabbage
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Join Date: Sep 2008
Posts: 2
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Cell phase: Great. Uninspiring gameplay but very pretty, lots of nice evolution and brief enough to not get boring. 8/10.

Creature phase: I actually really liked this part. Evolving my beastie is fun and the use of four "hotbutton" attacks lent a bit of variety. A nice step forwards from the cell phase. 7/10

Tribal phase: Not bad. A pleasant increase in challenge from the creature phase. Some new things to do. Different roles of individuals. Can't really complain. I can think of several possible improvements but still tolerable. 6/10

Civilisation phase: Absolute rubbish. This is the reason I am posting in this thread and not the "things I like..." thread. I was expecting this section to be a progression of the game but it's just a pointless, stupidly easy pile of nothing. I spent considerably more time designing my vehicles and building than it took to just select all the cars I needed and just clicked on the other cities one after the other and selected "conquer". Splat. The world is mine. This section should have been MUCH more in-depth. If you're going to be a RTS then you need some interesting resource management, a build queue, a tech tree, multiple units etc. This came across as just an afterthought. I would have given up the game at this stage if I'd had time, but I figured I could afford another 5 minutes to see what space was like. 2/10

Space: Jury is out. I haven't spent long enough time in space to justify an opinion. We shall see.... ?/10

All in all we're talking about 5/10 (so far...) - and a patch isn't going to improve that unless it's monumental. Civilisation stage needs to be completely redesigned. Sorry.
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